mirror of
https://github.com/CTCaer/RetroArch.git
synced 2025-01-01 07:38:38 +00:00
581 lines
15 KiB
C
581 lines
15 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2013 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../../driver.h"
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#include "../../ps3/sdk_defines.h"
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#include "../../console/rarch_console.h"
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#ifndef __PSL1GHT__
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#include <sys/spu_initialize.h>
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#endif
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#include <stdint.h>
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "../gl_common.h"
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#include "../image.h"
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#include "../gfx_context.h"
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#include "../fonts/gl_font.h"
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#ifdef HAVE_GLSL
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#include "../shader_glsl.h"
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#endif
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#ifdef HAVE_CG
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#include "../shader_cg.h"
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#endif
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#if defined(HAVE_RMENU)
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GLuint menu_texture_id;
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#endif
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#if defined(HAVE_PSGL)
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static PSGLdevice* gl_device;
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static PSGLcontext* gl_context;
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#endif
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#define HARDCODE_FONT_SIZE 0.91f
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#define POSITION_X 0.09f
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#define POSITION_X_CENTER 0.5f
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#define POSITION_Y_START 0.17f
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#define POSITION_Y_INCREMENT 0.035f
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#define POSITION_Y_BEGIN (POSITION_Y_START + POSITION_Y_INCREMENT)
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#define COMMENT_TWO_Y_POSITION 0.91f
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#define COMMENT_Y_POSITION 0.82f
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#define MSG_QUEUE_X_POSITION g_settings.video.msg_pos_x
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#define MSG_QUEUE_Y_POSITION 0.76f
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#define MSG_QUEUE_FONT_SIZE 1.03f
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#define MSG_PREV_NEXT_Y_POSITION 0.03f
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#define CURRENT_PATH_Y_POSITION 0.15f
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#define NUM_ENTRY_PER_PAGE 15
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#define DRIVE_MAPPING_SIZE 4
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const char drive_mappings[DRIVE_MAPPING_SIZE][32] = {
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"/app_home/",
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"/dev_hdd0/",
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"/dev_hdd1/",
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"/host_root/"
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};
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unsigned char drive_mapping_idx = 1;
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static int gfx_ctx_check_resolution(unsigned resolution_id)
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{
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return cellVideoOutGetResolutionAvailability(CELL_VIDEO_OUT_PRIMARY, resolution_id, CELL_VIDEO_OUT_ASPECT_AUTO, 0);
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}
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static unsigned gfx_ctx_get_resolution_width(unsigned resolution_id)
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{
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CellVideoOutResolution resolution;
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cellVideoOutGetResolution(resolution_id, &resolution);
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return resolution.width;
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}
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static unsigned gfx_ctx_get_resolution_height(unsigned resolution_id)
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{
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CellVideoOutResolution resolution;
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cellVideoOutGetResolution(resolution_id, &resolution);
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return resolution.height;
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}
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static float gfx_ctx_get_aspect_ratio(void)
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{
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CellVideoOutState videoState;
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cellVideoOutGetState(CELL_VIDEO_OUT_PRIMARY, 0, &videoState);
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switch (videoState.displayMode.aspect)
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{
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case CELL_VIDEO_OUT_ASPECT_4_3:
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return 4.0f/3.0f;
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case CELL_VIDEO_OUT_ASPECT_16_9:
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return 16.0f/9.0f;
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}
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return 16.0f/9.0f;
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}
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static void gfx_ctx_ps3_set_default_pos(rmenu_default_positions_t *position)
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{
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position->x_position = POSITION_X;
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position->x_position_center = POSITION_X_CENTER;
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position->y_position = POSITION_Y_BEGIN;
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position->comment_y_position = COMMENT_Y_POSITION;
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position->y_position_increment = POSITION_Y_INCREMENT;
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position->starting_y_position = POSITION_Y_START;
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position->comment_two_y_position = COMMENT_TWO_Y_POSITION;
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position->font_size = HARDCODE_FONT_SIZE;
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position->msg_queue_x_position = MSG_QUEUE_X_POSITION;
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position->msg_queue_y_position = MSG_QUEUE_Y_POSITION;
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position->msg_queue_font_size= MSG_QUEUE_FONT_SIZE;
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position->msg_prev_next_y_position = MSG_PREV_NEXT_Y_POSITION;
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position->current_path_font_size = g_settings.video.font_size;
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position->current_path_y_position = CURRENT_PATH_Y_POSITION;
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position->variable_font_size = g_settings.video.font_size;
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position->entries_per_page = NUM_ENTRY_PER_PAGE;
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position->core_msg_x_position = 0.3f;
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position->core_msg_y_position = 0.06f;
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position->core_msg_font_size = COMMENT_Y_POSITION;
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}
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static void rmenu_ctx_ps3_screenshot_enable(bool enable)
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{
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#if(CELL_SDK_VERSION > 0x340000)
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if(enable)
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{
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cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
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CellScreenShotSetParam screenshot_param = {0, 0, 0, 0};
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screenshot_param.photo_title = "RetroArch PS3";
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screenshot_param.game_title = "RetroArch PS3";
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cellScreenShotSetParameter (&screenshot_param);
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cellScreenShotEnable();
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}
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else
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{
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cellScreenShotDisable();
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cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
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}
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#endif
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}
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static void rmenu_ctx_ps3_screenshot_dump(void *data)
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{
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(void)data;
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}
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static const char * rmenu_ctx_ps3_drive_mapping_previous(void)
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{
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if(drive_mapping_idx > 0)
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drive_mapping_idx--;
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return drive_mappings[drive_mapping_idx];
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}
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static const char * rmenu_ctx_ps3_drive_mapping_next(void)
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{
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if((drive_mapping_idx + 1) < DRIVE_MAPPING_SIZE)
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drive_mapping_idx++;
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return drive_mappings[drive_mapping_idx];
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}
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static void gfx_ctx_get_available_resolutions (void)
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{
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bool defaultresolution;
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uint32_t resolution_count;
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uint16_t num_videomodes;
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if (g_extern.console.screen.resolutions.check)
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return;
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defaultresolution = true;
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uint32_t videomode[] = {
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CELL_VIDEO_OUT_RESOLUTION_480,
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CELL_VIDEO_OUT_RESOLUTION_576,
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CELL_VIDEO_OUT_RESOLUTION_960x1080,
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CELL_VIDEO_OUT_RESOLUTION_720,
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CELL_VIDEO_OUT_RESOLUTION_1280x1080,
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CELL_VIDEO_OUT_RESOLUTION_1440x1080,
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CELL_VIDEO_OUT_RESOLUTION_1600x1080,
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CELL_VIDEO_OUT_RESOLUTION_1080
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};
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num_videomodes = sizeof(videomode) / sizeof(uint32_t);
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resolution_count = 0;
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for (unsigned i = 0; i < num_videomodes; i++)
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{
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if(gfx_ctx_check_resolution(videomode[i]))
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resolution_count++;
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}
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g_extern.console.screen.resolutions.list = malloc(resolution_count * sizeof(uint32_t));
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g_extern.console.screen.resolutions.count = 0;
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for (unsigned i = 0; i < num_videomodes; i++)
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{
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if(gfx_ctx_check_resolution(videomode[i]))
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{
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g_extern.console.screen.resolutions.list[g_extern.console.screen.resolutions.count++] = videomode[i];
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g_extern.console.screen.resolutions.initial.id = videomode[i];
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if (g_extern.console.screen.resolutions.current.id == videomode[i])
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{
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defaultresolution = false;
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g_extern.console.screen.resolutions.current.idx = g_extern.console.screen.resolutions.count-1;
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}
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}
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}
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/* In case we didn't specify a resolution - make the last resolution
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that was added to the list (the highest resolution) the default resolution */
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if (g_extern.console.screen.resolutions.current.id > num_videomodes || defaultresolution)
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g_extern.console.screen.resolutions.current.idx = g_extern.console.screen.resolutions.count - 1;
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g_extern.console.screen.resolutions.check = true;
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}
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static void gfx_ctx_set_swap_interval(unsigned interval)
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{
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#if defined(HAVE_PSGL)
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if (gl_context)
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{
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if (interval)
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glEnable(GL_VSYNC_SCE);
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else
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glDisable(GL_VSYNC_SCE);
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}
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#endif
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}
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static void gfx_ctx_check_window(bool *quit,
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bool *resize, unsigned *width, unsigned *height, unsigned frame_count)
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{
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gl_t *gl = driver.video_data;
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*quit = false;
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*resize = false;
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#ifdef HAVE_SYSUTILS
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cellSysutilCheckCallback();
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#endif
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if (gl->quitting)
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*quit = true;
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if (gl->should_resize)
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*resize = true;
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}
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static bool gfx_ctx_has_focus(void)
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{
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return true;
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}
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static void gfx_ctx_swap_buffers(void)
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{
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#if defined(HAVE_PSGL)
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psglSwap();
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#endif
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}
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static void gfx_ctx_set_blend(bool enable)
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{
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if(enable)
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{
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glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
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glEnable(GL_BLEND);
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}
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else
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glDisable(GL_BLEND);
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}
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static void gfx_ctx_set_resize(unsigned width, unsigned height) { }
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void texture_image_border_load(const char *path)
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{
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gl_t *gl = driver.video_data;
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if (!gl)
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return;
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#ifdef HAVE_RMENU
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glGenTextures(1, &menu_texture_id);
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RARCH_LOG("Loading texture image for menu...\n");
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if (!texture_image_load(path, &g_extern.console.menu_texture))
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{
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RARCH_ERR("Failed to load texture image for menu.\n");
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return;
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}
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glBindTexture(GL_TEXTURE_2D, menu_texture_id);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, gl->border_type);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, gl->border_type);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexImage2D(GL_TEXTURE_2D, 0, RARCH_GL_INTERNAL_FORMAT32,
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g_extern.console.menu_texture.width, g_extern.console.menu_texture.height, 0,
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RARCH_GL_TEXTURE_TYPE32, RARCH_GL_FORMAT32, g_extern.console.menu_texture.pixels);
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glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
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free(g_extern.console.menu_texture.pixels);
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#endif
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}
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static bool gfx_ctx_rmenu_init(void)
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{
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texture_image_border_load(g_extern.console.menu_texture_path);
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return true;
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}
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#if defined(HAVE_RMENU)
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static void gfx_ctx_rmenu_free(void)
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{
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}
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static void gfx_ctx_rmenu_frame(void *data)
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{
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gl_t *gl = (gl_t*)data;
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gl_shader_use(gl, RARCH_CG_MENU_SHADER_INDEX);
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gl_set_viewport(gl, gl->win_width, gl->win_height, true, false);
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if (gl->shader)
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{
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gl->shader->set_params(gl->win_width, gl->win_height,
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gl->win_width, gl->win_height,
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gl->win_width, gl->win_height,
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g_extern.frame_count, NULL, NULL, NULL, 0);
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}
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glActiveTexture(GL_TEXTURE0);
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glBindTexture(GL_TEXTURE_2D, menu_texture_id);
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gl->coords.vertex = vertexes_flipped;
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gl_shader_set_coords(gl, &gl->coords, &gl->mvp);
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glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
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glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
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gl_set_viewport(gl, gl->win_width, gl->win_height, false, true);
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}
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static void gfx_ctx_menu_draw_panel(rarch_position_t *position)
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{
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(void)position;
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}
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static void gfx_ctx_menu_draw_bg(rarch_position_t *position)
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{
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(void)position;
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}
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#endif
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static void gfx_ctx_update_window_title(bool reset) { }
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static void gfx_ctx_get_video_size(unsigned *width, unsigned *height)
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{
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#if defined(HAVE_PSGL)
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psglGetDeviceDimensions(gl_device, width, height);
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#endif
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}
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static bool gfx_ctx_init(void)
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{
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#if defined(HAVE_PSGL)
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PSGLinitOptions options = {
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.enable = PSGL_INIT_MAX_SPUS | PSGL_INIT_INITIALIZE_SPUS,
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.maxSPUs = 1,
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.initializeSPUs = GL_FALSE,
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};
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#if CELL_SDK_VERSION < 0x340000
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options.enable |= PSGL_INIT_HOST_MEMORY_SIZE;
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#endif
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// Initialize 6 SPUs but reserve 1 SPU as a raw SPU for PSGL
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sys_spu_initialize(6, 1);
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psglInit(&options);
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PSGLdeviceParameters params;
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params.enable = PSGL_DEVICE_PARAMETERS_COLOR_FORMAT |
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PSGL_DEVICE_PARAMETERS_DEPTH_FORMAT |
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PSGL_DEVICE_PARAMETERS_MULTISAMPLING_MODE;
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params.colorFormat = GL_ARGB_SCE;
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params.depthFormat = GL_NONE;
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params.multisamplingMode = GL_MULTISAMPLING_NONE_SCE;
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if (g_extern.lifecycle_mode_state & (1ULL << MODE_VIDEO_TRIPLE_BUFFERING_ENABLE))
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{
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RARCH_LOG("[PSGL Context]: Setting triple buffering.\n");
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params.enable |= PSGL_DEVICE_PARAMETERS_BUFFERING_MODE;
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params.bufferingMode = PSGL_BUFFERING_MODE_TRIPLE;
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}
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if (g_extern.console.screen.resolutions.current.id)
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{
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params.enable |= PSGL_DEVICE_PARAMETERS_WIDTH_HEIGHT;
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params.width = gfx_ctx_get_resolution_width(g_extern.console.screen.resolutions.current.id);
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params.height = gfx_ctx_get_resolution_height(g_extern.console.screen.resolutions.current.id);
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if (params.width == 720 && params.height == 576)
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{
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RARCH_LOG("[PSGL Context]: 720x576 resolution detected, setting MODE_VIDEO_PAL_ENABLE.\n");
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g_extern.lifecycle_mode_state |= (1ULL << MODE_VIDEO_PAL_ENABLE);
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}
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else
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g_extern.lifecycle_mode_state &= ~(1ULL << MODE_VIDEO_PAL_ENABLE);
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}
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if (g_extern.lifecycle_mode_state & (1ULL << MODE_VIDEO_PAL_TEMPORAL_ENABLE))
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{
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RARCH_LOG("[PSGL Context]: Setting temporal PAL60 mode.\n");
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params.enable |= PSGL_DEVICE_PARAMETERS_RESC_PAL_TEMPORAL_MODE;
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params.enable |= PSGL_DEVICE_PARAMETERS_RESC_RATIO_MODE;
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params.rescPalTemporalMode = RESC_PAL_TEMPORAL_MODE_60_INTERPOLATE;
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params.rescRatioMode = RESC_RATIO_MODE_FULLSCREEN;
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}
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gl_device = psglCreateDeviceExtended(¶ms);
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gl_context = psglCreateContext();
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psglMakeCurrent(gl_context, gl_device);
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psglResetCurrentContext();
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#endif
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return true;
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}
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static bool gfx_ctx_set_video_mode(
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unsigned width, unsigned height,
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bool fullscreen)
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{
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return true;
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}
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static void gfx_ctx_destroy(void)
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{
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#if defined(HAVE_PSGL)
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psglDestroyContext(gl_context);
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psglDestroyDevice(gl_device);
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psglExit();
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#endif
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}
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static void gfx_ctx_input_driver(const input_driver_t **input, void **input_data) { }
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static void gfx_ctx_set_filtering(unsigned index, bool set_smooth)
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{
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gl_t *gl = driver.video_data;
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if (!gl)
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return;
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if (index == 1)
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{
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// Apply to all PREV textures.
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for (unsigned i = 0; i < TEXTURES; i++)
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{
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glBindTexture(GL_TEXTURE_2D, gl->texture[i]);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, set_smooth ? GL_LINEAR : GL_NEAREST);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, set_smooth ? GL_LINEAR : GL_NEAREST);
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}
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}
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else if (index >= 2 && gl->fbo_inited)
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{
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glBindTexture(GL_TEXTURE_2D, gl->fbo_texture[index - 2]);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, set_smooth ? GL_LINEAR : GL_NEAREST);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, set_smooth ? GL_LINEAR : GL_NEAREST);
|
|
}
|
|
|
|
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
|
|
}
|
|
|
|
static void gfx_ctx_set_fbo(unsigned mode)
|
|
{
|
|
gl_t *gl = driver.video_data;
|
|
|
|
switch(mode)
|
|
{
|
|
case FBO_DEINIT:
|
|
gl_deinit_fbo(gl);
|
|
break;
|
|
case FBO_REINIT:
|
|
gl_deinit_fbo(gl);
|
|
/* fall-through */
|
|
case FBO_INIT:
|
|
gl_init_fbo(gl, gl->tex_w, gl->tex_h);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void gfx_ctx_set_overscan(void)
|
|
{
|
|
gl_t *gl = driver.video_data;
|
|
if (!gl)
|
|
return;
|
|
|
|
gl->should_resize = true;
|
|
}
|
|
|
|
static bool gfx_ctx_bind_api(enum gfx_ctx_api api)
|
|
{
|
|
return api == GFX_CTX_OPENGL_API || GFX_CTX_OPENGL_ES_API;
|
|
}
|
|
|
|
static bool gfx_ctx_init_egl_image_buffer(const video_info_t *video)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
static bool gfx_ctx_write_egl_image(const void *frame, unsigned width, unsigned height, unsigned pitch, bool rgb32, unsigned index, void **image_handle)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
const gfx_ctx_driver_t gfx_ctx_ps3 = {
|
|
gfx_ctx_init,
|
|
gfx_ctx_destroy,
|
|
gfx_ctx_bind_api,
|
|
gfx_ctx_set_swap_interval,
|
|
gfx_ctx_set_video_mode,
|
|
gfx_ctx_get_video_size,
|
|
NULL,
|
|
gfx_ctx_update_window_title,
|
|
gfx_ctx_check_window,
|
|
gfx_ctx_set_resize,
|
|
gfx_ctx_has_focus,
|
|
gfx_ctx_swap_buffers,
|
|
gfx_ctx_input_driver,
|
|
NULL,
|
|
gfx_ctx_init_egl_image_buffer,
|
|
gfx_ctx_write_egl_image,
|
|
NULL,
|
|
"ps3",
|
|
#ifdef HAVE_RMENU
|
|
gfx_ctx_set_blend,
|
|
gfx_ctx_set_filtering,
|
|
gfx_ctx_get_available_resolutions,
|
|
gfx_ctx_check_resolution,
|
|
gfx_ctx_set_fbo,
|
|
gfx_ctx_rmenu_init,
|
|
gfx_ctx_rmenu_frame,
|
|
gfx_ctx_rmenu_free,
|
|
gfx_ctx_menu_draw_bg,
|
|
gfx_ctx_menu_draw_panel,
|
|
gfx_ctx_ps3_set_default_pos,
|
|
rmenu_ctx_ps3_screenshot_enable,
|
|
rmenu_ctx_ps3_screenshot_dump,
|
|
rmenu_ctx_ps3_drive_mapping_previous,
|
|
rmenu_ctx_ps3_drive_mapping_next,
|
|
#endif
|
|
};
|
|
|