mirror of
https://github.com/CTCaer/RetroArch.git
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508 lines
14 KiB
XML
508 lines
14 KiB
XML
<?xml version="1.0" encoding="windows-1250"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.10"
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Name="RetroArch-Salamander"
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ProjectGUID="{EA17F7A7-7E66-4E32-9BA3-DEC11E4BBA8E}"
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Keyword="XboxProj">
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<Platforms>
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<Platform
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Name="Xbox"/>
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</Platforms>
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<Configurations>
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<Configuration
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Name="Debug|Xbox"
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OutputDirectory="Debug"
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IntermediateDirectory="Debug"
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ConfigurationType="1"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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OptimizeForProcessor="2"
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AdditionalIncludeDirectories=""$(SolutionDir)\msvc-stdint";"$(SolutionDir)\..\libretro-sdk\include";"$(SolutionDir)\msvc-71""
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PreprocessorDefinitions="_DEBUG;_XBOX;_XBOX1;IS_SALAMANDER;RARCH_CONSOLE;HAVE_RARCH_EXEC"
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MinimalRebuild="TRUE"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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EnableEnhancedInstructionSet="1"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="FALSE"
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DebugInformationFormat="4"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xactengd.lib xsndtrkd.lib xvoiced.lib xonlined.lib xboxkrnl.lib xbdm.lib"
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OutputFile="$(OutDir)/$(ProjectName).exe"
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LinkIncremental="2"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
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SubSystem="2"
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OptimizeForWindows98="1"
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TargetMachine="1"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="XboxDeploymentTool"
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RemotePath="xe:\$(SolutionName)\default.xbe"/>
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<Tool
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Name="XboxImageTool"
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StackSize="65536"
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IncludeDebugInfo="TRUE"
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NoLibWarn="TRUE"/>
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</Configuration>
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<Configuration
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Name="Profile|Xbox"
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OutputDirectory="Profile"
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IntermediateDirectory="Profile"
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ConfigurationType="1"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="3"
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OmitFramePointers="TRUE"
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OptimizeForProcessor="2"
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AdditionalIncludeDirectories=""$(SolutionDir)\msvc-stdint";"$(SolutionDir)\..\libretro-sdk\include";"$(SolutionDir)\msvc-71""
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PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;PROFILE;IS_SALAMANDER;RARCH_CONSOLE;HAVE_RARCH_EXEC"
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StringPooling="TRUE"
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RuntimeLibrary="0"
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BufferSecurityCheck="TRUE"
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EnableFunctionLevelLinking="TRUE"
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EnableEnhancedInstructionSet="1"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="FALSE"
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DebugInformationFormat="3"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="xapilib.lib d3d8i.lib d3dx8.lib xgraphics.lib dsound.lib dmusici.lib xactengi.lib xsndtrk.lib xvoice.lib xonlines.lib xboxkrnl.lib xbdm.lib xperf.lib"
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OutputFile="$(OutDir)/$(ProjectName).exe"
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LinkIncremental="1"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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OptimizeForWindows98="1"
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SetChecksum="TRUE"
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TargetMachine="1"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="XboxDeploymentTool"
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RemotePath="xe:\$(SolutionName)\default.xbe"/>
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<Tool
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Name="XboxImageTool"
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StackSize="65536"
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IncludeDebugInfo="TRUE"
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NoLibWarn="TRUE"/>
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</Configuration>
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<Configuration
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Name="Profile_FastCap|Xbox"
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OutputDirectory="Profile_FastCap"
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IntermediateDirectory="Profile_FastCap"
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ConfigurationType="1"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="3"
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OmitFramePointers="TRUE"
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OptimizeForProcessor="2"
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AdditionalIncludeDirectories=""$(SolutionDir)\msvc-stdint";"$(SolutionDir)\..\libretro-sdk\include";"$(SolutionDir)\msvc-71""
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PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;PROFILE;FASTCAP;IS_SALAMANDER;RARCH_CONSOLE;HAVE_RARCH_EXEC"
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StringPooling="TRUE"
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RuntimeLibrary="0"
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BufferSecurityCheck="TRUE"
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EnableFunctionLevelLinking="TRUE"
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EnableEnhancedInstructionSet="1"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="FALSE"
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DebugInformationFormat="3"
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FastCAP="TRUE"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="xapilib.lib d3d8i.lib d3dx8.lib xgraphics.lib dsound.lib dmusici.lib xactengi.lib xsndtrk.lib xvoice.lib xonlines.lib xboxkrnl.lib xbdm.lib xperf.lib"
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OutputFile="$(OutDir)/$(ProjectName).exe"
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LinkIncremental="1"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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OptimizeForWindows98="1"
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SetChecksum="TRUE"
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TargetMachine="1"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="XboxDeploymentTool"
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RemotePath="xe:\$(SolutionName)\default.xbe"/>
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<Tool
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Name="XboxImageTool"
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StackSize="65536"
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IncludeDebugInfo="TRUE"
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NoLibWarn="TRUE"/>
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</Configuration>
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<Configuration
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Name="Release|Xbox"
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OutputDirectory="Release"
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IntermediateDirectory="Release"
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ConfigurationType="1"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="3"
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OmitFramePointers="TRUE"
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OptimizeForProcessor="2"
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AdditionalIncludeDirectories=""$(SolutionDir)\msvc-stdint";"$(SolutionDir)\..\libretro-sdk\include";"$(SolutionDir)\msvc-71""
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PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;IS_SALAMANDER;RARCH_CONSOLE;HAVE_RARCH_EXEC"
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StringPooling="TRUE"
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RuntimeLibrary="0"
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BufferSecurityCheck="TRUE"
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EnableFunctionLevelLinking="TRUE"
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EnableEnhancedInstructionSet="1"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="FALSE"
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DebugInformationFormat="3"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="xapilib.lib d3d8.lib d3dx8.lib xgraphics.lib dsound.lib dmusic.lib xacteng.lib xsndtrk.lib xvoice.lib xonlines.lib xboxkrnl.lib"
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OutputFile="$(OutDir)/$(ProjectName).exe"
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LinkIncremental="1"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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OptimizeForWindows98="1"
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SetChecksum="TRUE"
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TargetMachine="1"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="XboxDeploymentTool"
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RemotePath="xe:\$(SolutionName)\default.xbe"/>
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<Tool
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Name="XboxImageTool"
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StackSize="65536"
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TitleName="RetroArch Salamander"/>
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</Configuration>
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<Configuration
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Name="Release_LTCG|Xbox"
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OutputDirectory="Release_LTCG"
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IntermediateDirectory="Release_LTCG"
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ConfigurationType="1"
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CharacterSet="2"
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WholeProgramOptimization="TRUE">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="3"
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OmitFramePointers="TRUE"
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OptimizeForProcessor="2"
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AdditionalIncludeDirectories=""$(SolutionDir)\msvc-stdint";"$(SolutionDir)\..\libretro-sdk\include";"$(SolutionDir)\msvc-71""
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PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;LTCG;IS_SALAMANDER;RARCH_CONSOLE;HAVE_RARCH_EXEC"
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StringPooling="TRUE"
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RuntimeLibrary="0"
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BufferSecurityCheck="TRUE"
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EnableFunctionLevelLinking="TRUE"
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EnableEnhancedInstructionSet="1"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="FALSE"
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DebugInformationFormat="3"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="xapilib.lib d3d8ltcg.lib d3dx8.lib xgraphicsltcg.lib dsound.lib dmusicltcg.lib xactengltcg.lib xsndtrk.lib xvoice.lib xonlines.lib xboxkrnl.lib"
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OutputFile="$(OutDir)/$(ProjectName).exe"
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LinkIncremental="1"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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OptimizeForWindows98="1"
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SetChecksum="TRUE"
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TargetMachine="1"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="XboxDeploymentTool"
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RemotePath="xe:\$(SolutionName)\default.xbe"/>
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<Tool
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Name="XboxImageTool"
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StackSize="65536"/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
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<File
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RelativePath="..\..\frontend\frontend_context.c">
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<FileConfiguration
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Name="Debug|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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CompileAs="2"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Profile|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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CompileAs="2"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Profile_FastCap|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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CompileAs="2"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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CompileAs="2"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release_LTCG|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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CompileAs="2"/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\frontend\frontend_salamander.c">
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<FileConfiguration
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Name="Debug|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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CompileAs="2"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Profile|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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CompileAs="2"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Profile_FastCap|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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CompileAs="2"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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CompileAs="2"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release_LTCG|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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CompileAs="2"/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\frontend\platform\platform_null.c">
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</File>
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<File
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RelativePath="..\..\frontend\platform\platform_xdk.c">
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<FileConfiguration
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Name="Debug|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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CompileAs="2"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Profile|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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CompileAs="2"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Profile_FastCap|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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CompileAs="2"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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CompileAs="2"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release_LTCG|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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CompileAs="2"/>
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</FileConfiguration>
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</File>
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<Filter
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Name="libretro-sdk"
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Filter="">
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<Filter
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Name="compat"
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Filter="">
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<File
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RelativePath="..\..\libretro-sdk\compat\compat.c">
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</File>
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</Filter>
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<Filter
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Name="file"
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Filter="">
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<File
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RelativePath="..\..\libretro-sdk\file\config_file.c">
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</File>
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<File
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RelativePath="..\..\libretro-sdk\file\dir_list.c">
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<FileConfiguration
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Name="Debug|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)/$(InputName)1.obj"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Profile|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)/$(InputName)1.obj"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Profile_FastCap|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)/$(InputName)1.obj"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)/$(InputName)1.obj"/>
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<FileConfiguration
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Name="Release_LTCG|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)/$(InputName)1.obj"/>
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</FileConfiguration>
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</File>
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<File
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<FileConfiguration
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Name="Debug|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)/$(InputName)1.obj"/>
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<Tool
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</FileConfiguration>
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<FileConfiguration
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Name="Profile_FastCap|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)/$(InputName)1.obj"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)/$(InputName)1.obj"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release_LTCG|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)/$(InputName)1.obj"/>
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</FileConfiguration>
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</File>
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</Filter>
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<Filter
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Name="string"
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Filter="">
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<File
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RelativePath="..\..\libretro-sdk\string\string_list.c">
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<FileConfiguration
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Name="Debug|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)/$(InputName)1.obj"/>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)/$(InputName)1.obj"/>
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Name="Profile_FastCap|Xbox">
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<Tool
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ObjectFile="$(IntDir)/$(InputName)1.obj"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)/$(InputName)1.obj"/>
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<FileConfiguration
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Name="Release_LTCG|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)/$(InputName)1.obj"/>
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</FileConfiguration>
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</File>
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</Filter>
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</Filter>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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