03f2a325fb
NOTE: I do not have the 3ds version of devkitARM installed so I could not test it if moving the assets to pkg/ctr broke compiling but I did change the assets paths in Makefile.ctr and Makefile.ctr.salimander so it should compile. |
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.. | ||
lua | ||
bintree.c | ||
bintree.h | ||
c_converter | ||
c_converter_test.sh | ||
c_converter.c | ||
dat_converter | ||
libretrodb_tool | ||
libretrodb_tool.c | ||
libretrodb.c | ||
libretrodb.h | ||
Makefile | ||
query.c | ||
query.h | ||
README.md | ||
rmsgpack_dom.c | ||
rmsgpack_dom.h | ||
rmsgpack_test | ||
rmsgpack_test.c | ||
rmsgpack.c | ||
rmsgpack.h |
libretrodb
A small read only database Mainly to be used by retroarch
Usage
Files specified later in the chain will override earlier ones if the same key exists multiple times.
To list out the content of a db libretrodb_tool <db file> list
To create an index libretrodb_tool <db file> create-index <index name> <field name>
To find an entry with an index libretrodb_tool <db file> find <index name> <value>
lua converters
In order to write you own converter you must have a lua file that implements the following functions:
-- this function gets called before the db is created and should validate the
-- arguments and set up the ground for db insertion
function init(...)
local args = {...}
local script_name = args[1]
end
-- this is in iterator function. It is called before each insert.
-- the function should return a table for insertion or nil when there are no
-- more records to insert.
function get_value()
return {
key = "value", -- will be saved as string
num = 3, -- will be saved as int
bin = binary("some string"), -- will be saved as binary
unum = uint(3), -- will be saved as uint
some_bool = true, -- will be saved as bool
}
end
dat file converter
To convert a dat file use:
dat_converter <db file> <dat file>
If you want to merge multiple dat files you need to run:
dat_converter <db file> <match key> <dat file> ...
for example:
dat_converter snes.rdb rom.crc snes1.dat snes2.dat
Query examples
Some examples of queries you can use with libretrodbtool:
- Glob pattern matching Usecase : Search for all games starting with 'Street Fighter' in the 'name' field (glob pattern matching)
libretrodb_tool <db file> find "{'name':glob('Street Fighter*')}"
- Combined number matching query Usecase: Search for all games released on October 1995.
libretrodb_tool <db file> find "{'releasemonth':10,'releaseyear':1995}"
- Names only search Usecase: Search for all games released on October 1995, wont print checksums, filename or rom size, only the game name.
libretrodb_tool <db file> get-names "{'releasemonth':10,'releaseyear':1995}"
Compiling the Database
Use libretro-super to compile the entire database:
git clone git@github.com:libretro/libretro-super.git
cd libretro-super
./libretro-fetch.sh retroarch
./libretro-build-database.sh