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androidegl_ctx.c
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global_get_ptr update pt. 3
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2015-03-21 05:55:31 +01:00 |
bbqnx_ctx.c
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global_get_ptr update pt. 3
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2015-03-21 05:55:31 +01:00 |
d3d_ctx.cpp
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global_get_ptr update pt. 3
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2015-03-21 05:55:31 +01:00 |
drm_egl_ctx.c
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global_get_ptr update pt. 3
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2015-03-21 05:55:31 +01:00 |
emscriptenegl_ctx.c
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Rename g_settings to g_config - to prevent conflicts, had to rename
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2015-03-21 01:15:03 +01:00 |
gfx_null_ctx.c
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Implement get_video_output_prev/get_video_output_next
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2015-02-24 21:36:23 +01:00 |
glx_ctx.c
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(GLX) Add GLES2 support
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2015-03-21 23:10:06 +01:00 |
mali_fbdev_ctx.c
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Rename g_settings to g_config - to prevent conflicts, had to rename
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2015-03-21 01:15:03 +01:00 |
ps3_ctx.c
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global_get_ptr update pt. 3
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2015-03-21 05:55:31 +01:00 |
sdl_gl_ctx.c
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Updates pt. 3
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2015-03-20 22:08:36 +01:00 |
vc_egl_ctx.c
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Rename g_settings to g_config - to prevent conflicts, had to rename
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2015-03-21 01:15:03 +01:00 |
vivante_fbdev_ctx.c
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Rename g_settings to g_config - to prevent conflicts, had to rename
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2015-03-21 01:15:03 +01:00 |
wayland_ctx.c
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global_get_ptr update pt. 3
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2015-03-21 05:55:31 +01:00 |
wgl_ctx.c
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(WGL) Apparently HAVE_EGL can be defined on this platform...
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2015-03-27 23:07:57 +01:00 |
wgl_shader_dlg.c
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Use retro_inline.h for remaining 'inline' instances
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2015-03-29 16:43:02 +02:00 |
wgl_shader_dlg.h
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Use retro_inline.h for remaining 'inline' instances
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2015-03-29 16:43:02 +02:00 |
win32_common.c
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(windows) add a shader parameters popup windows.
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2015-03-23 17:36:37 +01:00 |
win32_common.h
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Make win32_menu_loop extern "C"
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2015-01-17 06:08:22 +01:00 |
win32_dwm_common.c
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Updates pt. 3
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2015-03-20 22:08:36 +01:00 |
win32_dwm_common.h
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Rename gfx_common.c to win32_dwm_common.c
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2015-01-19 01:49:08 +01:00 |
x11_common.c
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Updates pt. 3
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2015-03-20 22:08:36 +01:00 |
x11_common.h
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xegl_ctx.c
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global_get_ptr update pt. 3
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2015-03-21 05:55:31 +01:00 |