mirror of
https://github.com/CTCaer/RetroArch.git
synced 2024-12-25 20:25:42 +00:00
335 lines
9.3 KiB
C
335 lines
9.3 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2014 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#include "image.h"
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#include <stdlib.h>
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#include <string.h>
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#include <stddef.h>
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#include "../../general.h"
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#include "../../ps3/sdk_defines.h"
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#ifdef __PSL1GHT__
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#include <ppu-asm.h>
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#include <ppu-types.h>
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#include <jpgdec/jpgdec.h>
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#include <pngdec/pngdec.h>
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#else
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#include <cell/codec.h>
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#endif
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/*******************************************************************************
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Image decompression - structs
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********************************************************************************/
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typedef struct CtrlMallocArg
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{
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uint32_t mallocCallCounts;
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} CtrlMallocArg;
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typedef struct CtrlFreeArg
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{
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uint32_t freeCallCounts;
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} CtrlFreeArg;
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void *img_malloc(uint32_t size, void *a)
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{
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#ifndef __PSL1GHT__
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CtrlMallocArg *arg;
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arg = (CtrlMallocArg *) a;
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arg->mallocCallCounts++;
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#endif
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return malloc(size);
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}
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static int img_free(void *ptr, void *a)
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{
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#ifndef __PSL1GHT__
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CtrlFreeArg *arg;
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arg = (CtrlFreeArg *) a;
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arg->freeCallCounts++;
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#endif
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free(ptr);
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return 0;
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}
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/*******************************************************************************
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Image decompression - libJPEG
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********************************************************************************/
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static bool ps3_load_jpeg(const char *path, struct texture_image *out_img)
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{
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size_t img_size;
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#ifndef __PSL1GHT__
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CtrlMallocArg MallocArg;
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CtrlFreeArg FreeArg;
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CellJpgDecDataCtrlParam dCtrlParam;
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#endif
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CellJpgDecMainHandle mHandle = PTR_NULL;
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CellJpgDecSubHandle sHandle = PTR_NULL;
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CellJpgDecThreadInParam InParam;
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CellJpgDecThreadOutParam OutParam;
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CellJpgDecSrc src;
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CellJpgDecOpnInfo opnInfo;
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CellJpgDecInfo info;
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CellJpgDecInParam inParam;
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CellJpgDecOutParam outParam;
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CellJpgDecDataOutInfo dOutInfo;
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InParam.spu_enable = CELL_JPGDEC_SPU_THREAD_ENABLE;
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InParam.ppu_prio = 1001;
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InParam.spu_prio = 250;
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#ifdef __PSL1GHT__
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InParam.malloc_func = __get_addr32(__get_opd32(img_malloc));
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InParam.free_func = __get_addr32(__get_opd32(img_free));
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InParam.malloc_arg = 0;
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InParam.free_arg = 0;
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#else
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MallocArg.mallocCallCounts = 0;
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FreeArg.freeCallCounts = 0;
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InParam.malloc_func = img_malloc;
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InParam.free_func = img_free;
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InParam.malloc_arg = &MallocArg;
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InParam.free_arg = &FreeArg;
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#endif
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int ret_jpeg, ret = -1;
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ret_jpeg = cellJpgDecCreate(&mHandle, &InParam, &OutParam);
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if (ret_jpeg != CELL_OK)
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goto error;
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memset(&src, 0, sizeof(CellJpgDecSrc));
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src.stream_select = CELL_JPGDEC_FILE;
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#ifdef __PSL1GHT__
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src.file_name = __get_addr32(path);
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#else
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src.file_name = path;
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#endif
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src.file_offset = 0;
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src.file_size = 0;
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src.stream_ptr = PTR_NULL;
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src.stream_size = 0;
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src.spu_enable = CELL_JPGDEC_SPU_THREAD_ENABLE;
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ret = cellJpgDecOpen(mHandle, &sHandle, &src, &opnInfo);
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if (ret != CELL_OK)
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goto error;
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ret = cellJpgDecReadHeader(mHandle, sHandle, &info);
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if (ret != CELL_OK)
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goto error;
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inParam.cmd_ptr = PTR_NULL;
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inParam.quality = CELL_JPGDEC_FAST;
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inParam.output_mode = CELL_JPGDEC_TOP_TO_BOTTOM;
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inParam.color_space = CELL_JPG_ARGB;
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inParam.down_scale = 1;
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inParam.color_alpha = 0xfe;
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ret = cellJpgDecSetParameter(mHandle, sHandle, &inParam, &outParam);
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if (ret != CELL_OK)
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goto error;
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img_size = outParam.output_width * outParam.output_height * sizeof(uint32_t);
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out_img->pixels = (uint32_t*)malloc(img_size);
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memset(out_img->pixels, 0, img_size);
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#ifdef __PSL1GHT__
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uint64_t output_bytes_per_line = outParam.output_width * 4;
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ret = cellJpgDecDecodeData(mHandle, sHandle, (uint8_t*)out_img->pixels, &output_bytes_per_line, &dOutInfo);
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#else
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dCtrlParam.output_bytes_per_line = outParam.output_width * 4;
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ret = cellJpgDecDecodeData(mHandle, sHandle, (uint8_t*)out_img->pixels, &dCtrlParam, &dOutInfo);
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#endif
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if (ret != CELL_OK || dOutInfo.status != CELL_JPGDEC_DEC_STATUS_FINISH)
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goto error;
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out_img->width = outParam.output_width;
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out_img->height = outParam.output_height;
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cellJpgDecClose(mHandle, sHandle);
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cellJpgDecDestroy(mHandle);
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return true;
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error:
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if (out_img->pixels)
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free(out_img->pixels);
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out_img->pixels = 0;
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if (mHandle && sHandle)
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cellJpgDecClose(mHandle, sHandle);
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if (mHandle)
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cellJpgDecDestroy(mHandle);
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return false;
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}
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/*******************************************************************************
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Image decompression - libPNG
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********************************************************************************/
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static bool ps3_load_png(const char *path, struct texture_image *out_img)
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{
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size_t img_size;
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#ifndef __PSL1GHT__
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CtrlMallocArg MallocArg;
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CtrlFreeArg FreeArg;
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CellPngDecDataCtrlParam dCtrlParam;
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#endif
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CellPngDecMainHandle mHandle = PTR_NULL;
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CellPngDecSubHandle sHandle = PTR_NULL;
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CellPngDecThreadInParam InParam;
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CellPngDecThreadOutParam OutParam;
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CellPngDecSrc src;
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CellPngDecOpnInfo opnInfo;
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CellPngDecInfo info;
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CellPngDecInParam inParam;
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CellPngDecOutParam outParam;
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CellPngDecDataOutInfo dOutInfo;
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InParam.spu_enable = CELL_PNGDEC_SPU_THREAD_ENABLE;
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InParam.ppu_prio = 512;
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InParam.spu_prio = 200;
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#ifdef __PSL1GHT__
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InParam.malloc_func = __get_addr32(__get_opd32(img_malloc));
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InParam.free_func = __get_addr32(__get_opd32(img_free));
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InParam.malloc_arg = 0;
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InParam.free_arg = 0;
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#else
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MallocArg.mallocCallCounts = 0;
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FreeArg.freeCallCounts = 0;
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InParam.malloc_func = img_malloc;
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InParam.malloc_arg = &MallocArg;
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InParam.free_func = img_free;
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InParam.free_arg = &FreeArg;
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#endif
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int ret_png, ret = -1;
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ret_png = cellPngDecCreate(&mHandle, &InParam, &OutParam);
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if (ret_png != CELL_OK)
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goto error;
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memset(&src, 0, sizeof(CellPngDecSrc));
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src.stream_select = CELL_PNGDEC_FILE;
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#ifdef __PSL1GHT__
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src.file_name = __get_addr32(path);
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#else
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src.file_name = path;
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#endif
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src.file_offset = 0;
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src.file_size = 0;
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src.stream_ptr = 0;
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src.stream_size = 0;
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src.spu_enable = CELL_PNGDEC_SPU_THREAD_ENABLE;
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ret = cellPngDecOpen(mHandle, &sHandle, &src, &opnInfo);
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if (ret != CELL_OK)
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goto error;
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ret = cellPngDecReadHeader(mHandle, sHandle, &info);
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if (ret != CELL_OK)
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goto error;
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inParam.cmd_ptr = PTR_NULL;
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inParam.output_mode = CELL_PNGDEC_TOP_TO_BOTTOM;
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inParam.color_space = CELL_PNGDEC_ARGB;
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inParam.bit_depth = 8;
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inParam.pack_flag = CELL_PNGDEC_1BYTE_PER_1PIXEL;
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inParam.alpha_select = CELL_PNGDEC_STREAM_ALPHA;
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ret = cellPngDecSetParameter(mHandle, sHandle, &inParam, &outParam);
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if (ret != CELL_OK)
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goto error;
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img_size = outParam.output_width * outParam.output_height * sizeof(uint32_t);
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out_img->pixels = (uint32_t*)malloc(img_size);
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memset(out_img->pixels, 0, img_size);
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#ifdef __PSL1GHT__
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uint64_t output_bytes_per_line = outParam.output_width * 4;
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ret = cellPngDecDecodeData(mHandle, sHandle, (uint8_t*)out_img->pixels, &output_bytes_per_line, &dOutInfo);
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#else
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dCtrlParam.output_bytes_per_line = outParam.output_width * 4;
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ret = cellPngDecDecodeData(mHandle, sHandle, (uint8_t*)out_img->pixels, &dCtrlParam, &dOutInfo);
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#endif
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if (ret != CELL_OK || dOutInfo.status != CELL_PNGDEC_DEC_STATUS_FINISH)
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goto error;
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out_img->width = outParam.output_width;
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out_img->height = outParam.output_height;
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cellPngDecClose(mHandle, sHandle);
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cellPngDecDestroy(mHandle);
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return true;
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error:
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if (out_img->pixels)
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free(out_img->pixels);
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out_img->pixels = 0;
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if (mHandle && sHandle)
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cellPngDecClose(mHandle, sHandle);
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if (mHandle)
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cellPngDecDestroy(mHandle);
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return false;
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}
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bool texture_image_load(struct texture_image *out_img, const char *path)
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{
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if (!out_img)
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return false;
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if (strstr(path, ".PNG") != NULL || strstr(path, ".png") != NULL)
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{
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if (!ps3_load_png(path, out_img))
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return false;
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}
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else
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{
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if (!ps3_load_jpeg(path, out_img))
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return false;
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}
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return true;
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}
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void texture_image_free(struct texture_image *img)
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{
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if (!img)
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return;
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if (img->pixels)
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free(img->pixels);
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memset(img, 0, sizeof(*img));
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}
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