RetroArch/apple/common/RAGameView.m
2015-01-07 18:17:42 +01:00

196 lines
5.3 KiB
Objective-C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2013-2014 - Jason Fetters
* Copyright (C) 2011-2015 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#import <Availability.h>
#import "RetroArch_Apple.h"
#include "../../general.h"
/* Define compatibility symbols and categories. */
#if defined(MAC_OS_X_VERSION_10_7) || defined(__IPHONE_4_0)
#include <AVFoundation/AVCaptureSession.h>
#include <AVFoundation/AVCaptureDevice.h>
#include <AVFoundation/AVCaptureOutput.h>
#include <AVFoundation/AVCaptureInput.h>
#include <AVFoundation/AVMediaFormat.h>
#ifdef HAVE_OPENGLES
#include <CoreVideo/CVOpenGLESTextureCache.h>
#else
#include <CoreVideo/CVOpenGLTexture.h>
#endif
#endif
#if defined(OSX)
/* RAGameView is a container on iOS;
* on OSX these are both the same object
*/
#define g_view g_instance
#elif defined(IOS)
#include <GLKit/GLKit.h>
#include "../iOS/views.h"
#define ALMOST_INVISIBLE (.021f)
static GLKView *g_view;
static UIView *g_pause_indicator_view;
#endif
static RAGameView* g_instance;
#include "apple_gfx_context.c.inl"
@implementation RAGameView
+ (RAGameView*)get
{
if (!g_instance)
g_instance = [RAGameView new];
return g_instance;
}
- (id)init
{
self = [super init];
#if defined(OSX)
[self setAutoresizingMask:NSViewWidthSizable | NSViewHeightSizable];
#elif defined(IOS)
/* iOS Pause menu and lifecycle. */
UINib *xib = (UINib*)[UINib nibWithNibName:BOXSTRING("PauseIndicatorView") bundle:nil];
g_pause_indicator_view = [[xib instantiateWithOwner:[RetroArch_iOS get] options:nil] lastObject];
g_view = [GLKView new];
g_view.multipleTouchEnabled = YES;
g_view.enableSetNeedsDisplay = NO;
[g_view addSubview:g_pause_indicator_view];
self.view = g_view;
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(showPauseIndicator) name:UIApplicationWillEnterForegroundNotification object:nil];
#endif
return self;
}
#ifdef OSX
static void apple_gfx_ctx_update(void);
- (void)setFrame:(NSRect)frameRect
{
[super setFrame:frameRect];
apple_gfx_ctx_update();
}
/* Stop the annoying sound when pressing a key. */
- (BOOL)acceptsFirstResponder
{
return YES;
}
- (BOOL)isFlipped
{
return YES;
}
- (void)keyDown:(NSEvent*)theEvent
{
}
#elif defined(IOS)
- (void)viewDidAppear:(BOOL)animated
{
/* Pause Menus. */
[self showPauseIndicator];
}
- (void)showPauseIndicator
{
g_pause_indicator_view.alpha = 1.0f;
[NSObject cancelPreviousPerformRequestsWithTarget:g_instance];
[g_instance performSelector:@selector(hidePauseButton) withObject:g_instance afterDelay:3.0f];
}
- (void)viewWillLayoutSubviews
{
UIInterfaceOrientation orientation = self.interfaceOrientation;
CGRect screenSize = [[UIScreen mainScreen] bounds];
float width = ((int)orientation < 3) ? CGRectGetWidth(screenSize) : CGRectGetHeight(screenSize);
float height = ((int)orientation < 3) ? CGRectGetHeight(screenSize) : CGRectGetWidth(screenSize);
float tenpctw = width / 10.0f;
float tenpcth = height / 10.0f;
g_pause_indicator_view.frame = CGRectMake(tenpctw * 4.0f, 0.0f, tenpctw * 2.0f, tenpcth);
[g_pause_indicator_view viewWithTag:1].frame = CGRectMake(0, 0, tenpctw * 2.0f, tenpcth);
}
- (void)hidePauseButton
{
[UIView animateWithDuration:0.2
animations:^{ g_pause_indicator_view.alpha = ALMOST_INVISIBLE; }
completion:^(BOOL finished) { }
];
}
/* NOTE: This version runs on iOS6+. */
- (NSUInteger)supportedInterfaceOrientations
{
return apple_frontend_settings.orientation_flags;
}
/* NOTE: This version runs on iOS2-iOS5, but not iOS6+. */
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
switch (interfaceOrientation)
{
case UIInterfaceOrientationPortrait:
return (apple_frontend_settings.orientation_flags & UIInterfaceOrientationMaskPortrait);
case UIInterfaceOrientationPortraitUpsideDown:
return (apple_frontend_settings.orientation_flags & UIInterfaceOrientationMaskPortraitUpsideDown);
case UIInterfaceOrientationLandscapeLeft:
return (apple_frontend_settings.orientation_flags & UIInterfaceOrientationMaskLandscapeLeft);
case UIInterfaceOrientationLandscapeRight:
return (apple_frontend_settings.orientation_flags & UIInterfaceOrientationMaskLandscapeRight);
default:
return (apple_frontend_settings.orientation_flags & UIInterfaceOrientationMaskAll);
}
return YES;
}
#endif
#if defined(MAC_OS_X_VERSION_10_7) || defined(__IPHONE_4_0)
#include "contentview_camera_ios.m.inl"
#endif
#ifdef HAVE_LOCATION
#include "contentview_location.m.inl"
#endif
@end
#if defined(MAC_OS_X_VERSION_10_7) || defined(__IPHONE_4_0)
#include "apple_camera_ios.c.inl"
#endif
#ifdef HAVE_LOCATION
#include "apple_location.c.inl"
#endif