RetroArch/android/native/jni/input_android.c
2013-03-03 11:22:59 +01:00

446 lines
16 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
* Copyright (C) 2011-2013 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <android/keycodes.h>
#include <unistd.h>
#include "input_autodetect.h"
#include "../../../frontend/frontend_android.h"
#include "../../../input/input_common.h"
#include "../../../performance.h"
#include "../../../general.h"
#include "../../../driver.h"
#define MAX_TOUCH 16
#define PRESSED_UP(x, y) ((-0.80f > y) && (x >= -1.00f))
#define PRESSED_DOWN(x, y) ((0.80f < y) && (y <= 1.00f))
#define PRESSED_LEFT(x, y) ((-0.80f > x) && (x >= -1.00f))
#define PRESSED_RIGHT(x, y) ((0.80f < x) && (x <= 1.00f))
static unsigned pads_connected;
static int state_device_ids[MAX_PADS];
static uint64_t state[MAX_PADS];
struct input_pointer
{
int16_t x, y;
int16_t full_x, full_y;
};
static struct input_pointer pointer[MAX_TOUCH];
static unsigned pointer_count;
/**
* Process the next main command.
*/
void engine_handle_cmd(void)
{
struct android_app *android_app = (struct android_app*)g_android;
int8_t cmd;
if (read(android_app->msgread, &cmd, sizeof(cmd)) != sizeof(cmd))
cmd = -1;
switch (cmd)
{
case APP_CMD_INPUT_CHANGED:
RARCH_LOG("APP_CMD_INPUT_CHANGED\n");
pthread_mutex_lock(&android_app->mutex);
if (android_app->inputQueue != NULL)
AInputQueue_detachLooper(android_app->inputQueue);
android_app->inputQueue = android_app->pendingInputQueue;
if (android_app->inputQueue != NULL)
{
RARCH_LOG("Attaching input queue to looper");
AInputQueue_attachLooper(android_app->inputQueue,
android_app->looper, LOOPER_ID_INPUT, NULL,
NULL);
}
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
break;
case APP_CMD_INIT_WINDOW:
RARCH_LOG("engine_handle_cmd: APP_CMD_INIT_WINDOW.\n");
pthread_mutex_lock(&android_app->mutex);
android_app->window = android_app->pendingWindow;
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
break;
case APP_CMD_RESUME:
RARCH_LOG("engine_handle_cmd: APP_CMD_RESUME.\n");
pthread_mutex_lock(&android_app->mutex);
android_app->activityState = cmd;
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
break;
case APP_CMD_START:
RARCH_LOG("engine_handle_cmd: APP_CMD_START.\n");
pthread_mutex_lock(&android_app->mutex);
android_app->activityState = cmd;
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
break;
case APP_CMD_PAUSE:
RARCH_LOG("engine_handle_cmd: APP_CMD_PAUSE.\n");
pthread_mutex_lock(&android_app->mutex);
android_app->activityState = cmd;
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
if (!(g_extern.lifecycle_state & (1ULL << RARCH_QUIT_KEY)))
{
RARCH_LOG("Pausing RetroArch.\n");
g_extern.lifecycle_state |= (1ULL << RARCH_PAUSE_TOGGLE);
}
break;
case APP_CMD_STOP:
RARCH_LOG("engine_handle_cmd: APP_CMD_STOP.\n");
pthread_mutex_lock(&android_app->mutex);
android_app->activityState = cmd;
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
break;
case APP_CMD_CONFIG_CHANGED:
RARCH_LOG("engine_handle_cmd: APP_CMD_CONFIG_CHANGED.\n");
break;
case APP_CMD_TERM_WINDOW:
RARCH_LOG("engine_handle_cmd: APP_CMD_TERM_WINDOW.\n");
pthread_mutex_lock(&android_app->mutex);
/* The window is being hidden or closed, clean it up. */
/* terminate display/EGL context here */
if (g_extern.lifecycle_state & (1ULL << RARCH_PAUSE_TOGGLE))
uninit_drivers();
else
RARCH_WARN("Window is terminated outside PAUSED state.\n");
android_app->window = NULL;
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
break;
case APP_CMD_GAINED_FOCUS:
RARCH_LOG("engine_handle_cmd: APP_CMD_GAINED_FOCUS.\n");
g_extern.lifecycle_state &= ~(1ULL << RARCH_PAUSE_TOGGLE);
break;
case APP_CMD_LOST_FOCUS:
RARCH_LOG("engine_handle_cmd: APP_CMD_LOST_FOCUS.\n");
break;
case APP_CMD_DESTROY:
RARCH_LOG("engine_handle_cmd: APP_CMD_DESTROY\n");
g_extern.lifecycle_state |= (1ULL << RARCH_QUIT_KEY);
break;
}
if (cmd == APP_CMD_INIT_WINDOW)
{
if (g_extern.lifecycle_state & (1ULL << RARCH_PAUSE_TOGGLE))
init_drivers();
}
}
void engine_handle_input(void)
{
bool debug_enable = g_settings.input.debug_enable;
struct android_app *android_app = (struct android_app*)g_android;
uint64_t *lifecycle_state = &g_extern.lifecycle_state;
*lifecycle_state &= ~((1ULL << RARCH_RESET) | (1ULL << RARCH_REWIND) | (1ULL << RARCH_FAST_FORWARD_KEY) | (1ULL << RARCH_FAST_FORWARD_HOLD_KEY) | (1ULL << RARCH_MUTE) | (1ULL << RARCH_SAVE_STATE_KEY) | (1ULL << RARCH_LOAD_STATE_KEY) | (1ULL << RARCH_STATE_SLOT_PLUS) | (1ULL << RARCH_STATE_SLOT_MINUS));
// Read all pending events.
while (AInputQueue_hasEvents(android_app->inputQueue) > 0)
{
AInputEvent* event = NULL;
if (AInputQueue_getEvent(android_app->inputQueue, &event) < 0)
break;
bool long_msg_enable = false;
int32_t handled = 1;
int action = 0;
char msg[128];
int source, id, keycode, type_event, state_id;
//int predispatched;
msg[0] = 0;
//predispatched =AInputQueue_preDispatchEvent(android_app->inputQueue,event);
//if (predispatched)
//continue;
source = AInputEvent_getSource(event);
id = AInputEvent_getDeviceId(event);
if (id == zeus_second_id)
id = zeus_id;
keycode = AKeyEvent_getKeyCode(event);
type_event = AInputEvent_getType(event);
state_id = -1;
if (source & (AINPUT_SOURCE_TOUCHSCREEN | AINPUT_SOURCE_MOUSE | AINPUT_SOURCE_TOUCHPAD))
state_id = 0; // touch overlay is always player 1
else
{
for (unsigned i = 0; i < pads_connected; i++)
if (state_device_ids[i] == id)
state_id = i;
}
if (state_id < 0)
{
state_id = pads_connected;
state_device_ids[pads_connected++] = id;
input_autodetect_setup(android_app, msg, sizeof(msg), state_id, id, source);
long_msg_enable = true;
}
if (keycode == AKEYCODE_BACK)
{
uint8_t unpacked = (keycode_lut[AKEYCODE_BACK] >> ((state_id+1) << 3)) - 1;
uint64_t input_state = (1ULL << unpacked);
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INPUT_XPERIA_PLAY_HACK))
{
int meta = AKeyEvent_getMetaState(event);
if (!(meta & AMETA_ALT_ON))
{
*lifecycle_state |= (1ULL << RARCH_QUIT_KEY);
AInputQueue_finishEvent(android_app->inputQueue, event, handled);
break;
}
}
else if (type_event == AINPUT_EVENT_TYPE_KEY && input_state < (1ULL << RARCH_FIRST_META_KEY)
&& input_state > 0)
{
}
else
{
*lifecycle_state |= (1ULL << RARCH_QUIT_KEY);
AInputQueue_finishEvent(android_app->inputQueue, event, handled);
break;
}
}
if (type_event == AINPUT_EVENT_TYPE_MOTION)
{
float x = 0.0f;
float y = 0.0f;
action = AMotionEvent_getAction(event);
size_t motion_pointer = action >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
action &= AMOTION_EVENT_ACTION_MASK;
if (source & ~(AINPUT_SOURCE_TOUCHSCREEN | AINPUT_SOURCE_MOUSE))
{
if (g_settings.input.dpad_emulation[state_id] != DPAD_EMULATION_NONE)
{
uint64_t *state_cur = &state[state_id];
x = AMotionEvent_getX(event, motion_pointer);
y = AMotionEvent_getY(event, motion_pointer);
*state_cur &= ~((1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) | (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) |
(1ULL << RETRO_DEVICE_ID_JOYPAD_UP) | (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN));
*state_cur |= PRESSED_LEFT(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
*state_cur |= PRESSED_RIGHT(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
*state_cur |= PRESSED_UP(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
*state_cur |= PRESSED_DOWN(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
}
}
else
{
bool keyup = (action == AMOTION_EVENT_ACTION_UP ||
action == AMOTION_EVENT_ACTION_CANCEL || action == AMOTION_EVENT_ACTION_POINTER_UP) ||
(source == AINPUT_SOURCE_MOUSE && action != AMOTION_EVENT_ACTION_DOWN);
if (keyup && motion_pointer < MAX_TOUCH)
{
memmove(pointer + motion_pointer, pointer + motion_pointer + 1, (MAX_TOUCH - motion_pointer - 1) * sizeof(struct input_pointer));
if (pointer_count > 0)
pointer_count--;
}
else
{
int pointer_max = min(AMotionEvent_getPointerCount(event), MAX_TOUCH);
for (motion_pointer = 0; motion_pointer < pointer_max; motion_pointer++)
{
x = AMotionEvent_getX(event, motion_pointer);
y = AMotionEvent_getY(event, motion_pointer);
input_translate_coord_viewport(x, y,
&pointer[motion_pointer].x, &pointer[motion_pointer].y,
&pointer[motion_pointer].full_x, &pointer[motion_pointer].full_y);
pointer_count = max(pointer_count, motion_pointer + 1);
}
}
}
if (debug_enable)
snprintf(msg, sizeof(msg), "Pad %d : x = %.2f, y = %.2f, src %d.\n", state_id, x, y, source);
}
else if (type_event == AINPUT_EVENT_TYPE_KEY)
{
if (debug_enable)
snprintf(msg, sizeof(msg), "Pad %d : %d, ac = %d, src = %d.\n", state_id, keycode, action, source);
/* Hack - we have to decrease the unpacked value by 1
* because we 'added' 1 to each entry in the LUT -
* RETRO_DEVICE_ID_JOYPAD_B is 0
*/
uint8_t unpacked = (keycode_lut[keycode] >> ((state_id+1) << 3)) - 1;
uint64_t input_state = (1ULL << unpacked);
int action = AKeyEvent_getAction(event);
uint64_t *key = NULL;
if(input_state < (1ULL << RARCH_FIRST_META_KEY))
key = &state[state_id];
else if(input_state)
key = &g_extern.lifecycle_state;
if(key != NULL)
{
if (action == AKEY_EVENT_ACTION_UP)
*key &= ~(input_state);
else if (action == AKEY_EVENT_ACTION_DOWN)
*key |= input_state;
}
if((keycode == AKEYCODE_VOLUME_UP || keycode == AKEYCODE_VOLUME_DOWN) && keycode_lut[keycode] == 0)
handled = 0;
}
if (msg[0] != 0)
msg_queue_push(g_extern.msg_queue, msg, 0, long_msg_enable ? 180 : 30);
AInputQueue_finishEvent(android_app->inputQueue, event, handled);
}
}
static void *android_input_init(void)
{
pads_connected = 0;
input_autodetect_init();
for(unsigned player = 0; player < 4; player++)
for(unsigned i = 0; i < RARCH_FIRST_META_KEY; i++)
{
g_settings.input.binds[player][i].id = i;
g_settings.input.binds[player][i].joykey = 0;
}
for(int player = 0; player < 4; player++)
{
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_B].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_B);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_Y].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_Y);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_SELECT].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_START].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_START);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_UP].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_UP);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_A].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_A);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_X].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_X);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_L].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_L);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_R].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_R);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_L2].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_L2);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_R2].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_R2);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_L3].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_L3);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_R3].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_R3);
}
g_settings.input.dpad_emulation[0] = DPAD_EMULATION_LSTICK;
return (void*)-1;
}
static void android_input_poll(void *data)
{
}
static int16_t android_input_state(void *data, const struct retro_keybind **binds, unsigned port, unsigned device, unsigned index, unsigned id)
{
switch (device)
{
case RETRO_DEVICE_JOYPAD:
return ((state[port] & binds[port][id].joykey) && (port < pads_connected));
case RETRO_DEVICE_POINTER:
switch(id)
{
case RETRO_DEVICE_ID_POINTER_X:
return pointer[index].x;
case RETRO_DEVICE_ID_POINTER_Y:
return pointer[index].y;
case RETRO_DEVICE_ID_POINTER_PRESSED:
return (index < pointer_count) && (pointer[index].x != -0x8000) && (pointer[index].y != -0x8000);
default:
return 0;
}
case RARCH_DEVICE_POINTER_SCREEN:
switch(id)
{
case RETRO_DEVICE_ID_POINTER_X:
return pointer[index].full_x;
case RETRO_DEVICE_ID_POINTER_Y:
return pointer[index].full_y;
case RETRO_DEVICE_ID_POINTER_PRESSED:
return (index < pointer_count) && (pointer[index].full_x != -0x8000) && (pointer[index].full_y != -0x8000);
default:
return 0;
}
default:
return 0;
}
}
static bool android_input_key_pressed(void *data, int key)
{
return ((g_extern.lifecycle_state | driver.overlay_state) & (1ULL << key));
}
static void android_input_free_input(void *data)
{
(void)data;
}
const input_driver_t input_android = {
android_input_init,
android_input_poll,
android_input_state,
android_input_key_pressed,
android_input_free_input,
"android_input",
};