mirror of
https://github.com/CTCaer/RetroArch.git
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362 lines
9.6 KiB
C
362 lines
9.6 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2014 - Daniel De Matteis
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* Copyright (C) 2012-2014 - Michael Lelli
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "frontend.h"
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#include "../general.h"
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#include "../conf/config_file.h"
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#include "../file.h"
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#include "frontend_context.h"
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frontend_ctx_driver_t *frontend_ctx;
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#if defined(HAVE_MENU)
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#include "menu/menu_input_line_cb.h"
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#include "menu/menu_common.h"
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#endif
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#include "../file_ext.h"
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#ifdef RARCH_CONSOLE
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#include "../config.def.h"
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default_paths_t default_paths;
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static void rarch_get_environment_console(void)
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{
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path_mkdir(default_paths.port_dir);
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path_mkdir(default_paths.system_dir);
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path_mkdir(default_paths.savestate_dir);
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path_mkdir(default_paths.sram_dir);
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config_load();
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init_libretro_sym(false);
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rarch_init_system_info();
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global_init_drivers();
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}
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#endif
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#if defined(ANDROID)
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#define main_entry android_app_entry
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#define returntype void
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#define signature_expand() data
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#define returnfunc() exit(0)
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#define return_negative() return
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#define return_var(var) return
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#define declare_argc() int argc = 0;
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#define declare_argv() char *argv[1]
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#define args_initial_ptr() data
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#else
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#if defined(__APPLE__) || defined(HAVE_BB10)
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#define main_entry rarch_main
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#elif defined(EMSCRIPTEN)
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#define main_entry _fakemain
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#else
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#define main_entry main
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#endif
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#define returntype int
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#define signature_expand() argc, argv
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#define returnfunc() return 0
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#define return_negative() return 1
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#define return_var(var) return var
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#define declare_argc()
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#define declare_argv()
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#define args_initial_ptr() NULL
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#endif
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#if defined(HAVE_BB10) || defined(ANDROID)
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#define ra_preinited true
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#else
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#define ra_preinited false
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#endif
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#if defined(HAVE_BB10) || defined(RARCH_CONSOLE)
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#define attempt_load_game false
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#else
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#define attempt_load_game true
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#endif
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#if defined(RARCH_CONSOLE) || defined(HAVE_BB10) || defined(ANDROID)
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#define initial_menu_lifecycle_state (1ULL << MODE_LOAD_GAME)
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#else
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#define initial_menu_lifecycle_state (1ULL << MODE_GAME)
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#endif
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#if !defined(RARCH_CONSOLE) && !defined(HAVE_BB10) && !defined(ANDROID)
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#define attempt_load_game_push_history true
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#else
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#define attempt_load_game_push_history false
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#endif
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#ifndef RARCH_CONSOLE
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#define rarch_get_environment_console() (void)0
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#endif
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#if defined(RARCH_CONSOLE) || defined(__QNX__) || defined(ANDROID)
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#define attempt_load_game_fails (1ULL << MODE_MENU_PREINIT)
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#else
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#define attempt_load_game_fails (1ULL << MODE_EXIT)
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#endif
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#if defined(RARCH_CONSOLE) || defined(__APPLE__)
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#define load_dummy_on_core_shutdown false
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#else
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#define load_dummy_on_core_shutdown true
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#endif
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#define frontend_init_enable true
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#define menu_init_enable true
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#define initial_lifecycle_state_preinit false
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int main_entry_iterate(signature(), args_type() args)
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{
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int i;
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static retro_keyboard_event_t key_event;
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if (g_extern.system.shutdown)
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{
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#ifdef HAVE_MENU
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// Load dummy core instead of exiting RetroArch completely.
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if (load_dummy_on_core_shutdown)
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load_menu_game_prepare_dummy();
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else
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#endif
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return 1;
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}
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else if (g_extern.lifecycle_state & (1ULL << MODE_CLEAR_INPUT))
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{
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rarch_input_poll();
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if (!menu_input())
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{
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// Restore libretro keyboard callback.
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g_extern.system.key_event = key_event;
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g_extern.lifecycle_state &= ~(1ULL << MODE_CLEAR_INPUT);
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}
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}
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else if (g_extern.lifecycle_state & (1ULL << MODE_LOAD_GAME))
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{
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load_menu_game_prepare(driver.video_data);
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if (load_menu_game())
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{
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g_extern.lifecycle_state |= (1ULL << MODE_GAME);
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if (driver.video_poke && driver.video_poke->set_aspect_ratio)
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driver.video_poke->set_aspect_ratio(driver.video_data, g_settings.video.aspect_ratio_idx);
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}
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else
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{
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// If ROM load fails, we exit RetroArch. On console it might make more sense to go back to menu though ...
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g_extern.lifecycle_state = attempt_load_game_fails;
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if (g_extern.lifecycle_state & (1ULL << MODE_EXIT))
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{
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if (frontend_ctx && frontend_ctx->shutdown)
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frontend_ctx->shutdown(true);
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return 1;
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}
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}
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g_extern.lifecycle_state &= ~(1ULL << MODE_LOAD_GAME);
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}
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else if (g_extern.lifecycle_state & (1ULL << MODE_GAME))
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{
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bool r;
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if (g_extern.is_paused && !g_extern.is_oneshot)
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r = rarch_main_idle_iterate();
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else
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r = rarch_main_iterate();
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if (r)
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{
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if (frontend_ctx && frontend_ctx->process_events)
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frontend_ctx->process_events(args);
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}
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else
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g_extern.lifecycle_state &= ~(1ULL << MODE_GAME);
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}
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#ifdef HAVE_MENU
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else if (g_extern.lifecycle_state & (1ULL << MODE_MENU_PREINIT))
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{
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// Menu should always run with vsync on.
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video_set_nonblock_state_func(false);
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// Stop all rumbling when entering RGUI.
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for (i = 0; i < MAX_PLAYERS; i++)
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{
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driver_set_rumble_state(i, RETRO_RUMBLE_STRONG, 0);
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driver_set_rumble_state(i, RETRO_RUMBLE_WEAK, 0);
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}
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// Override keyboard callback to redirect to menu instead.
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// We'll use this later for something ...
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// FIXME: This should probably be moved to menu_common somehow.
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key_event = g_extern.system.key_event;
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g_extern.system.key_event = menu_key_event;
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if (driver.audio_data)
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audio_stop_func();
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rgui->need_refresh= true;
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rgui->old_input_state |= 1ULL << RARCH_MENU_TOGGLE;
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g_extern.lifecycle_state &= ~(1ULL << MODE_MENU_PREINIT);
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g_extern.lifecycle_state |= (1ULL << MODE_MENU);
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}
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else if (g_extern.lifecycle_state & (1ULL << MODE_MENU))
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{
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if (menu_iterate(driver.video_data))
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{
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if (frontend_ctx && frontend_ctx->process_events)
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frontend_ctx->process_events(args);
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}
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else
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{
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g_extern.lifecycle_state &= ~(1ULL << MODE_MENU);
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driver_set_nonblock_state(driver.nonblock_state);
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if (driver.audio_data && !g_extern.audio_data.mute && !audio_start_func())
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{
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RARCH_ERR("Failed to resume audio driver. Will continue without audio.\n");
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g_extern.audio_active = false;
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}
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g_extern.lifecycle_state |= (1ULL << MODE_CLEAR_INPUT);
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}
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}
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#endif
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else
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return 1;
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return 0;
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}
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void main_exit(args_type() args)
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{
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#ifdef HAVE_MENU
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g_extern.system.shutdown = false;
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menu_free(driver.video_data);
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if (g_extern.config_save_on_exit && *g_extern.config_path)
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{
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// save last core-specific config to the default config location, needed on
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// consoles for core switching and reusing last good config for new cores.
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config_save_file(g_extern.config_path);
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// Flush out the core specific config.
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if (*g_extern.core_specific_config_path && g_settings.core_specific_config)
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config_save_file(g_extern.core_specific_config_path);
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}
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#endif
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if (g_extern.main_is_init)
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rarch_main_deinit();
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rarch_deinit_msg_queue();
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global_uninit_drivers();
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#ifdef PERF_TEST
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rarch_perf_log();
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#endif
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#if defined(HAVE_LOGGER) && !defined(ANDROID)
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logger_shutdown();
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#elif defined(HAVE_FILE_LOGGER)
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if (g_extern.log_file)
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fclose(g_extern.log_file);
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g_extern.log_file = NULL;
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#endif
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if (frontend_ctx && frontend_ctx->deinit)
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frontend_ctx->deinit(args);
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if (g_extern.lifecycle_state & (1ULL << MODE_EXITSPAWN) && frontend_ctx
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&& frontend_ctx->exitspawn)
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frontend_ctx->exitspawn();
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rarch_main_clear_state();
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if (frontend_ctx && frontend_ctx->shutdown)
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frontend_ctx->shutdown(false);
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}
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returntype main_entry(signature())
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{
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declare_argc();
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declare_argv();
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args_type() args = (args_type())args_initial_ptr();
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if (frontend_init_enable)
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{
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frontend_ctx = (frontend_ctx_driver_t*)frontend_ctx_init_first();
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if (frontend_ctx && frontend_ctx->init)
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frontend_ctx->init(args);
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}
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if (!ra_preinited)
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{
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rarch_main_clear_state();
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rarch_init_msg_queue();
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}
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if (frontend_ctx && frontend_ctx->environment_get)
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{
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frontend_ctx->environment_get(argc, argv, args);
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rarch_get_environment_console();
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}
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if (attempt_load_game)
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{
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int init_ret;
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if ((init_ret = rarch_main_init(argc, argv))) return_var(init_ret);
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}
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#if defined(HAVE_MENU)
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if (menu_init_enable)
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menu_init(driver.video_data);
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if (frontend_ctx && frontend_ctx->process_args)
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frontend_ctx->process_args(argc, argv, args);
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if (!initial_lifecycle_state_preinit)
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g_extern.lifecycle_state |= initial_menu_lifecycle_state;
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if (attempt_load_game_push_history)
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{
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// If we started a ROM directly from command line,
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// push it to ROM history.
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if (!g_extern.libretro_dummy)
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menu_rom_history_push_current();
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}
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while (!main_entry_iterate(signature_expand(), args));
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#else
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while ((g_extern.is_paused && !g_extern.is_oneshot) ? rarch_main_idle_iterate() : rarch_main_iterate());
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#endif
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main_exit(args);
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returnfunc();
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}
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