RetroArch/input/drivers/wiiu_input.c
gblues 5b13f85967 Use the right value for BIT256_GET macro
== DETAILS

The BIT256_GET() macro expects a bit number (from 0-255), and we're giving it
a 32-bit mask (0x000080000).

Solution:

- Define VPAD_BUTTON_xxx_BIT macros using the bit number
- Use said macro in wiiu_input.c
- organizational cleanup:

  * put VPAD_BUTTON_TOUCH into the enum in stead of as a hokey define
  * put the touch bits in the right order
  * put in placeholder enums for (currently) unused bits
2018-01-05 20:03:10 -08:00

271 lines
6.2 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2014-2017 - Ali Bouhlel
* Copyright (C) 2014-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdlib.h>
#include <boolean.h>
#include <libretro.h>
#include <retro_miscellaneous.h>
#include <wiiu/nsyskbd.h>
#include <wiiu/vpad.h>
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
#include "../input_driver.h"
#include "../input_keymaps.h"
#include "wiiu_dbg.h"
#define MAX_PADS 5
static unsigned char keyboardChannel = 0x00;
static KBDModifier keyboardModifier = 0x00;
static unsigned char keyboardCode = 0x00;
static KEYState keyboardState[256] = { KBD_WIIU_NULL };
typedef struct wiiu_input
{
bool blocked;
const input_device_driver_t *joypad;
} wiiu_input_t;
void kb_connection_callback(KBDKeyEvent *key)
{
keyboardChannel = keyboardChannel + (key->channel + 0x01);
}
void kb_disconnection_callback(KBDKeyEvent *key)
{
keyboardChannel = keyboardChannel - (key->channel + 0x01);
}
void kb_key_callback(KBDKeyEvent *key)
{
uint16_t mod = 0;
unsigned code = 0;
bool pressed = false;
keyboardModifier = key->modifier;
keyboardCode = key->scancode;
if (key->state > 0)
pressed = true;
code = input_keymaps_translate_keysym_to_rk(key->scancode);
keyboardState[code] = key->state;
if (key->modifier & KBD_WIIU_SHIFT)
mod |= RETROKMOD_SHIFT;
if (key->modifier & KBD_WIIU_CTRL)
mod |= RETROKMOD_CTRL;
if (key->modifier & KBD_WIIU_ALT)
mod |= RETROKMOD_ALT;
if (key->modifier & KBD_WIIU_NUM_LOCK)
mod |= RETROKMOD_NUMLOCK;
if (key->modifier & KBD_WIIU_CAPS_LOCK)
mod |= RETROKMOD_CAPSLOCK;
if (key->modifier & KBD_WIIU_SCROLL_LOCK)
mod |= RETROKMOD_SCROLLOCK;
input_keyboard_event(pressed, code, (char)key->UTF16, mod,
RETRO_DEVICE_KEYBOARD);
}
/* TODO: emulate a relative mouse. This is suprisingly
hard to get working nicely.
*/
static int16_t wiiu_pointer_device_state(wiiu_input_t* wiiu, unsigned id)
{
switch (id)
{
case RETRO_DEVICE_ID_POINTER_PRESSED:
{
retro_bits_t state;
wiiu->joypad->get_buttons(0, &state);
return BIT256_GET(state, VPAD_BUTTON_TOUCH_BIT) ? 1 : 0;
}
case RETRO_DEVICE_ID_POINTER_X:
return wiiu->joypad->axis(0, 0xFFFF0004UL);
case RETRO_DEVICE_ID_POINTER_Y:
return wiiu->joypad->axis(0, 0xFFFF0005UL);
}
return 0;
}
static void wiiu_input_poll(void *data)
{
wiiu_input_t *wiiu = (wiiu_input_t*)data;
if(!wiiu)
return;
if(wiiu->joypad)
wiiu->joypad->poll();
}
static bool wiiu_key_pressed(int key)
{
bool ret = false;
if (key >= RETROK_LAST)
return false;
if ((keyboardState[key] > 0) && (keyboardChannel > 0))
ret = true;
return ret;
}
static int16_t wiiu_input_state(void *data,
rarch_joypad_info_t joypad_info,
const struct retro_keybind **binds,
unsigned port, unsigned device,
unsigned idx, unsigned id)
{
wiiu_input_t *wiiu = (wiiu_input_t*)data;
if(!wiiu || !(port < MAX_PADS) || !binds || !binds[port])
return 0;
switch (device)
{
case RETRO_DEVICE_JOYPAD:
return input_joypad_pressed(wiiu->joypad,
joypad_info, port, binds[port], id);
case RETRO_DEVICE_KEYBOARD:
return wiiu_key_pressed(id);
case RETRO_DEVICE_ANALOG:
if (binds[port])
return input_joypad_analog(wiiu->joypad,
joypad_info, port, idx, id, binds[port]);
break;
case RETRO_DEVICE_POINTER:
case RARCH_DEVICE_POINTER_SCREEN:
return wiiu_pointer_device_state(wiiu, id);
}
return 0;
}
static void wiiu_input_free_input(void *data)
{
wiiu_input_t *wiiu = (wiiu_input_t*)data;
if (wiiu && wiiu->joypad)
wiiu->joypad->destroy();
KBDTeardown();
free(data);
}
static void* wiiu_input_init(const char *joypad_driver)
{
wiiu_input_t *wiiu = (wiiu_input_t*)calloc(1, sizeof(*wiiu));
if (!wiiu)
return NULL;
DEBUG_STR(joypad_driver);
wiiu->joypad = input_joypad_init_driver(joypad_driver, wiiu);
KBDSetup(&kb_connection_callback,
&kb_disconnection_callback,&kb_key_callback);
input_keymaps_init_keyboard_lut(rarch_key_map_wiiu);
return wiiu;
}
static uint64_t wiiu_input_get_capabilities(void *data)
{
(void)data;
return (1 << RETRO_DEVICE_JOYPAD) |
(1 << RETRO_DEVICE_ANALOG) |
(1 << RETRO_DEVICE_KEYBOARD) |
(1 << RETRO_DEVICE_POINTER);
}
static const input_device_driver_t *wiiu_input_get_joypad_driver(void *data)
{
wiiu_input_t *wiiu = (wiiu_input_t*)data;
if (wiiu)
return wiiu->joypad;
return NULL;
}
static void wiiu_input_grab_mouse(void *data, bool state)
{
(void)data;
(void)state;
}
static bool wiiu_input_set_rumble(void *data, unsigned port,
enum retro_rumble_effect effect, uint16_t strength)
{
(void)data;
(void)port;
(void)effect;
(void)strength;
return false;
}
static bool wiiu_input_keyboard_mapping_is_blocked(void *data)
{
wiiu_input_t *wiiu = (wiiu_input_t*)data;
if (!wiiu)
return false;
return wiiu->blocked;
}
static void wiiu_input_keyboard_mapping_set_block(void *data, bool value)
{
wiiu_input_t *wiiu = (wiiu_input_t*)data;
if (!wiiu)
return;
wiiu->blocked = value;
}
input_driver_t input_wiiu = {
wiiu_input_init,
wiiu_input_poll,
wiiu_input_state,
wiiu_input_free_input,
NULL,
NULL,
wiiu_input_get_capabilities,
"wiiu",
wiiu_input_grab_mouse,
NULL,
wiiu_input_set_rumble,
wiiu_input_get_joypad_driver,
NULL,
wiiu_input_keyboard_mapping_is_blocked,
wiiu_input_keyboard_mapping_set_block,
};