mirror of
https://github.com/CTCaer/RetroArch.git
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256 lines
6.4 KiB
C
256 lines
6.4 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2015 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#include "image.h"
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#include "../../file_ops.h"
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#include <stdlib.h>
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#include <string.h>
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#include <stddef.h>
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#include "../../general.h"
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#include "../rpng/rpng.h"
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static bool rpng_image_load_tga_shift(const char *path,
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struct texture_image *out_img,
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unsigned a_shift, unsigned r_shift,
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unsigned g_shift, unsigned b_shift)
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{
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unsigned i, bits, size;
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uint8_t info[6], *buf;
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unsigned width = 0;
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unsigned height = 0;
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const uint8_t *tmp = NULL;
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void *raw_buf = NULL;
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ssize_t len = read_file(path, &raw_buf);
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if (len < 0)
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{
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RARCH_ERR("Failed to read image: %s.\n", path);
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return false;
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}
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buf = (uint8_t*)raw_buf;
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if (buf[2] != 2)
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{
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RARCH_ERR("TGA image is not uncompressed RGB.\n");
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free(buf);
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return false;
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}
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memcpy(info, buf + 12, 6);
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width = info[0] + ((unsigned)info[1] * 256);
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height = info[2] + ((unsigned)info[3] * 256);
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bits = info[4];
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RARCH_LOG("Loaded TGA: (%ux%u @ %u bpp)\n", width, height, bits);
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size = width * height * sizeof(uint32_t);
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out_img->pixels = (uint32_t*)malloc(size);
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out_img->width = width;
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out_img->height = height;
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if (!out_img->pixels)
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{
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RARCH_ERR("Failed to allocate TGA pixels.\n");
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free(buf);
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return false;
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}
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tmp = buf + 18;
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if (bits == 32)
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{
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for (i = 0; i < width * height; i++)
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{
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uint32_t b = tmp[i * 4 + 0];
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uint32_t g = tmp[i * 4 + 1];
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uint32_t r = tmp[i * 4 + 2];
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uint32_t a = tmp[i * 4 + 3];
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out_img->pixels[i] = (a << a_shift) |
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(r << r_shift) | (g << g_shift) | (b << b_shift);
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}
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}
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else if (bits == 24)
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{
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for (i = 0; i < width * height; i++)
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{
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uint32_t b = tmp[i * 3 + 0];
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uint32_t g = tmp[i * 3 + 1];
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uint32_t r = tmp[i * 3 + 2];
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uint32_t a = 0xff;
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out_img->pixels[i] = (a << a_shift) |
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(r << r_shift) | (g << g_shift) | (b << b_shift);
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}
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}
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else
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{
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RARCH_ERR("Bit depth of TGA image is wrong. Only 32-bit and 24-bit supported.\n");
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free(buf);
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free(out_img->pixels);
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out_img->pixels = NULL;
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return false;
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}
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free(buf);
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return true;
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}
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static bool rpng_image_load_argb_shift(const char *path,
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struct texture_image *out_img,
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unsigned a_shift, unsigned r_shift,
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unsigned g_shift, unsigned b_shift)
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{
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if (strstr(path, ".tga"))
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return rpng_image_load_tga_shift(path, out_img,
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a_shift, r_shift, g_shift, b_shift);
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#ifdef HAVE_ZLIB
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else if (strstr(path, ".png"))
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{
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bool ret = rpng_load_image_argb(path,
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&out_img->pixels, &out_img->width, &out_img->height);
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if (!ret)
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return false;
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// This is quite uncommon ...
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if (a_shift != 24 || r_shift != 16 || g_shift != 8 || b_shift != 0)
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{
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uint32_t i;
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uint32_t num_pixels = out_img->width * out_img->height;
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uint32_t *pixels = (uint32_t*)out_img->pixels;
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for (i = 0; i < num_pixels; i++)
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{
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uint32_t col = pixels[i];
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uint8_t a = (uint8_t)(col >> 24);
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uint8_t r = (uint8_t)(col >> 16);
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uint8_t g = (uint8_t)(col >> 8);
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uint8_t b = (uint8_t)(col >> 0);
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pixels[i] = (a << a_shift) |
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(r << r_shift) | (g << g_shift) | (b << b_shift);
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}
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}
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return true;
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}
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#endif
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return false;
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}
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#ifdef GEKKO
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#define GX_BLIT_LINE_32(off) \
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{ \
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const uint16_t *tmp_src = src; \
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uint16_t *tmp_dst = dst; \
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for (unsigned x = 0; x < width2 >> 3; x++, tmp_src += 8, tmp_dst += 32) \
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{ \
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tmp_dst[ 0 + off] = tmp_src[0]; \
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tmp_dst[ 16 + off] = tmp_src[1]; \
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tmp_dst[ 1 + off] = tmp_src[2]; \
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tmp_dst[ 17 + off] = tmp_src[3]; \
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tmp_dst[ 2 + off] = tmp_src[4]; \
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tmp_dst[ 18 + off] = tmp_src[5]; \
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tmp_dst[ 3 + off] = tmp_src[6]; \
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tmp_dst[ 19 + off] = tmp_src[7]; \
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} \
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src += tmp_pitch; \
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}
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static bool rpng_gx_convert_texture32(struct texture_image *image)
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{
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unsigned tmp_pitch, width2, i;
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const uint16_t *src;
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uint16_t *dst;
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/* Memory allocation in libogc is extremely primitive so try
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* to avoid gaps in memory when converting by copying over to
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* a temporary buffer first, then converting over into
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* main buffer again. */
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void *tmp = malloc(image->width * image->height * sizeof(uint32_t));
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if (!tmp)
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{
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RARCH_ERR("Failed to create temp buffer for conversion.\n");
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return false;
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}
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memcpy(tmp, image->pixels, image->width * image->height * sizeof(uint32_t));
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tmp_pitch = (image->width * sizeof(uint32_t)) >> 1;
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image->width &= ~3;
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image->height &= ~3;
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width2 = image->width << 1;
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src = (uint16_t *) tmp;
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dst = (uint16_t *) image->pixels;
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for (i = 0; i < image->height; i += 4, dst += 4 * width2)
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{
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GX_BLIT_LINE_32(0)
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GX_BLIT_LINE_32(4)
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GX_BLIT_LINE_32(8)
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GX_BLIT_LINE_32(12)
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}
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free(tmp);
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return true;
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}
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#endif
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void texture_image_free(struct texture_image *img)
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{
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if (!img)
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return;
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free(img->pixels);
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memset(img, 0, sizeof(*img));
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}
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bool texture_image_load(struct texture_image *out_img, const char *path)
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{
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bool ret;
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/* This interface "leak" is very ugly. FIXME: Fix this properly ... */
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if (driver.gfx_use_rgba)
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ret = rpng_image_load_argb_shift(path, out_img, 24, 0, 8, 16);
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else
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ret = rpng_image_load_argb_shift(path, out_img, 24, 16, 8, 0);
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#ifdef GEKKO
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if (ret)
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{
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if (!rpng_gx_convert_texture32(out_img))
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{
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texture_image_free(out_img);
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ret = false;
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}
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}
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#endif
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return ret;
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}
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