mirror of
https://github.com/CTCaer/RetroArch.git
synced 2024-12-27 13:16:14 +00:00
13a006d147
Merging yesterday was probably a bit premature. One issue I overlooked was that per-core configs were not flushed to disk when loading a new core on PC. The per-core flushing only happened on main_exit(), which is only run on application termination. This hence would only work with consoles with exitspawn. config_set_defaults() must be called when loading per-core-specifics as well or lots of options silently leak into other core specific configs when cores are changed. The handling with g_extern.config_path and original_config_path was difficult logic and very error prone considering it was mutated aribitrarily by RGUI. I've removed the original config path concept and stuck with that config_path is *only* for global config, and core_specific_config_path is for core-specifics (which are resolved during config load). Saves some memory too, which is always nice. The block_config_read solution I proposed yesterday was not good after all (in fact, broken on PC), and the current solution should work better. "RetroArch Config" option in RGUI now only shows global config.
752 lines
16 KiB
C
752 lines
16 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2014 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __RARCH_GENERAL_H
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#define __RARCH_GENERAL_H
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#include "boolean.h"
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#include <stdio.h>
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#include <limits.h>
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#include <setjmp.h>
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#include "driver.h"
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#include "record/ffemu.h"
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#include "message_queue.h"
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#include "rewind.h"
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#include "movie.h"
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#include "autosave.h"
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#include "dynamic.h"
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#include "cheats.h"
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#include "audio/ext/rarch_dsp.h"
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#include "compat/strl.h"
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#include "performance.h"
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#include "core_options.h"
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#include "miscellaneous.h"
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#ifndef PACKAGE_VERSION
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#ifdef __QNX__
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/* FIXME - avoid too many decimal points in number error */
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#define PACKAGE_VERSION "1000"
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#else
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#define PACKAGE_VERSION "1.0.0.0"
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#endif
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#endif
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// Platform-specific headers
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// Windows
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#ifdef _WIN32
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#ifdef _XBOX
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#include <xtl.h>
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#else
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#endif
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#include "msvc/msvc_compat.h"
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#endif
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// Wii and PSL1GHT - for usleep (among others)
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#if defined(GEKKO) || defined(__PSL1GHT__) || defined(__QNX__)
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#include <unistd.h>
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#endif
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// PSP
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#if defined(PSP)
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#include <pspthreadman.h>
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#endif
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//////////////
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#ifdef HAVE_NETPLAY
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#include "netplay.h"
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#endif
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#ifdef HAVE_COMMAND
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#include "command.h"
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#endif
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#include "audio/resampler.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define MAX_PLAYERS 8
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enum menu_enums
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{
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MODE_GAME = 0,
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MODE_LOAD_GAME,
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MODE_MENU,
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MODE_EXIT,
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MODE_MENU_WIDESCREEN,
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MODE_MENU_HD,
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MODE_MENU_PREINIT,
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MODE_EXTLAUNCH_MULTIMAN,
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MODE_EXITSPAWN,
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MODE_EXITSPAWN_START_GAME,
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MODE_EXITSPAWN_MULTIMAN,
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MODE_INPUT_XPERIA_PLAY_HACK,
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MODE_VIDEO_TRIPLE_BUFFERING_ENABLE,
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MODE_VIDEO_FLICKER_FILTER_ENABLE,
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MODE_VIDEO_SOFT_FILTER_ENABLE,
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MODE_VIDEO_PAL_ENABLE,
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MODE_VIDEO_PAL_TEMPORAL_ENABLE,
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MODE_AUDIO_CUSTOM_BGM_ENABLE,
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MODE_OSK_ENTRY_SUCCESS,
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MODE_OSK_ENTRY_FAIL,
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};
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enum sound_mode_enums
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{
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SOUND_MODE_NORMAL = 0,
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#ifdef HAVE_RSOUND
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SOUND_MODE_RSOUND,
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#endif
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#ifdef HAVE_HEADSET
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SOUND_MODE_HEADSET,
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#endif
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SOUND_MODE_LAST
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};
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// All config related settings go here.
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struct settings
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{
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struct
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{
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char driver[32];
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char gl_context[32];
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float xscale;
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float yscale;
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bool fullscreen;
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bool windowed_fullscreen;
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unsigned monitor_index;
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unsigned fullscreen_x;
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unsigned fullscreen_y;
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bool vsync;
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bool hard_sync;
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bool black_frame_insertion;
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unsigned swap_interval;
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unsigned hard_sync_frames;
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bool smooth;
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bool force_aspect;
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bool crop_overscan;
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float aspect_ratio;
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bool aspect_ratio_auto;
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bool scale_integer;
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unsigned aspect_ratio_idx;
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unsigned rotation;
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char shader_path[PATH_MAX];
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bool shader_enable;
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char filter_path[PATH_MAX];
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float refresh_rate;
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bool threaded;
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char shader_dir[PATH_MAX];
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char font_path[PATH_MAX];
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float font_size;
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bool font_enable;
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bool font_scale;
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float msg_pos_x;
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float msg_pos_y;
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float msg_color_r;
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float msg_color_g;
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float msg_color_b;
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bool disable_composition;
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bool post_filter_record;
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bool gpu_record;
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bool gpu_screenshot;
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bool allow_rotate;
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} video;
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#ifdef HAVE_CAMERA
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struct
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{
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char driver[32];
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char device[PATH_MAX];
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unsigned width;
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unsigned height;
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} camera;
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#endif
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#ifdef HAVE_LOCATION
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struct
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{
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char driver[32];
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int update_interval_ms;
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int update_interval_distance;
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} location;
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#endif
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#ifdef HAVE_OSK
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struct
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{
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char driver[32];
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} osk;
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#endif
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struct
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{
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char driver[32];
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bool enable;
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unsigned out_rate;
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unsigned block_frames;
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float in_rate;
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char device[PATH_MAX];
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unsigned latency;
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bool sync;
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char dsp_plugin[PATH_MAX];
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bool rate_control;
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float rate_control_delta;
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float volume; // dB scale
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char resampler[32];
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} audio;
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struct
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{
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char driver[32];
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char joypad_driver[32];
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char keyboard_layout[64];
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struct retro_keybind binds[MAX_PLAYERS][RARCH_BIND_LIST_END];
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#ifdef RARCH_CONSOLE
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struct retro_keybind menu_binds[RARCH_BIND_LIST_END];
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#endif
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// Set by autoconfiguration in joypad_autoconfig_dir. Does not override main binds.
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struct retro_keybind autoconf_binds[MAX_PLAYERS][RARCH_BIND_LIST_END];
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bool autoconfigured[MAX_PLAYERS];
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unsigned libretro_device[MAX_PLAYERS];
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float axis_threshold;
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int joypad_map[MAX_PLAYERS];
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unsigned device[MAX_PLAYERS];
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char device_names[MAX_PLAYERS][64];
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bool debug_enable;
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bool autodetect_enable;
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#ifdef ANDROID
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unsigned back_behavior;
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unsigned icade_profile[MAX_PLAYERS];
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unsigned icade_count;
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#endif
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bool netplay_client_swap_input;
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unsigned turbo_period;
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unsigned turbo_duty_cycle;
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char overlay[PATH_MAX];
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float overlay_opacity;
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float overlay_scale;
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char autoconfig_dir[PATH_MAX];
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} input;
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char core_options_path[PATH_MAX];
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char game_history_path[PATH_MAX];
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unsigned game_history_size;
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char libretro[PATH_MAX];
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char libretro_info_path[PATH_MAX];
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char cheat_database[PATH_MAX];
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char cheat_settings_path[PATH_MAX];
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char screenshot_directory[PATH_MAX];
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char system_directory[PATH_MAX];
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bool rewind_enable;
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size_t rewind_buffer_size;
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unsigned rewind_granularity;
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float slowmotion_ratio;
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float fastforward_ratio;
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bool pause_nonactive;
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unsigned autosave_interval;
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bool block_sram_overwrite;
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bool savestate_auto_index;
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bool savestate_auto_save;
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bool savestate_auto_load;
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bool network_cmd_enable;
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uint16_t network_cmd_port;
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bool stdin_cmd_enable;
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char content_directory[PATH_MAX];
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#if defined(HAVE_MENU)
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char rgui_content_directory[PATH_MAX];
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char rgui_config_directory[PATH_MAX];
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bool rgui_show_start_screen;
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#endif
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bool fps_show;
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bool core_specific_config;
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};
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enum rarch_game_type
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{
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RARCH_CART_NORMAL = 0,
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RARCH_CART_SGB,
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RARCH_CART_BSX,
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RARCH_CART_BSX_SLOTTED,
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RARCH_CART_SUFAMI
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};
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typedef struct rarch_resolution
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{
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unsigned idx;
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unsigned id;
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} rarch_resolution_t;
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typedef struct rarch_viewport
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{
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int x;
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int y;
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unsigned width;
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unsigned height;
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unsigned full_width;
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unsigned full_height;
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} rarch_viewport_t;
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// All run-time- / command line flag-related globals go here.
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struct global
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{
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bool verbose;
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bool audio_active;
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bool video_active;
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#ifdef HAVE_CAMERA
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bool camera_active;
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#endif
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#ifdef HAVE_LOCATION
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bool location_active;
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#endif
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#ifdef HAVE_OSK
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bool osk_active;
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#endif
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bool force_fullscreen;
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bool rom_file_temporary;
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char last_rom[PATH_MAX];
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enum rarch_game_type game_type;
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uint32_t cart_crc;
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char gb_rom_path[PATH_MAX];
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char bsx_rom_path[PATH_MAX];
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char sufami_rom_path[2][PATH_MAX];
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bool has_set_save_path;
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bool has_set_state_path;
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bool has_set_libretro_device[MAX_PLAYERS];
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bool has_set_libretro;
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#ifdef HAVE_RMENU
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char menu_texture_path[PATH_MAX];
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#endif
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// Config associated with global "default" config.
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char config_path[PATH_MAX];
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char append_config_path[PATH_MAX];
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char input_config_path[PATH_MAX];
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#ifdef HAVE_FILE_LOGGER
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char default_log_file[PATH_MAX];
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#endif
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char basename[PATH_MAX];
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char fullpath[PATH_MAX];
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char savefile_name_srm[PATH_MAX];
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char savefile_name_rtc[PATH_MAX]; // Make sure that fill_pathname has space.
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char savefile_name_psrm[PATH_MAX];
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char savefile_name_asrm[PATH_MAX];
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char savefile_name_bsrm[PATH_MAX];
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char savestate_name[PATH_MAX];
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// Used on reentrancy to use a savestate dir.
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char savefile_dir[PATH_MAX];
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char savestate_dir[PATH_MAX];
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#ifdef HAVE_OVERLAY
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char overlay_dir[PATH_MAX];
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#endif
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bool block_patch;
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bool ups_pref;
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bool bps_pref;
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bool ips_pref;
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char ups_name[PATH_MAX];
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char bps_name[PATH_MAX];
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char ips_name[PATH_MAX];
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unsigned state_slot;
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struct
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{
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retro_time_t minimum_frame_time;
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retro_time_t last_frame_time;
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} frame_limit;
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struct
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{
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struct retro_system_info info;
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struct retro_system_av_info av_info;
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float aspect_ratio;
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unsigned rotation;
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bool shutdown;
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unsigned performance_level;
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enum retro_pixel_format pix_fmt;
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bool block_extract;
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bool force_nonblock;
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bool no_game;
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const char *input_desc_btn[MAX_PLAYERS][RARCH_FIRST_CUSTOM_BIND];
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char valid_extensions[PATH_MAX];
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retro_keyboard_event_t key_event;
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struct retro_audio_callback audio_callback;
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struct retro_disk_control_callback disk_control;
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struct retro_hw_render_callback hw_render_callback;
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struct retro_camera_callback camera_callback;
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struct retro_location_callback location_callback;
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struct retro_frame_time_callback frame_time;
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retro_usec_t frame_time_last;
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core_option_manager_t *core_options;
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} system;
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struct
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{
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void *resampler_data;
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const rarch_resampler_t *resampler;
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float *data;
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size_t data_ptr;
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size_t chunk_size;
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size_t nonblock_chunk_size;
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size_t block_chunk_size;
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double src_ratio;
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bool use_float;
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bool mute;
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float *outsamples;
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int16_t *conv_outsamples;
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int16_t *rewind_buf;
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size_t rewind_ptr;
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size_t rewind_size;
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dylib_t dsp_lib;
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const rarch_dsp_plugin_t *dsp_plugin;
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void *dsp_handle;
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bool rate_control;
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double orig_src_ratio;
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size_t driver_buffer_size;
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float volume_db;
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float volume_gain;
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} audio_data;
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struct
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{
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#define AUDIO_BUFFER_FREE_SAMPLES_COUNT (8 * 1024)
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unsigned buffer_free_samples[AUDIO_BUFFER_FREE_SAMPLES_COUNT];
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uint64_t buffer_free_samples_count;
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#define MEASURE_FRAME_TIME_SAMPLES_COUNT (2 * 1024)
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retro_time_t frame_time_samples[MEASURE_FRAME_TIME_SAMPLES_COUNT];
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uint64_t frame_time_samples_count;
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} measure_data;
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struct
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{
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bool active;
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uint32_t *buffer;
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uint32_t *colormap;
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unsigned pitch;
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dylib_t lib;
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unsigned scale;
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void (*psize)(unsigned *width, unsigned *height);
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void (*prender)(uint32_t *colormap, uint32_t *output, unsigned outpitch,
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const uint16_t *input, unsigned pitch, unsigned width, unsigned height);
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// CPU filters only work on *XRGB1555*. We have to convert to XRGB1555 first.
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struct scaler_ctx scaler;
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uint16_t *scaler_out;
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} filter;
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msg_queue_t *msg_queue;
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bool exec;
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// Rewind support.
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state_manager_t *state_manager;
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void *state_buf;
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size_t state_size;
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bool frame_is_reverse;
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#ifdef HAVE_BSV_MOVIE
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// Movie playback/recording support.
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struct
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{
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bsv_movie_t *movie;
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char movie_path[PATH_MAX];
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bool movie_playback;
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// Immediate playback/recording.
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char movie_start_path[PATH_MAX];
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bool movie_start_recording;
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bool movie_start_playback;
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bool movie_end;
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} bsv;
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#endif
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#ifdef HAVE_OSK
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struct
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{
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bool (*cb_init)(void *data);
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bool (*cb_callback)(void *data);
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} osk;
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#endif
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bool sram_load_disable;
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bool sram_save_disable;
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bool use_sram;
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// Pausing support
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bool is_paused;
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bool is_oneshot;
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bool is_slowmotion;
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// Turbo support
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bool turbo_frame_enable[MAX_PLAYERS];
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uint16_t turbo_enable[MAX_PLAYERS];
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unsigned turbo_count;
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// Autosave support.
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autosave_t *autosave[2];
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// Netplay.
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#ifdef HAVE_NETPLAY
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netplay_t *netplay;
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char netplay_server[PATH_MAX];
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bool netplay_enable;
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bool netplay_is_client;
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bool netplay_is_spectate;
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unsigned netplay_sync_frames;
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uint16_t netplay_port;
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char netplay_nick[32];
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#endif
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// FFmpeg record.
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#ifdef HAVE_FFMPEG
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ffemu_t *rec;
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char record_path[PATH_MAX];
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char record_config[PATH_MAX];
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bool recording;
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unsigned record_width;
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unsigned record_height;
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uint8_t *record_gpu_buffer;
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size_t record_gpu_width;
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size_t record_gpu_height;
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#endif
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struct
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{
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const void *data;
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unsigned width;
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unsigned height;
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size_t pitch;
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} frame_cache;
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unsigned frame_count;
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char title_buf[64];
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struct
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{
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struct string_list *list;
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size_t ptr;
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} shader_dir;
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char sha256[64 + 1];
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cheat_manager_t *cheat;
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bool block_config_read;
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// Settings and/or global state that is specific to a console-style implementation.
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struct
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{
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struct
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{
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struct
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{
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rarch_resolution_t current;
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rarch_resolution_t initial;
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uint32_t *list;
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unsigned count;
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bool check;
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} resolutions;
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struct
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{
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rarch_viewport_t custom_vp;
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} viewports;
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unsigned gamma_correction;
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unsigned char flicker_filter_index;
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unsigned char soft_filter_index;
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bool pal_enable;
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} screen;
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struct
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{
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unsigned mode;
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#ifdef RARCH_CONSOLE
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unsigned volume_level;
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#endif
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} sound;
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} console;
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uint64_t lifecycle_state;
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// If this is non-NULL. RARCH_LOG and friends will write to this file.
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FILE *log_file;
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bool main_is_init;
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bool error_in_init;
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bool config_save_on_exit;
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char error_string[1024];
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jmp_buf error_sjlj_context;
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unsigned menu_toggle_behavior;
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bool libretro_no_rom;
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bool libretro_dummy;
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// Config file associated with per-core configs.
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char core_specific_config_path[PATH_MAX];
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};
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struct rarch_main_wrap
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{
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const char *rom_path;
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const char *sram_path;
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const char *state_path;
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const char *config_path;
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const char *libretro_path;
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bool verbose;
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bool no_rom;
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};
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// Public functions
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void config_load(void);
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void config_set_defaults(void);
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#ifdef HAVE_CAMERA
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const char *config_get_default_camera(void);
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#endif
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#ifdef HAVE_LOCATION
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const char *config_get_default_location(void);
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#endif
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#ifdef HAVE_OSK
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const char *config_get_default_osk(void);
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#endif
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const char *config_get_default_video(void);
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const char *config_get_default_audio(void);
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const char *config_get_default_input(void);
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#include "conf/config_file.h"
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bool config_load_file(const char *path, bool set_defaults);
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bool config_save_file(const char *path);
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bool config_read_keybinds(const char *path);
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|
void rarch_game_reset(void);
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|
void rarch_main_clear_state(void);
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|
void rarch_init_system_info(void);
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|
int rarch_main(int argc, char *argv[]);
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|
int rarch_main_init_wrap(const struct rarch_main_wrap *args);
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|
int rarch_main_init(int argc, char *argv[]);
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|
bool rarch_main_idle_iterate(void);
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|
bool rarch_main_iterate(void);
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|
void rarch_main_deinit(void);
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|
void rarch_render_cached_frame(void);
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|
void rarch_init_msg_queue(void);
|
|
void rarch_deinit_msg_queue(void);
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|
void rarch_input_poll(void);
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|
void rarch_check_overlay(void);
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|
void rarch_check_block_hotkey(void);
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|
void rarch_init_rewind(void);
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|
void rarch_deinit_rewind(void);
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|
void rarch_set_fullscreen(bool fullscreen);
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|
void rarch_disk_control_set_eject(bool state, bool log);
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|
void rarch_disk_control_set_index(unsigned index);
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|
void rarch_disk_control_append_image(const char *path);
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|
bool rarch_set_rumble_state(unsigned port, enum retro_rumble_effect effect, bool enable);
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|
void rarch_init_autosave(void);
|
|
void rarch_deinit_autosave(void);
|
|
void rarch_take_screenshot(void);
|
|
|
|
void rarch_load_state(void);
|
|
void rarch_save_state(void);
|
|
void rarch_state_slot_increase(void);
|
|
void rarch_state_slot_decrease(void);
|
|
/////////
|
|
|
|
// Public data structures
|
|
extern struct settings g_settings;
|
|
extern struct global g_extern;
|
|
/////////
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
static inline float db_to_gain(float db)
|
|
{
|
|
return powf(10.0f, db / 20.0f);
|
|
}
|
|
|
|
static inline void rarch_fail(int error_code, const char *error)
|
|
{
|
|
// We cannot longjmp unless we're in rarch_main_init().
|
|
// If not, something went very wrong, and we should just exit right away.
|
|
rarch_assert(g_extern.error_in_init);
|
|
|
|
strlcpy(g_extern.error_string, error, sizeof(g_extern.error_string));
|
|
longjmp(g_extern.error_sjlj_context, error_code);
|
|
}
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|
#endif
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