RetroArch/gfx
Conn 17d0037bd5 xmb: enable menu transparency support when emulation is paused
Allow xmb menu driver transparency when "Pause when menu activated" is enabled (default setting).
This is also the default behaviour of the rgui driver and is helpful for users to preview
video/shader changes on the fly.

Issues fixed:

gfx/video_driver: enable menu transparency only when game is loaded (as a loaded core can display
                  black or corrupt image)
gfx/video_driver: don't clobber cached frame (fixes missing background on full screen toggle)
menu/drivers/xmb: ensure transparency is applied when game is loaded and no shader pipeline active.
menu/menu_driver: explicitly apply transparency only for existing textures (i.e. wallpapers), to
                  avoid background of cores with no content yet loaded mixing with wallpaper.
2017-05-31 23:45:16 +01:00
..
common Fix keyboard key translation issue 2017-05-30 22:59:31 +02:00
drivers update Cg menu ribbon for additive blending 2017-05-30 20:13:58 -05:00
drivers_context Silence warning 2017-05-26 19:32:18 +02:00
drivers_font (WiiU) add a menu display driver. enable MATERIALUI and XMB. 2017-05-22 01:45:40 +01:00
drivers_font_renderer (WiiU) add a menu display driver. enable MATERIALUI and XMB. 2017-05-22 01:45:40 +01:00
drivers_renderchain Combine video_driver.c and video_shader_driver.c 2017-05-18 14:47:24 +02:00
drivers_shader Revert "Add cb_set_shader_coords" 2017-05-19 21:21:40 +02:00
drivers_tracker Buildfix for Python 2017-05-30 04:11:04 +02:00
include Cleanups 2017-04-21 21:18:28 +02:00
video_filters Use memcmp instead of string_is_equal where possible for 2017-04-21 22:47:15 +02:00
font_driver.c (WiiU) add freetype and stb font support. 2017-05-21 04:22:32 +01:00
font_driver.h (WiiU) add a font driver. 2017-05-21 03:05:41 +01:00
video_coord_array.c Header update #1 2017-01-22 13:40:32 +01:00
video_coord_array.h Header update #1 2017-01-22 13:40:32 +01:00
video_defines.h Header update #1 2017-01-22 13:40:32 +01:00
video_driver.c xmb: enable menu transparency support when emulation is paused 2017-05-31 23:45:16 +01:00
video_driver.h Windows buildfix 2017-05-20 17:47:56 +02:00
video_filter.c Silence more warnings on iOS 2017-02-26 21:46:19 +01:00
video_filter.h Header update #1 2017-01-22 13:40:32 +01:00
video_renderchain_driver.c Add conditionals 2017-04-28 12:05:17 +02:00
video_renderchain_driver.h Cleanups 2017-04-20 09:15:56 +02:00
video_shader_parse.c Use local variable 2017-05-28 17:46:42 +02:00
video_shader_parse.h Header update #1 2017-01-22 13:40:32 +01:00
video_state_tracker.c Header update #1 2017-01-22 13:40:32 +01:00
video_state_tracker.h Header update #1 2017-01-22 13:40:32 +01:00
video_thread_wrapper.c Combine video_driver.c and video_shader_driver.c 2017-05-18 14:47:24 +02:00
video_thread_wrapper.h Revert "Move structs to gfx/video_thread_wrapper.h" 2017-04-23 19:17:52 +02:00