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122 lines
4.9 KiB
C
122 lines
4.9 KiB
C
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2012 - Daniel De Matteis
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*
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* Some code herein may be based on code found in BSNES.
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*
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* SSNES is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with SSNES.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef SSNES_360_FONTS_H
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#define SSNES_360_FONTS_H
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#include "xdk360_video_resources.h"
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#define PAGE_UP (255)
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#define PAGE_DOWN (-255)
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#define SCREEN_SIZE_X_DEFAULT 640
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#define SCREEN_SIZE_Y_DEFAULT 480
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#define SAFE_AREA_PCT_4x3 85
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#define SAFE_AREA_PCT_HDTV 90
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typedef struct
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{
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float m_fLineHeight; // height of a single line in pixels
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unsigned int m_nScrollOffset; // offset to display text (in lines)
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unsigned int first_message;
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unsigned int m_cxSafeArea;
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unsigned int m_cySafeArea;
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unsigned int m_cxSafeAreaOffset;
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unsigned int m_cySafeAreaOffset;
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unsigned int m_nCurLine; // index of current line being written to
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unsigned int m_cCurLineLength; // length of the current line
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unsigned long m_colBackColor;
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unsigned long m_colTextColor;
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unsigned int m_cScreenHeight; // height in lines of screen area
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unsigned int m_cScreenHeightVirtual; // height in lines of text storage buffer
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unsigned int m_cScreenWidth; // width in characters
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wchar_t * m_Buffer; // buffer big enough to hold a full screen
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wchar_t ** m_Lines; // pointers to individual lines
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} video_console_t;
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typedef struct GLYPH_ATTR
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{
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unsigned short tu1, tv1, tu2, tv2; // Texture coordinates for the image
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short wOffset; // Pixel offset for glyph start
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short wWidth; // Pixel width of the glyph
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short wAdvance; // Pixels to advance after the glyph
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unsigned short wMask; // Channel mask
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} GLYPH_ATTR;
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enum SavedStates
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{
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SAVEDSTATE_D3DRS_ALPHABLENDENABLE,
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SAVEDSTATE_D3DRS_SRCBLEND,
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SAVEDSTATE_D3DRS_DESTBLEND,
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SAVEDSTATE_D3DRS_BLENDOP,
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SAVEDSTATE_D3DRS_ALPHATESTENABLE,
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SAVEDSTATE_D3DRS_ALPHAREF,
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SAVEDSTATE_D3DRS_ALPHAFUNC,
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SAVEDSTATE_D3DRS_FILLMODE,
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SAVEDSTATE_D3DRS_CULLMODE,
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SAVEDSTATE_D3DRS_ZENABLE,
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SAVEDSTATE_D3DRS_STENCILENABLE,
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SAVEDSTATE_D3DRS_VIEWPORTENABLE,
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SAVEDSTATE_D3DSAMP_MINFILTER,
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SAVEDSTATE_D3DSAMP_MAGFILTER,
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SAVEDSTATE_D3DSAMP_ADDRESSU,
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SAVEDSTATE_D3DSAMP_ADDRESSV,
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SAVEDSTATE_COUNT
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};
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typedef struct
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{
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unsigned int m_bSaveState;
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unsigned long m_dwSavedState[ SAVEDSTATE_COUNT ];
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unsigned long m_dwNestedBeginCount;
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unsigned long m_cMaxGlyph; // Number of entries in the translator table
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unsigned long m_dwNumGlyphs; // Number of valid glyphs
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float m_fFontHeight; // Height of the font strike in pixels
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float m_fFontTopPadding; // Padding above the strike zone
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float m_fFontBottomPadding; // Padding below the strike zone
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float m_fFontYAdvance; // Number of pixels to move the cursor for a line feed
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float m_fXScaleFactor; // Scaling constants
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float m_fYScaleFactor;
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float m_fCursorX; // Current text cursor
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float m_fCursorY;
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D3DRECT m_rcWindow; // Bounds rect of the text window, modify via accessors only!
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wchar_t * m_TranslatorTable; // ASCII to glyph lookup table
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D3DTexture* m_pFontTexture;
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const GLYPH_ATTR* m_Glyphs; // Array of glyphs
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} xdk360_video_font_t;
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HRESULT xdk360_console_init ( LPCSTR strFontFileName, D3DCOLOR colBackColor, D3DCOLOR colTextColor);
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void xdk360_console_deinit (void);
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void xdk360_console_format (_In_z_ _Printf_format_string_ LPCSTR strFormat, ... );
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void xdk360_console_format_w (_In_z_ _Printf_format_string_ LPCWSTR wstrFormat, ... );
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void xdk360_console_draw (void);
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HRESULT xdk360_video_font_init(xdk360_video_font_t * font, const char * strFontFileName);
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void xdk360_video_font_get_text_width(xdk360_video_font_t * font, const wchar_t * strText, float * pWidth, float * pHeight, int bFirstLineOnly);
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void xdk360_video_font_deinit(xdk360_video_font_t * font);
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void xdk360_video_font_set_cursor_position(xdk360_video_font_t *font, float fCursorX, float fCursorY );
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void xdk360_video_font_begin (xdk360_video_font_t * font);
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void xdk360_video_font_end (xdk360_video_font_t * font);
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void xdk360_video_font_set_size(float x, float y);
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void xdk360_video_font_draw_text(xdk360_video_font_t * font, float fOriginX, float fOriginY, unsigned long dwColor,
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const wchar_t * strText, float fMaxPixelWidth );
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#endif
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