mirror of
https://github.com/CTCaer/RetroArch.git
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320 lines
5.7 KiB
C
320 lines
5.7 KiB
C
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
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* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
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*
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* Some code herein may be based on code found in BSNES.
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*
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* SSNES is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with SSNES.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "thread.h"
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#include <stdlib.h>
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#else
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#include <pthread.h>
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#include <time.h>
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#endif
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#ifdef __MACH__
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#include <mach/clock.h>
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#include <mach/mach.h>
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#endif
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struct thread_data
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{
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void (*func)(void*);
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void *userdata;
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};
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#ifdef _WIN32
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struct sthread
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{
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HANDLE thread;
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};
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static DWORD CALLBACK thread_wrap(void *data_)
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{
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struct thread_data *data = data_;
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data->func(data->userdata);
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free(data);
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return 0;
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}
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sthread_t *sthread_create(void (*thread_func)(void*), void *userdata)
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{
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sthread_t *thread = calloc(1, sizeof(*thread));
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if (!thread)
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return NULL;
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struct thread_data *data = calloc(1, sizeof(*data));
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if (!data)
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{
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free(thread);
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return NULL;
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}
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data->func = thread_func;
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data->userdata = userdata;
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thread->thread = CreateThread(NULL, 0, thread_wrap, data, 0, NULL);
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if (!thread->thread)
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{
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free(data);
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free(thread);
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return NULL;
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}
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return thread;
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}
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void sthread_join(sthread_t *thread)
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{
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WaitForSingleObject(thread->thread, INFINITE);
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CloseHandle(thread->thread);
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free(thread);
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}
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struct slock
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{
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CRITICAL_SECTION lock;
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};
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slock_t *slock_new(void)
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{
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slock_t *lock = calloc(1, sizeof(*lock));
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if (!lock)
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return NULL;
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InitializeCriticalSection(&lock->lock);
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return lock;
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}
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void slock_free(slock_t *lock)
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{
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DeleteCriticalSection(&lock->lock);
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free(lock);
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}
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void slock_lock(slock_t *lock)
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{
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EnterCriticalSection(&lock->lock);
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}
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void slock_unlock(slock_t *lock)
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{
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LeaveCriticalSection(&lock->lock);
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}
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struct scond
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{
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HANDLE event;
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};
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scond_t *scond_new(void)
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{
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scond_t *cond = calloc(1, sizeof(*cond));
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if (!cond)
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return NULL;
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cond->event = CreateEvent(NULL, FALSE, FALSE, NULL);
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if (!cond->event)
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{
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free(cond);
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return NULL;
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}
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return cond;
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}
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void scond_wait(scond_t *cond, slock_t *lock)
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{
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WaitForSingleObject(cond->event, 0);
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slock_unlock(lock);
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WaitForSingleObject(cond->event, INFINITE);
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slock_lock(lock);
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}
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bool scond_wait_timeout(scond_t *cond, slock_t *lock, unsigned timeout_ms)
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{
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WaitForSingleObject(cond->event, 0);
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slock_unlock(lock);
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DWORD res = WaitForSingleObject(cond->event, timeout_ms);
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slock_lock(lock);
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return res == WAIT_OBJECT_0;
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}
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void scond_signal(scond_t *cond)
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{
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SetEvent(cond->event);
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}
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void scond_free(scond_t *cond)
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{
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CloseHandle(cond->event);
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free(cond);
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}
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#else
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struct sthread
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{
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pthread_t id;
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};
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static void *thread_wrap(void *data_)
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{
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struct thread_data *data = data_;
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data->func(data->userdata);
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free(data);
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pthread_exit(NULL);
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}
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sthread_t *sthread_create(void (*thread_func)(void*), void *userdata)
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{
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sthread_t *thr = calloc(1, sizeof(*thr));
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if (!thr)
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return NULL;
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struct thread_data *data = calloc(1, sizeof(*data));
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if (!data)
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{
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free(thr);
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return NULL;
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}
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data->func = thread_func;
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data->userdata = userdata;
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if (pthread_create(&thr->id, NULL, thread_wrap, data) < 0)
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{
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free(data);
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free(thr);
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return NULL;
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}
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return thr;
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}
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void sthread_join(sthread_t *thread)
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{
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pthread_join(thread->id, NULL);
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free(thread);
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}
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struct slock
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{
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pthread_mutex_t lock;
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};
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slock_t *slock_new(void)
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{
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slock_t *lock = calloc(1, sizeof(*lock));
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if (!lock)
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return NULL;
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if (pthread_mutex_init(&lock->lock, NULL) < 0)
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{
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free(lock);
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return NULL;
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}
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return lock;
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}
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void slock_free(slock_t *lock)
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{
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pthread_mutex_destroy(&lock->lock);
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free(lock);
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}
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void slock_lock(slock_t *lock)
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{
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pthread_mutex_lock(&lock->lock);
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}
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void slock_unlock(slock_t *lock)
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{
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pthread_mutex_unlock(&lock->lock);
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}
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struct scond
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{
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pthread_cond_t cond;
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};
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scond_t *scond_new(void)
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{
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scond_t *cond = calloc(1, sizeof(*cond));
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if (!cond)
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return NULL;
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if (pthread_cond_init(&cond->cond, NULL) < 0)
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{
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free(cond);
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return NULL;
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}
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return cond;
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}
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void scond_free(scond_t *cond)
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{
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pthread_cond_destroy(&cond->cond);
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free(cond);
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}
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void scond_wait(scond_t *cond, slock_t *lock)
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{
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pthread_cond_wait(&cond->cond, &lock->lock);
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}
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bool scond_wait_timeout(scond_t *cond, slock_t *lock, unsigned timeout_ms)
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{
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struct timespec now;
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#ifdef __MACH__ // OSX doesn't have clock_gettime ... :(
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clock_serv_t cclock;
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mach_timespec_t mts;
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host_get_clock_service(mach_host_self(), CALENDAR_CLOCK, &cclock);
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clock_get_time(cclock, &mts);
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mach_port_deallocate(mach_task_self(), cclock);
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now.tv_sec = mts.tv_sec;
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now.tv_nsec = mts.tv_nsec;
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#else
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clock_gettime(CLOCK_REALTIME, &now);
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#endif
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now.tv_sec += timeout_ms / 1000;
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now.tv_nsec += timeout_ms * 1000000L;
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now.tv_sec += now.tv_nsec / 1000000000L;
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now.tv_nsec = now.tv_nsec % 1000000000L;
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int ret = pthread_cond_timedwait(&cond->cond, &lock->lock, &now);
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return ret == 0;
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}
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void scond_signal(scond_t *cond)
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{
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pthread_cond_signal(&cond->cond);
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}
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#endif
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