RetroArch/menu/menu_entries_cbs_toggle.c

584 lines
16 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2015 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <file/file_path.h>
#include "menu.h"
#include "menu_entries_cbs.h"
#include "menu_setting.h"
#include "menu_entries.h"
#include "menu_shader.h"
#include "menu_navigation.h"
#include "../retroarch.h"
static int shader_action_parameter_toggle(unsigned type, const char *label,
unsigned action, bool wraparound)
{
#ifdef HAVE_SHADER_MANAGER
struct video_shader_parameter *param = NULL;
struct video_shader *shader = video_shader_driver_get_current_shader();
if (!shader)
return 0;
param = &shader->parameters[type - MENU_SETTINGS_SHADER_PARAMETER_0];
switch (action)
{
case MENU_ACTION_LEFT:
param->current -= param->step;
break;
case MENU_ACTION_RIGHT:
param->current += param->step;
break;
default:
break;
}
param->current = min(max(param->minimum, param->current), param->maximum);
#endif
return 0;
}
static int shader_action_parameter_preset_toggle(unsigned type, const char *label,
unsigned action, bool wraparound)
{
#ifdef HAVE_SHADER_MANAGER
struct video_shader *shader = NULL;
struct video_shader_parameter *param = NULL;
menu_handle_t *menu = menu_driver_get_ptr();
if (!menu)
return -1;
if (!(shader = menu->shader))
return 0;
param = &shader->parameters[type - MENU_SETTINGS_SHADER_PRESET_PARAMETER_0];
switch (action)
{
case MENU_ACTION_LEFT:
param->current -= param->step;
break;
case MENU_ACTION_RIGHT:
param->current += param->step;
break;
default:
break;
}
param->current = min(max(param->minimum, param->current), param->maximum);
#endif
return 0;
}
static int action_toggle_cheat(unsigned type, const char *label,
unsigned action, bool wraparound)
{
global_t *global = global_get_ptr();
cheat_manager_t *cheat = global->cheat;
size_t idx = type - MENU_SETTINGS_CHEAT_BEGIN;
if (!cheat)
return -1;
switch (action)
{
case MENU_ACTION_LEFT:
case MENU_ACTION_RIGHT:
cheat->cheats[idx].state = !cheat->cheats[idx].state;
cheat_manager_update(cheat, idx);
break;
}
return 0;
}
static int action_toggle_input_desc(unsigned type, const char *label,
unsigned action, bool wraparound)
{
unsigned inp_desc_index_offset = type - MENU_SETTINGS_INPUT_DESC_BEGIN;
unsigned inp_desc_user = inp_desc_index_offset / RARCH_FIRST_META_KEY;
unsigned inp_desc_button_index_offset = inp_desc_index_offset - (inp_desc_user * RARCH_FIRST_META_KEY);
settings_t *settings = config_get_ptr();
switch (action)
{
case MENU_ACTION_LEFT:
if (settings->input.remap_ids[inp_desc_user][inp_desc_button_index_offset] > 0)
settings->input.remap_ids[inp_desc_user][inp_desc_button_index_offset]--;
break;
case MENU_ACTION_RIGHT:
if (settings->input.remap_ids[inp_desc_user][inp_desc_button_index_offset] < RARCH_FIRST_META_KEY)
settings->input.remap_ids[inp_desc_user][inp_desc_button_index_offset]++;
break;
}
return 0;
}
static int action_toggle_save_state(unsigned type, const char *label,
unsigned action, bool wraparound)
{
settings_t *settings = config_get_ptr();
switch (action)
{
case MENU_ACTION_LEFT:
/* Slot -1 is (auto) slot. */
if (settings->state_slot >= 0)
settings->state_slot--;
break;
case MENU_ACTION_RIGHT:
settings->state_slot++;
break;
}
return 0;
}
static int action_toggle_scroll(unsigned type, const char *label,
unsigned action, bool wraparound)
{
unsigned scroll_speed = 0, fast_scroll_speed = 0;
menu_list_t *menu_list = menu_list_get_ptr();
menu_navigation_t *nav = menu_navigation_get_ptr();
if (!nav || !menu_list)
return -1;
scroll_speed = (max(nav->scroll.acceleration, 2) - 2) / 4 + 1;
fast_scroll_speed = 4 + 4 * scroll_speed;
switch (action)
{
case MENU_ACTION_LEFT:
if (nav->selection_ptr > fast_scroll_speed)
menu_navigation_set(nav, nav->selection_ptr - fast_scroll_speed, true);
else
menu_navigation_clear(nav, false);
break;
case MENU_ACTION_RIGHT:
if (nav->selection_ptr + fast_scroll_speed < (menu_list_get_size(menu_list)))
menu_navigation_set(nav, nav->selection_ptr + fast_scroll_speed, true);
else
{
if ((menu_list_get_size(menu_list) > 0))
menu_navigation_set_last(nav);
}
break;
}
return 0;
}
static int action_toggle_mainmenu(unsigned type, const char *label,
unsigned action, bool wraparound)
{
menu_file_list_cbs_t *cbs = NULL;
unsigned push_list = 0;
driver_t *driver = driver_get_ptr();
menu_list_t *menu_list = menu_list_get_ptr();
menu_handle_t *menu = menu_driver_get_ptr();
if (!menu)
return -1;
if (file_list_get_size(menu_list->menu_stack) == 1)
{
if (!strcmp(driver->menu_ctx->ident, "xmb"))
{
menu->navigation.selection_ptr = 0;
switch (action)
{
case MENU_ACTION_LEFT:
if (menu->categories.selection_ptr == 0)
break;
push_list = 1;
break;
case MENU_ACTION_RIGHT:
if (menu->categories.selection_ptr == (menu->categories.size - 1))
break;
push_list = 1;
break;
}
}
}
else
push_list = 2;
cbs = (menu_file_list_cbs_t*)
menu_list_get_actiondata_at_offset(menu_list->selection_buf,
menu->navigation.selection_ptr);
switch (push_list)
{
case 1:
menu_driver_list_cache(true, action);
if (cbs && cbs->action_content_list_switch)
return cbs->action_content_list_switch(
menu_list->selection_buf, menu_list->menu_stack,
"", "", 0);
break;
case 2:
action_toggle_scroll(0, "", action, false);
break;
case 0:
default:
break;
}
return 0;
}
static int action_toggle_shader_scale_pass(unsigned type, const char *label,
unsigned action, bool wraparound)
{
#ifdef HAVE_SHADER_MANAGER
unsigned pass = type - MENU_SETTINGS_SHADER_PASS_SCALE_0;
struct video_shader *shader = NULL;
struct video_shader_pass *shader_pass = NULL;
menu_handle_t *menu = menu_driver_get_ptr();
if (!menu)
return -1;
shader = menu->shader;
if (!shader)
return -1;
shader_pass = &shader->pass[pass];
if (!shader_pass)
return -1;
switch (action)
{
case MENU_ACTION_LEFT:
case MENU_ACTION_RIGHT:
{
unsigned current_scale = shader_pass->fbo.scale_x;
unsigned delta = (action == MENU_ACTION_LEFT) ? 5 : 1;
current_scale = (current_scale + delta) % 6;
shader_pass->fbo.valid = current_scale;
shader_pass->fbo.scale_x = shader_pass->fbo.scale_y = current_scale;
}
break;
}
#endif
return 0;
}
static int action_toggle_shader_filter_pass(unsigned type, const char *label,
unsigned action, bool wraparound)
{
#ifdef HAVE_SHADER_MANAGER
unsigned pass = type - MENU_SETTINGS_SHADER_PASS_FILTER_0;
struct video_shader *shader = NULL;
struct video_shader_pass *shader_pass = NULL;
menu_handle_t *menu = menu_driver_get_ptr();
if (!menu)
return -1;
shader = menu->shader;
if (!shader)
return -1;
shader_pass = &shader->pass[pass];
if (!shader_pass)
return -1;
switch (action)
{
case MENU_ACTION_LEFT:
case MENU_ACTION_RIGHT:
{
unsigned delta = (action == MENU_ACTION_LEFT) ? 2 : 1;
shader_pass->filter = ((shader_pass->filter + delta) % 3);
}
break;
}
#endif
return 0;
}
static int action_toggle_shader_filter_default(unsigned type, const char *label,
unsigned action, bool wraparound)
{
#ifdef HAVE_SHADER_MANAGER
rarch_setting_t *setting = menu_setting_find("video_smooth");
if (setting)
menu_setting_handler(setting, action);
#endif
return 0;
}
static int action_toggle_cheat_num_passes(unsigned type, const char *label,
unsigned action, bool wraparound)
{
unsigned new_size = 0;
global_t *global = global_get_ptr();
cheat_manager_t *cheat = global->cheat;
menu_handle_t *menu = menu_driver_get_ptr();
if (!menu)
return -1;
if (!cheat)
return -1;
switch (action)
{
case MENU_ACTION_LEFT:
if (cheat->size)
new_size = cheat->size - 1;
menu->need_refresh = true;
break;
case MENU_ACTION_RIGHT:
new_size = cheat->size + 1;
menu->need_refresh = true;
break;
}
if (menu->need_refresh)
cheat_manager_realloc(cheat, new_size);
return 0;
}
static int action_toggle_shader_num_passes(unsigned type, const char *label,
unsigned action, bool wraparound)
{
#ifdef HAVE_SHADER_MANAGER
struct video_shader *shader = NULL;
menu_handle_t *menu = menu_driver_get_ptr();
if (!menu)
return -1;
shader = menu->shader;
if (!shader)
return -1;
switch (action)
{
case MENU_ACTION_LEFT:
if (shader->passes)
shader->passes--;
menu->need_refresh = true;
break;
case MENU_ACTION_RIGHT:
if ((shader->passes < GFX_MAX_SHADERS))
shader->passes++;
menu->need_refresh = true;
break;
}
if (menu->need_refresh)
video_shader_resolve_parameters(NULL, menu->shader);
#endif
return 0;
}
static int action_toggle_video_resolution(unsigned type, const char *label,
unsigned action, bool wraparound)
{
global_t *global = global_get_ptr();
(void)global;
#if defined(__CELLOS_LV2__)
switch (action)
{
case MENU_ACTION_LEFT:
if (global->console.screen.resolutions.current.idx)
{
global->console.screen.resolutions.current.idx--;
global->console.screen.resolutions.current.id =
global->console.screen.resolutions.list
[global->console.screen.resolutions.current.idx];
}
break;
case MENU_ACTION_RIGHT:
if (global->console.screen.resolutions.current.idx + 1 <
global->console.screen.resolutions.count)
{
global->console.screen.resolutions.current.idx++;
global->console.screen.resolutions.current.id =
global->console.screen.resolutions.list
[global->console.screen.resolutions.current.idx];
}
break;
}
#else
switch (action)
{
case MENU_ACTION_LEFT:
video_driver_get_video_output_prev();
break;
case MENU_ACTION_RIGHT:
video_driver_get_video_output_next();
break;
}
#endif
return 0;
}
static int core_setting_toggle(unsigned type, const char *label,
unsigned action, bool wraparound)
{
unsigned idx = type - MENU_SETTINGS_CORE_OPTION_START;
global_t *global = global_get_ptr();
(void)label;
switch (action)
{
case MENU_ACTION_LEFT:
core_option_prev(global->system.core_options, idx);
break;
case MENU_ACTION_RIGHT:
core_option_next(global->system.core_options, idx);
break;
}
return 0;
}
static int disk_options_disk_idx_toggle(unsigned type, const char *label,
unsigned action, bool wraparound)
{
switch (action)
{
case MENU_ACTION_LEFT:
event_command(EVENT_CMD_DISK_PREV);
break;
case MENU_ACTION_RIGHT:
event_command(EVENT_CMD_DISK_NEXT);
break;
}
return 0;
}
void menu_entries_cbs_init_bind_toggle(menu_file_list_cbs_t *cbs,
const char *path, const char *label, unsigned type, size_t idx,
const char *elem0, const char *elem1, const char *menu_label)
{
int i;
if (!cbs)
return;
if (label)
{
if (menu_entries_common_is_settings_entry(elem0))
{
cbs->action_toggle = action_toggle_scroll;
return;
}
}
cbs->action_toggle = menu_setting_set;
switch (type)
{
case MENU_SETTINGS_CORE_DISK_OPTIONS_DISK_INDEX:
cbs->action_toggle = disk_options_disk_idx_toggle;
break;
case MENU_FILE_PLAIN:
case MENU_FILE_DIRECTORY:
case MENU_FILE_CARCHIVE:
case MENU_FILE_CORE:
case MENU_FILE_RDB:
case MENU_FILE_RDB_ENTRY:
case MENU_FILE_CURSOR:
case MENU_FILE_SHADER:
case MENU_FILE_SHADER_PRESET:
case MENU_FILE_IMAGE:
case MENU_FILE_OVERLAY:
case MENU_FILE_VIDEOFILTER:
case MENU_FILE_AUDIOFILTER:
case MENU_FILE_CONFIG:
case MENU_FILE_USE_DIRECTORY:
case MENU_FILE_PLAYLIST_ENTRY:
case MENU_FILE_DOWNLOAD_CORE:
case MENU_FILE_CHEAT:
case MENU_FILE_REMAP:
case MENU_SETTING_GROUP:
if (!strcmp(menu_label, "Horizontal Menu")
|| !strcmp(menu_label, "Main Menu"))
cbs->action_toggle = action_toggle_mainmenu;
else
cbs->action_toggle = action_toggle_scroll;
break;
case MENU_SETTING_ACTION:
case MENU_FILE_CONTENTLIST_ENTRY:
cbs->action_toggle = action_toggle_mainmenu;
break;
}
if (strstr(label, "rdb_entry"))
cbs->action_toggle = action_toggle_scroll;
else if (type >= MENU_SETTINGS_SHADER_PARAMETER_0
&& type <= MENU_SETTINGS_SHADER_PARAMETER_LAST)
cbs->action_toggle = shader_action_parameter_toggle;
else if (type >= MENU_SETTINGS_SHADER_PRESET_PARAMETER_0
&& type <= MENU_SETTINGS_SHADER_PRESET_PARAMETER_LAST)
cbs->action_toggle = shader_action_parameter_preset_toggle;
else if (type >= MENU_SETTINGS_CHEAT_BEGIN
&& type <= MENU_SETTINGS_CHEAT_END)
cbs->action_toggle = action_toggle_cheat;
else if (type >= MENU_SETTINGS_INPUT_DESC_BEGIN
&& type <= MENU_SETTINGS_INPUT_DESC_END)
cbs->action_toggle = action_toggle_input_desc;
else if (!strcmp(label, "savestate") ||
!strcmp(label, "loadstate"))
cbs->action_toggle = action_toggle_save_state;
else if (!strcmp(label, "video_shader_scale_pass"))
cbs->action_toggle = action_toggle_shader_scale_pass;
else if (!strcmp(label, "video_shader_filter_pass"))
cbs->action_toggle = action_toggle_shader_filter_pass;
else if (!strcmp(label, "video_shader_default_filter"))
cbs->action_toggle = action_toggle_shader_filter_default;
else if (!strcmp(label, "video_shader_num_passes"))
cbs->action_toggle = action_toggle_shader_num_passes;
else if (!strcmp(label, "cheat_num_passes"))
cbs->action_toggle = action_toggle_cheat_num_passes;
else if (type == MENU_SETTINGS_VIDEO_RESOLUTION)
cbs->action_toggle = action_toggle_video_resolution;
else if ((type >= MENU_SETTINGS_CORE_OPTION_START))
cbs->action_toggle = core_setting_toggle;
for (i = 0; i < MAX_USERS; i++)
{
char label_setting[PATH_MAX_LENGTH];
snprintf(label_setting, sizeof(label_setting), "input_player%d_joypad_index", i + 1);
if (!strcmp(label, label_setting))
cbs->action_toggle = menu_setting_set;
}
}