mirror of
https://github.com/CTCaer/RetroArch.git
synced 2024-12-15 06:50:32 +00:00
226 lines
7.6 KiB
Objective-C
226 lines
7.6 KiB
Objective-C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2013 - Jason Fetters
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <dirent.h>
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#include <sys/stat.h>
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#import "../RetroArch/RetroArch_Apple.h"
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#import "views.h"
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#include "conf/config_file.h"
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#include "file.h"
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@interface RADirectoryItem : NSObject
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@property (strong) NSString* path;
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@property bool isDirectory;
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@end
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@implementation RADirectoryItem
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@end
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@implementation RADirectoryList
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{
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NSString* _path;
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NSMutableArray* _sectionNames;
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}
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+ (id)directoryListAtBrowseRoot
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{
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NSString* rootPath = RetroArch_iOS.get.documentsDirectory;
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NSString* ragPath = [rootPath stringByAppendingPathComponent:@"RetroArchGames"];
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RADirectoryList* list = [RADirectoryList directoryListForPath:path_is_directory(ragPath.UTF8String) ? ragPath : rootPath];
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list.navigationItem.leftBarButtonItem = [[UIBarButtonItem alloc] initWithTitle:@"Refresh"
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style:UIBarButtonItemStyleBordered
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target:list
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action:@selector(refresh)];
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return list;
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}
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+ (id)directoryListForPath:(NSString*)path
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{
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// NOTE: Don't remove or ignore this abstraction, this function will be expanded when cover art comes back.
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return [[RADirectoryList alloc] initWithPath:path];
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}
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- (id)initWithPath:(NSString*)path
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{
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_path = path;
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self = [super initWithStyle:UITableViewStylePlain];
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self.title = path.lastPathComponent;
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self.hidesHeaders = YES;
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[self refresh];
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return self;
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}
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- (void)refresh
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{
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static const char sectionNames[28] = { '/', '#', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L',
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'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z' };
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static const uint32_t sectionCount = sizeof(sectionNames) / sizeof(sectionNames[0]);
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self.sections = [NSMutableArray array];
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// Need one array per section
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NSMutableArray* sectionLists[sectionCount];
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for (int i = 0; i != sectionCount; i ++)
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sectionLists[i] = [NSMutableArray arrayWithObject:[NSString stringWithFormat:@"%c", sectionNames[i]]];
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// List contents
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struct string_list* contents = dir_list_new(_path.UTF8String, 0, true);
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if (contents)
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{
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dir_list_sort(contents, true);
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for (int i = 0; i < contents->size; i ++)
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{
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const char* basename = path_basename(contents->elems[i].data);
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if (basename[0] == '.')
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continue;
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uint32_t section = isalpha(basename[0]) ? (toupper(basename[0]) - 'A') + 2 : 1;
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section = contents->elems[i].attr.b ? 0 : section;
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RADirectoryItem* item = RADirectoryItem.new;
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item.path = [NSString stringWithUTF8String:contents->elems[i].data];
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item.isDirectory = contents->elems[i].attr.b;
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[sectionLists[section] addObject:item];
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}
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dir_list_free(contents);
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// Add the sections
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_sectionNames = [NSMutableArray array];
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for (int i = 0; i != sectionCount; i ++)
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{
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[self.sections addObject:sectionLists[i]];
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[_sectionNames addObject:sectionLists[i][0]];
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}
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}
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else
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apple_display_alert([NSString stringWithFormat:@"Browsed path is not a directory: %@", _path], 0);
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[self.tableView reloadData];
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}
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- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
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{
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RADirectoryItem* path = (RADirectoryItem*)[self itemForIndexPath:indexPath];
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if(path.isDirectory)
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[[RetroArch_iOS get] pushViewController:[RADirectoryList directoryListForPath:path.path] animated:YES];
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else
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{
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if (access(_path.UTF8String, R_OK | W_OK | X_OK))
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apple_display_alert(@"The directory containing the selected file has limited permissions. This may "
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"prevent zipped games from loading, and will cause some cores to not function.", 0);
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[[RetroArch_iOS get] pushViewController:[[RAModuleList alloc] initWithGame:path.path] animated:YES];
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}
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}
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- (UITableViewCell*)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
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{
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RADirectoryItem* path = (RADirectoryItem*)[self itemForIndexPath:indexPath];
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UITableViewCell* cell = [self.tableView dequeueReusableCellWithIdentifier:@"path"];
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cell = (cell != nil) ? cell : [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:@"path"];
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cell.textLabel.text = [path.path lastPathComponent];
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cell.accessoryType = (path.isDirectory) ? UITableViewCellAccessoryDisclosureIndicator : UITableViewCellAccessoryNone;
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cell.imageView.image = [UIImage imageNamed:(path.isDirectory) ? @"ic_dir" : @"ic_file"];
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return cell;
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}
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- (NSArray*)sectionIndexTitlesForTableView:(UITableView*)tableView
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{
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return _sectionNames;
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}
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@end
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@implementation RAModuleList
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{
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NSString* _game;
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}
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- (id)initWithGame:(NSString*)path
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{
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self = [super initWithStyle:UITableViewStyleGrouped];
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[self setTitle:[path lastPathComponent]];
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_game = path;
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// Load the modules with their data
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NSArray* moduleList = [RAModuleInfo getModules];
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NSMutableArray* supported = [NSMutableArray arrayWithObject:@"Suggested Cores"];
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NSMutableArray* other = [NSMutableArray arrayWithObject:@"Other Cores"];
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for (RAModuleInfo* i in moduleList)
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{
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if ([i supportsFileAtPath:_game]) [supported addObject:i];
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else [other addObject:i];
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}
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if (supported.count > 1)
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[self.sections addObject:supported];
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if (other.count > 1)
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[self.sections addObject:other];
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return self;
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}
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- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
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{
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apple_run_core((RAModuleInfo*)[self itemForIndexPath:indexPath], _game.UTF8String);
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}
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- (void)infoButtonTapped:(id)sender
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{
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RAModuleInfo* info = objc_getAssociatedObject(sender, "MODULE");
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if (info && info.data)
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[RetroArch_iOS.get pushViewController:[[RAModuleInfoList alloc] initWithModuleInfo:info] animated:YES];
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else
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apple_display_alert(@"No information available.", 0);
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}
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- (UITableViewCell*)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
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{
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UITableViewCell* cell = [self.tableView dequeueReusableCellWithIdentifier:@"module"];
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if (!cell)
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{
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cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:@"module"];
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UIButton* infoButton = [UIButton buttonWithType:UIButtonTypeInfoDark];
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[infoButton addTarget:self action:@selector(infoButtonTapped:) forControlEvents:UIControlEventTouchUpInside];
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cell.accessoryView = infoButton;
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}
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RAModuleInfo* info = (RAModuleInfo*)[self itemForIndexPath:indexPath];
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cell.textLabel.text = info.displayName;
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objc_setAssociatedObject(cell.accessoryView, "MODULE", info, OBJC_ASSOCIATION_RETAIN_NONATOMIC);
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return cell;
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}
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@end
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