RetroArch/frontend/platform/platform_xdk.c

361 lines
11 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
* Copyright (C) 2011-2013 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <xtl.h>
#include <stddef.h>
#include <stdint.h>
#include <string>
#include "platform_xdk.h"
#if defined(_XBOX360)
#include <xfilecache.h>
#endif
#include <xbdm.h>
#include "../../console/rarch_console.h"
#include "../../conf/config_file.h"
#include "../../conf/config_file_macros.h"
#include "../../file.h"
#include "../../general.h"
#ifdef IS_SALAMANDER
static void find_and_set_first_file(void)
{
//Last fallback - we'll need to start the first executable file
// we can find in the RetroArch cores directory
char first_file[PATH_MAX];
find_first_libretro_core(first_file, sizeof(first_file),
#if defined(_XBOX360)
"game:", "xex"
#elif defined(_XBOX1)
"D:", "xbe"
#endif
);
if(first_file)
{
#ifdef _XBOX1
snprintf(default_paths.libretro_path, sizeof(default_paths.libretro_path), "D:\\%s", first_file);
#else
strlcpy(default_paths.libretro_path, first_file, sizeof(default_paths.libretro_path));
#endif
RARCH_LOG("libretro_path now set to: %s.\n", default_paths.libretro_path);
}
else
RARCH_ERR("Failed last fallback - RetroArch Salamander will exit.\n");
}
static void salamander_init_settings(void)
{
XINPUT_STATE state;
(void)state;
//WIP - no Xbox 1 controller input yet
#ifdef _XBOX360
XInputGetState(0, &state);
if(state.Gamepad.wButtons & XINPUT_GAMEPAD_Y)
{
//override path, boot first executable in cores directory
RARCH_LOG("Fallback - Will boot first executable in RetroArch cores directory.\n");
find_and_set_first_file();
}
else
#endif
{
//normal executable loading path
char tmp_str[PATH_MAX];
bool config_file_exists = false;
if(path_file_exists(default_paths.config_path))
config_file_exists = true;
//try to find CORE executable
char core_executable[1024];
#if defined(_XBOX360)
snprintf(core_executable, sizeof(core_executable), "game:\\CORE.xex");
#elif defined(_XBOX1)
snprintf(core_executable, sizeof(core_executable), "D:\\CORE.xbe");
#endif
if(path_file_exists(core_executable))
{
//Start CORE executable
snprintf(default_paths.libretro_path, sizeof(default_paths.libretro_path), core_executable);
RARCH_LOG("Start [%s].\n", default_paths.libretro_path);
}
else
{
if(config_file_exists)
{
config_file_t * conf = config_file_new(default_paths.config_path);
config_get_array(conf, "libretro_path", tmp_str, sizeof(tmp_str));
snprintf(default_paths.libretro_path, sizeof(default_paths.libretro_path), tmp_str);
}
if(!config_file_exists || !strcmp(default_paths.libretro_path, ""))
{
find_and_set_first_file();
}
else
{
RARCH_LOG("Start [%s] found in retroarch.cfg.\n", default_paths.libretro_path);
}
if (!config_file_exists)
{
config_file_t *new_conf = config_file_new(NULL);
config_set_string(new_conf, "libretro_path", default_paths.libretro_path);
config_file_write(new_conf, default_paths.config_path);
config_file_free(new_conf);
}
}
}
}
#endif
#ifdef _XBOX1
static HRESULT xbox_io_mount(char *szDrive, char *szDevice)
{
char szSourceDevice[48];
char szDestinationDrive[16];
snprintf(szSourceDevice, sizeof(szSourceDevice), "\\Device\\%s", szDevice);
snprintf(szDestinationDrive, sizeof(szDestinationDrive), "\\??\\%s", szDrive);
RARCH_LOG("xbox_io_mount() - source device: %s.\n", szSourceDevice);
RARCH_LOG("xbox_io_mount() - destination drive: %s.\n", szDestinationDrive);
STRING DeviceName =
{
strlen(szSourceDevice),
strlen(szSourceDevice) + 1,
szSourceDevice
};
STRING LinkName =
{
strlen(szDestinationDrive),
strlen(szDestinationDrive) + 1,
szDestinationDrive
};
IoCreateSymbolicLink(&LinkName, &DeviceName);
return S_OK;
}
static HRESULT xbox_io_unmount(char *szDrive)
{
char szDestinationDrive[16];
snprintf(szDestinationDrive, sizeof(szDestinationDrive), "\\??\\%s", szDrive);
STRING LinkName =
{
strlen(szDestinationDrive),
strlen(szDestinationDrive) + 1,
szDestinationDrive
};
IoDeleteSymbolicLink(&LinkName);
return S_OK;
}
#endif
static void get_environment_settings(int argc, char *argv[])
{
HRESULT ret;
(void)argc;
(void)argv;
(void)ret;
#ifdef _XBOX360
// detect install environment
unsigned long license_mask;
DWORD volume_device_type;
if (XContentGetLicenseMask(&license_mask, NULL) != ERROR_SUCCESS)
RARCH_LOG("RetroArch was launched as a standalone DVD, or using DVD emulation, or from the development area of the HDD.\n");
else
{
XContentQueryVolumeDeviceType("GAME",&volume_device_type, NULL);
switch(volume_device_type)
{
case XCONTENTDEVICETYPE_HDD:
RARCH_LOG("RetroArch was launched from a content package on HDD.\n");
break;
case XCONTENTDEVICETYPE_MU:
RARCH_LOG("RetroArch was launched from a content package on USB or Memory Unit.\n");
break;
case XCONTENTDEVICETYPE_ODD:
RARCH_LOG("RetroArch was launched from a content package on Optical Disc Drive.\n");
break;
default:
RARCH_LOG("RetroArch was launched from a content package on an unknown device type.\n");
break;
}
}
#endif
#if defined(_XBOX1)
strlcpy(default_paths.core_dir, "D:", sizeof(default_paths.core_dir));
#ifdef IS_SALAMANDER
strlcpy(default_paths.config_path, "D:\\retroarch.cfg", sizeof(default_paths.config_path));
#else
strlcpy(g_extern.config_path, "D:\\retroarch.cfg", sizeof(g_extern.config_path));
#endif
strlcpy(default_paths.savestate_dir, "D:\\savestates", sizeof(default_paths.savestate_dir));
strlcpy(default_paths.sram_dir, "D:\\savefiles", sizeof(default_paths.sram_dir));
strlcpy(default_paths.system_dir, "D:\\system", sizeof(default_paths.system_dir));
strlcpy(default_paths.filesystem_root_dir, "D:", sizeof(default_paths.filesystem_root_dir));
strlcpy(default_paths.filebrowser_startup_dir, "D:", sizeof(default_paths.filebrowser_startup_dir));
#ifndef IS_SALAMANDER
strlcpy(g_settings.screenshot_directory, "D:\\screenshots", sizeof(g_settings.screenshot_directory));
#endif
strlcpy(default_paths.menu_border_file, "D:\\Media\\main-menu_480p.png", sizeof(default_paths.menu_border_file));
#elif defined(_XBOX360)
strlcpy(default_paths.core_dir, "game:", sizeof(default_paths.core_dir));
strlcpy(default_paths.filesystem_root_dir, "game:\\", sizeof(default_paths.filesystem_root_dir));
#ifdef IS_SALAMANDER
strlcpy(default_paths.config_path, "game:\\retroarch.cfg", sizeof(default_paths.config_path));
#else
strlcpy(g_settings.screenshot_directory, "game:", sizeof(g_settings.screenshot_directory));
strlcpy(g_extern.config_path, "game:\\retroarch.cfg", sizeof(g_extern.config_path));
#endif
strlcpy(default_paths.savestate_dir, "game:\\savestates", sizeof(default_paths.savestate_dir));
strlcpy(default_paths.sram_dir, "game:\\savefiles", sizeof(default_paths.sram_dir));
strlcpy(default_paths.system_dir, "game:\\system", sizeof(default_paths.system_dir));
strlcpy(default_paths.filebrowser_startup_dir, "game:", sizeof(default_paths.filebrowser_startup_dir));
#endif
}
static void system_init(void)
{
#if defined(_XBOX1) && !defined(IS_SALAMANDER)
// Mount drives
xbox_io_mount("A:", "cdrom0");
xbox_io_mount("C:", "Harddisk0\\Partition0");
xbox_io_mount("E:", "Harddisk0\\Partition1");
xbox_io_mount("Z:", "Harddisk0\\Partition2");
xbox_io_mount("F:", "Harddisk0\\Partition6");
xbox_io_mount("G:", "Harddisk0\\Partition7");
#endif
}
static int system_process_args(int argc, char *argv[])
{
(void)argc;
(void)argv;
#if defined(_XBOX1)
LAUNCH_DATA ptr;
DWORD launch_type;
if (XGetLaunchInfo(&launch_type, &ptr) == ERROR_SUCCESS)
{
if (launch_type == LDT_FROM_DEBUGGER_CMDLINE)
RARCH_LOG("Launched from commandline debugger.\n");
else
{
snprintf(g_extern.fullpath, sizeof(g_extern.fullpath), (char*)ptr.Data);
RARCH_LOG("Auto-start game %s.\n", g_extern.fullpath);
return 1;
}
}
#elif defined(_XBOX360)
DWORD dwLaunchDataSize;
if (XGetLaunchDataSize(&dwLaunchDataSize) == ERROR_SUCCESS)
{
BYTE* pLaunchData = new BYTE[dwLaunchDataSize];
XGetLaunchData(pLaunchData, dwLaunchDataSize);
snprintf(g_extern.fullpath, sizeof(g_extern.fullpath), "%s", (char*)pLaunchData);
RARCH_LOG("Auto-start game %s.\n", g_extern.fullpath);
delete []pLaunchData;
return 1;
}
#endif
return 0;
}
static void system_exitspawn(void)
{
#ifdef IS_SALAMANDER
rarch_console_exec(default_paths.libretro_path, false);
#else
bool should_load_game = false;
if (g_extern.lifecycle_mode_state & (1ULL << MODE_EXITSPAWN_START_GAME))
should_load_game = true;
rarch_console_exec(g_settings.libretro, should_load_game);
#endif
}
#include <stdio.h>
#include <xtl.h>
#include "../../retroarch_logger.h"
static void system_exec(const char *path, bool should_load_game)
{
(void)should_load_game;
RARCH_LOG("Attempt to load executable: [%s].\n", path);
#ifdef IS_SALAMANDER
XLaunchNewImage(path, NULL);
#else
#if defined(_XBOX1)
LAUNCH_DATA ptr;
memset(&ptr, 0, sizeof(ptr));
if (should_load_game)
{
snprintf((char*)ptr.Data, sizeof(ptr.Data), "%s", g_extern.fullpath);
XLaunchNewImage(path, &ptr);
}
else
XLaunchNewImage(path, NULL);
#elif defined(_XBOX360)
char game_path[1024];
if (should_load_game)
{
strlcpy(game_path, g_extern.fullpath, sizeof(game_path));
XSetLaunchData(game_path, MAX_LAUNCH_DATA_SIZE);
}
XLaunchNewImage(path, NULL);
#endif
#endif
}
const frontend_ctx_driver_t frontend_ctx_xdk = {
get_environment_settings, /* get_environment_settings */
system_init, /* init */
NULL, /* deinit */
system_exitspawn, /* exitspawn */
system_process_args, /* process_args */
system_exec, /* exec */
NULL, /* shutdown */
"xdk",
};