RetroArch/menu
2015-12-11 16:13:18 +07:00
..
cbs Make g_system_menu no longer a global 2015-12-10 23:08:34 +01:00
drivers Cleanup 2015-12-10 19:43:25 +01:00
drivers_display Take out some header includes 2015-12-08 09:30:44 +01:00
intl fix label 2015-11-27 20:59:10 -05:00
menu_animation.c Turn menu_animation_state into static local variable 2015-12-04 11:45:33 +01:00
menu_animation.h (menu_animation) Cleanups 2015-09-27 00:42:27 +02:00
menu_cbs.c Buildfix 2015-12-06 17:56:18 +01:00
menu_cbs.h merge menu.c and menu_driver.c 2015-12-06 17:55:27 +01:00
menu_display.c Remove unused void * parameter for init_main_font 2015-12-10 15:19:41 +01:00
menu_display.h Remove unused void * parameter for init_main_font 2015-12-10 15:19:41 +01:00
menu_displaylist.c (Menu) Use the alternative quickmenu for the history list. Step 1. 2015-12-11 16:13:18 +07:00
menu_displaylist.h add Achievement List to the quick menu 2015-11-07 22:11:14 -05:00
menu_driver.c Add memset to end of RARCH_MENU_CTL_SYSTEM_INFO_DENIT 2015-12-10 23:10:17 +01:00
menu_driver.h Make g_system_menu no longer a global 2015-12-10 23:08:34 +01:00
menu_entries.c Make g_system_menu no longer a global 2015-12-10 23:08:34 +01:00
menu_entries.h list cheevos in the frontend menu 2015-11-08 13:19:54 -02:00
menu_entry.c Header include changes 2015-12-09 09:53:43 +01:00
menu_entry.h Start setting up menu_entries function so we can access 2015-10-27 10:10:33 +01:00
menu_hash.c Add Polish (ISO-8859-2) 2015-07-07 02:56:27 +02:00
menu_hash.h fix label 2015-11-27 20:59:10 -05:00
menu_input.c Cleanups 2015-12-10 14:00:28 +01:00
menu_input.h Rename input/keyboard_line 2015-11-28 16:13:16 +01:00
menu_navigation.c Move data pointer to navigation_clear callback 2015-12-10 17:24:56 +01:00
menu_navigation.h Refactor menu_navigation.c 2015-09-25 19:32:35 +02:00
menu_setting.c Get rid of rarch_system_info_get_ptr 2015-12-10 22:30:25 +01:00
menu_setting.h Turn another function static 2015-11-23 12:17:16 +01:00
menu_shader.c Create RARCH_MENU_CTL_SHADER_DEINIT 2015-12-10 20:09:15 +01:00
menu_shader.h