mirror of
https://github.com/CTCaer/RetroArch.git
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197 lines
5.5 KiB
C
197 lines
5.5 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2016 - Daniel De Matteis
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* Copyright (C) 2012-2015 - Michael Lelli
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <fat.h>
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#include <gctypes.h>
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#include <ogc/cache.h>
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#include <ogc/system.h>
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#include <ogc/usbstorage.h>
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#include <ogc/lwp_threads.h>
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#include <sdcard/wiisd_io.h>
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#include <file/file_path.h>
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#include <retro_miscellaneous.h>
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#include "../../verbosity.h"
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#define EXECUTE_ADDR ((uint8_t *) 0x91800000)
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#define BOOTER_ADDR ((uint8_t *) 0x93000000)
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#define ARGS_ADDR ((uint8_t *) 0x93200000)
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extern uint8_t _binary_wii_app_booter_app_booter_bin_start[];
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extern uint8_t _binary_wii_app_booter_app_booter_bin_end[];
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#define booter_start _binary_wii_app_booter_app_booter_bin_start
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#define booter_end _binary_wii_app_booter_app_booter_bin_end
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#ifdef IS_SALAMANDER
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char gx_rom_path[PATH_MAX_LENGTH];
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#endif
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static void dol_copy_argv_path(const char *dolpath, const char *argpath)
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{
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size_t t_len;
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char tmp[PATH_MAX_LENGTH] = {0};
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struct __argv *argv = (struct __argv *)ARGS_ADDR;
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char *cmdline = NULL;
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size_t len = 0;
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memset(ARGS_ADDR, 0, sizeof(struct __argv));
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cmdline = (char *)ARGS_ADDR + sizeof(struct __argv);
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argv->argvMagic = ARGV_MAGIC;
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argv->commandLine = cmdline;
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/* a device-less fullpath */
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if (dolpath[0] == '/')
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{
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char *dev = strchr(__system_argv->argv[0], ':');
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t_len = dev - __system_argv->argv[0] + 1;
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memcpy(cmdline, __system_argv->argv[0], t_len);
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len += t_len;
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}
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/* a relative path */
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else if (strstr(dolpath, "sd:/") != dolpath && strstr(dolpath, "usb:/") != dolpath &&
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strstr(dolpath, "carda:/") != dolpath && strstr(dolpath, "cardb:/") != dolpath)
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{
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fill_pathname_parent_dir(tmp, __system_argv->argv[0], sizeof(tmp));
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t_len = strlen(tmp);
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memcpy(cmdline, tmp, t_len);
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len += t_len;
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}
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t_len = strlen(dolpath);
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memcpy(cmdline + len, dolpath, t_len);
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len += t_len;
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cmdline[len++] = 0;
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/* File must be split into two parts,
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* the path and the actual filename
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* done to be compatible with loaders. */
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if (argpath && strrchr(argpath, '/') != NULL)
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{
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char *name = NULL;
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/* basedir. */
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fill_pathname_parent_dir(tmp, argpath, sizeof(tmp));
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t_len = strlen(tmp);
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memcpy(cmdline + len, tmp, t_len);
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len += t_len;
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cmdline[len++] = 0;
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/* filename */
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name = strrchr(argpath, '/') + 1;
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t_len = strlen(name);
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memcpy(cmdline + len, name, t_len);
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len += t_len;
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cmdline[len++] = 0;
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}
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cmdline[len++] = 0;
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argv->length = len;
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DCFlushRange(ARGS_ADDR, sizeof(struct __argv) + argv->length);
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}
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/* WARNING: after we move any data
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* into EXECUTE_ADDR, we can no longer use any
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* heap memory and are restricted to the stack only. */
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void system_exec_wii(const char *_path, bool should_load_game)
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{
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FILE *fp;
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size_t size, booter_size;
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void *dol = NULL;
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char path[PATH_MAX_LENGTH] = {0};
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char game_path[PATH_MAX_LENGTH] = {0};
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#ifndef IS_SALAMANDER
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bool original_verbose = verbosity_is_enabled();
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#endif
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/* copy heap info into stack so it survives
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* us moving the .dol into MEM2. */
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strlcpy(path, _path, sizeof(path));
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if (should_load_game)
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{
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#ifdef IS_SALAMANDER
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strlcpy(game_path, gx_rom_path, sizeof(game_path));
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#else
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char *fullpath = NULL;
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runloop_ctl(RUNLOOP_CTL_GET_CONTENT_PATH, &fullpath);
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strlcpy(game_path, fullpath, sizeof(game_path));
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#endif
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}
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RARCH_LOG("Attempt to load executable: [%s]\n", path);
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fp = fopen(path, "rb");
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if (fp == NULL)
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{
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RARCH_ERR("Could not open DOL file %s.\n", path);
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goto exit;
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}
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fseek(fp, 0, SEEK_END);
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size = ftell(fp);
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fseek(fp, 0, SEEK_SET);
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/* try to allocate a buffer for it. if we can't, fail. */
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dol = malloc(size);
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if (!dol)
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{
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RARCH_ERR("Could not execute DOL file %s.\n", path);
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fclose(fp);
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goto exit;
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}
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fread(dol, 1, size, fp);
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fclose(fp);
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fatUnmount("carda:");
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fatUnmount("cardb:");
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fatUnmount("sd:");
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fatUnmount("usb:");
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__io_wiisd.shutdown();
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__io_usbstorage.shutdown();
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/* don't use memcpy, there might be an overlap. */
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memmove(EXECUTE_ADDR, dol, size);
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DCFlushRange(EXECUTE_ADDR, size);
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dol_copy_argv_path(path, should_load_game ? game_path : NULL);
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booter_size = booter_end - booter_start;
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memcpy(BOOTER_ADDR, booter_start, booter_size);
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DCFlushRange(BOOTER_ADDR, booter_size);
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RARCH_LOG("jumping to %08x\n", (unsigned) BOOTER_ADDR);
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SYS_ResetSystem(SYS_SHUTDOWN,0,0);
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__lwp_thread_stopmultitasking((void (*)(void)) BOOTER_ADDR);
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exit:
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(void)0;
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#ifndef IS_SALAMANDER
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if (original_verbose)
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verbosity_enable();
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else
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verbosity_disable();
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#endif
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}
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