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46 lines
1.4 KiB
C
46 lines
1.4 KiB
C
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
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* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
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*
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* Some code herein may be based on code found in BSNES.
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*
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* SSNES is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with SSNES.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __SSNES_MSVC_COMPAT_H
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#define __SSNES_MSVC_COMPAT_H
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#ifdef _MSC_VER
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#undef UNICODE
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#include <stddef.h>
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#include <math.h>
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#if defined(_WIN32)
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typedef signed long ssize_t;
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#elif defined(_WIN64)
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typedef signed long long ssize_t;
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#endif
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#define snprintf _snprintf
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#pragma warning(disable : 4800)
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#pragma warning(disable : 4244)
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#pragma warning(disable : 4305)
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#pragma warning(disable : 4146)
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#pragma warning(disable : 4267)
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static inline float roundf(float in)
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{
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return in >= 0.0f ? floorf(in + 0.5f) : ceilf(in - 0.5f);
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}
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#endif
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#endif
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