mirror of
https://github.com/CTCaer/RetroArch.git
synced 2025-01-01 15:48:49 +00:00
526 lines
20 KiB
C
526 lines
20 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2013 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <android/keycodes.h>
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#include <unistd.h>
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#include <dlfcn.h>
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#include "input_autodetect.h"
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#include "../../../frontend/frontend_android.h"
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#include "../../../input/input_common.h"
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#include "../../../performance.h"
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#include "../../../general.h"
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#include "../../../driver.h"
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#define MAX_TOUCH 16
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#define PRESSED_UP(x, y) ((y <= dzone_min))
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#define PRESSED_DOWN(x, y) ((y >= dzone_max))
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#define PRESSED_LEFT(x, y) ((x <= dzone_min))
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#define PRESSED_RIGHT(x, y) ((x >= dzone_max))
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static unsigned pads_connected;
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static int state_device_ids[MAX_PADS];
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static uint64_t state[MAX_PADS];
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uint64_t keycode_lut[LAST_KEYCODE];
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dpad_values_t dpad_state[MAX_PADS];
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struct input_pointer
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{
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int16_t x, y;
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int16_t full_x, full_y;
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};
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static struct input_pointer pointer[MAX_TOUCH];
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static unsigned pointer_count;
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enum
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{
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AXIS_X = 0,
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AXIS_Y = 1,
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AXIS_Z = 11,
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AXIS_RZ = 14
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};
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void (*engine_handle_dpad)(AInputEvent*, size_t, int, char*, size_t, int, bool);
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extern float AMotionEvent_getAxisValue(const AInputEvent* motion_event,
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int32_t axis, size_t pointer_index);
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static typeof(AMotionEvent_getAxisValue) *p_AMotionEvent_getAxisValue;
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#define AMotionEvent_getAxisValue (*p_AMotionEvent_getAxisValue)
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float getAxis(AInputEvent *event, int stick, int axis, int pointer)
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{
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int axis_arg[2][2] = {{AXIS_X, AXIS_Y}, {AXIS_Z, AXIS_RZ}};
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return AMotionEvent_getAxisValue(event, axis_arg[stick][axis], pointer);
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}
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/**
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* Process the next main command.
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*/
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void engine_handle_cmd(void)
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{
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struct android_app *android_app = (struct android_app*)g_android;
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int8_t cmd;
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if (read(android_app->msgread, &cmd, sizeof(cmd)) != sizeof(cmd))
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cmd = -1;
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switch (cmd)
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{
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case APP_CMD_INPUT_CHANGED:
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pthread_mutex_lock(&android_app->mutex);
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if (android_app->inputQueue != NULL)
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AInputQueue_detachLooper(android_app->inputQueue);
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android_app->inputQueue = android_app->pendingInputQueue;
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if (android_app->inputQueue != NULL)
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{
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RARCH_LOG("Attaching input queue to looper");
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AInputQueue_attachLooper(android_app->inputQueue,
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android_app->looper, LOOPER_ID_INPUT, NULL,
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NULL);
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}
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pthread_cond_broadcast(&android_app->cond);
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pthread_mutex_unlock(&android_app->mutex);
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break;
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case APP_CMD_INIT_WINDOW:
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pthread_mutex_lock(&android_app->mutex);
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android_app->window = android_app->pendingWindow;
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pthread_cond_broadcast(&android_app->cond);
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pthread_mutex_unlock(&android_app->mutex);
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if (g_extern.lifecycle_state & (1ULL << RARCH_PAUSE_TOGGLE))
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init_drivers();
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break;
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case APP_CMD_RESUME:
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pthread_mutex_lock(&android_app->mutex);
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android_app->activityState = cmd;
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pthread_cond_broadcast(&android_app->cond);
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pthread_mutex_unlock(&android_app->mutex);
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break;
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case APP_CMD_START:
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pthread_mutex_lock(&android_app->mutex);
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android_app->activityState = cmd;
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pthread_cond_broadcast(&android_app->cond);
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pthread_mutex_unlock(&android_app->mutex);
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break;
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case APP_CMD_PAUSE:
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pthread_mutex_lock(&android_app->mutex);
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android_app->activityState = cmd;
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pthread_cond_broadcast(&android_app->cond);
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pthread_mutex_unlock(&android_app->mutex);
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if (!(g_extern.lifecycle_state & (1ULL << RARCH_QUIT_KEY)))
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{
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RARCH_LOG("Pausing RetroArch.\n");
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g_extern.lifecycle_state |= (1ULL << RARCH_PAUSE_TOGGLE);
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}
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break;
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case APP_CMD_STOP:
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pthread_mutex_lock(&android_app->mutex);
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android_app->activityState = cmd;
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pthread_cond_broadcast(&android_app->cond);
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pthread_mutex_unlock(&android_app->mutex);
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break;
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case APP_CMD_CONFIG_CHANGED:
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break;
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case APP_CMD_TERM_WINDOW:
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pthread_mutex_lock(&android_app->mutex);
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/* The window is being hidden or closed, clean it up. */
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/* terminate display/EGL context here */
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if (g_extern.lifecycle_state & (1ULL << RARCH_PAUSE_TOGGLE))
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uninit_drivers();
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else
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RARCH_WARN("Window is terminated outside PAUSED state.\n");
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android_app->window = NULL;
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pthread_cond_broadcast(&android_app->cond);
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pthread_mutex_unlock(&android_app->mutex);
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break;
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case APP_CMD_GAINED_FOCUS:
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g_extern.lifecycle_state &= ~(1ULL << RARCH_PAUSE_TOGGLE);
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break;
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case APP_CMD_LOST_FOCUS:
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break;
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case APP_CMD_DESTROY:
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g_extern.lifecycle_state |= (1ULL << RARCH_QUIT_KEY);
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break;
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}
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}
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static void engine_handle_dpad_default(AInputEvent *event,
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size_t motion_pointer, int state_id, char *msg, size_t msg_sizeof,
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int source, bool debug_enable)
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{
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uint64_t *state_cur = &state[state_id];
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float dzone_min = dpad_state[state_id].dzone_min;
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float dzone_max = dpad_state[state_id].dzone_max;
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float x = AMotionEvent_getX(event, motion_pointer);
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float y = AMotionEvent_getY(event, motion_pointer);
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*state_cur &= ~((1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) |
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(1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) | (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) |
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(1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN));
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*state_cur |= PRESSED_LEFT(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
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*state_cur |= PRESSED_RIGHT(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
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*state_cur |= PRESSED_UP(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
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*state_cur |= PRESSED_DOWN(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
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if (debug_enable)
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snprintf(msg, msg_sizeof, "Pad %d : x = %.2f, y = %.2f, src %d.\n",
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state_id, x, y, source);
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}
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static void engine_handle_dpad_getaxisvalue(AInputEvent *event,
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size_t motion_pointer, int state_id, char *msg, size_t msg_sizeof, int source,
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bool debug_enable)
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{
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uint64_t *state_cur = &state[state_id];
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float dzone_min = dpad_state[state_id].dzone_min;
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float dzone_max = dpad_state[state_id].dzone_max;
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float x = AMotionEvent_getAxisValue(event, AXIS_X, motion_pointer);
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float y = AMotionEvent_getAxisValue(event, AXIS_Y, motion_pointer);
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float z = AMotionEvent_getAxisValue(event, AXIS_Z, motion_pointer);
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float rz = AMotionEvent_getAxisValue(event, AXIS_RZ, motion_pointer);
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*state_cur &= ~((1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) |
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(1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) | (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) |
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(1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN));
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*state_cur |= PRESSED_LEFT(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
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*state_cur |= PRESSED_RIGHT(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
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*state_cur |= PRESSED_UP(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
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*state_cur |= PRESSED_DOWN(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
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if (debug_enable)
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snprintf(msg, msg_sizeof, "Pad %d : x %.2f, y %.2f, z %.2f, rz %.2f, src %d.\n",
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state_id, x, y, z, rz, source);
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}
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static void *android_input_init(void)
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{
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unsigned i, j;
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pads_connected = 0;
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input_autodetect_init();
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for(i = 0; i < MAX_PADS; i++)
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{
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for(j = 0; j < RARCH_FIRST_META_KEY; j++)
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{
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g_settings.input.binds[i][j].id = i;
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g_settings.input.binds[i][j].joykey = 0;
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}
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g_settings.input.binds[i][RETRO_DEVICE_ID_JOYPAD_B].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_B);
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g_settings.input.binds[i][RETRO_DEVICE_ID_JOYPAD_Y].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_Y);
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g_settings.input.binds[i][RETRO_DEVICE_ID_JOYPAD_SELECT].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT);
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g_settings.input.binds[i][RETRO_DEVICE_ID_JOYPAD_START].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_START);
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g_settings.input.binds[i][RETRO_DEVICE_ID_JOYPAD_UP].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_UP);
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g_settings.input.binds[i][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN);
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g_settings.input.binds[i][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT);
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g_settings.input.binds[i][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT);
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g_settings.input.binds[i][RETRO_DEVICE_ID_JOYPAD_A].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_A);
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g_settings.input.binds[i][RETRO_DEVICE_ID_JOYPAD_X].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_X);
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g_settings.input.binds[i][RETRO_DEVICE_ID_JOYPAD_L].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_L);
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g_settings.input.binds[i][RETRO_DEVICE_ID_JOYPAD_R].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_R);
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g_settings.input.binds[i][RETRO_DEVICE_ID_JOYPAD_L2].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_L2);
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g_settings.input.binds[i][RETRO_DEVICE_ID_JOYPAD_R2].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_R2);
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g_settings.input.binds[i][RETRO_DEVICE_ID_JOYPAD_L3].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_L3);
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g_settings.input.binds[i][RETRO_DEVICE_ID_JOYPAD_R3].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_R3);
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dpad_state[i].dzone_min = -0.99f;
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dpad_state[i].dzone_max = 0.99f;
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g_settings.input.dpad_emulation[i] = DPAD_EMULATION_LSTICK;
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}
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if ((dlopen("/system/lib/libandroid.so", RTLD_LOCAL | RTLD_LAZY)) == 0)
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{
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RARCH_WARN("Unable to open libandroid.so\n");
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return (void*)-1;
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}
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else
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{
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p_AMotionEvent_getAxisValue = dlsym(RTLD_DEFAULT, "AMotionEvent_getAxisValue");
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if (p_AMotionEvent_getAxisValue != NULL)
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{
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RARCH_LOG("Setting engine_handle_dpad to 'Get Axis Value' (for reading extra analog sticks)");
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engine_handle_dpad = engine_handle_dpad_getaxisvalue;
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}
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else
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{
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RARCH_LOG("Setting engine_handle_dpad to 'Default'");
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engine_handle_dpad = engine_handle_dpad_default;
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}
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}
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return (void*)-1;
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}
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// Handle all events. If our activity is in pause state, block until we're unpaused.
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static void android_input_poll(void *data)
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{
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int ident;
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while ((ident = ALooper_pollAll((input_key_pressed_func(RARCH_PAUSE_TOGGLE)) ? -1 : 0,
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NULL, NULL, NULL)) >= 0)
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{
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if (ident == LOOPER_ID_INPUT)
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{
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bool debug_enable = g_settings.input.debug_enable;
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struct android_app *android_app = (struct android_app*)g_android;
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uint64_t *lifecycle_state = &g_extern.lifecycle_state;
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AInputEvent* event = NULL;
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*lifecycle_state &= ~((1ULL << RARCH_RESET) | (1ULL << RARCH_REWIND) | (1ULL << RARCH_FAST_FORWARD_KEY) | (1ULL << RARCH_FAST_FORWARD_HOLD_KEY) | (1ULL << RARCH_MUTE) | (1ULL << RARCH_SAVE_STATE_KEY) | (1ULL << RARCH_LOAD_STATE_KEY) | (1ULL << RARCH_STATE_SLOT_PLUS) | (1ULL << RARCH_STATE_SLOT_MINUS) | (1ULL << RARCH_QUIT_KEY));
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// Read all pending events.
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while (AInputQueue_hasEvents(android_app->inputQueue))
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{
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if (AInputQueue_getEvent(android_app->inputQueue, &event) >= 0)
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{
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bool long_msg_enable = false;
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int32_t handled = 1;
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int action = 0;
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char msg[128];
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int source, id, keycode, type_event, state_id;
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//int predispatched;
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msg[0] = 0;
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//predispatched =AInputQueue_preDispatchEvent(android_app->inputQueue,event);
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//if (predispatched)
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//continue;
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source = AInputEvent_getSource(event);
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id = AInputEvent_getDeviceId(event);
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if (id == zeus_second_id)
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id = zeus_id;
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keycode = AKeyEvent_getKeyCode(event);
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type_event = AInputEvent_getType(event);
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state_id = -1;
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if (source & (AINPUT_SOURCE_TOUCHSCREEN | AINPUT_SOURCE_MOUSE | AINPUT_SOURCE_TOUCHPAD))
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state_id = 0; // touch overlay is always player 1
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else
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{
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for (unsigned i = 0; i < pads_connected; i++)
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if (state_device_ids[i] == id)
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state_id = i;
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}
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if (state_id < 0)
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{
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state_id = pads_connected;
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state_device_ids[pads_connected++] = id;
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input_autodetect_setup(android_app, msg, sizeof(msg), state_id, id, source);
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long_msg_enable = true;
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}
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if (keycode == AKEYCODE_BACK)
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{
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uint8_t unpacked = (keycode_lut[AKEYCODE_BACK] >> ((state_id+1) << 3)) - 1;
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uint64_t input_state = (1ULL << unpacked);
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if (g_extern.lifecycle_mode_state & (1ULL << MODE_INPUT_XPERIA_PLAY_HACK))
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{
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int meta = AKeyEvent_getMetaState(event);
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if (!(meta & AMETA_ALT_ON))
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{
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*lifecycle_state |= (1ULL << RARCH_QUIT_KEY);
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AInputQueue_finishEvent(android_app->inputQueue, event, handled);
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break;
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}
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}
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else if (type_event == AINPUT_EVENT_TYPE_KEY && input_state < (1ULL << RARCH_FIRST_META_KEY)
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&& input_state > 0)
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{
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}
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#if 0
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else
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{
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*lifecycle_state |= (1ULL << RARCH_QUIT_KEY);
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AInputQueue_finishEvent(android_app->inputQueue, event, handled);
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break;
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}
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#endif
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}
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if (type_event == AINPUT_EVENT_TYPE_MOTION)
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{
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action = AMotionEvent_getAction(event);
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size_t motion_pointer = action >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
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action &= AMOTION_EVENT_ACTION_MASK;
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if (source & ~(AINPUT_SOURCE_TOUCHSCREEN | AINPUT_SOURCE_MOUSE))
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{
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if (g_settings.input.dpad_emulation[state_id] != DPAD_EMULATION_NONE)
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engine_handle_dpad(event, motion_pointer, state_id, msg, sizeof(msg), source, debug_enable);
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}
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else
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{
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float x = 0.0f;
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float y = 0.0f;
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bool keyup = (action == AMOTION_EVENT_ACTION_UP ||
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action == AMOTION_EVENT_ACTION_CANCEL || action == AMOTION_EVENT_ACTION_POINTER_UP) ||
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(source == AINPUT_SOURCE_MOUSE && action != AMOTION_EVENT_ACTION_DOWN);
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if (keyup && motion_pointer < MAX_TOUCH)
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{
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memmove(pointer + motion_pointer, pointer + motion_pointer + 1, (MAX_TOUCH - motion_pointer - 1) * sizeof(struct input_pointer));
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if (pointer_count > 0)
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pointer_count--;
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}
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else
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{
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int pointer_max = min(AMotionEvent_getPointerCount(event), MAX_TOUCH);
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for (motion_pointer = 0; motion_pointer < pointer_max; motion_pointer++)
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{
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x = AMotionEvent_getX(event, motion_pointer);
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y = AMotionEvent_getY(event, motion_pointer);
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input_translate_coord_viewport(x, y,
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&pointer[motion_pointer].x, &pointer[motion_pointer].y,
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&pointer[motion_pointer].full_x, &pointer[motion_pointer].full_y);
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pointer_count = max(pointer_count, motion_pointer + 1);
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}
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}
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if (debug_enable)
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snprintf(msg, sizeof(msg), "Pad %d : x = %.2f, y = %.2f, src %d.\n", state_id, x, y, source);
|
|
}
|
|
|
|
}
|
|
else if (type_event == AINPUT_EVENT_TYPE_KEY)
|
|
{
|
|
if (debug_enable)
|
|
snprintf(msg, sizeof(msg), "Pad %d : %d, ac = %d, src = %d.\n", state_id, keycode, action, source);
|
|
|
|
/* Hack - we have to decrease the unpacked value by 1
|
|
* because we 'added' 1 to each entry in the LUT -
|
|
* RETRO_DEVICE_ID_JOYPAD_B is 0
|
|
*/
|
|
uint8_t unpacked = (keycode_lut[keycode] >> ((state_id+1) << 3)) - 1;
|
|
uint64_t input_state = (1ULL << unpacked);
|
|
int action = AKeyEvent_getAction(event);
|
|
uint64_t *key = NULL;
|
|
|
|
if(input_state < (1ULL << RARCH_FIRST_META_KEY))
|
|
key = &state[state_id];
|
|
else if(input_state)
|
|
key = &g_extern.lifecycle_state;
|
|
|
|
if(key != NULL)
|
|
{
|
|
if (action == AKEY_EVENT_ACTION_UP)
|
|
*key &= ~(input_state);
|
|
else if (action == AKEY_EVENT_ACTION_DOWN)
|
|
*key |= input_state;
|
|
}
|
|
|
|
if((keycode == AKEYCODE_VOLUME_UP || keycode == AKEYCODE_VOLUME_DOWN) && keycode_lut[keycode] == 0)
|
|
handled = 0;
|
|
}
|
|
|
|
if (msg[0] != 0)
|
|
msg_queue_push(g_extern.msg_queue, msg, 0, long_msg_enable ? 180 : 30);
|
|
|
|
AInputQueue_finishEvent(android_app->inputQueue, event, handled);
|
|
}
|
|
}
|
|
}
|
|
else if (ident == LOOPER_ID_MAIN)
|
|
engine_handle_cmd();
|
|
}
|
|
|
|
if (!(g_extern.frame_count < g_extern.delay_timer[0]) && g_extern.lifecycle_state & (1ULL << RARCH_RMENU_TOGGLE))
|
|
{
|
|
g_extern.lifecycle_state |= (1ULL << RARCH_QUIT_KEY);
|
|
}
|
|
}
|
|
|
|
static int16_t android_input_state(void *data, const struct retro_keybind **binds, unsigned port, unsigned device, unsigned index, unsigned id)
|
|
{
|
|
switch (device)
|
|
{
|
|
case RETRO_DEVICE_JOYPAD:
|
|
return ((state[port] & binds[port][id].joykey) && (port < pads_connected));
|
|
case RETRO_DEVICE_POINTER:
|
|
switch(id)
|
|
{
|
|
case RETRO_DEVICE_ID_POINTER_X:
|
|
return pointer[index].x;
|
|
case RETRO_DEVICE_ID_POINTER_Y:
|
|
return pointer[index].y;
|
|
case RETRO_DEVICE_ID_POINTER_PRESSED:
|
|
return (index < pointer_count) && (pointer[index].x != -0x8000) && (pointer[index].y != -0x8000);
|
|
default:
|
|
return 0;
|
|
}
|
|
case RARCH_DEVICE_POINTER_SCREEN:
|
|
switch(id)
|
|
{
|
|
case RETRO_DEVICE_ID_POINTER_X:
|
|
return pointer[index].full_x;
|
|
case RETRO_DEVICE_ID_POINTER_Y:
|
|
return pointer[index].full_y;
|
|
case RETRO_DEVICE_ID_POINTER_PRESSED:
|
|
return (index < pointer_count) && (pointer[index].full_x != -0x8000) && (pointer[index].full_y != -0x8000);
|
|
default:
|
|
return 0;
|
|
}
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static bool android_input_key_pressed(void *data, int key)
|
|
{
|
|
return ((g_extern.lifecycle_state | driver.overlay_state) & (1ULL << key));
|
|
}
|
|
|
|
static void android_input_free_input(void *data)
|
|
{
|
|
(void)data;
|
|
}
|
|
|
|
const input_driver_t input_android = {
|
|
android_input_init,
|
|
android_input_poll,
|
|
android_input_state,
|
|
android_input_key_pressed,
|
|
android_input_free_input,
|
|
"android_input",
|
|
};
|