RetroArch/gfx/drivers
2015-09-20 01:58:27 -05:00
..
ctr_gfx.c (CTR/3DS) start with bilinear filtering set to ON. 2015-09-14 01:59:58 +01:00
ctr_gu.h (CTR/3DS) fix build. 2015-09-20 07:48:16 +01:00
ctr_sprite.shader (3DS) update video driver: 2015-04-08 18:59:41 +01:00
dispmanx_gfx.c Reimplement frame count 2015-08-03 23:01:07 +02:00
exynos_gfx.c Reimplement frame count 2015-08-03 23:01:07 +02:00
gl_common.c Take out one ifndef HAVE_PSGL preprocessor define 2015-07-21 01:58:57 +02:00
gl_common.h Revert "Revert "Add support for shader pass feedback."" 2015-08-30 18:37:41 +02:00
gl.c C89_BUILD fixes 2015-09-06 23:43:27 +02:00
gx_gfx_inl.h Use retro_inline throughout 2015-03-15 04:52:46 +01:00
gx_gfx.c (GX) Use retro_file 2015-09-18 07:08:25 +02:00
nullgfx.c Reimplement frame count 2015-08-03 23:01:07 +02:00
omap_gfx.c Reimplement frame count 2015-08-03 23:01:07 +02:00
ppc_asm.h
psp1_gfx.c Some PSP1 build fixes and start adding PSP1 support to 2015-08-30 23:19:45 +02:00
psp1_gfx.h
sdl2_gfx.c (sdl2_gfx.c) Check if pointer is not NULL first 2015-08-12 19:24:56 +02:00
sdl_gfx.c Reimplement frame count 2015-08-03 23:01:07 +02:00
sunxi_gfx.c Reimplement frame count 2015-08-03 23:01:07 +02:00
vg.c Reimplement frame count 2015-08-03 23:01:07 +02:00
vita2d_gfx.c (Vita) Set background color to black 2015-09-17 11:08:06 +02:00
xenon360_gfx.c Reimplement frame count 2015-08-03 23:01:07 +02:00
xvideo.c Reimplement frame count 2015-08-03 23:01:07 +02:00