mirror of
https://github.com/CTCaer/RetroArch.git
synced 2025-01-03 08:38:18 +00:00
361 lines
11 KiB
C
361 lines
11 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2013 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <xtl.h>
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#include <stddef.h>
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#include <stdint.h>
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#include <string>
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#include "platform_xdk.h"
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#if defined(_XBOX360)
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#include <xfilecache.h>
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#endif
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#include <xbdm.h>
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#include "../../console/rarch_console.h"
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#include "../../conf/config_file.h"
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#include "../../conf/config_file_macros.h"
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#include "../../file.h"
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#include "../../general.h"
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#ifdef IS_SALAMANDER
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static void find_and_set_first_file(void)
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{
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//Last fallback - we'll need to start the first executable file
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// we can find in the RetroArch cores directory
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char first_file[PATH_MAX];
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find_first_libretro_core(first_file, sizeof(first_file),
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#if defined(_XBOX360)
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"game:", "xex"
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#elif defined(_XBOX1)
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"D:", "xbe"
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#endif
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);
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if(first_file)
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{
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#ifdef _XBOX1
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snprintf(default_paths.libretro_path, sizeof(default_paths.libretro_path), "D:\\%s", first_file);
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#else
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strlcpy(default_paths.libretro_path, first_file, sizeof(default_paths.libretro_path));
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#endif
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RARCH_LOG("libretro_path now set to: %s.\n", default_paths.libretro_path);
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}
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else
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RARCH_ERR("Failed last fallback - RetroArch Salamander will exit.\n");
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}
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static void salamander_init_settings(void)
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{
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XINPUT_STATE state;
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(void)state;
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//WIP - no Xbox 1 controller input yet
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#ifdef _XBOX360
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XInputGetState(0, &state);
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if(state.Gamepad.wButtons & XINPUT_GAMEPAD_Y)
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{
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//override path, boot first executable in cores directory
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RARCH_LOG("Fallback - Will boot first executable in RetroArch cores directory.\n");
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find_and_set_first_file();
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}
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else
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#endif
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{
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//normal executable loading path
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char tmp_str[PATH_MAX];
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bool config_file_exists = false;
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if(path_file_exists(default_paths.config_path))
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config_file_exists = true;
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//try to find CORE executable
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char core_executable[1024];
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#if defined(_XBOX360)
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snprintf(core_executable, sizeof(core_executable), "game:\\CORE.xex");
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#elif defined(_XBOX1)
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snprintf(core_executable, sizeof(core_executable), "D:\\CORE.xbe");
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#endif
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if(path_file_exists(core_executable))
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{
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//Start CORE executable
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snprintf(default_paths.libretro_path, sizeof(default_paths.libretro_path), core_executable);
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RARCH_LOG("Start [%s].\n", default_paths.libretro_path);
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}
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else
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{
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if(config_file_exists)
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{
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config_file_t * conf = config_file_new(default_paths.config_path);
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config_get_array(conf, "libretro_path", tmp_str, sizeof(tmp_str));
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snprintf(default_paths.libretro_path, sizeof(default_paths.libretro_path), tmp_str);
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}
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if(!config_file_exists || !strcmp(default_paths.libretro_path, ""))
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{
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find_and_set_first_file();
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}
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else
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{
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RARCH_LOG("Start [%s] found in retroarch.cfg.\n", default_paths.libretro_path);
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}
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if (!config_file_exists)
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{
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config_file_t *new_conf = config_file_new(NULL);
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config_set_string(new_conf, "libretro_path", default_paths.libretro_path);
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config_file_write(new_conf, default_paths.config_path);
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config_file_free(new_conf);
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}
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}
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}
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}
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#endif
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#ifdef _XBOX1
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static HRESULT xbox_io_mount(char *szDrive, char *szDevice)
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{
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char szSourceDevice[48];
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char szDestinationDrive[16];
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snprintf(szSourceDevice, sizeof(szSourceDevice), "\\Device\\%s", szDevice);
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snprintf(szDestinationDrive, sizeof(szDestinationDrive), "\\??\\%s", szDrive);
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RARCH_LOG("xbox_io_mount() - source device: %s.\n", szSourceDevice);
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RARCH_LOG("xbox_io_mount() - destination drive: %s.\n", szDestinationDrive);
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STRING DeviceName =
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{
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strlen(szSourceDevice),
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strlen(szSourceDevice) + 1,
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szSourceDevice
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};
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STRING LinkName =
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{
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strlen(szDestinationDrive),
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strlen(szDestinationDrive) + 1,
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szDestinationDrive
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};
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IoCreateSymbolicLink(&LinkName, &DeviceName);
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return S_OK;
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}
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static HRESULT xbox_io_unmount(char *szDrive)
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{
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char szDestinationDrive[16];
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snprintf(szDestinationDrive, sizeof(szDestinationDrive), "\\??\\%s", szDrive);
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STRING LinkName =
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{
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strlen(szDestinationDrive),
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strlen(szDestinationDrive) + 1,
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szDestinationDrive
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};
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IoDeleteSymbolicLink(&LinkName);
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return S_OK;
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}
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#endif
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static void get_environment_settings(int argc, char *argv[])
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{
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HRESULT ret;
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(void)argc;
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(void)argv;
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(void)ret;
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#ifdef _XBOX360
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// detect install environment
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unsigned long license_mask;
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DWORD volume_device_type;
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if (XContentGetLicenseMask(&license_mask, NULL) != ERROR_SUCCESS)
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RARCH_LOG("RetroArch was launched as a standalone DVD, or using DVD emulation, or from the development area of the HDD.\n");
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else
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{
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XContentQueryVolumeDeviceType("GAME",&volume_device_type, NULL);
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switch(volume_device_type)
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{
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case XCONTENTDEVICETYPE_HDD:
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RARCH_LOG("RetroArch was launched from a content package on HDD.\n");
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break;
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case XCONTENTDEVICETYPE_MU:
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RARCH_LOG("RetroArch was launched from a content package on USB or Memory Unit.\n");
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break;
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case XCONTENTDEVICETYPE_ODD:
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RARCH_LOG("RetroArch was launched from a content package on Optical Disc Drive.\n");
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break;
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default:
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RARCH_LOG("RetroArch was launched from a content package on an unknown device type.\n");
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break;
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}
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}
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#endif
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#if defined(_XBOX1)
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strlcpy(default_paths.core_dir, "D:", sizeof(default_paths.core_dir));
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#ifdef IS_SALAMANDER
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strlcpy(default_paths.config_path, "D:\\retroarch.cfg", sizeof(default_paths.config_path));
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#else
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strlcpy(g_extern.config_path, "D:\\retroarch.cfg", sizeof(g_extern.config_path));
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#endif
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strlcpy(default_paths.savestate_dir, "D:\\savestates", sizeof(default_paths.savestate_dir));
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strlcpy(default_paths.sram_dir, "D:\\savefiles", sizeof(default_paths.sram_dir));
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strlcpy(default_paths.system_dir, "D:\\system", sizeof(default_paths.system_dir));
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strlcpy(default_paths.filesystem_root_dir, "D:", sizeof(default_paths.filesystem_root_dir));
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strlcpy(default_paths.filebrowser_startup_dir, "D:", sizeof(default_paths.filebrowser_startup_dir));
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#ifndef IS_SALAMANDER
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strlcpy(g_settings.screenshot_directory, "D:\\screenshots", sizeof(g_settings.screenshot_directory));
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#endif
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strlcpy(default_paths.menu_border_file, "D:\\Media\\main-menu_480p.png", sizeof(default_paths.menu_border_file));
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#elif defined(_XBOX360)
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strlcpy(default_paths.core_dir, "game:", sizeof(default_paths.core_dir));
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strlcpy(default_paths.filesystem_root_dir, "game:\\", sizeof(default_paths.filesystem_root_dir));
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#ifdef IS_SALAMANDER
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strlcpy(default_paths.config_path, "game:\\retroarch.cfg", sizeof(default_paths.config_path));
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#else
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strlcpy(g_settings.screenshot_directory, "game:", sizeof(g_settings.screenshot_directory));
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strlcpy(g_extern.config_path, "game:\\retroarch.cfg", sizeof(g_extern.config_path));
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#endif
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strlcpy(default_paths.savestate_dir, "game:\\savestates", sizeof(default_paths.savestate_dir));
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strlcpy(default_paths.sram_dir, "game:\\savefiles", sizeof(default_paths.sram_dir));
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strlcpy(default_paths.system_dir, "game:\\system", sizeof(default_paths.system_dir));
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strlcpy(default_paths.filebrowser_startup_dir, "game:", sizeof(default_paths.filebrowser_startup_dir));
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#endif
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}
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static void system_init(void)
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{
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#if defined(_XBOX1) && !defined(IS_SALAMANDER)
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// Mount drives
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xbox_io_mount("A:", "cdrom0");
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xbox_io_mount("C:", "Harddisk0\\Partition0");
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xbox_io_mount("E:", "Harddisk0\\Partition1");
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xbox_io_mount("Z:", "Harddisk0\\Partition2");
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xbox_io_mount("F:", "Harddisk0\\Partition6");
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xbox_io_mount("G:", "Harddisk0\\Partition7");
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#endif
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}
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static int system_process_args(int argc, char *argv[])
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{
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(void)argc;
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(void)argv;
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#if defined(_XBOX1)
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LAUNCH_DATA ptr;
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DWORD launch_type;
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if (XGetLaunchInfo(&launch_type, &ptr) == ERROR_SUCCESS)
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{
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if (launch_type == LDT_FROM_DEBUGGER_CMDLINE)
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RARCH_LOG("Launched from commandline debugger.\n");
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else
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{
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snprintf(g_extern.fullpath, sizeof(g_extern.fullpath), (char*)ptr.Data);
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RARCH_LOG("Auto-start game %s.\n", g_extern.fullpath);
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return 1;
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}
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}
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#elif defined(_XBOX360)
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DWORD dwLaunchDataSize;
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if (XGetLaunchDataSize(&dwLaunchDataSize) == ERROR_SUCCESS)
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{
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BYTE* pLaunchData = new BYTE[dwLaunchDataSize];
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XGetLaunchData(pLaunchData, dwLaunchDataSize);
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snprintf(g_extern.fullpath, sizeof(g_extern.fullpath), "%s", (char*)pLaunchData);
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RARCH_LOG("Auto-start game %s.\n", g_extern.fullpath);
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delete []pLaunchData;
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return 1;
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}
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#endif
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return 0;
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}
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static void system_exitspawn(void)
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{
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#ifdef IS_SALAMANDER
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rarch_console_exec(default_paths.libretro_path, false);
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#else
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bool should_load_game = false;
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if (g_extern.lifecycle_mode_state & (1ULL << MODE_EXITSPAWN_START_GAME))
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should_load_game = true;
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rarch_console_exec(g_settings.libretro, should_load_game);
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#endif
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}
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#include <stdio.h>
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#include <xtl.h>
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#include "../../retroarch_logger.h"
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static void system_exec(const char *path, bool should_load_game)
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{
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(void)should_load_game;
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RARCH_LOG("Attempt to load executable: [%s].\n", path);
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#ifdef IS_SALAMANDER
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XLaunchNewImage(path, NULL);
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#else
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#if defined(_XBOX1)
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LAUNCH_DATA ptr;
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memset(&ptr, 0, sizeof(ptr));
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if (should_load_game)
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{
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snprintf((char*)ptr.Data, sizeof(ptr.Data), "%s", g_extern.fullpath);
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XLaunchNewImage(path, &ptr);
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}
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else
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XLaunchNewImage(path, NULL);
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#elif defined(_XBOX360)
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char game_path[1024];
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if (should_load_game)
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{
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strlcpy(game_path, g_extern.fullpath, sizeof(game_path));
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XSetLaunchData(game_path, MAX_LAUNCH_DATA_SIZE);
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}
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XLaunchNewImage(path, NULL);
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#endif
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#endif
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}
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const frontend_ctx_driver_t frontend_ctx_xdk = {
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get_environment_settings, /* get_environment_settings */
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system_init, /* init */
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NULL, /* deinit */
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system_exitspawn, /* exitspawn */
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system_process_args, /* process_args */
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system_exec, /* exec */
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NULL, /* shutdown */
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"xdk",
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};
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