RetroArch/gfx
2012-05-23 23:36:42 +02:00
..
ext ssnes_* => rarch_*. 2012-04-21 23:25:32 +02:00
py_state Add Python lookups to L2/R2/L3/R3. 2012-05-07 21:59:39 +02:00
ext_gfx.c Add compat to external APIs. 2012-04-21 23:36:55 +02:00
fonts.c More fixups. 2012-04-21 23:31:57 +02:00
fonts.h More fixups. 2012-04-21 23:31:57 +02:00
gfx_common.c More fixups. 2012-04-21 23:31:57 +02:00
gfx_common.h More fixups. 2012-04-21 23:31:57 +02:00
gl_common.h More fixups. 2012-04-21 23:31:57 +02:00
gl.c More fixups. 2012-04-21 23:31:57 +02:00
image.c More fixups. 2012-04-21 23:31:57 +02:00
image.h More fixups. 2012-04-21 23:31:57 +02:00
sdl_gfx.c More fixups. 2012-04-21 23:31:57 +02:00
sdlwrap.c More fixups. 2012-04-21 23:31:57 +02:00
sdlwrap.h More fixups. 2012-04-21 23:31:57 +02:00
shader_cg.c Fix coding derp. 2012-05-06 22:38:25 +02:00
shader_cg.h More fixups. 2012-04-21 23:31:57 +02:00
shader_glsl.c More fixups. 2012-04-21 23:31:57 +02:00
shader_glsl.h More fixups. 2012-04-21 23:31:57 +02:00
shader_hlsl.c (360) Small fix - (preliminary) FBO mode seems to work 2012-05-23 23:36:42 +02:00
shader_hlsl.h (360) Very rough shader selection in Settings menu - second pass doesn't work yet - blank screen - some memory leaks when loading a lot of shaders one after another 2012-05-21 18:02:59 +02:00
state_tracker.c More fixups. 2012-04-21 23:31:57 +02:00
state_tracker.h More fixups. 2012-04-21 23:31:57 +02:00
xvideo.c More fixups. 2012-04-21 23:31:57 +02:00