RetroArch/gfx/drivers
aliaspider a7c63f973b (3DS) update video driver:
use a gemotry shader to simulate sprite primitives.
move gpu state commands to the initial display list.
2015-04-08 18:59:41 +01:00
..
ctr_gfx.c (3DS) update video driver: 2015-04-08 18:59:41 +01:00
ctr_gu.h (3DS) update video driver: 2015-04-08 18:59:41 +01:00
ctr_sprite.shader (3DS) update video driver: 2015-04-08 18:59:41 +01:00
dispmanx_gfx.c (exynos/dispmanx) Namespace / style nits 2015-04-03 03:53:01 +02:00
exynos_gfx.c (exynos/dispmanx) Namespace / style nits 2015-04-03 03:53:01 +02:00
gl.c windows build fixes 2015-04-04 13:56:26 -05:00
gx_gfx_inl.h Use retro_inline throughout 2015-03-15 04:52:46 +01:00
gx_gfx.c Rename menu_driver_resolve to menu_driver_get_ptr 2015-03-21 23:56:42 +01:00
gx_sdk_defines.h Move psp and gx drivers to gfx/drivers 2015-01-12 06:55:31 +01:00
nullgfx.c add a read_frame_raw callback to the video_driver_t structure. 2015-03-16 09:33:16 +01:00
omap_gfx.c (omap_gfx) Cleanups 2015-04-03 04:07:04 +02:00
ppc_asm.h Move psp and gx drivers to gfx/drivers 2015-01-12 06:55:31 +01:00
psp1_gfx.c (CTR/3DS) Update copyright headers 2015-04-02 01:43:28 +02:00
psp1_gfx.h Move psp and gx drivers to gfx/drivers 2015-01-12 06:55:31 +01:00
psp_sdk_defines.h Move psp and gx drivers to gfx/drivers 2015-01-12 06:55:31 +01:00
sdl2_gfx.c windows build fixes 2015-04-04 13:56:26 -05:00
sdl_gfx.c Move window manager code to gfx/drivers_wm 2015-04-04 20:30:44 +02:00
sunxi_gfx.c (sunxi_gfx.c) Cleanups 2015-04-03 04:17:44 +02:00
vg.c Go through global_get_ptr 2015-03-21 04:43:18 +01:00
xenon360_gfx.c Cleanup video_driver_set_rotation 2015-03-24 08:48:03 +01:00
xvideo.c Move window manager code to gfx/drivers_wm 2015-04-04 20:30:44 +02:00