RetroArch/menu/menu_display.c
2017-02-26 10:33:03 +01:00

1219 lines
34 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2017 - Daniel De Matteis
* Copyright (C) 2014-2017 - Jean-André Santoni
* Copyright (C) 2016-2017 - Brad Parker
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <time.h>
#include <retro_assert.h>
#include <queues/message_queue.h>
#include <retro_miscellaneous.h>
#include <formats/image.h>
#include <file/file_path.h>
#include <string/stdstring.h>
#ifdef HAVE_CONFIG_H
#include "../config.h"
#endif
#ifdef HAVE_THREADS
#include "../gfx/video_thread_wrapper.h"
#endif
#include "../config.def.h"
#include "../retroarch.h"
#include "../configuration.h"
#include "../runloop.h"
#include "../core.h"
#include "../gfx/video_driver.h"
#include "../gfx/video_thread_wrapper.h"
#include "../verbosity.h"
#include "menu_driver.h"
#include "menu_animation.h"
#include "menu_display.h"
#define PARTICLES_COUNT 100
uintptr_t menu_display_white_texture;
static enum menu_toggle_reason menu_display_toggle_reason = MENU_TOGGLE_REASON_NONE;
static video_coord_array_t menu_disp_ca;
static unsigned menu_display_framebuf_width = 0;
static unsigned menu_display_framebuf_height = 0;
static size_t menu_display_framebuf_pitch = 0;
static unsigned menu_display_header_height = 0;
static bool menu_display_msg_force = false;
static bool menu_display_font_alloc_framebuf = false;
static bool menu_display_framebuf_dirty = false;
static const uint8_t *menu_display_font_framebuf = NULL;
static msg_queue_t *menu_display_msg_queue = NULL;
static menu_display_ctx_driver_t *menu_disp = NULL;
static menu_display_ctx_driver_t *menu_display_ctx_drivers[] = {
#ifdef HAVE_D3D
&menu_display_ctx_d3d,
#endif
#ifdef HAVE_OPENGL
&menu_display_ctx_gl,
#endif
#ifdef HAVE_VULKAN
&menu_display_ctx_vulkan,
#endif
#ifdef HAVE_VITA2D
&menu_display_ctx_vita2d,
#endif
#ifdef _3DS
&menu_display_ctx_ctr,
#endif
#ifdef HAVE_CACA
&menu_display_ctx_caca,
#endif
#if defined(_WIN32) && !defined(_XBOX)
&menu_display_ctx_gdi,
#endif
#ifdef DJGPP
&menu_display_ctx_vga,
#endif
&menu_display_ctx_null,
NULL,
};
enum menu_toggle_reason menu_display_toggle_get_reason(void)
{
return menu_display_toggle_reason;
}
void menu_display_toggle_set_reason(enum menu_toggle_reason reason)
{
menu_display_toggle_reason = reason;
}
static const char *menu_video_get_ident(void)
{
#ifdef HAVE_THREADS
if (video_driver_is_threaded())
return video_thread_get_ident();
#endif
return video_driver_get_ident();
}
static bool menu_display_check_compatibility(
enum menu_display_driver_type type)
{
const char *video_driver = menu_video_get_ident();
switch (type)
{
case MENU_VIDEO_DRIVER_GENERIC:
return true;
case MENU_VIDEO_DRIVER_OPENGL:
if (string_is_equal(video_driver, "gl"))
return true;
break;
case MENU_VIDEO_DRIVER_VULKAN:
if (string_is_equal(video_driver, "vulkan"))
return true;
break;
case MENU_VIDEO_DRIVER_DIRECT3D:
if (string_is_equal(video_driver, "d3d"))
return true;
break;
case MENU_VIDEO_DRIVER_VITA2D:
if (string_is_equal(video_driver, "vita2d"))
return true;
break;
case MENU_VIDEO_DRIVER_CTR:
if (string_is_equal(video_driver, "ctr"))
return true;
break;
case MENU_VIDEO_DRIVER_CACA:
if (string_is_equal(video_driver, "caca"))
return true;
break;
case MENU_VIDEO_DRIVER_GDI:
if (string_is_equal(video_driver, "gdi"))
return true;
break;
case MENU_VIDEO_DRIVER_VGA:
if (string_is_equal(video_driver, "vga"))
return true;
break;
}
return false;
}
void menu_display_timedate(menu_display_ctx_datetime_t *datetime)
{
time_t time_;
if (!datetime)
return;
time(&time_);
switch (datetime->time_mode)
{
case 0: /* Date and time */
strftime(datetime->s, datetime->len,
"%Y-%m-%d %H:%M:%S", localtime(&time_));
break;
case 1: /* Date */
strftime(datetime->s, datetime->len,
"%Y-%m-%d", localtime(&time_));
break;
case 2: /* Time */
strftime(datetime->s, datetime->len,
"%H:%M:%S", localtime(&time_));
break;
case 3: /* Time (hours-minutes) */
strftime(datetime->s, datetime->len,
"%H:%M", localtime(&time_));
break;
case 4: /* Date and time, without year and seconds */
strftime(datetime->s, datetime->len,
"%d/%m %H:%M", localtime(&time_));
break;
}
}
void menu_display_blend_begin(void)
{
if (!menu_disp || !menu_disp->blend_begin)
return;
menu_disp->blend_begin();
}
void menu_display_blend_end(void)
{
if (!menu_disp || !menu_disp->blend_end)
return;
menu_disp->blend_end();
}
void menu_display_font_free(font_data_t *font)
{
font_driver_free(font);
}
font_data_t *menu_display_font(enum application_special_type type, float font_size)
{
menu_display_ctx_font_t font_info;
char fontpath[PATH_MAX_LENGTH];
fontpath[0] = '\0';
fill_pathname_application_special(fontpath, sizeof(fontpath), type);
font_info.path = fontpath;
font_info.size = font_size;
return menu_display_font_main_init(&font_info);
}
font_data_t *menu_display_font_main_init(menu_display_ctx_font_t *font)
{
font_data_t *font_data = NULL;
if (!font || !menu_disp)
return NULL;
if (!menu_disp->font_init_first((void**)&font_data,
video_driver_get_ptr(false),
font->path, font->size))
return NULL;
return font_data;
}
void menu_display_font_bind_block(font_data_t *font, void *block)
{
font_driver_bind_block(font, block);
}
bool menu_display_font_flush_block(unsigned width, unsigned height,
font_data_t *font)
{
font_driver_flush(width, height, font);
font_driver_bind_block(font, NULL);
return true;
}
void menu_display_framebuffer_deinit(void)
{
menu_display_framebuf_width = 0;
menu_display_framebuf_height = 0;
menu_display_framebuf_pitch = 0;
}
void menu_display_deinit(void)
{
if (menu_display_msg_queue)
msg_queue_free(menu_display_msg_queue);
video_coord_array_free(&menu_disp_ca);
menu_display_msg_queue = NULL;
menu_display_msg_force = false;
menu_display_header_height = 0;
menu_disp = NULL;
menu_animation_ctl(MENU_ANIMATION_CTL_DEINIT, NULL);
menu_display_framebuffer_deinit();
}
bool menu_display_init(void)
{
menu_display_msg_queue = msg_queue_new(8);
menu_disp_ca.allocated = 0;
return true;
}
void menu_display_coords_array_reset(void)
{
menu_disp_ca.coords.vertices = 0;
}
video_coord_array_t *menu_display_get_coords_array(void)
{
return &menu_disp_ca;
}
const uint8_t *menu_display_get_font_framebuffer(void)
{
return menu_display_font_framebuf;
}
void menu_display_set_font_framebuffer(const uint8_t *buffer)
{
menu_display_font_framebuf = buffer;
}
bool menu_display_libretro_running(void)
{
settings_t *settings = config_get_ptr();
if (!settings->menu.pause_libretro)
{
if (rarch_ctl(RARCH_CTL_IS_INITED, NULL)
&& !rarch_ctl(RARCH_CTL_IS_DUMMY_CORE, NULL))
return true;
}
return false;
}
bool menu_display_libretro(void)
{
video_driver_set_texture_enable(true, false);
if (menu_display_libretro_running())
{
if (!input_driver_is_libretro_input_blocked())
input_driver_set_libretro_input_blocked();
core_run();
input_driver_unset_libretro_input_blocked();
return true;
}
if (runloop_ctl(RUNLOOP_CTL_IS_IDLE, NULL))
return true; /* Maybe return false here for indication of idleness? */
return video_driver_cached_frame();
}
void menu_display_get_fb_size(unsigned *fb_width,
unsigned *fb_height, size_t *fb_pitch)
{
*fb_width = menu_display_framebuf_width;
*fb_height = menu_display_framebuf_height;
*fb_pitch = menu_display_framebuf_pitch;
}
void menu_display_set_width(unsigned width)
{
menu_display_framebuf_width = width;
}
void menu_display_set_height(unsigned height)
{
menu_display_framebuf_height = height;
}
void menu_display_set_header_height(unsigned height)
{
menu_display_header_height = height;
}
unsigned menu_display_get_header_height(void)
{
return menu_display_header_height;
}
size_t menu_display_get_framebuffer_pitch(void)
{
return menu_display_framebuf_pitch;
}
void menu_display_set_framebuffer_pitch(size_t pitch)
{
menu_display_framebuf_pitch = pitch;
}
bool menu_display_get_msg_force(void)
{
return menu_display_msg_force;
}
void menu_display_set_msg_force(bool state)
{
menu_display_msg_force = state;
}
bool menu_display_get_font_data_init(void)
{
return menu_display_font_alloc_framebuf;
}
void menu_display_set_font_data_init(bool state)
{
menu_display_font_alloc_framebuf = state;
}
bool menu_display_get_update_pending(void)
{
if (menu_animation_is_active())
return true;
if (menu_display_get_framebuffer_dirty_flag())
return true;
return false;
}
void menu_display_set_viewport(unsigned width, unsigned height)
{
video_driver_set_viewport(width, height, true, false);
}
void menu_display_unset_viewport(unsigned width, unsigned height)
{
video_driver_set_viewport(width, height, false, true);
}
bool menu_display_get_framebuffer_dirty_flag(void)
{
return menu_display_framebuf_dirty;
}
void menu_display_set_framebuffer_dirty_flag(void)
{
menu_display_framebuf_dirty = true;
}
void menu_display_unset_framebuffer_dirty_flag(void)
{
menu_display_framebuf_dirty = false;
}
float menu_display_get_dpi(void)
{
gfx_ctx_metrics_t metrics;
settings_t *settings = config_get_ptr();
float dpi = menu_dpi_override_value;
if (!settings)
return true;
metrics.type = DISPLAY_METRIC_DPI;
metrics.value = &dpi;
if (settings->menu.dpi.override_enable)
return settings->menu.dpi.override_value;
else if (!video_context_driver_get_metrics(&metrics) || !dpi)
return menu_dpi_override_value;
return dpi;
}
bool menu_display_init_first_driver(void)
{
unsigned i;
for (i = 0; menu_display_ctx_drivers[i]; i++)
{
if (!menu_display_check_compatibility(
menu_display_ctx_drivers[i]->type))
continue;
RARCH_LOG("Found menu display driver: \"%s\".\n",
menu_display_ctx_drivers[i]->ident);
menu_disp = menu_display_ctx_drivers[i];
return true;
}
return false;
}
bool menu_display_restore_clear_color(void)
{
if (!menu_disp || !menu_disp->restore_clear_color)
return false;
menu_disp->restore_clear_color();
return true;
}
void menu_display_clear_color(menu_display_ctx_clearcolor_t *color)
{
if (!menu_disp || !menu_disp->clear_color)
return;
menu_disp->clear_color(color);
}
void menu_display_draw(menu_display_ctx_draw_t *draw)
{
if (!menu_disp || !draw || !menu_disp->draw)
return;
/* TODO - edge case */
if (draw->height <= 0)
draw->height = 1;
menu_disp->draw(draw);
}
void menu_display_draw_pipeline(menu_display_ctx_draw_t *draw)
{
if (!menu_disp || !draw || !menu_disp->draw_pipeline)
return;
menu_disp->draw_pipeline(draw);
}
void menu_display_draw_bg(menu_display_ctx_draw_t *draw,
video_frame_info_t *video_info, bool add_opacity_to_wallpaper)
{
static struct video_coords coords;
const float *new_vertex = NULL;
const float *new_tex_coord = NULL;
if (!menu_disp || !draw)
return;
new_vertex = draw->vertex;
new_tex_coord = draw->tex_coord;
if (!new_vertex)
new_vertex = menu_disp->get_default_vertices();
if (!new_tex_coord)
new_tex_coord = menu_disp->get_default_tex_coords();
coords.vertices = (unsigned)draw->vertex_count;
coords.vertex = new_vertex;
coords.tex_coord = new_tex_coord;
coords.lut_tex_coord = new_tex_coord;
coords.color = (const float*)draw->color;
draw->coords = &coords;
if (!video_info->libretro_running && !draw->pipeline.active)
add_opacity_to_wallpaper = true;
if (add_opacity_to_wallpaper)
menu_display_set_alpha(draw->color, video_info->menu_wallpaper_opacity);
if (!draw->texture)
draw->texture = menu_display_white_texture;
draw->matrix_data = (math_matrix_4x4*)menu_disp->get_default_mvp();
}
void menu_display_draw_gradient(menu_display_ctx_draw_t *draw,
video_frame_info_t *video_info)
{
draw->texture = 0;
draw->x = 0;
draw->y = 0;
menu_display_draw_bg(draw, video_info, false);
menu_display_draw(draw);
}
void menu_display_draw_quad(
int x, int y, unsigned w, unsigned h,
unsigned width, unsigned height,
float *color)
{
menu_display_ctx_draw_t draw;
struct video_coords coords;
coords.vertices = 4;
coords.vertex = NULL;
coords.tex_coord = NULL;
coords.lut_tex_coord = NULL;
coords.color = color;
menu_display_blend_begin();
draw.x = x;
draw.y = (int)height - y - (int)h;
draw.width = w;
draw.height = h;
draw.coords = &coords;
draw.matrix_data = NULL;
draw.texture = menu_display_white_texture;
draw.prim_type = MENU_DISPLAY_PRIM_TRIANGLESTRIP;
draw.pipeline.id = 0;
menu_display_draw(&draw);
menu_display_blend_end();
}
void menu_display_draw_texture(
int x, int y, unsigned w, unsigned h,
unsigned width, unsigned height,
float *color, uintptr_t texture)
{
menu_display_ctx_draw_t draw;
menu_display_ctx_rotate_draw_t rotate_draw;
struct video_coords coords;
math_matrix_4x4 mymat;
rotate_draw.matrix = &mymat;
rotate_draw.rotation = 0.0;
rotate_draw.scale_x = 1.0;
rotate_draw.scale_y = 1.0;
rotate_draw.scale_z = 1;
rotate_draw.scale_enable = true;
coords.vertices = 4;
coords.vertex = NULL;
coords.tex_coord = NULL;
coords.lut_tex_coord = NULL;
draw.width = w;
draw.height = h;
draw.coords = &coords;
draw.matrix_data = &mymat;
draw.prim_type = MENU_DISPLAY_PRIM_TRIANGLESTRIP;
draw.pipeline.id = 0;
coords.color = (const float*)color;
menu_display_rotate_z(&rotate_draw);
draw.texture = texture;
draw.x = x;
draw.y = height - y;
menu_display_draw(&draw);
}
/* Draw the texture split into 9 sections, without scaling the corners.
* The middle sections will only scale in the X axis, and the side
* sections will only scale in the Y axis. */
void menu_display_draw_texture_slice(
int x, int y, unsigned w, unsigned h,
unsigned new_w, unsigned new_h,
unsigned width, unsigned height,
float *color, unsigned offset, float scale_factor, uintptr_t texture)
{
menu_display_ctx_draw_t draw;
menu_display_ctx_rotate_draw_t rotate_draw;
struct video_coords coords;
math_matrix_4x4 mymat;
unsigned i;
float V_BL[2], V_BR[2], V_TL[2], V_TR[2], T_BL[2], T_BR[2], T_TL[2], T_TR[2];
/* need space for the coordinates of two triangles in a strip, so 8 vertices */
float *tex_coord = (float*)malloc(8 * sizeof(float));
float *vert_coord = (float*)malloc(8 * sizeof(float));
float *colors = (float*)malloc(16 * sizeof(float));
/* normalized width/height of the amount to offset from the corners,
* for both the vertex and texture coordinates */
float vert_woff = (offset * scale_factor) / (float)width;
float vert_hoff = (offset * scale_factor) / (float)height;
float tex_woff = offset / (float)w;
float tex_hoff = offset / (float)h;
/* the width/height of the middle sections of both the scaled and original image */
float vert_scaled_mid_width = (new_w - (offset * scale_factor * 2)) / (float)width;
float vert_scaled_mid_height = (new_h - (offset * scale_factor * 2)) / (float)height;
float tex_mid_width = (w - (offset * 2)) / (float)w;
float tex_mid_height = (h - (offset * 2)) / (float)h;
/* normalized coordinates for the start position of the image */
float norm_x = x / (float)width;
float norm_y = (height - y) / (float)height;
/* the four vertices of the top-left corner of the image,
* used as a starting point for all the other sections */
V_BL[0] = norm_x;
V_BL[1] = norm_y;
V_BR[0] = norm_x + vert_woff;
V_BR[1] = norm_y;
V_TL[0] = norm_x;
V_TL[1] = norm_y + vert_hoff;
V_TR[0] = norm_x + vert_woff;
V_TR[1] = norm_y + vert_hoff;
T_BL[0] = 0.0f;
T_BL[1] = tex_hoff;
T_BR[0] = tex_woff;
T_BR[1] = tex_hoff;
T_TL[0] = 0.0f;
T_TL[1] = 0.0f;
T_TR[0] = tex_woff;
T_TR[1] = 0.0f;
for (i = 0; i < (16 * sizeof(float)) / sizeof(colors[0]); i++)
colors[i] = 1.0f;
rotate_draw.matrix = &mymat;
rotate_draw.rotation = 0.0;
rotate_draw.scale_x = 1.0;
rotate_draw.scale_y = 1.0;
rotate_draw.scale_z = 1;
rotate_draw.scale_enable = true;
coords.vertices = 4;
coords.vertex = vert_coord;
coords.tex_coord = tex_coord;
coords.lut_tex_coord = NULL;
draw.width = width;
draw.height = height;
draw.coords = &coords;
draw.matrix_data = &mymat;
draw.prim_type = MENU_DISPLAY_PRIM_TRIANGLESTRIP;
draw.pipeline.id = 0;
coords.color = (const float*)colors;
menu_display_rotate_z(&rotate_draw);
draw.texture = texture;
draw.x = 0;
draw.y = 0;
/* vertex coords are specfied bottom-up in this order: BL BR TL TR */
/* texture coords are specfied top-down in this order: BL BR TL TR */
/* If someone wants to change this to not draw several times, the
* coordinates will need to be modified because of the triangle strip usage. */
/* top-left corner */
vert_coord[0] = V_BL[0];
vert_coord[1] = V_BL[1];
vert_coord[2] = V_BR[0];
vert_coord[3] = V_BR[1];
vert_coord[4] = V_TL[0];
vert_coord[5] = V_TL[1];
vert_coord[6] = V_TR[0];
vert_coord[7] = V_TR[1];
tex_coord[0] = T_BL[0];
tex_coord[1] = T_BL[1];
tex_coord[2] = T_BR[0];
tex_coord[3] = T_BR[1];
tex_coord[4] = T_TL[0];
tex_coord[5] = T_TL[1];
tex_coord[6] = T_TR[0];
tex_coord[7] = T_TR[1];
menu_display_draw(&draw);
/* top-middle section */
vert_coord[0] = V_BL[0] + vert_woff;
vert_coord[1] = V_BL[1];
vert_coord[2] = V_BR[0] + vert_scaled_mid_width;
vert_coord[3] = V_BR[1];
vert_coord[4] = V_TL[0] + vert_woff;
vert_coord[5] = V_TL[1];
vert_coord[6] = V_TR[0] + vert_scaled_mid_width;
vert_coord[7] = V_TR[1];
tex_coord[0] = T_BL[0] + tex_woff;
tex_coord[1] = T_BL[1];
tex_coord[2] = T_BR[0] + tex_mid_width;
tex_coord[3] = T_BR[1];
tex_coord[4] = T_TL[0] + tex_woff;
tex_coord[5] = T_TL[1];
tex_coord[6] = T_TR[0] + tex_mid_width;
tex_coord[7] = T_TR[1];
menu_display_draw(&draw);
/* top-right corner */
vert_coord[0] = V_BL[0] + vert_woff + vert_scaled_mid_width;
vert_coord[1] = V_BL[1];
vert_coord[2] = V_BR[0] + vert_scaled_mid_width + vert_woff;
vert_coord[3] = V_BR[1];
vert_coord[4] = V_TL[0] + vert_woff + vert_scaled_mid_width;
vert_coord[5] = V_TL[1];
vert_coord[6] = V_TR[0] + vert_scaled_mid_width + vert_woff;
vert_coord[7] = V_TR[1];
tex_coord[0] = T_BL[0] + tex_woff + tex_mid_width;
tex_coord[1] = T_BL[1];
tex_coord[2] = T_BR[0] + tex_mid_width + tex_woff;
tex_coord[3] = T_BR[1];
tex_coord[4] = T_TL[0] + tex_woff + tex_mid_width;
tex_coord[5] = T_TL[1];
tex_coord[6] = T_TR[0] + tex_mid_width + tex_woff;
tex_coord[7] = T_TR[1];
menu_display_draw(&draw);
/* middle-left section */
vert_coord[0] = V_BL[0];
vert_coord[1] = V_BL[1] - vert_scaled_mid_height;
vert_coord[2] = V_BR[0];
vert_coord[3] = V_BR[1] - vert_scaled_mid_height;
vert_coord[4] = V_TL[0];
vert_coord[5] = V_TL[1] - vert_hoff;
vert_coord[6] = V_TR[0];
vert_coord[7] = V_TR[1] - vert_hoff;
tex_coord[0] = T_BL[0];
tex_coord[1] = T_BL[1] + tex_mid_height;
tex_coord[2] = T_BR[0];
tex_coord[3] = T_BR[1] + tex_mid_height;
tex_coord[4] = T_TL[0];
tex_coord[5] = T_TL[1] + tex_hoff;
tex_coord[6] = T_TR[0];
tex_coord[7] = T_TR[1] + tex_hoff;
menu_display_draw(&draw);
/* center section */
vert_coord[0] = V_BL[0] + vert_woff;
vert_coord[1] = V_BL[1] - vert_scaled_mid_height;
vert_coord[2] = V_BR[0] + vert_scaled_mid_width;
vert_coord[3] = V_BR[1] - vert_scaled_mid_height;
vert_coord[4] = V_TL[0] + vert_woff;
vert_coord[5] = V_TL[1] - vert_hoff;
vert_coord[6] = V_TR[0] + vert_scaled_mid_width;
vert_coord[7] = V_TR[1] - vert_hoff;
tex_coord[0] = T_BL[0] + tex_woff;
tex_coord[1] = T_BL[1] + tex_mid_height;
tex_coord[2] = T_BR[0] + tex_mid_width;
tex_coord[3] = T_BR[1] + tex_mid_height;
tex_coord[4] = T_TL[0] + tex_woff;
tex_coord[5] = T_TL[1] + tex_hoff;
tex_coord[6] = T_TR[0] + tex_mid_width;
tex_coord[7] = T_TR[1] + tex_hoff;
menu_display_draw(&draw);
/* middle-right section */
vert_coord[0] = V_BL[0] + vert_woff + vert_scaled_mid_width;
vert_coord[1] = V_BL[1] - vert_scaled_mid_height;
vert_coord[2] = V_BR[0] + vert_woff + vert_scaled_mid_width;
vert_coord[3] = V_BR[1] - vert_scaled_mid_height;
vert_coord[4] = V_TL[0] + vert_woff + vert_scaled_mid_width;
vert_coord[5] = V_TL[1] - vert_hoff;
vert_coord[6] = V_TR[0] + vert_woff + vert_scaled_mid_width;
vert_coord[7] = V_TR[1] - vert_hoff;
tex_coord[0] = T_BL[0] + tex_woff + tex_mid_width;
tex_coord[1] = T_BL[1] + tex_mid_height;
tex_coord[2] = T_BR[0] + tex_woff + tex_mid_width;
tex_coord[3] = T_BR[1] + tex_mid_height;
tex_coord[4] = T_TL[0] + tex_woff + tex_mid_width;
tex_coord[5] = T_TL[1] + tex_hoff;
tex_coord[6] = T_TR[0] + tex_woff + tex_mid_width;
tex_coord[7] = T_TR[1] + tex_hoff;
menu_display_draw(&draw);
/* bottom-left corner */
vert_coord[0] = V_BL[0];
vert_coord[1] = V_BL[1] - vert_hoff - vert_scaled_mid_height;
vert_coord[2] = V_BR[0];
vert_coord[3] = V_BR[1] - vert_hoff - vert_scaled_mid_height;
vert_coord[4] = V_TL[0];
vert_coord[5] = V_TL[1] - vert_hoff - vert_scaled_mid_height;
vert_coord[6] = V_TR[0];
vert_coord[7] = V_TR[1] - vert_hoff - vert_scaled_mid_height;
tex_coord[0] = T_BL[0];
tex_coord[1] = T_BL[1] + tex_hoff + tex_mid_height;
tex_coord[2] = T_BR[0];
tex_coord[3] = T_BR[1] + tex_hoff + tex_mid_height;
tex_coord[4] = T_TL[0];
tex_coord[5] = T_TL[1] + tex_hoff + tex_mid_height;
tex_coord[6] = T_TR[0];
tex_coord[7] = T_TR[1] + tex_hoff + tex_mid_height;
menu_display_draw(&draw);
/* bottom-middle section */
vert_coord[0] = V_BL[0] + vert_woff;
vert_coord[1] = V_BL[1] - vert_hoff - vert_scaled_mid_height;
vert_coord[2] = V_BR[0] + vert_scaled_mid_width;
vert_coord[3] = V_BR[1] - vert_hoff - vert_scaled_mid_height;
vert_coord[4] = V_TL[0] + vert_woff;
vert_coord[5] = V_TL[1] - vert_scaled_mid_height;
vert_coord[6] = V_TR[0] + vert_scaled_mid_width;
vert_coord[7] = V_TR[1] - vert_scaled_mid_height;
tex_coord[0] = T_BL[0] + tex_woff;
tex_coord[1] = T_BL[1] + tex_hoff + tex_mid_height;
tex_coord[2] = T_BR[0] + tex_mid_width;
tex_coord[3] = T_BR[1] + tex_hoff + tex_mid_height;
tex_coord[4] = T_TL[0] + tex_woff;
tex_coord[5] = T_TL[1] + tex_mid_height;
tex_coord[6] = T_TR[0] + tex_mid_width;
tex_coord[7] = T_TR[1] + tex_mid_height;
menu_display_draw(&draw);
/* bottom-right corner */
vert_coord[0] = V_BL[0] + vert_woff + vert_scaled_mid_width;
vert_coord[1] = V_BL[1] - vert_hoff - vert_scaled_mid_height;
vert_coord[2] = V_BR[0] + vert_scaled_mid_width + vert_woff;
vert_coord[3] = V_BR[1] - vert_hoff - vert_scaled_mid_height;
vert_coord[4] = V_TL[0] + vert_woff + vert_scaled_mid_width;
vert_coord[5] = V_TL[1] - vert_hoff - vert_scaled_mid_height;
vert_coord[6] = V_TR[0] + vert_scaled_mid_width + vert_woff;
vert_coord[7] = V_TR[1] - vert_hoff - vert_scaled_mid_height;
tex_coord[0] = T_BL[0] + tex_woff + tex_mid_width;
tex_coord[1] = T_BL[1] + tex_hoff + tex_mid_height;
tex_coord[2] = T_BR[0] + tex_woff + tex_mid_width;
tex_coord[3] = T_BR[1] + tex_hoff + tex_mid_height;
tex_coord[4] = T_TL[0] + tex_woff + tex_mid_width;
tex_coord[5] = T_TL[1] + tex_hoff + tex_mid_height;
tex_coord[6] = T_TR[0] + tex_woff + tex_mid_width;
tex_coord[7] = T_TR[1] + tex_hoff + tex_mid_height;
menu_display_draw(&draw);
free(colors);
free(vert_coord);
free(tex_coord);
}
void menu_display_rotate_z(menu_display_ctx_rotate_draw_t *draw)
{
#if !defined(VITA)
math_matrix_4x4 matrix_rotated, matrix_scaled;
math_matrix_4x4 *b = NULL;
if (!draw || !menu_disp || !menu_disp->get_default_mvp)
return;
b = (math_matrix_4x4*)menu_disp->get_default_mvp();
matrix_4x4_rotate_z(&matrix_rotated, draw->rotation);
matrix_4x4_multiply(draw->matrix, &matrix_rotated, b);
if (!draw->scale_enable)
return;
matrix_4x4_scale(&matrix_scaled,
draw->scale_x, draw->scale_y, draw->scale_z);
matrix_4x4_multiply(draw->matrix, &matrix_scaled, draw->matrix);
#endif
}
bool menu_display_get_tex_coords(menu_display_ctx_coord_draw_t *draw)
{
if (!draw)
return false;
if (!menu_disp || !menu_disp->get_default_tex_coords)
return false;
draw->ptr = menu_disp->get_default_tex_coords();
return true;
}
void menu_display_handle_thumbnail_upload(void *task_data,
void *user_data, const char *err)
{
menu_ctx_load_image_t load_image_info;
struct texture_image *img = (struct texture_image*)task_data;
load_image_info.data = img;
load_image_info.type = MENU_IMAGE_THUMBNAIL;
menu_driver_ctl(RARCH_MENU_CTL_LOAD_IMAGE, &load_image_info);
image_texture_free(img);
free(img);
free(user_data);
}
void menu_display_handle_savestate_thumbnail_upload(void *task_data,
void *user_data, const char *err)
{
menu_ctx_load_image_t load_image_info;
struct texture_image *img = (struct texture_image*)task_data;
load_image_info.data = img;
load_image_info.type = MENU_IMAGE_SAVESTATE_THUMBNAIL;
menu_driver_ctl(RARCH_MENU_CTL_LOAD_IMAGE, &load_image_info);
image_texture_free(img);
free(img);
free(user_data);
}
void menu_display_handle_wallpaper_upload(void *task_data,
void *user_data, const char *err)
{
menu_ctx_load_image_t load_image_info;
struct texture_image *img = (struct texture_image*)task_data;
load_image_info.data = img;
load_image_info.type = MENU_IMAGE_WALLPAPER;
menu_driver_ctl(RARCH_MENU_CTL_LOAD_IMAGE, &load_image_info);
image_texture_free(img);
free(img);
free(user_data);
}
void menu_display_allocate_white_texture(void)
{
struct texture_image ti;
static const uint8_t white_data[] = { 0xff, 0xff, 0xff, 0xff };
ti.width = 1;
ti.height = 1;
ti.pixels = (uint32_t*)&white_data;
if (menu_display_white_texture)
video_driver_texture_unload(&menu_display_white_texture);
video_driver_texture_load(&ti,
TEXTURE_FILTER_NEAREST, &menu_display_white_texture);
}
void menu_display_draw_cursor(
float *color, float cursor_size, uintptr_t texture,
float x, float y, unsigned width, unsigned height)
{
menu_display_ctx_draw_t draw;
struct video_coords coords;
settings_t *settings = config_get_ptr();
bool cursor_visible = settings->video.fullscreen ||
!video_driver_has_windowed();
if (!settings->menu.mouse.enable)
return;
if (!cursor_visible)
return;
coords.vertices = 4;
coords.vertex = NULL;
coords.tex_coord = NULL;
coords.lut_tex_coord = NULL;
coords.color = (const float*)color;
menu_display_blend_begin();
draw.x = x - (cursor_size / 2);
draw.y = (int)height - y - (cursor_size / 2);
draw.width = cursor_size;
draw.height = cursor_size;
draw.coords = &coords;
draw.matrix_data = NULL;
draw.texture = texture;
draw.prim_type = MENU_DISPLAY_PRIM_TRIANGLESTRIP;
menu_display_draw(&draw);
menu_display_blend_end();
}
static INLINE float menu_display_scalef(float val,
float oldmin, float oldmax, float newmin, float newmax)
{
return (((val - oldmin) * (newmax - newmin)) / (oldmax - oldmin)) + newmin;
}
static INLINE float menu_display_randf(float min, float max)
{
return (rand() * ((max - min) / RAND_MAX)) + min;
}
void menu_display_push_quad(
unsigned width, unsigned height,
const float *colors, int x1, int y1,
int x2, int y2)
{
float vertex[8];
video_coords_t coords;
menu_display_ctx_coord_draw_t coord_draw;
video_coord_array_t *ca = menu_display_get_coords_array();
vertex[0] = x1 / (float)width;
vertex[1] = y1 / (float)height;
vertex[2] = x2 / (float)width;
vertex[3] = y1 / (float)height;
vertex[4] = x1 / (float)width;
vertex[5] = y2 / (float)height;
vertex[6] = x2 / (float)width;
vertex[7] = y2 / (float)height;
coord_draw.ptr = NULL;
menu_display_get_tex_coords(&coord_draw);
coords.color = colors;
coords.vertex = vertex;
coords.tex_coord = coord_draw.ptr;
coords.lut_tex_coord = coord_draw.ptr;
coords.vertices = 3;
video_coord_array_append(ca, &coords, 3);
coords.color += 4;
coords.vertex += 2;
coords.tex_coord += 2;
coords.lut_tex_coord += 2;
video_coord_array_append(ca, &coords, 3);
}
void menu_display_snow(int width, int height)
{
struct display_particle
{
float x, y;
float xspeed, yspeed;
float alpha;
bool alive;
};
static struct display_particle particles[PARTICLES_COUNT] = {{0}};
static int timeout = 0;
unsigned i, max_gen = 2;
for (i = 0; i < PARTICLES_COUNT; ++i)
{
struct display_particle *p = (struct display_particle*)&particles[i];
if (p->alive)
{
int16_t mouse_x = menu_input_mouse_state(MENU_MOUSE_X_AXIS);
p->y += p->yspeed;
p->x += menu_display_scalef(mouse_x, 0, width, -0.3, 0.3);
p->x += p->xspeed;
p->alive = p->y >= 0 && p->y < height
&& p->x >= 0 && p->x < width;
}
else if (max_gen > 0 && timeout <= 0)
{
p->xspeed = menu_display_randf(-0.2, 0.2);
p->yspeed = menu_display_randf(1, 2);
p->y = 0;
p->x = rand() % width;
p->alpha = (float)rand() / (float)RAND_MAX;
p->alive = true;
max_gen--;
}
}
if (max_gen == 0)
timeout = 3;
else
timeout--;
for (i = 0; i < PARTICLES_COUNT; ++i)
{
unsigned j;
float alpha, colors[16];
struct display_particle *p = &particles[i];
if (!p->alive)
continue;
alpha = menu_display_randf(0, 100) > 90 ? p->alpha/2 : p->alpha;
for (j = 0; j < 16; j++)
{
colors[j] = 1;
if (j == 3 || j == 7 || j == 11 || j == 15)
colors[j] = alpha;
}
menu_display_push_quad(width, height,
colors, p->x-2, p->y-2, p->x+2, p->y+2);
j++;
}
}
void menu_display_draw_text(
const font_data_t *font, const char *text,
float x, float y, int width, int height,
uint32_t color, enum text_alignment text_align,
float scale, bool shadows_enable, float shadow_offset)
{
struct font_params params;
/* Don't draw outside of the screen */
if (x < -64 || x > width + 64
|| y < -64 || y > height + 64)
return;
params.x = x / width;
params.y = 1.0f - y / height;
params.scale = scale;
params.drop_mod = 0.0f;
params.drop_x = 0.0f;
params.drop_y = 0.0f;
params.color = color;
params.full_screen = true;
params.text_align = text_align;
if (shadows_enable)
{
params.drop_x = shadow_offset;
params.drop_y = -shadow_offset;
params.drop_alpha = 0.35f;
}
video_driver_set_osd_msg(text, &params, (void*)font);
}
void menu_display_set_alpha(float *color, float alpha_value)
{
if (!color)
return;
color[3] = color[7] = color[11] = color[15] = alpha_value;
}
void menu_display_reset_textures_list(const char *texture_path, const char *iconpath,
uintptr_t *item, enum texture_filter_type filter_type)
{
struct texture_image ti;
char path[PATH_MAX_LENGTH];
path[0] = '\0';
ti.width = 0;
ti.height = 0;
ti.pixels = NULL;
ti.supports_rgba = video_driver_supports_rgba();
if (!string_is_empty(texture_path))
fill_pathname_join(path, iconpath, texture_path, sizeof(path));
if (string_is_empty(path) || !path_file_exists(path))
return;
if (!image_texture_load(&ti, path))
return;
video_driver_texture_load(&ti,
filter_type, item);
image_texture_free(&ti);
}