mirror of
https://github.com/CTCaer/RetroArch.git
synced 2024-12-22 18:58:21 +00:00
150 lines
3.7 KiB
C
150 lines
3.7 KiB
C
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
|
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
|
*
|
|
* Some code herein may be based on code found in BSNES.
|
|
*
|
|
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
|
* of the GNU General Public License as published by the Free Software Found-
|
|
* ation, either version 3 of the License, or (at your option) any later version.
|
|
*
|
|
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
* PURPOSE. See the GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with SSNES.
|
|
* If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "../driver.h"
|
|
#include <stdlib.h>
|
|
#include <stdbool.h>
|
|
#include "../general.h"
|
|
#include <malloc.h>
|
|
#include <string.h>
|
|
|
|
#include <gccore.h>
|
|
#include <ogcsys.h>
|
|
|
|
#define CHUNK_FRAMES 256
|
|
#define CHUNK_SIZE (CHUNK_FRAMES * sizeof(uint32_t))
|
|
#define BLOCKS 4
|
|
|
|
typedef struct
|
|
{
|
|
uint32_t data[BLOCKS][CHUNK_FRAMES];
|
|
|
|
volatile unsigned dma_busy;
|
|
volatile unsigned dma_next;
|
|
volatile unsigned dma_write;
|
|
size_t write_ptr;
|
|
|
|
lwpq_t cond;
|
|
bool nonblock;
|
|
} wii_audio_t;
|
|
|
|
static wii_audio_t *g_audio;
|
|
|
|
static void dma_callback(void)
|
|
{
|
|
g_audio->dma_busy = g_audio->dma_next;
|
|
g_audio->dma_next = (g_audio->dma_next + 1) & (BLOCKS - 1);
|
|
|
|
DCFlushRange(g_audio->data[g_audio->dma_next], CHUNK_SIZE);
|
|
AUDIO_InitDMA((u32)g_audio->data[g_audio->dma_next], CHUNK_SIZE);
|
|
|
|
LWP_ThreadSignal(g_audio->cond);
|
|
}
|
|
|
|
static void *wii_audio_init(const char *device, unsigned rate, unsigned latency)
|
|
{
|
|
static bool inited = false;
|
|
if (!inited)
|
|
{
|
|
AUDIO_Init(NULL);
|
|
AUDIO_SetDSPSampleRate(AI_SAMPLERATE_48KHZ);
|
|
g_settings.audio.out_rate = 48000;
|
|
AUDIO_RegisterDMACallback(dma_callback);
|
|
inited = true;
|
|
}
|
|
|
|
g_audio = memalign(32, sizeof(*g_audio));
|
|
memset(g_audio, 0, sizeof(*g_audio));
|
|
LWP_InitQueue(&g_audio->cond);
|
|
|
|
g_audio->dma_write = BLOCKS - 1;
|
|
DCFlushRange(g_audio->data, sizeof(g_audio->data));
|
|
AUDIO_InitDMA((u32)g_audio->data[g_audio->dma_next], CHUNK_SIZE);
|
|
AUDIO_StartDMA();
|
|
|
|
return g_audio;
|
|
}
|
|
|
|
static ssize_t wii_audio_write(void *data, const void *buf_, size_t size)
|
|
{
|
|
wii_audio_t *wa = data;
|
|
|
|
size_t frames = size >> 2;
|
|
const uint32_t *buf = buf_;
|
|
while (frames)
|
|
{
|
|
size_t to_write = CHUNK_FRAMES - wa->write_ptr;
|
|
if (frames < to_write)
|
|
to_write = frames;
|
|
|
|
while ((wa->dma_write == wa->dma_next || wa->dma_write == wa->dma_busy) && !wa->nonblock)
|
|
LWP_ThreadSleep(wa->cond);
|
|
|
|
memcpy(wa->data[wa->dma_write] + wa->write_ptr, buf, to_write * sizeof(uint32_t));
|
|
wa->write_ptr += to_write;
|
|
frames -= to_write;
|
|
buf += to_write;
|
|
|
|
if (wa->write_ptr >= CHUNK_FRAMES)
|
|
{
|
|
wa->write_ptr -= CHUNK_FRAMES;
|
|
wa->dma_write = (wa->dma_write + 1) & (BLOCKS - 1);
|
|
}
|
|
}
|
|
|
|
return size;
|
|
}
|
|
|
|
static bool wii_audio_stop(void *data)
|
|
{
|
|
(void)data;
|
|
AUDIO_StopDMA();
|
|
return true;
|
|
}
|
|
|
|
static void wii_audio_set_nonblock_state(void *data, bool state)
|
|
{
|
|
wii_audio_t *wa = data;
|
|
wa->nonblock = state;
|
|
}
|
|
|
|
static bool wii_audio_start(void *data)
|
|
{
|
|
(void)data;
|
|
AUDIO_StartDMA();
|
|
return true;
|
|
}
|
|
|
|
static void wii_audio_free(void *data)
|
|
{
|
|
AUDIO_StopDMA();
|
|
if (data)
|
|
free(data);
|
|
g_audio = NULL;
|
|
}
|
|
|
|
const audio_driver_t audio_wii = {
|
|
.init = wii_audio_init,
|
|
.write = wii_audio_write,
|
|
.stop = wii_audio_stop,
|
|
.start = wii_audio_start,
|
|
.set_nonblock_state = wii_audio_set_nonblock_state,
|
|
.free = wii_audio_free,
|
|
.ident = "wii"
|
|
};
|
|
|