mirror of
https://github.com/CTCaer/RetroArch.git
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171 lines
4.7 KiB
C
171 lines
4.7 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2011-2015 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "input_remapping.h"
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#include <file/config_file.h>
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#include <file/file_path.h>
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#include "../general.h"
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/**
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* input_remapping_load_file:
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* @path : Path to remapping file (absolute path).
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*
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* Loads a remap file from disk to memory.
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*
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* Returns: true (1) if successful, otherwise false (0).
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**/
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bool input_remapping_load_file(const char *path)
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{
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unsigned i, j;
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config_file_t *conf = config_file_new(path);
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if (!conf)
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return false;
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strlcpy(g_settings.input.remapping_path, path,
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sizeof(g_settings.input.remapping_path));
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for (i = 0; i < MAX_USERS; i++)
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{
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char buf[64];
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char key_ident[RARCH_FIRST_META_KEY][128];
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char key_strings[RARCH_FIRST_META_KEY][128] = { "b", "y", "select", "start",
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"up", "down", "left", "right", "a", "x", "l", "r", "l2", "r2", "l3", "r3"};
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snprintf(buf, sizeof(buf), "input_player%u", i + 1);
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for (j = 0; j < RARCH_FIRST_META_KEY; j++)
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{
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int key_remap = -1;
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snprintf(key_ident[j], sizeof(key_ident[j]), "%s_%s", buf, key_strings[j]);
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if (config_get_int(conf, key_ident[j], &key_remap))
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g_settings.input.remap_ids[i][j] = key_remap;
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}
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}
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config_file_free(conf);
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return true;
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}
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/**
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* input_remapping_save_file:
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* @path : Path to remapping file (relative path).
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*
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* Saves remapping values to file.
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**/
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void input_remapping_save_file(const char *path)
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{
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unsigned i, j;
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char buf[PATH_MAX_LENGTH];
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char remap_file[PATH_MAX_LENGTH];
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config_file_t *conf = NULL;
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fill_pathname_join(buf, g_settings.input_remapping_directory,
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path, sizeof(buf));
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fill_pathname_noext(remap_file, buf, ".rmp", sizeof(remap_file));
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conf = config_file_new(remap_file);
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if (!conf)
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conf = config_file_new(NULL);
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if (!conf)
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return;
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for (i = 0; i < g_settings.input.max_users; i++)
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{
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char key_ident[RARCH_FIRST_META_KEY][128];
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char key_strings[RARCH_FIRST_META_KEY][128] = { "b", "y", "select", "start",
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"up", "down", "left", "right", "a", "x", "l", "r", "l2", "r2", "l3", "r3"};
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snprintf(buf, sizeof(buf), "input_player%u", i + 1);
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for (j = 0; j < RARCH_FIRST_META_KEY; j++)
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{
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snprintf(key_ident[j], sizeof(key_ident[j]), "%s_%s", buf, key_strings[j]);
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config_set_int(conf, key_ident[j], g_settings.input.remap_ids[i][j]);
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}
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}
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config_file_write(conf, remap_file);
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config_file_free(conf);
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}
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/**
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* input_menu_remapping_load_file:
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* @path : Path to menu remapping file (absolute path).
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*
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* Loads a menu remap file from disk to memory.
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*
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* Returns: true (1) if successful, otherwise false (0).
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**/
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bool input_menu_remapping_load_file(const char *path)
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{
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unsigned j;
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char buf[64];
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char key_ident[RARCH_FIRST_META_KEY][128];
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char key_strings[RARCH_FIRST_META_KEY][128] = { "b", "y", "select", "start",
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"up", "down", "left", "right", "a", "x", "l", "r", "l2", "r2", "l3", "r3"};
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config_file_t *conf = config_file_new(path);
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if (!conf)
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return false;
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strlcpy(g_settings.input.menu_remapping_path, path,
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sizeof(g_settings.input.menu_remapping_path));
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snprintf(buf, sizeof(buf), "input_player%u", 1);
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for (j = 0; j < RARCH_FIRST_META_KEY; j++)
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{
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int key_remap = -1;
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snprintf(key_ident[j], sizeof(key_ident[j]), "%s_%s", buf, key_strings[j]);
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if (config_get_int(conf, key_ident[j], &key_remap))
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g_settings.input.menu_remap_ids[0][j] = key_remap;
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}
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config_file_free(conf);
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return true;
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}
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void input_remapping_set_defaults(void)
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{
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unsigned i, j;
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for (i = 0; i < MAX_USERS; i++)
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{
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for (j = 0; j < RARCH_BIND_LIST_END; j++)
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g_settings.input.remap_ids[i][j] = g_settings.input.binds[i][j].id;
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}
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}
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void input_menu_remapping_set_defaults(void)
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{
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unsigned i, j;
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for (i = 0; i < MAX_USERS; i++)
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{
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for (j = 0; j < RARCH_BIND_LIST_END; j++)
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g_settings.input.menu_remap_ids[i][j] = g_settings.input.binds[i][j].id;
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}
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}
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