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https://github.com/CTCaer/RetroArch.git
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90 lines
2.0 KiB
C
90 lines
2.0 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef VITA2D_COMMON_H__
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#define VITA2D_COMMON_H__
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#include <vita2d.h>
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#include <retro_inline.h>
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#include <string/stdstring.h>
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#include <gfx/math/matrix_4x4.h>
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#include "../../defines/psp_defines.h"
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#include "../../driver.h"
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#include "../video_driver.h"
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#include "../video_coord_array.h"
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typedef struct vita_menu_frame
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{
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bool active;
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int width;
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int height;
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vita2d_texture *texture;
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} vita_menu_t;
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#ifdef HAVE_OVERLAY
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struct vita_overlay_data
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{
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vita2d_texture *tex;
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float x;
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float y;
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float w;
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float h;
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float tex_x;
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float tex_y;
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float tex_w;
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float tex_h;
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float alpha_mod;
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float width;
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float height;
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};
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#endif
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typedef struct vita_video
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{
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vita2d_texture *texture;
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SceGxmTextureFormat format;
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int width;
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int height;
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SceGxmTextureFilter tex_filter;
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bool fullscreen;
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bool vsync;
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bool rgb32;
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video_viewport_t vp;
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unsigned rotation;
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math_matrix_4x4 mvp, mvp_no_rot;
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bool vblank_not_reached;
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bool keep_aspect;
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bool should_resize;
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vita_menu_t menu;
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#ifdef HAVE_OVERLAY
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struct vita_overlay_data *overlay;
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unsigned overlays;
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bool overlay_enable;
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bool overlay_full_screen;
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#endif
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} vita_video_t;
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#endif
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