mirror of
https://github.com/CTCaer/RetroArch.git
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412 lines
11 KiB
C
412 lines
11 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2011-2015 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <retro_miscellaneous.h>
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#include <net/net_http.h>
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#include <queues/message_queue.h>
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#include <string/string_list.h>
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#include <compat/strl.h>
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#include <file/file_path.h>
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#include <net/net_compat.h>
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#include "../file_ops.h"
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#include "../general.h"
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#include "../msg_hash.h"
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#include "../runloop_data.h"
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#include "tasks.h"
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#define CB_CORE_UPDATER_DOWNLOAD 0x7412da7dU
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#define CB_CORE_UPDATER_LIST 0x32fd4f01U
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#define CB_UPDATE_ASSETS 0xbf85795eU
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#define CB_UPDATE_AUTOCONFIG_PROFILES 0x28ada67dU
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#define CB_UPDATE_CHEATS 0xc360fec3U
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#define CB_UPDATE_OVERLAYS 0x699009a0U
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#define CB_UPDATE_DATABASES 0x931eb8d3U
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#define CB_UPDATE_SHADERS_GLSL 0x0121a186U
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#define CB_UPDATE_SHADERS_CG 0xc93a53feU
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extern char core_updater_path[PATH_MAX_LENGTH];
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int cb_core_updater_list(void *data_, size_t len);
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#ifdef HAVE_ZLIB
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static int zlib_extract_core_callback(const char *name, const char *valid_exts,
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const uint8_t *cdata, unsigned cmode, uint32_t csize, uint32_t size,
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uint32_t crc32, void *userdata)
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{
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char path[PATH_MAX_LENGTH] = {0};
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/* Make directory */
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fill_pathname_join(path, (const char*)userdata, name, sizeof(path));
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path_basedir(path);
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if (!path_mkdir(path))
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{
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RARCH_ERR("Failed to create directory: %s.\n", path);
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return 0;
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}
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/* Ignore directories. */
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if (name[strlen(name) - 1] == '/' || name[strlen(name) - 1] == '\\')
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return 1;
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fill_pathname_join(path, (const char*)userdata, name, sizeof(path));
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RARCH_LOG("path is: %s, CRC32: 0x%x\n", path, crc32);
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if (!zlib_perform_mode(path, valid_exts,
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cdata, cmode, csize, size, crc32, userdata))
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{
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if (cmode == 0)
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{
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RARCH_ERR("Failed to write file: %s.\n", path);
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return 0;
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}
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goto error;
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}
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return 1;
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error:
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RARCH_ERR("Failed to deflate to: %s.\n", path);
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return 0;
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}
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#endif
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static int cb_generic_download(void *data, size_t len,
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const char *dir_path)
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{
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const char *file_ext = NULL;
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char output_path[PATH_MAX_LENGTH] = {0};
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char msg[PATH_MAX_LENGTH] = {0};
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settings_t *settings = config_get_ptr();
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if (!data)
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return -1;
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fill_pathname_join(output_path, dir_path,
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core_updater_path, sizeof(output_path));
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if (!write_file(output_path, data, len))
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return -1;
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snprintf(msg, sizeof(msg), "%s: %s.",
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msg_hash_to_str(MSG_DOWNLOAD_COMPLETE),
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core_updater_path);
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rarch_main_msg_queue_push(msg, 1, 90, true);
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#ifdef HAVE_ZLIB
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file_ext = path_get_extension(output_path);
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if (!settings->network.buildbot_auto_extract_archive)
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return 0;
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if (!strcasecmp(file_ext,"zip"))
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{
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if (!zlib_parse_file(output_path, NULL, zlib_extract_core_callback,
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(void*)dir_path))
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RARCH_LOG(msg_hash_to_str(MSG_COULD_NOT_PROCESS_ZIP_FILE));
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if (path_file_exists(output_path))
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remove(output_path);
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}
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#endif
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return 0;
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}
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static int cb_core_updater_download(void *data, size_t len)
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{
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settings_t *settings = config_get_ptr();
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return cb_generic_download(data, len, settings->libretro_directory);
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}
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static int cb_update_assets(void *data, size_t len)
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{
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settings_t *settings = config_get_ptr();
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return cb_generic_download(data, len, settings->assets_directory);
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}
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static int cb_update_autoconfig_profiles(void *data, size_t len)
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{
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settings_t *settings = config_get_ptr();
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return cb_generic_download(data, len, settings->input.autoconfig_dir);
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}
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static int cb_update_shaders_cg(void *data, size_t len)
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{
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char shaderdir[PATH_MAX_LENGTH];
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settings_t *settings = config_get_ptr();
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/* fill_pathname_join(shaderdir, settings->video.shader_dir, "shaders_cg",
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sizeof(shaderdir));
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if (!path_file_exists(shaderdir))
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if (!path_mkdir(shaderdir))
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return -1;*/
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return cb_generic_download(data, len, shaderdir);
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}
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static int cb_update_shaders_glsl(void *data, size_t len)
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{
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char shaderdir[PATH_MAX_LENGTH];
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settings_t *settings = config_get_ptr();
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/* fill_pathname_join(shaderdir, settings->video.shader_dir, "shaders_glsl",
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sizeof(shaderdir));
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if (!path_file_exists(shaderdir))
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if (!path_mkdir(shaderdir))
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return -1;*/
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return cb_generic_download(data, len, shaderdir);
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}
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static int cb_update_databases(void *data, size_t len)
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{
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settings_t *settings = config_get_ptr();
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return cb_generic_download(data, len, settings->content_database);
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}
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static int cb_update_overlays(void *data, size_t len)
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{
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global_t *global = global_get_ptr();
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return cb_generic_download(data, len, global->overlay_dir);
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}
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static int cb_update_cheats(void *data, size_t len)
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{
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settings_t *settings = config_get_ptr();
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return cb_generic_download(data, len, settings->cheat_database);
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}
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static int rarch_main_data_http_con_iterate_transfer(http_handle_t *http)
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{
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if (!net_http_connection_iterate(http->connection.handle))
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return -1;
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return 0;
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}
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static int rarch_main_data_http_conn_iterate_transfer_parse(http_handle_t *http)
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{
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if (net_http_connection_done(http->connection.handle))
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{
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if (http->connection.handle && http->connection.cb)
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http->connection.cb(http, 0);
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}
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net_http_connection_free(http->connection.handle);
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http->connection.handle = NULL;
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return 0;
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}
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static int rarch_main_data_http_iterate_transfer_parse(http_handle_t *http)
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{
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size_t len = 0;
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char *data = (char*)net_http_data(http->handle, &len, false);
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if (data && http->cb)
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http->cb(data, len);
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net_http_delete(http->handle);
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http->handle = NULL;
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msg_queue_clear(http->msg_queue);
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return 0;
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}
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static int cb_http_conn_default(void *data_, size_t len)
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{
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http_handle_t *http = (http_handle_t*)data_;
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if (!http)
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return -1;
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if (!network_init())
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return -1;
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http->handle = net_http_new(http->connection.handle);
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if (!http->handle)
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{
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RARCH_ERR("Could not create new HTTP session handle.\n");
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return -1;
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}
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http->cb = NULL;
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if (http->connection.elem1[0] != '\0')
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{
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uint32_t label_hash = msg_hash_calculate(http->connection.elem1);
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switch (label_hash)
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{
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case CB_CORE_UPDATER_DOWNLOAD:
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http->cb = &cb_core_updater_download;
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break;
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case CB_CORE_UPDATER_LIST:
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http->cb = &cb_core_updater_list;
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break;
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case CB_UPDATE_ASSETS:
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http->cb = &cb_update_assets;
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break;
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case CB_UPDATE_AUTOCONFIG_PROFILES:
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http->cb = &cb_update_autoconfig_profiles;
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break;
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case CB_UPDATE_CHEATS:
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http->cb = &cb_update_cheats;
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break;
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case CB_UPDATE_DATABASES:
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http->cb = &cb_update_databases;
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break;
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case CB_UPDATE_SHADERS_CG:
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http->cb = &cb_update_shaders_cg;
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break;
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case CB_UPDATE_SHADERS_GLSL:
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http->cb = &cb_update_shaders_glsl;
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break;
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case CB_UPDATE_OVERLAYS:
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http->cb = &cb_update_overlays;
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break;
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}
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}
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return 0;
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}
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/**
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* rarch_main_data_http_iterate_poll:
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*
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* Polls HTTP message queue to see if any new URLs
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* are pending.
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*
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* If handle is freed, will set up a new http handle.
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* The transfer will be started on the next frame.
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*
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* Returns: 0 when an URL has been pulled and we will
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* begin transferring on the next frame. Returns -1 if
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* no HTTP URL has been pulled. Do nothing in that case.
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**/
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static int rarch_main_data_http_iterate_poll(http_handle_t *http)
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{
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char elem0[PATH_MAX_LENGTH] = {0};
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struct string_list *str_list = NULL;
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const char *url = msg_queue_pull(http->msg_queue);
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if (!url)
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return -1;
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/* Can only deal with one HTTP transfer at a time for now */
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if (http->handle)
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return -1;
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str_list = string_split(url, "|");
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if (!str_list)
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return -1;
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if (str_list->size > 0)
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strlcpy(elem0, str_list->elems[0].data, sizeof(elem0));
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http->connection.handle = net_http_connection_new(elem0);
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if (!http->connection.handle)
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return -1;
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http->connection.cb = &cb_http_conn_default;
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if (str_list->size > 1)
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{
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strlcpy(http->connection.elem1,
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str_list->elems[1].data,
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sizeof(http->connection.elem1));
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}
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string_list_free(str_list);
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return 0;
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}
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/**
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* rarch_main_data_http_iterate_transfer:
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*
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* Resumes HTTP transfer update.
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*
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* Returns: 0 when finished, -1 when we should continue
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* with the transfer on the next frame.
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**/
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static int rarch_main_data_http_iterate_transfer(void *data)
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{
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http_handle_t *http = (http_handle_t*)data;
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size_t pos = 0, tot = 0;
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int percent = 0;
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if (!net_http_update(http->handle, &pos, &tot))
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{
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if(tot != 0)
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percent = (unsigned long long)pos * 100
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/ (unsigned long long)tot;
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if (percent > 0)
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{
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char tmp[PATH_MAX_LENGTH] = {0};
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snprintf(tmp, sizeof(tmp), "%s: %d%%",
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msg_hash_to_str(MSG_DOWNLOAD_PROGRESS),
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percent);
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data_runloop_osd_msg(tmp, sizeof(tmp));
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}
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return -1;
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}
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return 0;
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}
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void rarch_main_data_http_iterate(bool is_thread, void *data)
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{
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data_runloop_t *runloop = (data_runloop_t*)data;
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http_handle_t *http = runloop ? &runloop->http : NULL;
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if (!http)
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return;
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switch (http->status)
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{
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case HTTP_STATUS_CONNECTION_TRANSFER_PARSE:
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rarch_main_data_http_conn_iterate_transfer_parse(http);
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http->status = HTTP_STATUS_TRANSFER;
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break;
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case HTTP_STATUS_CONNECTION_TRANSFER:
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if (!rarch_main_data_http_con_iterate_transfer(http))
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http->status = HTTP_STATUS_CONNECTION_TRANSFER_PARSE;
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break;
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case HTTP_STATUS_TRANSFER_PARSE:
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rarch_main_data_http_iterate_transfer_parse(http);
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http->status = HTTP_STATUS_POLL;
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break;
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case HTTP_STATUS_TRANSFER:
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if (!rarch_main_data_http_iterate_transfer(http))
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http->status = HTTP_STATUS_TRANSFER_PARSE;
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break;
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case HTTP_STATUS_POLL:
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default:
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if (rarch_main_data_http_iterate_poll(http) == 0)
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http->status = HTTP_STATUS_CONNECTION_TRANSFER;
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break;
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}
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}
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