mirror of
https://github.com/CTCaer/RetroArch.git
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131 lines
5.1 KiB
C
131 lines
5.1 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __RARCH_FILE_H
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#define __RARCH_FILE_H
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#include "boolean.h"
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#include <stdio.h>
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#include <stdint.h>
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#include <stddef.h>
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#include <sys/types.h>
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#include "general.h"
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// Generic file, path and directory handling.
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ssize_t read_file(const char *path, void **buf);
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bool load_state(const char *path);
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bool save_state(const char *path);
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void load_ram_file(const char *path, int type);
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void save_ram_file(const char *path, int type);
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bool init_rom_file(enum rarch_game_type type);
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// Yep, this is C alright ;)
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union string_list_elem_attr
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{
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bool b;
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int i;
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void *p;
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};
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struct string_list_elem
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{
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char *data;
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union string_list_elem_attr attr;
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};
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struct string_list
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{
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struct string_list_elem *elems;
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size_t size;
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size_t cap;
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};
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struct string_list *dir_list_new(const char *dir, const char *ext, bool include_dirs);
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void dir_list_sort(struct string_list *list, bool dir_first);
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void dir_list_free(struct string_list *list);
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bool string_list_find_elem(const struct string_list *list, const char *elem);
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bool string_list_find_elem_prefix(const struct string_list *list, const char *prefix, const char *elem);
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struct string_list *string_split(const char *str, const char *delim);
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void string_list_free(struct string_list *list);
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bool path_is_directory(const char *path);
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bool path_file_exists(const char *path);
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const char *path_get_extension(const char *path);
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// Returns basename from path.
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const char *path_basename(const char *path);
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// Extracts base directory by mutating path. Keeps trailing '/'.
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void path_basedir(char *path);
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// Extracts parent directory by mutating path.
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// Assumes that path is a directory. Keeps trailing '/'.
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void path_parent_dir(char *path);
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bool path_is_absolute(const char *path);
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// Path-name operations.
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// If any of these operation are detected to overflow, the application will be terminated.
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// Replaces filename extension with 'replace' and outputs result to out_path.
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// The extension here is considered to be the string from the last '.' to the end.
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// If no '.' is present, in_path and replace will simply be concatenated.
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// 'size' is buffer size of 'out_path'.
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// E.g.: in_path = "/foo/bar/baz/boo.c", replace = ".asm" => out_path = "/foo/bar/baz/boo.asm"
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// E.g.: in_path = "/foo/bar/baz/boo.c", replace = "" => out_path = "/foo/bar/baz/boo"
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void fill_pathname(char *out_path, const char *in_path, const char *replace, size_t size);
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// Appends a filename extension 'replace' to 'in_path', and outputs result in 'out_path'.
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// Assumes in_path has no extension. If an extension is still present in 'in_path', it will be ignored.
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// 'size' is buffer size of 'out_path'.
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void fill_pathname_noext(char *out_path, const char *in_path, const char *replace, size_t size);
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// Appends basename of 'in_basename', to 'in_dir', along with 'replace'.
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// Basename of in_basename is the string after the last '/' or '\\', i.e the filename without directories.
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// If in_basename has no '/' or '\\', the whole 'in_basename' will be used.
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// 'size' is buffer size of 'in_dir'.
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// E.g..: in_dir = "/tmp/some_dir", in_basename = "/some_roms/foo.c", replace = ".asm" =>
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// in_dir = "/tmp/some_dir/foo.c.asm"
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void fill_pathname_dir(char *in_dir, const char *in_basename, const char *replace, size_t size);
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// Copies basename of in_path into out_path.
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void fill_pathname_base(char *out_path, const char *in_path, size_t size);
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// Copies base directory of in_path into out_path.
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// If in_path is a path without any slashes (relative current directory), out_path will get path "./".
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void fill_pathname_basedir(char *out_path, const char *in_path, size_t size);
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// Copies parent directory of in_dir into out_dir.
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// Assumes in_dir is a directory. Keeps trailing '/'.
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void fill_pathname_parent_dir(char *out_dir, const char *in_dir, size_t size);
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// Joins basedir of in_refpath together with in_path.
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// If in_path is an absolute path, out_path = in_path.
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// E.g.: in_refpath = "/foo/bar/baz.a", in_path = "foobar.cg", out_path = "/foo/bar/foobar.cg".
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void fill_pathname_resolve_relative(char *out_path, const char *in_refpath, const char *in_path, size_t size);
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// Joins a directory and path together. Makes sure not to get two consecutive slashes between dir and path.
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void fill_pathname_join(char *out_path, const char *dir, const char *path, size_t size);
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size_t convert_char_to_wchar(wchar_t *out_wchar, const char *in_char, size_t size);
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size_t convert_wchar_to_char(char *out_char, const wchar_t *in_wchar, size_t size);
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#endif
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