.. |
context
|
Use glXSwapIntervalEXT when available instead.
|
2013-08-11 00:53:46 +02:00 |
d3d9
|
Fix Win32 derp.
|
2013-06-05 22:00:38 +02:00 |
fonts
|
Add support for bottom-left origin in libretro GL.
|
2013-08-11 00:53:46 +02:00 |
glsym
|
Fix Android build.
|
2013-08-11 00:55:05 +02:00 |
math
|
Fix matrix_projection().
|
2013-05-09 19:02:32 +02:00 |
py_state
|
Update license headers to 2013.
|
2013-01-01 01:41:15 +01:00 |
rpng
|
Make sure that palette entries don't exceed max.
|
2013-06-04 14:26:21 +02:00 |
scaler
|
Add SSE build to MSVC 2010.
|
2013-02-09 11:01:11 +01:00 |
fbdev.c
|
Add OMAP graphics driver (Tobias Jakobi)
|
2013-07-28 18:37:31 +02:00 |
fbdev.h
|
Add OMAP graphics driver (Tobias Jakobi)
|
2013-07-28 18:37:31 +02:00 |
gfx_common.c
|
Shorten rotation names to avoid overflowing menu.
|
2013-04-21 18:25:30 +02:00 |
gfx_common.h
|
Refactor aspect ratio handling.
|
2013-04-20 10:56:04 +02:00 |
gfx_context.c
|
Fix Android build.
|
2013-08-11 00:55:05 +02:00 |
gfx_context.h
|
Initial work on core GL context support.
|
2013-08-11 00:50:04 +02:00 |
gl_common.h
|
Use glsym symbol loader instead of ugly poking.
|
2013-08-11 00:54:27 +02:00 |
gl.c
|
Fix Android build.
|
2013-08-11 00:55:05 +02:00 |
image.c
|
Add RPNG, optional PNG loader.
|
2013-01-12 14:06:05 +01:00 |
image.h
|
Move texture_image_render to xdk_d3d.cpp
|
2013-04-10 10:06:15 +02:00 |
null.c
|
(RARCH_CONSOLE) Get rid of video_stop_func
|
2013-04-24 16:08:18 +02:00 |
omap_gfx.c
|
Add OMAP graphics driver (Tobias Jakobi)
|
2013-07-28 18:37:31 +02:00 |
omapfb.h
|
Add OMAP graphics driver (Tobias Jakobi)
|
2013-07-28 18:37:31 +02:00 |
sdl_gfx.c
|
(APPLE) Take out SDL/GL context parts for OSX
|
2013-07-16 23:17:55 +02:00 |
shader_cg.c
|
Fallback when initial shader init fails.
|
2013-06-05 10:44:27 +02:00 |
shader_cg.h
|
Add GL_SHADER_STOCK_BLEND.
|
2013-04-20 15:46:50 +02:00 |
shader_common.h
|
Add GL_SHADER_STOCK_BLEND.
|
2013-04-20 15:46:50 +02:00 |
shader_glsl.c
|
Fix Android build.
|
2013-08-11 00:55:05 +02:00 |
shader_glsl.h
|
More fixes to core context.
|
2013-08-11 00:53:46 +02:00 |
shader_hlsl.c
|
(XDK 360) Add more optimal calls for hlsl_use
|
2013-04-16 21:33:40 +02:00 |
shader_hlsl.h
|
(HLSL) Fix build - work with new shader backend
|
2013-04-12 21:56:43 +02:00 |
shader_parse.c
|
Save lut paths correctly in shader_parse.
|
2013-04-16 22:22:26 +02:00 |
shader_parse.h
|
Add gfx_shader_resolve_relative.
|
2013-04-15 23:48:25 +02:00 |
state_tracker.c
|
Update license headers to 2013.
|
2013-01-01 01:41:15 +01:00 |
state_tracker.h
|
Reintroduce CGP refactor.
|
2013-04-06 12:00:10 +02:00 |
thread_wrapper.c
|
Completely new approach for threaded video.
|
2013-08-02 23:54:07 +02:00 |
thread_wrapper.h
|
Begin adding threaded video driver wrapper.
|
2013-02-16 02:48:08 +01:00 |
vg.c
|
Fix gfx/vg.c - update_window_title param
|
2013-04-14 23:48:22 +02:00 |
xvideo.c
|
Build fixes.
|
2013-04-25 00:03:02 +02:00 |