mirror of
https://github.com/CTCaer/RetroArch.git
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147 lines
4.8 KiB
C
147 lines
4.8 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2019 - Francisco Javier Trujillo Mata
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <gsKit.h>
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#include <dmaKit.h>
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#include <gsToolkit.h>
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#include "../font_driver.h"
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#define FONTM_VRAM_SIZE 4096
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#define FONTM_TEXTURE_COLOR GS_SETREG_RGBAQ(0x80,0x80,0x80,0x80,0x00)
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#define FONTM_TEXTURE_WIDTH 52
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#define FONTM_TEXTURE_HEIGHT 832
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#define FONTM_TEXTURE_SPACING 1.0f
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#define FONTM_TEXTURE_SCALED 0.5f
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#define FONTM_TEXTURE_LEFT_MARGIN 0
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#define FONTM_TEXTURE_BOTTOM_MARGIN 15
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#define FONTM_TEXTURE_ZPOSITION 3
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typedef struct ps2_font_info
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{
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ps2_video_t *ps2_video;
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GSFONTM *gsFontM;
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} ps2_font_info_t;
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/* Copied from GSKIT FONTM CLUT
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FONTM Textures are GS_PSM_T4, and need a 16x16 CLUT
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This is a greyscale ramp CLUT, with linear alpha. */
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static u32 gsKit_fontm_clut[16] = { 0x00000000, 0x11111111, 0x22222222, 0x33333333, \
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0x44444444, 0x55555555, 0x66666666, 0x77777777, \
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0x80888888, 0x80999999, 0x80AAAAAA, 0x80BBBBBB, \
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0x80CCCCCC, 0x80DDDDDD, 0x80EEEEEE, 0x80FFFFFF };
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static void deinit_texture(GSTEXTURE *texture)
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{
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free(texture->Mem);
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free(texture->Clut);
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texture->Mem = NULL;
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texture->Clut = NULL;
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}
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static void deinit_gsfont(GSFONTM *gsFontM)
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{
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deinit_texture(gsFontM->Texture);
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free(gsFontM->TexBase);
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gsFontM->TexBase = NULL;
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free(gsFontM);
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}
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static void ps2_prepare_font(GSGLOBAL *gsGlobal, GSFONTM *gsFontM)
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{
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if(gsKit_fontm_unpack(gsFontM) == 0) {
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gsFontM->Texture->Width = FONTM_TEXTURE_WIDTH;
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gsFontM->Texture->Height = FONTM_TEXTURE_HEIGHT;
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gsFontM->Texture->PSM = GS_PSM_T4;
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gsFontM->Texture->ClutPSM = GS_PSM_CT32;
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gsFontM->Texture->Filter = GS_FILTER_LINEAR;
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gsKit_setup_tbw(gsFontM->Texture);
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}
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}
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static void ps2_upload_font(GSGLOBAL *gsGlobal, GSFONTM *gsFontM)
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{
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int pgindx;
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int TexSize = gsKit_texture_size(gsFontM->Texture->Width, gsFontM->Texture->Height, gsFontM->Texture->PSM);
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gsFontM->Texture->VramClut = gsKit_vram_alloc(gsGlobal, FONTM_VRAM_SIZE, GSKIT_ALLOC_USERBUFFER);
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for (pgindx = 0; pgindx < GS_FONTM_PAGE_COUNT; ++pgindx) {
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gsFontM->Vram[pgindx] = gsKit_vram_alloc(gsGlobal, TexSize, GSKIT_ALLOC_USERBUFFER);
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gsFontM->LastPage[pgindx] = (u32) -1;
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}
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gsFontM->Texture->Vram = gsFontM->Vram[0];
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gsFontM->VramIdx = 0;
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gsFontM->Spacing = FONTM_TEXTURE_SPACING;
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gsFontM->Align = GSKIT_FALIGN_LEFT;
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gsFontM->Texture->Clut = memalign(GS_VRAM_TBWALIGN_CLUT, GS_VRAM_TBWALIGN);
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memcpy(gsFontM->Texture->Clut, gsKit_fontm_clut, GS_VRAM_TBWALIGN);
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gsKit_texture_send(gsFontM->Texture->Clut, 8, 2, gsFontM->Texture->VramClut, gsFontM->Texture->ClutPSM, 1, GS_CLUT_PALLETE);
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free(gsFontM->Texture->Clut);
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}
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static void *ps2_font_init_font(void *gl_data, const char *font_path,
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float font_size, bool is_threaded)
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{
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ps2_font_info_t *ps2 = (ps2_font_info_t*)calloc(1, sizeof(ps2_font_info_t));
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ps2->ps2_video = (ps2_video_t *)gl_data;
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ps2->gsFontM = gsKit_init_fontm();
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ps2_prepare_font(ps2->ps2_video->gsGlobal, ps2->gsFontM);
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ps2_upload_font(ps2->ps2_video->gsGlobal, ps2->gsFontM);
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return ps2;
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}
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static void ps2_font_free_font(void *data, bool is_threaded)
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{
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ps2_font_info_t *ps2 = (ps2_font_info_t *)data;
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deinit_gsfont(ps2->gsFontM);
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ps2->ps2_video = NULL;
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ps2 = NULL;
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}
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static void ps2_font_render_msg(
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video_frame_info_t *video_info,
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void *data, const char *msg,
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const struct font_params *params)
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{
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ps2_font_info_t *ps2 = (ps2_font_info_t *)data;
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if (ps2) {
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int x = FONTM_TEXTURE_LEFT_MARGIN;
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int y = ps2->ps2_video->gsGlobal->Height - FONTM_TEXTURE_BOTTOM_MARGIN;
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if (ps2->ps2_video->clearVRAM_font) {
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ps2_upload_font(ps2->ps2_video->gsGlobal, ps2->gsFontM);
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ps2->ps2_video->clearVRAM_font = false;
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}
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gsKit_fontm_print_scaled(ps2->ps2_video->gsGlobal, ps2->gsFontM, x, y, FONTM_TEXTURE_ZPOSITION,
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FONTM_TEXTURE_SCALED , FONTM_TEXTURE_COLOR, msg);
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}
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}
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font_renderer_t ps2_font = {
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ps2_font_init_font,
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ps2_font_free_font,
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ps2_font_render_msg,
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"PS2 font",
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NULL, /* get_glyph */
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NULL, /* bind_block */
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NULL, /* flush */
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NULL, /* get_message_width */
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};
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