mirror of
https://github.com/CTCaer/RetroArch.git
synced 2024-12-23 03:10:14 +00:00
63ba647018
across frontends
101 lines
2.8 KiB
C
101 lines
2.8 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2013 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdarg.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <unistd.h>
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#include <bps/bps.h>
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#include "menu/rgui.h"
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int rarch_main(int argc, char *argv[])
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{
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//Initialize bps
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#ifndef HAVE_BB10
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bps_initialize();
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rarch_main_clear_state();
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strlcpy(g_settings.libretro, "app/native/lib", sizeof(g_settings.libretro));
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strlcpy(g_extern.fullpath, "--menu", sizeof(g_extern.fullpath));
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#endif
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strlcpy(g_extern.config_path, "app/native/retroarch.cfg", sizeof(g_extern.config_path));
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config_load();
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g_extern.verbose = true;
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menu_init();
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g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME);
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for (;;)
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{
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if (g_extern.system.shutdown)
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break;
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else if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME))
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{
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load_menu_game_prepare();
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// If ROM load fails, we exit RetroArch. On console it might make more sense to go back to menu though ...
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if (load_menu_game())
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g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME);
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else
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{
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#ifdef RARCH_CONSOLE
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g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU);
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#else
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return 1;
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#endif
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}
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g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME);
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}
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else if (g_extern.lifecycle_mode_state & (1ULL << MODE_GAME))
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{
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while ((g_extern.is_paused && !g_extern.is_oneshot) ? rarch_main_idle_iterate() : rarch_main_iterate());
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g_extern.lifecycle_mode_state &= ~(1ULL << MODE_GAME);
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}
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else if (g_extern.lifecycle_mode_state & (1ULL << MODE_MENU))
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{
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g_extern.lifecycle_mode_state |= 1ULL << MODE_MENU_PREINIT;
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while (!g_extern.system.shutdown && menu_iterate());
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g_extern.lifecycle_mode_state &= ~(1ULL << MODE_MENU);
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}
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else
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break;
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}
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g_extern.system.shutdown = false;
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menu_free();
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if (g_extern.main_is_init)
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rarch_main_deinit();
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rarch_deinit_msg_queue();
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#ifdef PERF_TEST
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rarch_perf_log();
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#endif
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error:
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bps_shutdown();
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return 0;
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}
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