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44 lines
1.3 KiB
C
44 lines
1.3 KiB
C
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2012 - Daniel De Matteis
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*
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* Some code herein may be based on code found in BSNES.
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*
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* SSNES is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with SSNES.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#define MAX_PATH_LENGTH 1024
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enum
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{
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MODE_EMULATION,
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MODE_MENU,
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MODE_EXIT
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};
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enum {
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MENU_ITEM_LOAD_STATE = 0,
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MENU_ITEM_SAVE_STATE,
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MENU_ITEM_HARDWARE_FILTERING,
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MENU_ITEM_KEEP_ASPECT_RATIO,
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MENU_ITEM_OVERSCAN_AMOUNT,
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MENU_ITEM_ORIENTATION,
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MENU_ITEM_RESIZE_MODE,
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MENU_ITEM_FRAME_ADVANCE,
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MENU_ITEM_SCREENSHOT_MODE,
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MENU_ITEM_RESET,
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MENU_ITEM_RETURN_TO_GAME,
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MENU_ITEM_RETURN_TO_DASHBOARD
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};
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#define MENU_ITEM_LAST MENU_ITEM_RETURN_TO_DASHBOARD+1
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