RetroArch/console/rarch_console_settings.c

417 lines
16 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
* Copyright (C) 2011-2012 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <stdlib.h>
#include <stddef.h>
#include <string.h>
#include "../general.h"
#include "rarch_console_settings.h"
void rarch_settings_change(unsigned setting)
{
switch(setting)
{
case S_ASPECT_RATIO_DECREMENT:
if(g_settings.video.aspect_ratio_idx > 0)
g_settings.video.aspect_ratio_idx--;
break;
case S_ASPECT_RATIO_INCREMENT:
if(g_settings.video.aspect_ratio_idx < LAST_ASPECT_RATIO)
g_settings.video.aspect_ratio_idx++;
break;
case S_AUDIO_MUTE:
g_extern.audio_data.mute = !g_extern.audio_data.mute;
break;
case S_AUDIO_CONTROL_RATE_DECREMENT:
if (g_settings.audio.rate_control_delta > 0.0)
g_settings.audio.rate_control_delta -= 0.001;
if (g_settings.audio.rate_control_delta == 0.0)
g_settings.audio.rate_control = false;
else
g_settings.audio.rate_control = true;
break;
case S_AUDIO_CONTROL_RATE_INCREMENT:
if (g_settings.audio.rate_control_delta < 0.2)
g_settings.audio.rate_control_delta += 0.001;
g_settings.audio.rate_control = true;
break;
case S_FRAME_ADVANCE:
g_extern.lifecycle_state |= (1ULL << RARCH_FRAMEADVANCE);
g_extern.console.rmenu.state.rmenu.enable = false;
g_extern.console.rmenu.mode = MODE_EMULATION;
break;
case S_HW_TEXTURE_FILTER:
g_settings.video.smooth = !g_settings.video.smooth;
break;
case S_HW_TEXTURE_FILTER_2:
g_settings.video.second_pass_smooth = !g_settings.video.second_pass_smooth;
break;
case S_OVERSCAN_DECREMENT:
g_extern.console.screen.overscan_amount -= 0.01f;
g_extern.console.screen.state.overscan.enable = true;
if(g_extern.console.screen.overscan_amount == 0.0f)
g_extern.console.screen.state.overscan.enable = false;
break;
case S_OVERSCAN_INCREMENT:
g_extern.console.screen.overscan_amount += 0.01f;
g_extern.console.screen.state.overscan.enable = true;
if(g_extern.console.screen.overscan_amount == 0.0f)
g_extern.console.screen.state.overscan.enable = 0;
break;
case S_RESOLUTION_PREVIOUS:
if (g_extern.console.screen.resolutions.current.idx)
{
g_extern.console.screen.resolutions.current.idx--;
g_extern.console.screen.resolutions.current.id = g_extern.console.screen.resolutions.list[g_extern.console.screen.resolutions.current.idx];
}
break;
case S_RESOLUTION_NEXT:
if (g_extern.console.screen.resolutions.current.idx + 1 < g_extern.console.screen.resolutions.count)
{
g_extern.console.screen.resolutions.current.idx++;
g_extern.console.screen.resolutions.current.id = g_extern.console.screen.resolutions.list[g_extern.console.screen.resolutions.current.idx];
}
break;
case S_QUIT:
g_extern.console.rmenu.state.rmenu.enable = false;
g_extern.console.rmenu.state.ingame_menu.enable = false;
g_extern.console.rmenu.mode = MODE_EXIT;
break;
case S_QUIT_RARCH:
g_extern.console.rmenu.state.rmenu.enable = false;
g_extern.console.initialize_rarch_enable = false;
g_extern.console.rmenu.mode = MODE_EXIT;
break;
case S_RETURN_TO_GAME:
g_extern.console.rmenu.state.rmenu.enable = false;
g_extern.console.rmenu.mode = MODE_EMULATION;
break;
case S_RETURN_TO_LAUNCHER:
g_extern.console.external_launch.enable = true;
g_extern.console.rmenu.state.rmenu.enable = false;
g_extern.console.initialize_rarch_enable = false;
g_extern.console.rmenu.mode = MODE_EXIT;
break;
case S_RETURN_TO_MENU:
g_extern.console.rmenu.state.rmenu.enable = false;
g_extern.console.rmenu.ingame_menu.idx = 0;
g_extern.console.rmenu.mode = MODE_MENU;
break;
case S_ROTATION_DECREMENT:
if(g_extern.console.screen.orientation > 0)
g_extern.console.screen.orientation--;
break;
case S_ROTATION_INCREMENT:
if(g_extern.console.screen.orientation < LAST_ORIENTATION)
g_extern.console.screen.orientation++;
break;
case S_START_RARCH:
g_extern.console.rmenu.state.rmenu.enable = false;
g_extern.console.initialize_rarch_enable = 1;
g_extern.console.rmenu.mode = MODE_EMULATION;
break;
case S_REWIND:
g_settings.rewind_enable = !g_settings.rewind_enable;
break;
case S_SAVESTATE_DECREMENT:
if(g_extern.state_slot != 0)
g_extern.state_slot--;
break;
case S_SAVESTATE_INCREMENT:
g_extern.state_slot++;
break;
case S_SCALE_ENABLED:
g_settings.video.render_to_texture = !g_settings.video.render_to_texture;
break;
case S_SCALE_FACTOR_DECREMENT:
g_settings.video.fbo.scale_x -= 1.0f;
g_settings.video.fbo.scale_y -= 1.0f;
break;
case S_SCALE_FACTOR_INCREMENT:
g_settings.video.fbo.scale_x += 1.0f;
g_settings.video.fbo.scale_y += 1.0f;
break;
case S_THROTTLE:
if(!g_extern.system.force_nonblock)
g_extern.console.screen.state.throttle.enable =
!g_extern.console.screen.state.throttle.enable;
break;
case S_TRIPLE_BUFFERING:
g_extern.console.screen.state.triple_buffering.enable =
!g_extern.console.screen.state.triple_buffering.enable;
break;
}
}
void rarch_settings_default(unsigned setting)
{
switch(setting)
{
case S_DEF_ASPECT_RATIO:
g_settings.video.aspect_ratio_idx = ASPECT_RATIO_4_3;
break;
case S_DEF_AUDIO_MUTE:
g_extern.audio_data.mute = false;
break;
case S_DEF_AUDIO_CONTROL_RATE:
#ifdef GEKKO
g_settings.audio.rate_control_delta = 0.006;
g_settings.audio.rate_control = true;
#else
g_settings.audio.rate_control_delta = 0.0;
g_settings.audio.rate_control = false;
#endif
break;
case S_DEF_HW_TEXTURE_FILTER:
g_settings.video.smooth = 1;
break;
case S_DEF_HW_TEXTURE_FILTER_2:
g_settings.video.second_pass_smooth = 1;
break;
case S_DEF_OVERSCAN:
g_extern.console.screen.overscan_amount = 0.0f;
g_extern.console.screen.state.overscan.enable = false;
break;
case S_DEF_ROTATION:
g_extern.console.screen.orientation = ORIENTATION_NORMAL;
break;
case S_DEF_THROTTLE:
if(!g_extern.system.force_nonblock)
g_extern.console.screen.state.throttle.enable = true;
break;
case S_DEF_TRIPLE_BUFFERING:
g_extern.console.screen.state.triple_buffering.enable = true;
break;
case S_DEF_SAVE_STATE:
g_extern.state_slot = 0;
break;
case S_DEF_SCALE_ENABLED:
g_settings.video.render_to_texture = true;
g_settings.video.fbo.scale_x = 2.0f;
g_settings.video.fbo.scale_y = 2.0f;
break;
case S_DEF_SCALE_FACTOR:
g_settings.video.fbo.scale_x = 2.0f;
g_settings.video.fbo.scale_y = 2.0f;
break;
}
}
void rarch_settings_msg(unsigned setting, unsigned delay)
{
char str[PATH_MAX], tmp[PATH_MAX];
msg_queue_clear(g_extern.msg_queue);
(void)tmp;
switch(setting)
{
case S_MSG_CACHE_PARTITION:
snprintf(str, sizeof(str), "INFO - All the contents of the ZIP files you have selected\nare extracted to this partition.");
break;
case S_MSG_CHANGE_CONTROLS:
snprintf(str, sizeof(str), "INFO - Press LEFT/RIGHT to change the controls, and press\n[RetroPad Start] to reset a button to default values.");
break;
case S_MSG_EXTRACTED_ZIPFILE:
switch(g_extern.file_state.zip_extract_mode)
{
case ZIP_EXTRACT_TO_CURRENT_DIR:
snprintf(str, sizeof(str), "INFO - ZIP file successfully extracted to current directory.");
break;
case ZIP_EXTRACT_TO_CURRENT_DIR_AND_LOAD_FIRST_FILE:
snprintf(str, sizeof(str), "INFO - ZIP file successfully extracted, now loading first file.");
break;
#ifdef HAVE_HDD_CACHE_PARTITION
case ZIP_EXTRACT_TO_CACHE_DIR:
snprintf(str, sizeof(str), "INFO - ZIP file successfully extracted to cache partition.");
break;
#endif
}
break;
case S_MSG_LOADING_ROM:
fill_pathname_base(tmp, g_extern.file_state.rom_path, sizeof(tmp));
snprintf(str, sizeof(str), "INFO - Loading %s...", tmp);
break;
case S_MSG_DIR_LOADING_ERROR:
snprintf(str, sizeof(str), "ERROR - Failed to open selected directory.");
break;
case S_MSG_ROM_LOADING_ERROR:
snprintf(str, sizeof(str), "ERROR - An error occurred during ROM loading.");
break;
case S_MSG_NOT_IMPLEMENTED:
snprintf(str, sizeof(str), "TODO - Not yet implemented.");
break;
case S_MSG_RESIZE_SCREEN:
snprintf(str, sizeof(str), "INFO - Resize the screen by moving around the two analog sticks.\nPress [RetroPad X] to reset to default values, and [RetroPad A] to go back.\nTo select the resized screen mode, set Aspect Ratio to: 'Custom'.");
break;
case S_MSG_RESTART_RARCH:
snprintf(str, sizeof(str), "INFO - You need to restart RetroArch.");
break;
case S_MSG_SELECT_LIBRETRO_CORE:
snprintf(str, sizeof(str), "INFO - Select a Libretro core from the menu.");
break;
case S_MSG_SELECT_SHADER:
snprintf(str, sizeof(str), "INFO - Select a shader from the menu.");
break;
case S_MSG_SHADER_LOADING_SUCCEEDED:
snprintf(str, sizeof(str), "INFO - Shader successfully loaded.");
break;
}
msg_queue_push(g_extern.msg_queue, str, 1, delay);
}
void rarch_settings_create_menu_item_label_w(wchar_t *strwbuf, unsigned setting, size_t size)
{
char str[PATH_MAX];
rarch_settings_create_menu_item_label(str, setting, sizeof(str));
convert_char_to_wchar(strwbuf, str, size);
}
void rarch_settings_create_menu_item_label(char * str, unsigned setting, size_t size)
{
switch (setting)
{
case S_LBL_ASPECT_RATIO:
snprintf(str, size, "Aspect Ratio: %s", aspectratio_lut[g_settings.video.aspect_ratio_idx].name);
break;
case S_LBL_SHADER:
snprintf(str, size, "Shader #1: %s", g_settings.video.cg_shader_path);
break;
case S_LBL_SHADER_2:
snprintf(str, size, "Shader #2: %s", g_settings.video.second_pass_shader);
break;
case S_LBL_RARCH_VERSION:
snprintf(str, size, "RetroArch %s", PACKAGE_VERSION);
break;
case S_LBL_SCALE_FACTOR:
snprintf(str, size, "Scale Factor: %f (X) / %f (Y)", g_settings.video.fbo.scale_x, g_settings.video.fbo.scale_y);
break;
case S_LBL_ROTATION:
snprintf(str, size, "Rotation: %s", rotation_lut[g_extern.console.screen.orientation]);
break;
case S_LBL_LOAD_STATE_SLOT:
snprintf(str, size, "Load State #%d", g_extern.state_slot);
break;
case S_LBL_SAVE_STATE_SLOT:
snprintf(str, size, "Save State #%d", g_extern.state_slot);
break;
case S_LBL_ZIP_EXTRACT:
{
char msg[128];
switch(g_extern.file_state.zip_extract_mode)
{
case ZIP_EXTRACT_TO_CURRENT_DIR:
snprintf(msg, sizeof(msg), "Current dir");
break;
case ZIP_EXTRACT_TO_CURRENT_DIR_AND_LOAD_FIRST_FILE:
snprintf(msg, sizeof(msg), "Current dir and load first file");
break;
case ZIP_EXTRACT_TO_CACHE_DIR:
snprintf(msg, sizeof(msg), "Cache dir");
break;
}
snprintf(str, size, "ZIP Extract: %s", msg);
}
break;
}
}
#if defined(_XBOX360)
#define DEFAULT_GAMMA 1
#else
#define DEFAULT_GAMMA 0
#endif
void rarch_settings_set_default(void)
{
// g_settings
g_settings.rewind_enable = false;
#ifdef HAVE_XML
strlcpy(g_settings.cheat_database, default_paths.port_dir, sizeof(g_settings.cheat_database));
#endif
#if defined(HAVE_CG) || defined(HAVE_HLSL) || defined(HAVE_GLSL)
strlcpy(g_settings.video.cg_shader_path, default_paths.shader_file, sizeof(g_settings.video.cg_shader_path));
strlcpy(g_settings.video.second_pass_shader, default_paths.shader_file, sizeof(g_settings.video.second_pass_shader));
g_settings.video.second_pass_smooth = true;
#endif
#ifdef HAVE_FBO
g_settings.video.fbo.scale_x = 2.0f;
g_settings.video.fbo.scale_y = 2.0f;
#endif
#ifdef GEKKO
g_settings.audio.rate_control_delta = 0.006;
g_settings.audio.rate_control = true;
#endif
g_settings.video.render_to_texture = true;
g_settings.video.smooth = true;
g_settings.video.vsync = true;
g_settings.video.refresh_rate = 59.92;
strlcpy(g_settings.system_directory, default_paths.system_dir, sizeof(g_settings.system_directory));
g_settings.video.msg_pos_x = 0.05f;
g_settings.video.msg_pos_y = 0.90f;
g_settings.video.aspect_ratio = -1.0f;
// g_extern
strlcpy(g_extern.console.main_wrap.paths.default_sram_dir, default_paths.sram_dir, sizeof(g_extern.console.main_wrap.paths.default_sram_dir));
g_extern.console.screen.state.overscan.enable = false;
g_extern.console.screen.overscan_amount = 0.0f;
g_extern.console.sound.custom_bgm.enable = true;
g_extern.console.screen.gamma_correction = DEFAULT_GAMMA;
g_extern.console.initialize_rarch_enable = false;
g_extern.console.screen.state.screenshots.enable = true;
g_extern.console.screen.state.throttle.enable = true;
g_extern.console.rmenu.state.msg_info.enable = true;
g_extern.console.screen.state.triple_buffering.enable = true;
g_extern.console.main_wrap.state.default_savestate_dir.enable = false;
g_extern.console.main_wrap.state.default_sram_dir.enable = false;
g_extern.console.screen.orientation = ORIENTATION_NORMAL;
g_extern.console.screen.resolutions.current.id = 0;
strlcpy(g_extern.console.main_wrap.paths.default_rom_startup_dir, default_paths.filebrowser_startup_dir, sizeof(g_extern.console.main_wrap.paths.default_rom_startup_dir));
strlcpy(g_extern.console.main_wrap.paths.default_savestate_dir, default_paths.savestate_dir, sizeof(g_extern.console.main_wrap.paths.default_savestate_dir));
g_settings.video.aspect_ratio_idx = 0;
g_extern.console.block_config_read = true;
g_extern.state_slot = 0;
g_extern.audio_data.mute = 0;
g_extern.verbose = true;
g_extern.console.emulator_initialized = 0;
g_extern.console.rmenu.mode = MODE_MENU;
g_extern.console.rmenu.font_size = 1.0f;
g_extern.console.sound.mode = SOUND_MODE_NORMAL;
g_extern.console.screen.viewports.custom_vp.width = 0;
g_extern.console.screen.viewports.custom_vp.height = 0;
g_extern.console.screen.viewports.custom_vp.x = 0;
g_extern.console.screen.viewports.custom_vp.y = 0;
#ifdef _XBOX1
g_extern.console.screen.state.flicker_filter.enable = 1;
g_extern.console.sound.volume_level = 0;
#endif
g_extern.console.screen.state.soft_filter.enable = true;
#ifdef HAVE_ZLIB
g_extern.file_state.zip_extract_mode = 0;
#endif
}