RetroArch/gfx/fonts
2014-06-08 14:08:26 +02:00
..
bitmap.bin cleanup remaining font code 2012-12-13 16:17:01 -05:00
bitmap.bmp cleanup remaining font code 2012-12-13 16:17:01 -05:00
bitmap.h Rewrite bitmapfont to new interface. 2014-06-08 14:08:26 +02:00
bitmapfont.c Rewrite bitmapfont to new interface. 2014-06-08 14:08:26 +02:00
d3d_font.c Hopefully improved detection of third-party dual xinput/dinput pads 2014-01-23 21:57:19 +00:00
d3d_font.h Fix MinGW compile. 2014-01-22 16:39:39 +01:00
d3d_w32_font.cpp (D3D) Refactor D3DVideo class to d3d_video_t - should be very 2014-03-07 19:34:17 +01:00
fonts.c Rewrite bitmapfont to new interface. 2014-06-08 14:08:26 +02:00
fonts.h Begin big rewrite of GL/raster font rendering path. 2014-06-08 14:08:26 +02:00
freetype.c Small CXX_BUILD fix. 2014-06-08 14:08:26 +02:00
gl_font.c Drop useless win_width/height arguments to font init. 2014-06-08 14:08:26 +02:00
gl_font.h Drop useless win_width/height arguments to font init. 2014-06-08 14:08:26 +02:00
gl_raster_font.c Parametrize drop shadows. 2014-06-08 14:08:26 +02:00
ps_libdbgfont.c Drop useless win_width/height arguments to font init. 2014-06-08 14:08:26 +02:00
xdk1_xfonts.c (XDK) Rename xdk_d3d_video_t to d3d_video_t 2014-03-07 20:17:25 +01:00
xdk360_fonts.cpp (XDK) Rename xdk_d3d_video_t to d3d_video_t 2014-03-07 20:17:25 +01:00