RetroArch/command.c

2802 lines
79 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2017 - Daniel De Matteis
* Copyright (C) 2015-2017 - Andrés Suárez
* Copyright (C) 2016-2017 - Brad Parker
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <string.h>
#include <ctype.h>
#include <compat/strl.h>
#include <compat/posix_string.h>
#include <file/file_path.h>
#include <lists/dir_list.h>
#include <string/stdstring.h>
#include <streams/stdin_stream.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#ifdef HAVE_COMMAND
#ifdef HAVE_NETWORKING
#include <net/net_compat.h>
#include <net/net_socket.h>
#endif
#include <string/stdstring.h>
#endif
#ifdef HAVE_CHEEVOS
#include "cheevos/cheevos.h"
#include "cheevos/var.h"
#endif
#ifdef HAVE_MENU
#include "menu/menu_driver.h"
#include "menu/menu_content.h"
#include "menu/menu_shader.h"
#include "menu/widgets/menu_dialog.h"
#endif
#ifdef HAVE_NETWORKING
#include <net/net_compat.h>
#include "network/netplay/netplay.h"
#endif
#include "command.h"
#include "defaults.h"
#include "driver.h"
#include "input/input_driver.h"
#include "frontend/frontend_driver.h"
#include "audio/audio_driver.h"
#include "record/record_driver.h"
#include "file_path_special.h"
#include "autosave.h"
#include "core_info.h"
#include "core_type.h"
#include "performance_counters.h"
#include "dynamic.h"
#include "content.h"
#include "dirs.h"
#include "movie.h"
#include "paths.h"
#include "msg_hash.h"
#include "retroarch.h"
#include "managers/cheat_manager.h"
#include "managers/state_manager.h"
#include "ui/ui_companion_driver.h"
#include "tasks/tasks_internal.h"
#include "list_special.h"
#include "core.h"
#include "verbosity.h"
#include "retroarch.h"
#include "configuration.h"
#include "input/input_remapping.h"
#define DEFAULT_NETWORK_CMD_PORT 55355
#define STDIN_BUF_SIZE 4096
enum cmd_source_t
{
CMD_NONE = 0,
CMD_STDIN,
CMD_NETWORK
};
struct cmd_map
{
const char *str;
unsigned id;
};
struct cmd_action_map
{
const char *str;
bool (*action)(const char *arg);
const char *arg_desc;
};
struct command
{
bool stdin_enable;
bool state[RARCH_BIND_LIST_END];
#ifdef HAVE_STDIN_CMD
char stdin_buf[STDIN_BUF_SIZE];
size_t stdin_buf_ptr;
#endif
#if defined(HAVE_NETWORKING) && defined(HAVE_NETWORK_CMD)
int net_fd;
#endif
};
static bool command_read_ram(const char *arg);
static bool command_write_ram(const char *arg);
static const struct cmd_action_map action_map[] = {
{ "SET_SHADER", command_set_shader, "<shader path>" },
#ifdef HAVE_CHEEVOS
{ "READ_CORE_RAM", command_read_ram, "<address> <number of bytes>" },
{ "WRITE_CORE_RAM", command_write_ram, "<address> <byte1> <byte2> ..." },
#endif
};
static const struct cmd_map map[] = {
{ "FAST_FORWARD", RARCH_FAST_FORWARD_KEY },
{ "FAST_FORWARD_HOLD", RARCH_FAST_FORWARD_HOLD_KEY },
{ "LOAD_STATE", RARCH_LOAD_STATE_KEY },
{ "SAVE_STATE", RARCH_SAVE_STATE_KEY },
{ "FULLSCREEN_TOGGLE", RARCH_FULLSCREEN_TOGGLE_KEY },
{ "QUIT", RARCH_QUIT_KEY },
{ "STATE_SLOT_PLUS", RARCH_STATE_SLOT_PLUS },
{ "STATE_SLOT_MINUS", RARCH_STATE_SLOT_MINUS },
{ "REWIND", RARCH_REWIND },
{ "MOVIE_RECORD_TOGGLE", RARCH_MOVIE_RECORD_TOGGLE },
{ "PAUSE_TOGGLE", RARCH_PAUSE_TOGGLE },
{ "FRAMEADVANCE", RARCH_FRAMEADVANCE },
{ "RESET", RARCH_RESET },
{ "SHADER_NEXT", RARCH_SHADER_NEXT },
{ "SHADER_PREV", RARCH_SHADER_PREV },
{ "CHEAT_INDEX_PLUS", RARCH_CHEAT_INDEX_PLUS },
{ "CHEAT_INDEX_MINUS", RARCH_CHEAT_INDEX_MINUS },
{ "CHEAT_TOGGLE", RARCH_CHEAT_TOGGLE },
{ "SCREENSHOT", RARCH_SCREENSHOT },
{ "MUTE", RARCH_MUTE },
{ "OSK", RARCH_OSK },
{ "NETPLAY_FLIP", RARCH_NETPLAY_FLIP },
{ "NETPLAY_GAME_WATCH", RARCH_NETPLAY_GAME_WATCH },
{ "SLOWMOTION", RARCH_SLOWMOTION },
{ "VOLUME_UP", RARCH_VOLUME_UP },
{ "VOLUME_DOWN", RARCH_VOLUME_DOWN },
{ "OVERLAY_NEXT", RARCH_OVERLAY_NEXT },
{ "DISK_EJECT_TOGGLE", RARCH_DISK_EJECT_TOGGLE },
{ "DISK_NEXT", RARCH_DISK_NEXT },
{ "DISK_PREV", RARCH_DISK_PREV },
{ "GRAB_MOUSE_TOGGLE", RARCH_GRAB_MOUSE_TOGGLE },
{ "GAME_FOCUS_TOGGLE", RARCH_GAME_FOCUS_TOGGLE },
{ "MENU_TOGGLE", RARCH_MENU_TOGGLE },
{ "MENU_UP", RETRO_DEVICE_ID_JOYPAD_UP },
{ "MENU_DOWN", RETRO_DEVICE_ID_JOYPAD_DOWN },
{ "MENU_LEFT", RETRO_DEVICE_ID_JOYPAD_LEFT },
{ "MENU_RIGHT", RETRO_DEVICE_ID_JOYPAD_RIGHT },
{ "MENU_A", RETRO_DEVICE_ID_JOYPAD_A },
{ "MENU_B", RETRO_DEVICE_ID_JOYPAD_B },
{ "MENU_B", RETRO_DEVICE_ID_JOYPAD_B },
};
static enum cmd_source_t lastcmd_source;
#if defined(HAVE_NETWORKING) && defined(HAVE_NETWORK_CMD)
static int lastcmd_net_fd;
static struct sockaddr_storage lastcmd_net_source;
static socklen_t lastcmd_net_source_len;
#endif
#ifdef HAVE_CHEEVOS
#if defined(HAVE_STDIN_CMD) || defined(HAVE_NETWORK_CMD) && defined(HAVE_NETWORKING)
static bool command_reply(const char * data, size_t len)
{
switch (lastcmd_source)
{
case CMD_NONE:
break;
case CMD_STDIN:
#ifdef HAVE_STDIN_CMD
fwrite(data, 1,len, stdout);
return true;
#else
break;
#endif
case CMD_NETWORK:
#if defined(HAVE_NETWORKING) && defined(HAVE_NETWORK_CMD)
sendto(lastcmd_net_fd, data, len, 0,
(struct sockaddr*)&lastcmd_net_source, lastcmd_net_source_len);
return true;
#else
break;
#endif
}
return false;
}
#endif
#endif
bool command_set_shader(const char *arg)
{
char msg[256];
enum rarch_shader_type type = RARCH_SHADER_NONE;
switch (msg_hash_to_file_type(msg_hash_calculate(path_get_extension(arg))))
{
case FILE_TYPE_SHADER_GLSL:
case FILE_TYPE_SHADER_PRESET_GLSLP:
type = RARCH_SHADER_GLSL;
break;
case FILE_TYPE_SHADER_CG:
case FILE_TYPE_SHADER_PRESET_CGP:
type = RARCH_SHADER_CG;
break;
case FILE_TYPE_SHADER_SLANG:
case FILE_TYPE_SHADER_PRESET_SLANGP:
type = RARCH_SHADER_SLANG;
break;
default:
return false;
}
snprintf(msg, sizeof(msg), "Shader: \"%s\"", arg);
runloop_msg_queue_push(msg, 1, 120, true);
RARCH_LOG("%s \"%s\".\n",
msg_hash_to_str(MSG_APPLYING_SHADER),
arg);
return video_driver_set_shader(type, arg);
}
static bool command_read_ram(const char *arg)
{
#if defined(HAVE_COMMAND) && defined(HAVE_CHEEVOS)
cheevos_var_t var;
unsigned i;
unsigned nbytes;
char reply[256];
const uint8_t * data = NULL;
char *reply_at = NULL;
reply[0] = '\0';
strlcpy(reply, "READ_CORE_RAM ", sizeof(reply));
reply_at = reply + strlen("READ_CORE_RAM ");
strlcpy(reply_at, arg, sizeof(reply)-strlen(reply));
var.value = strtoul(reply_at, (char**)&reply_at, 16);
cheevos_var_patch_addr(&var, cheevos_get_console());
data = cheevos_var_get_memory(&var);
if (data)
{
unsigned nbytes = strtol(reply_at, NULL, 10);
for (i=0;i<nbytes;i++)
sprintf(reply_at+3*i, " %.2X", data[i]);
reply_at[3*nbytes] = '\n';
command_reply(reply, reply_at+3*nbytes+1 - reply);
}
else
{
strlcpy(reply_at, " -1\n", sizeof(reply)-strlen(reply));
command_reply(reply, reply_at+strlen(" -1\n") - reply);
}
return true;
#else
return false;
#endif
}
static bool command_write_ram(const char *arg)
{
#if defined(HAVE_COMMAND) && defined(HAVE_CHEEVOS)
int i;
cheevos_var_t var;
unsigned nbytes = 0;
uint8_t *data = NULL;
var.value = strtoul(arg, (char**)&arg, 16);
cheevos_var_patch_addr(&var, cheevos_get_console());
data = cheevos_var_get_memory(&var);
if (data)
{
while (*arg)
{
*data = strtoul(arg, (char**)&arg, 16);
data++;
}
return true;
}
#endif
return false;
}
static bool command_get_arg(const char *tok,
const char **arg, unsigned *index)
{
unsigned i;
for (i = 0; i < ARRAY_SIZE(map); i++)
{
if (string_is_equal(tok, map[i].str))
{
if (arg)
*arg = NULL;
if (index)
*index = i;
return true;
}
}
for (i = 0; i < ARRAY_SIZE(action_map); i++)
{
const char *str = strstr(tok, action_map[i].str);
if (str == tok)
{
const char *argument = str + strlen(action_map[i].str);
if (*argument != ' ')
return false;
if (arg)
*arg = argument + 1;
if (index)
*index = i;
return true;
}
}
return false;
}
static void command_parse_sub_msg(command_t *handle, const char *tok)
{
const char *arg = NULL;
unsigned index = 0;
if (command_get_arg(tok, &arg, &index))
{
if (arg)
{
if (!action_map[index].action(arg))
RARCH_ERR("Command \"%s\" failed.\n", arg);
}
else
handle->state[map[index].id] = true;
}
else
RARCH_WARN("%s \"%s\" %s.\n",
msg_hash_to_str(MSG_UNRECOGNIZED_COMMAND),
tok,
msg_hash_to_str(MSG_RECEIVED));
}
#if defined(HAVE_NETWORKING) && defined(HAVE_NETWORK_CMD) && defined(HAVE_COMMAND)
static bool command_network_init(command_t *handle, uint16_t port)
{
struct addrinfo *res = NULL;
int fd = socket_init((void**)&res, port,
NULL, SOCKET_TYPE_DATAGRAM);
RARCH_LOG("%s %hu.\n",
msg_hash_to_str(MSG_BRINGING_UP_COMMAND_INTERFACE_ON_PORT),
(unsigned short)port);
if (fd < 0)
goto error;
handle->net_fd = fd;
if (!socket_nonblock(handle->net_fd))
goto error;
if (!socket_bind(handle->net_fd, (void*)res))
{
RARCH_ERR("%s.\n",
msg_hash_to_str(MSG_FAILED_TO_BIND_SOCKET));
goto error;
}
freeaddrinfo_retro(res);
return true;
error:
if (res)
freeaddrinfo_retro(res);
return false;
}
static bool command_verify(const char *cmd)
{
unsigned i;
if (command_get_arg(cmd, NULL, NULL))
return true;
RARCH_ERR("Command \"%s\" is not recognized by the program.\n", cmd);
RARCH_ERR("\tValid commands:\n");
for (i = 0; i < sizeof(map) / sizeof(map[0]); i++)
RARCH_ERR("\t\t%s\n", map[i].str);
for (i = 0; i < sizeof(action_map) / sizeof(action_map[0]); i++)
RARCH_ERR("\t\t%s %s\n", action_map[i].str, action_map[i].arg_desc);
return false;
}
#ifdef HAVE_COMMAND
static void command_parse_msg(command_t *handle, char *buf, enum cmd_source_t source)
{
char *save = NULL;
const char *tok = strtok_r(buf, "\n", &save);
lastcmd_source = source;
while (tok)
{
command_parse_sub_msg(handle, tok);
tok = strtok_r(NULL, "\n", &save);
}
lastcmd_source = CMD_NONE;
}
static void command_network_poll(command_t *handle)
{
fd_set fds;
struct timeval tmp_tv = {0};
if (handle->net_fd < 0)
return;
FD_ZERO(&fds);
FD_SET(handle->net_fd, &fds);
if (socket_select(handle->net_fd + 1, &fds, NULL, NULL, &tmp_tv) <= 0)
return;
if (!FD_ISSET(handle->net_fd, &fds))
return;
for (;;)
{
ssize_t ret;
char buf[1024];
buf[0] = '\0';
lastcmd_net_fd = handle->net_fd;
lastcmd_net_source_len = sizeof(lastcmd_net_source);
ret = recvfrom(handle->net_fd, buf,
sizeof(buf) - 1, 0,
(struct sockaddr*)&lastcmd_net_source,
&lastcmd_net_source_len);
if (ret <= 0)
break;
buf[ret] = '\0';
command_parse_msg(handle, buf, CMD_NETWORK);
}
}
#endif
#endif
bool command_network_send(const char *cmd_)
{
#if defined(HAVE_COMMAND) && defined(HAVE_NETWORKING) && defined(HAVE_NETWORK_CMD)
bool ret = false;
char *command = NULL;
char *save = NULL;
const char *cmd = NULL;
const char *host = NULL;
const char *port_ = NULL;
uint16_t port = DEFAULT_NETWORK_CMD_PORT;
if (!network_init())
return false;
if (!(command = strdup(cmd_)))
return false;
cmd = strtok_r(command, ";", &save);
if (cmd)
host = strtok_r(NULL, ";", &save);
if (host)
port_ = strtok_r(NULL, ";", &save);
if (!host)
{
#ifdef _WIN32
host = "127.0.0.1";
#else
host = "localhost";
#endif
}
if (port_)
port = strtoul(port_, NULL, 0);
if (cmd)
{
RARCH_LOG("%s: \"%s\" to %s:%hu\n",
msg_hash_to_str(MSG_SENDING_COMMAND),
cmd, host, (unsigned short)port);
ret = command_verify(cmd) && udp_send_packet(host, port, cmd);
}
free(command);
return ret;
#else
return false;
#endif
}
#ifdef HAVE_STDIN_CMD
static bool command_stdin_init(command_t *handle)
{
#ifndef _WIN32
#ifdef HAVE_NETWORKING
if (!socket_nonblock(STDIN_FILENO))
return false;
#endif
#endif
handle->stdin_enable = true;
return true;
}
#endif
command_t *command_new(void)
{
command_t *handle = (command_t*)calloc(1, sizeof(*handle));
if (!handle)
return NULL;
return handle;
}
bool command_network_new(
command_t *handle,
bool stdin_enable,
bool network_enable,
uint16_t port)
{
if (!handle)
return false;
#if defined(HAVE_NETWORKING) && defined(HAVE_NETWORK_CMD) && defined(HAVE_COMMAND)
handle->net_fd = -1;
if (network_enable && !command_network_init(handle, port))
goto error;
#endif
#ifdef HAVE_STDIN_CMD
handle->stdin_enable = stdin_enable;
if (stdin_enable && !command_stdin_init(handle))
goto error;
#endif
return true;
#if (defined(HAVE_NETWORK_CMD) && defined(HAVE_NETWORKING)) || defined(HAVE_STDIN_CMD)
error:
command_free(handle);
return false;
#endif
}
#ifdef HAVE_STDIN_CMD
static void command_stdin_poll(command_t *handle)
{
ptrdiff_t msg_len;
char *last_newline = NULL;
ssize_t ret = read_stdin(
handle->stdin_buf + handle->stdin_buf_ptr,
STDIN_BUF_SIZE - handle->stdin_buf_ptr - 1);
if (ret == 0)
return;
handle->stdin_buf_ptr += ret;
handle->stdin_buf[handle->stdin_buf_ptr] = '\0';
last_newline =
strrchr(handle->stdin_buf, '\n');
if (!last_newline)
{
/* We're receiving bogus data in pipe
* (no terminating newline), flush out the buffer. */
if (handle->stdin_buf_ptr + 1 >= STDIN_BUF_SIZE)
{
handle->stdin_buf_ptr = 0;
handle->stdin_buf[0] = '\0';
}
return;
}
*last_newline++ = '\0';
msg_len = last_newline - handle->stdin_buf;
#if defined(HAVE_NETWORKING)
command_parse_msg(handle, handle->stdin_buf, CMD_STDIN);
#endif
memmove(handle->stdin_buf, last_newline,
handle->stdin_buf_ptr - msg_len);
handle->stdin_buf_ptr -= msg_len;
}
#endif
bool command_poll(command_t *handle)
{
memset(handle->state, 0, sizeof(handle->state));
#if defined(HAVE_NETWORKING) && defined(HAVE_NETWORK_CMD) && defined(HAVE_COMMAND)
command_network_poll(handle);
#endif
#ifdef HAVE_STDIN_CMD
if (handle->stdin_enable)
command_stdin_poll(handle);
#endif
return true;
}
bool command_get(command_handle_t *handle)
{
if (!handle || !handle->handle)
return false;
return handle->id < RARCH_BIND_LIST_END
&& handle->handle->state[handle->id];
}
bool command_set(command_handle_t *handle)
{
if (!handle || !handle->handle)
return false;
if (handle->id < RARCH_BIND_LIST_END)
handle->handle->state[handle->id] = true;
return true;
}
bool command_free(command_t *handle)
{
#if defined(HAVE_NETWORKING) && defined(HAVE_NETWORK_CMD) && defined(HAVE_COMMAND)
if (handle && handle->net_fd >= 0)
socket_close(handle->net_fd);
#endif
free(handle);
return true;
}
/**
* command_event_disk_control_set_eject:
* @new_state : Eject or close the virtual drive tray.
* false (0) : Close
* true (1) : Eject
* @print_log : Show message onscreen.
*
* Ejects/closes of the virtual drive tray.
**/
static void command_event_disk_control_set_eject(bool new_state, bool print_log)
{
char msg[128];
bool error = false;
const struct retro_disk_control_callback *control = NULL;
rarch_system_info_t *info = runloop_get_system_info();
msg[0] = '\0';
if (info)
control = (const struct retro_disk_control_callback*)&info->disk_control_cb;
if (!control || !control->get_num_images)
return;
if (control->set_eject_state(new_state))
snprintf(msg, sizeof(msg), "%s %s",
new_state ?
msg_hash_to_str(MSG_DISK_EJECTED) :
msg_hash_to_str(MSG_DISK_CLOSED),
msg_hash_to_str(MSG_VIRTUAL_DISK_TRAY));
else
{
error = true;
snprintf(msg, sizeof(msg), "%s %s %s",
msg_hash_to_str(MSG_FAILED_TO),
new_state ? "eject" : "close",
msg_hash_to_str(MSG_VIRTUAL_DISK_TRAY));
}
if (!string_is_empty(msg))
{
if (error)
RARCH_ERR("%s\n", msg);
else
RARCH_LOG("%s\n", msg);
/* Only noise in menu. */
if (print_log)
runloop_msg_queue_push(msg, 1, 180, true);
}
}
/**
* command_event_disk_control_set_index:
* @idx : Index of disk to set as current.
*
* Sets current disk to @index.
**/
static void command_event_disk_control_set_index(unsigned idx)
{
unsigned num_disks;
char msg[128];
bool error = false;
const struct retro_disk_control_callback *control = NULL;
rarch_system_info_t *info = runloop_get_system_info();
msg[0] = '\0';
if (info)
control = (const struct retro_disk_control_callback*)&info->disk_control_cb;
if (!control || !control->get_num_images)
return;
num_disks = control->get_num_images();
if (control->set_image_index(idx))
{
if (idx < num_disks)
snprintf(msg, sizeof(msg), "%s: %u/%u.",
msg_hash_to_str(MSG_SETTING_DISK_IN_TRAY),
idx + 1, num_disks);
else
strlcpy(msg,
msg_hash_to_str(MSG_REMOVED_DISK_FROM_TRAY),
sizeof(msg));
}
else
{
if (idx < num_disks)
snprintf(msg, sizeof(msg), "%s %u/%u.",
msg_hash_to_str(MSG_FAILED_TO_SET_DISK),
idx + 1, num_disks);
else
strlcpy(msg,
msg_hash_to_str(MSG_FAILED_TO_REMOVE_DISK_FROM_TRAY),
sizeof(msg));
error = true;
}
if (!string_is_empty(msg))
{
if (error)
RARCH_ERR("%s\n", msg);
else
RARCH_LOG("%s\n", msg);
runloop_msg_queue_push(msg, 1, 180, true);
}
}
/**
* command_event_disk_control_append_image:
* @path : Path to disk image.
*
* Appends disk image to disk image list.
**/
static bool command_event_disk_control_append_image(const char *path)
{
unsigned new_idx;
char msg[128];
struct retro_game_info info = {0};
const struct retro_disk_control_callback *control = NULL;
rarch_system_info_t *sysinfo = runloop_get_system_info();
msg[0] = '\0';
if (sysinfo)
control = (const struct retro_disk_control_callback*)
&sysinfo->disk_control_cb;
if (!control)
return false;
command_event_disk_control_set_eject(true, false);
control->add_image_index();
new_idx = control->get_num_images();
if (!new_idx)
return false;
new_idx--;
info.path = path;
control->replace_image_index(new_idx, &info);
snprintf(msg, sizeof(msg), "%s: ", msg_hash_to_str(MSG_APPENDED_DISK));
strlcat(msg, path, sizeof(msg));
RARCH_LOG("%s\n", msg);
runloop_msg_queue_push(msg, 0, 180, true);
command_event(CMD_EVENT_AUTOSAVE_DEINIT, NULL);
/* TODO: Need to figure out what to do with subsystems case. */
if (path_is_empty(RARCH_PATH_SUBSYSTEM))
{
/* Update paths for our new image.
* If we actually use append_image, we assume that we
* started out in a single disk case, and that this way
* of doing it makes the most sense. */
path_set(RARCH_PATH_NAMES, path);
path_fill_names();
}
command_event(CMD_EVENT_AUTOSAVE_INIT, NULL);
command_event_disk_control_set_index(new_idx);
command_event_disk_control_set_eject(false, false);
return true;
}
/**
* command_event_check_disk_prev:
* @control : Handle to disk control handle.
*
* Perform disk cycle to previous index action (Core Disk Options).
**/
static void command_event_check_disk_prev(
const struct retro_disk_control_callback *control)
{
unsigned num_disks = 0;
unsigned current = 0;
bool disk_prev_enable = false;
if (!control || !control->get_num_images)
return;
if (!control->get_image_index)
return;
num_disks = control->get_num_images();
current = control->get_image_index();
disk_prev_enable = num_disks && num_disks != UINT_MAX;
if (!disk_prev_enable)
{
RARCH_ERR("%s.\n", msg_hash_to_str(MSG_GOT_INVALID_DISK_INDEX));
return;
}
if (current > 0)
current--;
command_event_disk_control_set_index(current);
}
/**
* command_event_check_disk_next:
* @control : Handle to disk control handle.
*
* Perform disk cycle to next index action (Core Disk Options).
**/
static void command_event_check_disk_next(
const struct retro_disk_control_callback *control)
{
unsigned num_disks = 0;
unsigned current = 0;
bool disk_next_enable = false;
if (!control || !control->get_num_images)
return;
if (!control->get_image_index)
return;
num_disks = control->get_num_images();
current = control->get_image_index();
disk_next_enable = num_disks && num_disks != UINT_MAX;
if (!disk_next_enable)
{
RARCH_ERR("%s.\n", msg_hash_to_str(MSG_GOT_INVALID_DISK_INDEX));
return;
}
if (current < num_disks - 1)
current++;
command_event_disk_control_set_index(current);
}
/**
* event_set_volume:
* @gain : amount of gain to be applied to current volume level.
*
* Adjusts the current audio volume level.
*
**/
static void command_event_set_volume(float gain)
{
char msg[128];
settings_t *settings = config_get_ptr();
float new_volume = settings->floats.audio_volume + gain;
new_volume = MAX(new_volume, -80.0f);
new_volume = MIN(new_volume, 12.0f);
configuration_set_float(settings, settings->floats.audio_volume, new_volume);
snprintf(msg, sizeof(msg), "%s: %.1f dB",
msg_hash_to_str(MSG_AUDIO_VOLUME),
new_volume);
runloop_msg_queue_push(msg, 1, 180, true);
RARCH_LOG("%s\n", msg);
audio_set_float(AUDIO_ACTION_VOLUME_GAIN, new_volume);
}
/**
* event_set_mixer_volume:
* @gain : amount of gain to be applied to current volume level.
*
* Adjusts the current audio volume level.
*
**/
static void command_event_set_mixer_volume(float gain)
{
char msg[128];
settings_t *settings = config_get_ptr();
float new_volume = settings->floats.audio_mixer_volume + gain;
new_volume = MAX(new_volume, -80.0f);
new_volume = MIN(new_volume, 12.0f);
configuration_set_float(settings, settings->floats.audio_mixer_volume, new_volume);
snprintf(msg, sizeof(msg), "%s: %.1f dB",
msg_hash_to_str(MSG_AUDIO_VOLUME),
new_volume);
runloop_msg_queue_push(msg, 1, 180, true);
RARCH_LOG("%s\n", msg);
audio_set_float(AUDIO_ACTION_VOLUME_GAIN, new_volume);
}
/**
* command_event_init_controllers:
*
* Initialize libretro controllers.
**/
static void command_event_init_controllers(void)
{
unsigned i;
rarch_system_info_t *info = runloop_get_system_info();
for (i = 0; i < MAX_USERS; i++)
{
retro_ctx_controller_info_t pad;
const char *ident = NULL;
bool set_controller = false;
const struct retro_controller_description *desc = NULL;
unsigned device = input_config_get_device(i);
if (info)
{
if (i < info->ports.size)
desc = libretro_find_controller_description(
&info->ports.data[i], device);
}
if (desc)
ident = desc->desc;
if (!ident)
{
/* If we're trying to connect a completely unknown device,
* revert back to JOYPAD. */
if (device != RETRO_DEVICE_JOYPAD && device != RETRO_DEVICE_NONE)
{
/* Do not fix device,
* because any use of dummy core will reset this,
* which is not a good idea. */
RARCH_WARN("Input device ID %u is unknown to this "
"libretro implementation. Using RETRO_DEVICE_JOYPAD.\n",
device);
device = RETRO_DEVICE_JOYPAD;
}
ident = "Joypad";
}
switch (device)
{
case RETRO_DEVICE_NONE:
RARCH_LOG("%s %u.\n",
msg_hash_to_str(MSG_VALUE_DISCONNECTING_DEVICE_FROM_PORT),
i + 1);
set_controller = true;
break;
case RETRO_DEVICE_JOYPAD:
/* Ideally these checks shouldn't be required but if we always
* call core_set_controller_port_device input won't work on
* cores that don't set port information properly */
if (info && info->ports.size != 0 && i < info->ports.size)
set_controller = true;
break;
default:
/* Some cores do not properly range check port argument.
* This is broken behavior of course, but avoid breaking
* cores needlessly. */
RARCH_LOG("%s %u: %s (ID: %u).\n",
msg_hash_to_str(MSG_CONNECTING_TO_PORT),
device, ident, i+1);
set_controller = true;
break;
}
if (set_controller)
{
pad.device = device;
pad.port = i;
core_set_controller_port_device(&pad);
}
}
}
static void command_event_deinit_core(bool reinit)
{
#ifdef HAVE_CHEEVOS
cheevos_unload();
#endif
core_unload_game();
core_unload();
core_uninit_symbols();
if (reinit)
driver_uninit(DRIVERS_CMD_ALL);
command_event(CMD_EVENT_DISABLE_OVERRIDES, NULL);
command_event(CMD_EVENT_RESTORE_DEFAULT_SHADER_PRESET, NULL);
command_event(CMD_EVENT_RESTORE_REMAPS, NULL);
}
static void command_event_init_cheats(void)
{
bool allow_cheats = true;
#ifdef HAVE_NETWORKING
allow_cheats &= !netplay_driver_ctl(
RARCH_NETPLAY_CTL_IS_DATA_INITED, NULL);
#endif
allow_cheats &= !bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL);
if (!allow_cheats)
return;
/* TODO/FIXME - add some stuff here. */
}
static void command_event_load_auto_state(void)
{
bool ret;
char msg[128] = {0};
char *savestate_name_auto = (char*)calloc(PATH_MAX_LENGTH,
sizeof(*savestate_name_auto));
size_t savestate_name_auto_size = PATH_MAX_LENGTH * sizeof(char);
settings_t *settings = config_get_ptr();
global_t *global = global_get_ptr();
#ifdef HAVE_NETWORKING
if (netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_ENABLED, NULL))
goto error;
#endif
#ifdef HAVE_CHEEVOS
if (cheevos_loaded && settings->bools.cheevos_hardcore_mode_enable)
goto error;
#endif
if (!settings->bools.savestate_auto_load)
goto error;
if (global)
fill_pathname_noext(savestate_name_auto, global->name.savestate,
file_path_str(FILE_PATH_AUTO_EXTENSION),
savestate_name_auto_size);
if (!path_file_exists(savestate_name_auto))
goto error;
ret = content_load_state(savestate_name_auto, false, true);
RARCH_LOG("%s: %s\n", msg_hash_to_str(MSG_FOUND_AUTO_SAVESTATE_IN),
savestate_name_auto);
snprintf(msg, sizeof(msg), "%s \"%s\" %s.",
msg_hash_to_str(MSG_AUTOLOADING_SAVESTATE_FROM),
savestate_name_auto, ret ? "succeeded" : "failed");
RARCH_LOG("%s\n", msg);
free(savestate_name_auto);
return;
error:
free(savestate_name_auto);
}
static void command_event_set_savestate_auto_index(void)
{
size_t i;
char *state_dir = (char*)calloc(PATH_MAX_LENGTH, sizeof(*state_dir));
char *state_base = (char*)calloc(PATH_MAX_LENGTH, sizeof(*state_base));
size_t state_size = PATH_MAX_LENGTH * sizeof(char);
struct string_list *dir_list = NULL;
unsigned max_idx = 0;
settings_t *settings = config_get_ptr();
global_t *global = global_get_ptr();
if (!settings->bools.savestate_auto_index)
goto error;
if (global)
{
/* Find the file in the same directory as global->savestate_name
* with the largest numeral suffix.
*
* E.g. /foo/path/content.state, will try to find
* /foo/path/content.state%d, where %d is the largest number available.
*/
fill_pathname_basedir(state_dir, global->name.savestate,
state_size);
fill_pathname_base(state_base, global->name.savestate,
state_size);
}
dir_list = dir_list_new_special(state_dir, DIR_LIST_PLAIN, NULL);
if (!dir_list)
goto error;
for (i = 0; i < dir_list->size; i++)
{
unsigned idx;
char elem_base[128] = {0};
const char *end = NULL;
const char *dir_elem = dir_list->elems[i].data;
fill_pathname_base(elem_base, dir_elem, sizeof(elem_base));
if (strstr(elem_base, state_base) != elem_base)
continue;
end = dir_elem + strlen(dir_elem);
while ((end > dir_elem) && isdigit((int)end[-1]))
end--;
idx = (unsigned)strtoul(end, NULL, 0);
if (idx > max_idx)
max_idx = idx;
}
dir_list_free(dir_list);
configuration_set_int(settings, settings->ints.state_slot, max_idx);
RARCH_LOG("%s: #%d\n",
msg_hash_to_str(MSG_FOUND_LAST_STATE_SLOT),
max_idx);
free(state_dir);
free(state_base);
return;
error:
free(state_dir);
free(state_base);
}
static bool event_init_content(void)
{
bool contentless = false;
bool is_inited = false;
content_get_status(&contentless, &is_inited);
rarch_ctl(RARCH_CTL_SET_SRAM_ENABLE, NULL);
/* No content to be loaded for dummy core,
* just successfully exit. */
if (rarch_ctl(RARCH_CTL_IS_DUMMY_CORE, NULL))
return true;
if (!contentless)
path_fill_names();
if (!content_init())
return false;
content_get_status(&contentless, &is_inited);
command_event_set_savestate_auto_index();
if (event_load_save_files())
RARCH_LOG("%s.\n",
msg_hash_to_str(MSG_SKIPPING_SRAM_LOAD));
command_event_load_auto_state();
command_event(CMD_EVENT_BSV_MOVIE_INIT, NULL);
command_event(CMD_EVENT_NETPLAY_INIT, NULL);
return true;
}
static bool command_event_init_core(enum rarch_core_type *data)
{
retro_ctx_environ_info_t info;
settings_t *settings = config_get_ptr();
if (!core_init_symbols(data))
return false;
rarch_ctl(RARCH_CTL_SYSTEM_INFO_INIT, NULL);
/* auto overrides: apply overrides */
if(settings->bools.auto_overrides_enable)
{
if (config_load_override())
rarch_ctl(RARCH_CTL_SET_OVERRIDES_ACTIVE, NULL);
else
rarch_ctl(RARCH_CTL_UNSET_OVERRIDES_ACTIVE, NULL);
}
/* Auto-shaders: apply shader preset files */
if(settings->bools.auto_shaders_enable)
config_load_shader_preset();
/* reset video format to libretro's default */
video_driver_set_pixel_format(RETRO_PIXEL_FORMAT_0RGB1555);
info.env = rarch_environment_cb;
core_set_environment(&info);
/* Auto-remap: apply remap files */
if(settings->bools.auto_remaps_enable)
config_load_remap();
/* Per-core saves: reset redirection paths */
path_set_redirect();
if (!core_init())
return false;
if (!event_init_content())
return false;
if (!core_load(settings->uints.input_poll_type_behavior))
return false;
rarch_ctl(RARCH_CTL_SET_FRAME_LIMIT, NULL);
return true;
}
static void command_event_disable_overrides(void)
{
if (!rarch_ctl(RARCH_CTL_IS_OVERRIDES_ACTIVE, NULL))
return;
/* reload the original config */
config_unload_override();
rarch_ctl(RARCH_CTL_UNSET_OVERRIDES_ACTIVE, NULL);
}
static void command_event_restore_default_shader_preset(void)
{
if (!path_is_empty(RARCH_PATH_DEFAULT_SHADER_PRESET))
{
/* auto shader preset: reload the original shader */
settings_t *settings = config_get_ptr();
const char *shader_preset = path_get(RARCH_PATH_DEFAULT_SHADER_PRESET);
if (!string_is_empty(shader_preset))
{
RARCH_LOG("%s %s\n",
msg_hash_to_str(MSG_RESTORING_DEFAULT_SHADER_PRESET_TO),
shader_preset);
strlcpy(settings->paths.path_shader,
shader_preset,
sizeof(settings->paths.path_shader));
}
}
path_clear(RARCH_PATH_DEFAULT_SHADER_PRESET);
}
static void command_event_restore_remaps(void)
{
if (rarch_ctl(RARCH_CTL_IS_REMAPS_GAME_ACTIVE, NULL))
input_remapping_set_defaults(true);
}
static bool command_event_save_auto_state(void)
{
bool ret = false;
bool contentless = false;
bool is_inited = false;
char *savestate_name_auto = (char*)
calloc(PATH_MAX_LENGTH, sizeof(*savestate_name_auto));
size_t
savestate_name_auto_size = PATH_MAX_LENGTH * sizeof(char);
settings_t *settings = config_get_ptr();
global_t *global = global_get_ptr();
if (!settings || !settings->bools.savestate_auto_save)
goto error;
if (!global)
goto error;
if (rarch_ctl(RARCH_CTL_IS_DUMMY_CORE, NULL))
goto error;
content_get_status(&contentless, &is_inited);
if (contentless)
goto error;
#ifdef HAVE_CHEEVOS
if (cheevos_loaded && settings->bools.cheevos_hardcore_mode_enable)
goto error;
#endif
fill_pathname_noext(savestate_name_auto, global->name.savestate,
file_path_str(FILE_PATH_AUTO_EXTENSION),
savestate_name_auto_size);
ret = content_save_state((const char*)savestate_name_auto, true, true);
RARCH_LOG("%s \"%s\" %s.\n",
msg_hash_to_str(MSG_AUTO_SAVE_STATE_TO),
savestate_name_auto, ret ?
"succeeded" : "failed");
free(savestate_name_auto);
return true;
error:
free(savestate_name_auto);
return false;
}
static bool command_event_save_config(
const char *config_path,
char *s, size_t len)
{
bool path_exists = !string_is_empty(config_path);
const char *str = path_exists ? config_path :
path_get(RARCH_PATH_CONFIG);
if (path_exists && config_save_file(config_path))
{
snprintf(s, len, "[Config]: %s \"%s\".",
msg_hash_to_str(MSG_SAVED_NEW_CONFIG_TO),
config_path);
RARCH_LOG("%s\n", s);
return true;
}
if (!string_is_empty(str))
{
snprintf(s, len, "%s \"%s\".",
msg_hash_to_str(MSG_FAILED_SAVING_CONFIG_TO),
str);
RARCH_ERR("%s\n", s);
}
return false;
}
/**
* command_event_save_core_config:
*
* Saves a new (core) configuration to a file. Filename is based
* on heuristics to avoid typing.
*
* Returns: true (1) on success, otherwise false (0).
**/
static bool command_event_save_core_config(void)
{
char msg[128];
bool ret = false;
bool found_path = false;
bool overrides_active = false;
const char *core_path = NULL;
char *config_dir = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
char *config_name = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
char *config_path = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
size_t config_size = PATH_MAX_LENGTH * sizeof(char);
settings_t *settings = config_get_ptr();
config_dir[0] = config_name[0] =
config_path[0] = msg[0] = '\0';
if (!string_is_empty(settings->paths.directory_menu_config))
strlcpy(config_dir, settings->paths.directory_menu_config,
config_size);
else if (!path_is_empty(RARCH_PATH_CONFIG)) /* Fallback */
fill_pathname_basedir(config_dir, path_get(RARCH_PATH_CONFIG),
config_size);
else
{
runloop_msg_queue_push(msg_hash_to_str(MSG_CONFIG_DIRECTORY_NOT_SET), 1, 180, true);
RARCH_ERR("[Config]: %s\n", msg_hash_to_str(MSG_CONFIG_DIRECTORY_NOT_SET));
goto error;
}
core_path = path_get(RARCH_PATH_CORE);
/* Infer file name based on libretro core. */
if (!string_is_empty(core_path) && path_file_exists(core_path))
{
unsigned i;
RARCH_LOG("%s\n", msg_hash_to_str(MSG_USING_CORE_NAME_FOR_NEW_CONFIG));
/* In case of collision, find an alternative name. */
for (i = 0; i < 16; i++)
{
char tmp[64] = {0};
fill_pathname_base_noext(
config_name,
core_path,
config_size);
fill_pathname_join(config_path, config_dir, config_name,
config_size);
if (i)
snprintf(tmp, sizeof(tmp), "-%u%s",
i,
file_path_str(FILE_PATH_CONFIG_EXTENSION));
else
strlcpy(tmp,
file_path_str(FILE_PATH_CONFIG_EXTENSION),
sizeof(tmp));
strlcat(config_path, tmp, config_size);
if (!path_file_exists(config_path))
{
found_path = true;
break;
}
}
}
if (!found_path)
{
/* Fallback to system time... */
RARCH_WARN("[Config]: %s\n",
msg_hash_to_str(MSG_CANNOT_INFER_NEW_CONFIG_PATH));
fill_dated_filename(config_name,
file_path_str(FILE_PATH_CONFIG_EXTENSION),
config_size);
fill_pathname_join(config_path, config_dir, config_name,
config_size);
}
if (rarch_ctl(RARCH_CTL_IS_OVERRIDES_ACTIVE, NULL))
{
/* Overrides block config file saving,
* make it appear as overrides weren't enabled
* for a manual save. */
rarch_ctl(RARCH_CTL_UNSET_OVERRIDES_ACTIVE, NULL);
overrides_active = true;
}
command_event_save_config(config_path, msg, sizeof(msg));
if (!string_is_empty(msg))
runloop_msg_queue_push(msg, 1, 180, true);
if (overrides_active)
rarch_ctl(RARCH_CTL_SET_OVERRIDES_ACTIVE, NULL);
else
rarch_ctl(RARCH_CTL_UNSET_OVERRIDES_ACTIVE, NULL);
free(config_dir);
free(config_name);
free(config_path);
return ret;
error:
free(config_dir);
free(config_name);
free(config_path);
return false;
}
/**
* event_save_current_config:
*
* Saves current configuration file to disk, and (optionally)
* autosave state.
**/
static void command_event_save_current_config(enum override_type type)
{
char msg[128];
msg[0] = '\0';
switch (type)
{
case OVERRIDE_NONE:
if (path_is_empty(RARCH_PATH_CONFIG))
strlcpy(msg, "[Config]: Config directory not set, cannot save configuration.",
sizeof(msg));
else
command_event_save_config(path_get(RARCH_PATH_CONFIG), msg, sizeof(msg));
break;
case OVERRIDE_GAME:
case OVERRIDE_CORE:
if (config_save_overrides(type))
{
strlcpy(msg, msg_hash_to_str(MSG_OVERRIDES_SAVED_SUCCESSFULLY), sizeof(msg));
RARCH_LOG("[Config]: [overrides] %s\n", msg);
/* set overrides to active so the original config can be
restored after closing content */
rarch_ctl(RARCH_CTL_SET_OVERRIDES_ACTIVE, NULL);
}
else
{
strlcpy(msg, msg_hash_to_str(MSG_OVERRIDES_ERROR_SAVING), sizeof(msg));
RARCH_ERR("[Config]: [overrides] %s\n", msg);
}
break;
}
if (!string_is_empty(msg))
runloop_msg_queue_push(msg, 1, 180, true);
}
static void command_event_undo_save_state(char *s, size_t len)
{
if (content_undo_save_buf_is_empty())
{
strlcpy(s,
msg_hash_to_str(MSG_NO_SAVE_STATE_HAS_BEEN_OVERWRITTEN_YET), len);
return;
}
if (!content_undo_save_state())
return;
}
static void command_event_undo_load_state(char *s, size_t len)
{
if (content_undo_load_buf_is_empty())
{
strlcpy(s,
msg_hash_to_str(MSG_NO_STATE_HAS_BEEN_LOADED_YET),
len);
return;
}
if (!content_undo_load_state())
{
snprintf(s, len, "%s \"%s\".",
msg_hash_to_str(MSG_FAILED_TO_UNDO_LOAD_STATE),
"RAM");
return;
}
#ifdef HAVE_NETWORKING
netplay_driver_ctl(RARCH_NETPLAY_CTL_LOAD_SAVESTATE, NULL);
#endif
strlcpy(s,
msg_hash_to_str(MSG_UNDID_LOAD_STATE), len);
}
static bool command_event_main_state(unsigned cmd)
{
retro_ctx_size_info_t info;
char msg[128];
char *state_path = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
size_t state_path_size = PATH_MAX_LENGTH * sizeof(char);
global_t *global = global_get_ptr();
bool ret = false;
bool push_msg = true;
state_path[0] = msg[0] = '\0';
if (global)
{
settings_t *settings = config_get_ptr();
int state_slot = settings->ints.state_slot;
if (state_slot > 0)
snprintf(state_path, state_path_size, "%s%d",
global->name.savestate, state_slot);
else if (state_slot < 0)
fill_pathname_join_delim(state_path,
global->name.savestate, "auto", '.', state_path_size);
else
strlcpy(state_path, global->name.savestate, state_path_size);
}
core_serialize_size(&info);
if (info.size)
{
switch (cmd)
{
case CMD_EVENT_SAVE_STATE:
content_save_state(state_path, true, false);
ret = true;
push_msg = false;
break;
case CMD_EVENT_LOAD_STATE:
if (content_load_state(state_path, false, false))
{
ret = true;
#ifdef HAVE_NETWORKING
netplay_driver_ctl(RARCH_NETPLAY_CTL_LOAD_SAVESTATE, NULL);
#endif
}
push_msg = false;
break;
case CMD_EVENT_UNDO_LOAD_STATE:
command_event_undo_load_state(msg, sizeof(msg));
ret = true;
break;
case CMD_EVENT_UNDO_SAVE_STATE:
command_event_undo_save_state(msg, sizeof(msg));
ret = true;
break;
}
}
else
strlcpy(msg, msg_hash_to_str(
MSG_CORE_DOES_NOT_SUPPORT_SAVESTATES), sizeof(msg));
if (push_msg)
runloop_msg_queue_push(msg, 2, 180, true);
RARCH_LOG("%s\n", msg);
free(state_path);
return ret;
}
static bool command_event_resize_windowed_scale(void)
{
unsigned idx = 0;
unsigned *window_scale = NULL;
settings_t *settings = config_get_ptr();
if (rarch_ctl(RARCH_CTL_GET_WINDOWED_SCALE, &window_scale))
{
if (!window_scale || *window_scale == 0)
return false;
configuration_set_float(settings, settings->floats.video_scale, *window_scale);
}
if (!settings->bools.video_fullscreen)
command_event(CMD_EVENT_REINIT, NULL);
rarch_ctl(RARCH_CTL_SET_WINDOWED_SCALE, &idx);
return true;
}
void command_playlist_push_write(
void *data,
const char *path,
const char *label,
const char *core_path,
const char *core_name)
{
playlist_t *playlist = (playlist_t*)data;
if (!playlist)
return;
if (playlist_push(
playlist,
path,
label,
core_path,
core_name,
NULL,
NULL
))
playlist_write_file(playlist);
}
void command_playlist_update_write(
void *data,
size_t idx,
const char *core_display_name,
const char *label,
const char *path)
{
playlist_t *plist = (playlist_t*)data;
playlist_t *playlist = NULL;
if (plist)
playlist = plist;
#ifdef HAVE_MENU
else
menu_driver_ctl(RARCH_MENU_CTL_PLAYLIST_GET, &playlist);
#endif
if (!playlist)
return;
playlist_update(
playlist,
idx,
label,
NULL,
path,
core_display_name,
NULL,
NULL);
playlist_write_file(playlist);
}
/**
* command_event:
* @cmd : Event command index.
*
* Performs program event command with index @cmd.
*
* Returns: true (1) on success, otherwise false (0).
**/
bool command_event(enum event_command cmd, void *data)
{
bool boolean = false;
switch (cmd)
{
case CMD_EVENT_MENU_REFRESH:
#ifdef HAVE_MENU
menu_driver_ctl(RARCH_MENU_CTL_REFRESH, NULL);
#endif
break;
case CMD_EVENT_SET_PER_GAME_RESOLUTION:
#if defined(GEKKO)
{
unsigned width = 0, height = 0;
command_event(CMD_EVENT_VIDEO_SET_ASPECT_RATIO, NULL);
if (video_driver_get_video_output_size(&width, &height))
{
char msg[128] = {0};
video_driver_set_video_mode(width, height, true);
if (width == 0 || height == 0)
snprintf(msg, sizeof(msg), "%s: DEFAULT",
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_SCREEN_RESOLUTION));
else
snprintf(msg, sizeof(msg),"%s: %dx%d",
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_SCREEN_RESOLUTION),
width, height);
runloop_msg_queue_push(msg, 1, 100, true);
}
}
#endif
break;
case CMD_EVENT_LOAD_CORE_PERSIST:
{
#ifdef HAVE_MENU
core_info_ctx_find_t info_find;
rarch_system_info_t *system_info = NULL;
struct retro_system_info *system = NULL;
const char *core_path = NULL;
system_info = runloop_get_system_info();
system = &system_info->info;
core_path = path_get(RARCH_PATH_CORE);
#if defined(HAVE_DYNAMIC)
if (string_is_empty(core_path))
return false;
#endif
libretro_get_system_info(
core_path,
system,
&system_info->load_no_content);
info_find.path = core_path;
if (!core_info_load(&info_find))
{
#ifdef HAVE_DYNAMIC
return false;
#endif
}
#endif
}
break;
case CMD_EVENT_LOAD_CORE:
command_event(CMD_EVENT_LOAD_CORE_PERSIST, NULL);
#ifndef HAVE_DYNAMIC
command_event(CMD_EVENT_QUIT, NULL);
#endif
break;
case CMD_EVENT_LOAD_STATE:
/* Immutable - disallow savestate load when
* we absolutely cannot change game state. */
if (bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL))
return false;
#ifdef HAVE_CHEEVOS
{
settings_t *settings = config_get_ptr();
if (cheevos_loaded && settings->bools.cheevos_hardcore_mode_enable)
return false;
}
#endif
return command_event_main_state(cmd);
case CMD_EVENT_UNDO_LOAD_STATE:
return command_event_main_state(cmd);
case CMD_EVENT_UNDO_SAVE_STATE:
return command_event_main_state(cmd);
case CMD_EVENT_RESIZE_WINDOWED_SCALE:
return command_event_resize_windowed_scale();
case CMD_EVENT_MENU_TOGGLE:
#ifdef HAVE_MENU
if (menu_driver_is_alive())
rarch_menu_running_finished();
else
rarch_menu_running();
#endif
break;
case CMD_EVENT_CONTROLLERS_INIT:
command_event_init_controllers();
break;
case CMD_EVENT_RESET:
RARCH_LOG("%s.\n", msg_hash_to_str(MSG_RESET));
runloop_msg_queue_push(msg_hash_to_str(MSG_RESET), 1, 120, true);
#ifdef HAVE_CHEEVOS
cheevos_set_cheats();
#endif
core_reset();
#ifdef HAVE_CHEEVOS
cheevos_reset_game();
#endif
#if HAVE_NETWORKING
netplay_driver_ctl(RARCH_NETPLAY_CTL_RESET, NULL);
#endif
return command_event_main_state(cmd);
case CMD_EVENT_SAVE_STATE:
{
settings_t *settings = config_get_ptr();
#ifdef HAVE_CHEEVOS
if (cheevos_loaded && settings->bools.cheevos_hardcore_mode_enable)
return false;
#endif
if (settings->bools.savestate_auto_index)
{
int new_state_slot = settings->ints.state_slot + 1;
configuration_set_int(settings, settings->ints.state_slot, new_state_slot);
}
}
return command_event_main_state(cmd);
case CMD_EVENT_SAVE_STATE_DECREMENT:
{
settings_t *settings = config_get_ptr();
/* Slot -1 is (auto) slot. */
if (settings->ints.state_slot >= 0)
{
int new_state_slot = settings->ints.state_slot - 1;
configuration_set_int(settings, settings->ints.state_slot, new_state_slot);
}
}
break;
case CMD_EVENT_SAVE_STATE_INCREMENT:
{
settings_t *settings = config_get_ptr();
int new_state_slot = settings->ints.state_slot + 1;
configuration_set_int(settings, settings->ints.state_slot, new_state_slot);
}
break;
case CMD_EVENT_TAKE_SCREENSHOT:
if (!take_screenshot(path_get(RARCH_PATH_BASENAME), false,
video_driver_cached_frame_has_valid_framebuffer()))
return false;
break;
case CMD_EVENT_UNLOAD_CORE:
{
bool contentless = false;
bool is_inited = false;
content_ctx_info_t content_info = {0};
content_get_status(&contentless, &is_inited);
command_event(CMD_EVENT_AUTOSAVE_STATE, NULL);
command_event(CMD_EVENT_DISABLE_OVERRIDES, NULL);
command_event(CMD_EVENT_RESTORE_DEFAULT_SHADER_PRESET, NULL);
command_event(CMD_EVENT_RESTORE_REMAPS, NULL);
if (is_inited)
if (!task_push_start_dummy_core(&content_info))
return false;
#ifdef HAVE_DYNAMIC
path_clear(RARCH_PATH_CORE);
rarch_ctl(RARCH_CTL_SYSTEM_INFO_FREE, NULL);
#endif
core_unload_game();
if (!rarch_ctl(RARCH_CTL_IS_DUMMY_CORE, NULL))
core_unload();
}
break;
case CMD_EVENT_QUIT:
return retroarch_main_quit();
case CMD_EVENT_CHEEVOS_HARDCORE_MODE_TOGGLE:
#ifdef HAVE_CHEEVOS
cheevos_toggle_hardcore_mode();
#endif
break;
case CMD_EVENT_REINIT:
video_driver_reinit();
/* Poll input to avoid possibly stale data to corrupt things. */
input_driver_poll();
command_event(CMD_EVENT_GAME_FOCUS_TOGGLE, (void*)(intptr_t)-1);
#ifdef HAVE_MENU
menu_display_set_framebuffer_dirty_flag();
if (menu_driver_is_alive())
command_event(CMD_EVENT_VIDEO_SET_BLOCKING_STATE, NULL);
#endif
break;
case CMD_EVENT_CHEATS_DEINIT:
cheat_manager_state_free();
break;
case CMD_EVENT_CHEATS_INIT:
command_event(CMD_EVENT_CHEATS_DEINIT, NULL);
command_event_init_cheats();
break;
case CMD_EVENT_CHEATS_APPLY:
cheat_manager_apply_cheats();
break;
case CMD_EVENT_REWIND_DEINIT:
{
#ifdef HAVE_CHEEVOS
settings_t *settings = config_get_ptr();
if (cheevos_loaded && settings->bools.cheevos_hardcore_mode_enable)
return false;
#endif
state_manager_event_deinit();
}
break;
case CMD_EVENT_REWIND_INIT:
{
settings_t *settings = config_get_ptr();
#ifdef HAVE_CHEEVOS
if (cheevos_loaded && settings->bools.cheevos_hardcore_mode_enable)
return false;
#endif
if (settings->bools.rewind_enable)
{
#ifdef HAVE_NETWORKING
/* Only enable state manager if netplay is not underway
TODO: Add a setting for these tweaks */
if (!netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_ENABLED, NULL))
#endif
{
state_manager_event_init((unsigned)settings->rewind_buffer_size);
}
}
}
break;
case CMD_EVENT_REWIND_TOGGLE:
{
settings_t *settings = config_get_ptr();
if (settings->bools.rewind_enable)
command_event(CMD_EVENT_REWIND_INIT, NULL);
else
command_event(CMD_EVENT_REWIND_DEINIT, NULL);
}
break;
case CMD_EVENT_AUTOSAVE_DEINIT:
#ifdef HAVE_THREADS
if (!rarch_ctl(RARCH_CTL_IS_SRAM_USED, NULL))
return false;
autosave_deinit();
#endif
break;
case CMD_EVENT_AUTOSAVE_INIT:
command_event(CMD_EVENT_AUTOSAVE_DEINIT, NULL);
#ifdef HAVE_THREADS
{
#ifdef HAVE_NETWORKING
/* Only enable state manager if netplay is not underway
TODO: Add a setting for these tweaks */
settings_t *settings = config_get_ptr();
if (settings->uints.autosave_interval != 0
&& !netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_ENABLED, NULL))
#endif
{
if (autosave_init())
runloop_set(RUNLOOP_ACTION_AUTOSAVE);
else
runloop_unset(RUNLOOP_ACTION_AUTOSAVE);
}
}
#endif
break;
case CMD_EVENT_AUTOSAVE_STATE:
command_event_save_auto_state();
break;
case CMD_EVENT_AUDIO_STOP:
return audio_driver_stop();
case CMD_EVENT_AUDIO_START:
return audio_driver_start(rarch_ctl(RARCH_CTL_IS_SHUTDOWN, NULL));
case CMD_EVENT_AUDIO_MUTE_TOGGLE:
{
bool audio_mute_enable = *(audio_get_bool_ptr(AUDIO_ACTION_MUTE_ENABLE));
const char *msg = !audio_mute_enable ?
msg_hash_to_str(MSG_AUDIO_MUTED):
msg_hash_to_str(MSG_AUDIO_UNMUTED);
if (!audio_driver_toggle_mute())
{
RARCH_ERR("%s.\n",
msg_hash_to_str(MSG_FAILED_TO_UNMUTE_AUDIO));
return false;
}
runloop_msg_queue_push(msg, 1, 180, true);
RARCH_LOG("%s\n", msg);
}
break;
case CMD_EVENT_OVERLAY_DEINIT:
#ifdef HAVE_OVERLAY
input_overlay_free(overlay_ptr);
overlay_ptr = NULL;
#endif
break;
case CMD_EVENT_OVERLAY_INIT:
{
settings_t *settings = config_get_ptr();
command_event(CMD_EVENT_OVERLAY_DEINIT, NULL);
#ifdef HAVE_OVERLAY
if (settings->bools.input_overlay_enable)
task_push_overlay_load_default(input_overlay_loaded, NULL);
#endif
}
break;
case CMD_EVENT_OVERLAY_NEXT:
{
settings_t *settings = config_get_ptr();
#ifdef HAVE_OVERLAY
input_overlay_next(overlay_ptr, settings->floats.input_overlay_opacity);
#endif
}
break;
case CMD_EVENT_DSP_FILTER_DEINIT:
audio_driver_dsp_filter_free();
break;
case CMD_EVENT_DSP_FILTER_INIT:
{
settings_t *settings = config_get_ptr();
command_event(CMD_EVENT_DSP_FILTER_DEINIT, NULL);
if (string_is_empty(settings->paths.path_audio_dsp_plugin))
break;
audio_driver_dsp_filter_init(settings->paths.path_audio_dsp_plugin);
}
break;
case CMD_EVENT_GPU_RECORD_DEINIT:
video_driver_gpu_record_deinit();
break;
case CMD_EVENT_RECORD_DEINIT:
if (!recording_deinit())
return false;
break;
case CMD_EVENT_RECORD_INIT:
command_event(CMD_EVENT_HISTORY_DEINIT, NULL);
if (!recording_init())
return false;
break;
case CMD_EVENT_HISTORY_DEINIT:
if (g_defaults.content_history)
{
playlist_write_file(g_defaults.content_history);
playlist_free(g_defaults.content_history);
}
g_defaults.content_history = NULL;
if (g_defaults.content_favorites)
{
playlist_write_file(g_defaults.content_favorites);
playlist_free(g_defaults.content_favorites);
}
g_defaults.content_favorites = NULL;
if (g_defaults.music_history)
{
playlist_write_file(g_defaults.music_history);
playlist_free(g_defaults.music_history);
}
g_defaults.music_history = NULL;
#ifdef HAVE_FFMPEG
if (g_defaults.video_history)
{
playlist_write_file(g_defaults.video_history);
playlist_free(g_defaults.video_history);
}
g_defaults.video_history = NULL;
#endif
#ifdef HAVE_IMAGEVIEWER
if (g_defaults.image_history)
{
playlist_write_file(g_defaults.image_history);
playlist_free(g_defaults.image_history);
}
g_defaults.image_history = NULL;
#endif
break;
case CMD_EVENT_HISTORY_INIT:
{
settings_t *settings = config_get_ptr();
unsigned content_history_size = settings->uints.content_history_size;
command_event(CMD_EVENT_HISTORY_DEINIT, NULL);
if (!settings->bools.history_list_enable)
return false;
RARCH_LOG("%s: [%s].\n",
msg_hash_to_str(MSG_LOADING_HISTORY_FILE),
settings->paths.path_content_history);
g_defaults.content_history = playlist_init(
settings->paths.path_content_history,
content_history_size);
RARCH_LOG("%s: [%s].\n",
msg_hash_to_str(MSG_LOADING_HISTORY_FILE),
settings->paths.path_content_favorites);
g_defaults.content_favorites = playlist_init(
settings->paths.path_content_favorites,
content_history_size);
RARCH_LOG("%s: [%s].\n",
msg_hash_to_str(MSG_LOADING_HISTORY_FILE),
settings->paths.path_content_music_history);
g_defaults.music_history = playlist_init(
settings->paths.path_content_music_history,
content_history_size);
#ifdef HAVE_FFMPEG
RARCH_LOG("%s: [%s].\n",
msg_hash_to_str(MSG_LOADING_HISTORY_FILE),
settings->paths.path_content_video_history);
g_defaults.video_history = playlist_init(
settings->paths.path_content_video_history,
content_history_size);
#endif
#ifdef HAVE_IMAGEVIEWER
RARCH_LOG("%s: [%s].\n",
msg_hash_to_str(MSG_LOADING_HISTORY_FILE),
settings->paths.path_content_image_history);
g_defaults.image_history = playlist_init(
settings->paths.path_content_image_history,
content_history_size);
#endif
}
break;
case CMD_EVENT_CORE_INFO_DEINIT:
core_info_deinit_list();
break;
case CMD_EVENT_CORE_INFO_INIT:
{
settings_t *settings = config_get_ptr();
command_event(CMD_EVENT_CORE_INFO_DEINIT, NULL);
if (!string_is_empty(settings->paths.directory_libretro))
core_info_init_list();
}
break;
case CMD_EVENT_CORE_DEINIT:
{
struct retro_hw_render_callback *hwr = NULL;
content_reset_savestate_backups();
hwr = video_driver_get_hw_context();
command_event_deinit_core(true);
if (hwr)
memset(hwr, 0, sizeof(*hwr));
break;
}
case CMD_EVENT_CORE_INIT:
content_reset_savestate_backups();
if (!command_event_init_core((enum rarch_core_type*)data))
return false;
break;
case CMD_EVENT_VIDEO_APPLY_STATE_CHANGES:
video_driver_apply_state_changes();
break;
case CMD_EVENT_VIDEO_SET_NONBLOCKING_STATE:
boolean = true; /* fall-through */
case CMD_EVENT_VIDEO_SET_BLOCKING_STATE:
video_driver_set_nonblock_state(boolean);
break;
case CMD_EVENT_VIDEO_SET_ASPECT_RATIO:
video_driver_set_aspect_ratio();
break;
case CMD_EVENT_AUDIO_SET_NONBLOCKING_STATE:
boolean = true; /* fall-through */
case CMD_EVENT_AUDIO_SET_BLOCKING_STATE:
audio_driver_set_nonblocking_state(boolean);
break;
case CMD_EVENT_OVERLAY_SET_SCALE_FACTOR:
{
#ifdef HAVE_OVERLAY
settings_t *settings = config_get_ptr();
input_overlay_set_scale_factor(overlay_ptr, settings->floats.input_overlay_scale);
#endif
}
break;
case CMD_EVENT_OVERLAY_SET_ALPHA_MOD:
{
#ifdef HAVE_OVERLAY
settings_t *settings = config_get_ptr();
input_overlay_set_alpha_mod(overlay_ptr, settings->floats.input_overlay_opacity);
#endif
}
break;
case CMD_EVENT_AUDIO_REINIT:
{
driver_uninit(DRIVER_AUDIO_MASK);
drivers_init(DRIVER_AUDIO_MASK);
}
break;
case CMD_EVENT_RESET_CONTEXT:
{
/* RARCH_DRIVER_CTL_UNINIT clears the callback struct so we
* need to make sure to keep a copy */
struct retro_hw_render_callback hwr_copy;
struct retro_hw_render_callback *hwr = video_driver_get_hw_context();
const struct retro_hw_render_context_negotiation_interface *iface =
video_driver_get_context_negotiation_interface();
memcpy(&hwr_copy, hwr, sizeof(hwr_copy));
driver_uninit(DRIVERS_CMD_ALL);
memcpy(hwr, &hwr_copy, sizeof(*hwr));
video_driver_set_context_negotiation_interface(iface);
drivers_init(DRIVERS_CMD_ALL);
}
break;
case CMD_EVENT_SHUTDOWN:
#if defined(__linux__) && !defined(ANDROID)
runloop_msg_queue_push(msg_hash_to_str(MSG_VALUE_SHUTTING_DOWN), 1, 180, true);
command_event(CMD_EVENT_MENU_SAVE_CURRENT_CONFIG, NULL);
command_event(CMD_EVENT_QUIT, NULL);
system("shutdown -P now");
#endif
break;
case CMD_EVENT_REBOOT:
#if defined(__linux__) && !defined(ANDROID)
runloop_msg_queue_push(msg_hash_to_str(MSG_VALUE_REBOOTING), 1, 180, true);
command_event(CMD_EVENT_MENU_SAVE_CURRENT_CONFIG, NULL);
command_event(CMD_EVENT_QUIT, NULL);
system("shutdown -r now");
#endif
break;
case CMD_EVENT_RESUME:
rarch_menu_running_finished();
if (ui_companion_is_on_foreground())
ui_companion_driver_toggle();
break;
case CMD_EVENT_ADD_TO_FAVORITES:
{
global_t *global = global_get_ptr();
rarch_system_info_t *sys_info = runloop_get_system_info();
const char *core_name = NULL;
const char *core_path = NULL;
const char *label = NULL;
if (sys_info)
{
core_name = sys_info->info.library_name;
core_path = path_get(RARCH_PATH_CORE);
}
if (!string_is_empty(global->name.label))
label = global->name.label;
command_playlist_push_write(
g_defaults.content_favorites,
(const char*)data,
label,
core_path,
core_name
);
runloop_msg_queue_push(msg_hash_to_str(MSG_ADDED_TO_FAVORITES), 1, 180, true);
break;
}
case CMD_EVENT_RESTART_RETROARCH:
if (!frontend_driver_set_fork(FRONTEND_FORK_RESTART))
return false;
#ifndef HAVE_DYNAMIC
command_event(CMD_EVENT_QUIT, NULL);
#endif
break;
case CMD_EVENT_MENU_SAVE_CURRENT_CONFIG:
command_event_save_current_config(OVERRIDE_NONE);
break;
case CMD_EVENT_MENU_SAVE_CURRENT_CONFIG_OVERRIDE_CORE:
command_event_save_current_config(OVERRIDE_CORE);
break;
case CMD_EVENT_MENU_SAVE_CURRENT_CONFIG_OVERRIDE_GAME:
command_event_save_current_config(OVERRIDE_GAME);
break;
case CMD_EVENT_MENU_SAVE_CONFIG:
if (!command_event_save_core_config())
return false;
break;
case CMD_EVENT_SHADERS_APPLY_CHANGES:
#ifdef HAVE_MENU
menu_shader_manager_apply_changes();
#endif
break;
case CMD_EVENT_PAUSE_CHECKS:
{
bool is_paused = false;
bool is_idle = false;
bool is_slowmotion = false;
bool is_perfcnt_enable = false;
runloop_get_status(&is_paused, &is_idle, &is_slowmotion,
&is_perfcnt_enable);
if (is_paused)
{
RARCH_LOG("%s\n", msg_hash_to_str(MSG_PAUSED));
command_event(CMD_EVENT_AUDIO_STOP, NULL);
runloop_msg_queue_push(msg_hash_to_str(MSG_PAUSED), 1,
1, true);
if (!is_idle)
video_driver_cached_frame();
}
else
{
RARCH_LOG("%s\n", msg_hash_to_str(MSG_UNPAUSED));
command_event(CMD_EVENT_AUDIO_START, NULL);
}
}
break;
case CMD_EVENT_PAUSE_TOGGLE:
boolean = rarch_ctl(RARCH_CTL_IS_PAUSED, NULL);
boolean = !boolean;
rarch_ctl(RARCH_CTL_SET_PAUSED, &boolean);
command_event(CMD_EVENT_PAUSE_CHECKS, NULL);
break;
case CMD_EVENT_UNPAUSE:
boolean = false;
rarch_ctl(RARCH_CTL_SET_PAUSED, &boolean);
command_event(CMD_EVENT_PAUSE_CHECKS, NULL);
break;
case CMD_EVENT_PAUSE:
boolean = true;
rarch_ctl(RARCH_CTL_SET_PAUSED, &boolean);
command_event(CMD_EVENT_PAUSE_CHECKS, NULL);
break;
case CMD_EVENT_MENU_PAUSE_LIBRETRO:
#ifdef HAVE_MENU
if (menu_driver_is_alive())
{
settings_t *settings = config_get_ptr();
if (settings->bools.menu_pause_libretro)
command_event(CMD_EVENT_AUDIO_STOP, NULL);
else
command_event(CMD_EVENT_AUDIO_START, NULL);
}
else
{
settings_t *settings = config_get_ptr();
if (settings->bools.menu_pause_libretro)
command_event(CMD_EVENT_AUDIO_START, NULL);
}
#endif
break;
case CMD_EVENT_SHADER_DIR_DEINIT:
dir_free_shader();
break;
case CMD_EVENT_SHADER_DIR_INIT:
command_event(CMD_EVENT_SHADER_DIR_DEINIT, NULL);
if (!dir_init_shader())
return false;
break;
case CMD_EVENT_BSV_MOVIE_DEINIT:
bsv_movie_deinit();
break;
case CMD_EVENT_BSV_MOVIE_INIT:
command_event(CMD_EVENT_BSV_MOVIE_DEINIT, NULL);
bsv_movie_init();
break;
#ifdef HAVE_NETWORKING
case CMD_EVENT_NETPLAY_DEINIT:
deinit_netplay();
break;
case CMD_EVENT_NETWORK_DEINIT:
network_deinit();
break;
case CMD_EVENT_NETWORK_INIT:
network_init();
break;
/* init netplay manually */
case CMD_EVENT_NETPLAY_INIT:
{
char *hostname = (char *) data;
settings_t *settings = config_get_ptr();
command_event(CMD_EVENT_NETPLAY_DEINIT, NULL);
if (!init_netplay(NULL, hostname ? hostname :
settings->paths.netplay_server,
settings->uints.netplay_port))
{
command_event(CMD_EVENT_NETPLAY_DEINIT, NULL);
return false;
}
/* Disable rewind & sram autosave if it was enabled
TODO: Add a setting for these tweaks */
state_manager_event_deinit();
#ifdef HAVE_THREADS
autosave_deinit();
#endif
}
break;
/* init netplay via lobby when content is loaded */
case CMD_EVENT_NETPLAY_INIT_DIRECT:
{
/* buf is expected to be address|port */
char *buf = (char *)data;
static struct string_list *hostname = NULL;
hostname = string_split(buf, "|");
command_event(CMD_EVENT_NETPLAY_DEINIT, NULL);
RARCH_LOG("[netplay] connecting to %s:%d\n",
hostname->elems[0].data, !string_is_empty(hostname->elems[1].data)
? atoi(hostname->elems[1].data) : 55435);
if (!init_netplay(NULL, hostname->elems[0].data,
!string_is_empty(hostname->elems[1].data)
? atoi(hostname->elems[1].data) : 55435))
{
command_event(CMD_EVENT_NETPLAY_DEINIT, NULL);
string_list_free(hostname);
return false;
}
string_list_free(hostname);
/* Disable rewind if it was enabled
TODO: Add a setting for these tweaks */
state_manager_event_deinit();
#ifdef HAVE_THREADS
autosave_deinit();
#endif
}
break;
/* init netplay via lobby when content is not loaded */
case CMD_EVENT_NETPLAY_INIT_DIRECT_DEFERRED:
{
/* buf is expected to be address|port */
char *buf = (char *)data;
static struct string_list *hostname = NULL;
hostname = string_split(buf, "|");
command_event(CMD_EVENT_NETPLAY_DEINIT, NULL);
RARCH_LOG("[netplay] connecting to %s:%d\n",
hostname->elems[0].data, !string_is_empty(hostname->elems[1].data)
? atoi(hostname->elems[1].data) : 55435);
if (!init_netplay_deferred(hostname->elems[0].data,
!string_is_empty(hostname->elems[1].data)
? atoi(hostname->elems[1].data) : 55435))
{
command_event(CMD_EVENT_NETPLAY_DEINIT, NULL);
string_list_free(hostname);
return false;
}
string_list_free(hostname);
/* Disable rewind if it was enabled
TODO: Add a setting for these tweaks */
state_manager_event_deinit();
#ifdef HAVE_THREADS
autosave_deinit();
#endif
}
break;
case CMD_EVENT_NETPLAY_FLIP_PLAYERS:
netplay_driver_ctl(RARCH_NETPLAY_CTL_FLIP_PLAYERS, NULL);
break;
case CMD_EVENT_NETPLAY_GAME_WATCH:
netplay_driver_ctl(RARCH_NETPLAY_CTL_GAME_WATCH, NULL);
break;
#else
case CMD_EVENT_NETPLAY_DEINIT:
case CMD_EVENT_NETWORK_DEINIT:
case CMD_EVENT_NETWORK_INIT:
case CMD_EVENT_NETPLAY_INIT:
case CMD_EVENT_NETPLAY_INIT_DIRECT:
case CMD_EVENT_NETPLAY_INIT_DIRECT_DEFERRED:
case CMD_EVENT_NETPLAY_FLIP_PLAYERS:
case CMD_EVENT_NETPLAY_GAME_WATCH:
return false;
#endif
case CMD_EVENT_FULLSCREEN_TOGGLE:
{
settings_t *settings = config_get_ptr();
bool new_fullscreen_state = !settings->bools.video_fullscreen;
if (!video_driver_has_windowed())
return false;
/* If we go fullscreen we drop all drivers and
* reinitialize to be safe. */
configuration_set_bool(settings, settings->bools.video_fullscreen,
new_fullscreen_state);
command_event(CMD_EVENT_REINIT, NULL);
if (settings->bools.video_fullscreen)
video_driver_hide_mouse();
else
video_driver_show_mouse();
}
break;
case CMD_EVENT_COMMAND_DEINIT:
input_driver_deinit_command();
break;
case CMD_EVENT_COMMAND_INIT:
command_event(CMD_EVENT_COMMAND_DEINIT, NULL);
input_driver_init_command();
break;
case CMD_EVENT_REMOTE_DEINIT:
input_driver_deinit_remote();
break;
case CMD_EVENT_REMOTE_INIT:
command_event(CMD_EVENT_REMOTE_DEINIT, NULL);
input_driver_init_remote();
break;
case CMD_EVENT_MAPPER_DEINIT:
input_driver_deinit_mapper();
break;
case CMD_EVENT_MAPPER_INIT:
command_event(CMD_EVENT_MAPPER_DEINIT, NULL);
input_driver_init_mapper();
break;
case CMD_EVENT_LOG_FILE_DEINIT:
retro_main_log_file_deinit();
break;
case CMD_EVENT_DISK_APPEND_IMAGE:
{
const char *path = (const char*)data;
if (string_is_empty(path))
return false;
return command_event_disk_control_append_image(path);
}
case CMD_EVENT_DISK_EJECT_TOGGLE:
{
rarch_system_info_t *info = runloop_get_system_info();
if (info && info->disk_control_cb.get_num_images)
{
const struct retro_disk_control_callback *control =
(const struct retro_disk_control_callback*)
&info->disk_control_cb;
if (control)
{
bool new_state = !control->get_eject_state();
command_event_disk_control_set_eject(new_state, true);
}
}
else
runloop_msg_queue_push(
msg_hash_to_str(MSG_CORE_DOES_NOT_SUPPORT_DISK_OPTIONS),
1, 120, true);
}
break;
case CMD_EVENT_DISK_NEXT:
{
rarch_system_info_t *info = runloop_get_system_info();
if (info && info->disk_control_cb.get_num_images)
{
const struct retro_disk_control_callback *control =
(const struct retro_disk_control_callback*)
&info->disk_control_cb;
if (!control)
return false;
if (!control->get_eject_state())
return false;
command_event_check_disk_next(control);
}
else
runloop_msg_queue_push(
msg_hash_to_str(MSG_CORE_DOES_NOT_SUPPORT_DISK_OPTIONS),
1, 120, true);
}
break;
case CMD_EVENT_DISK_PREV:
{
rarch_system_info_t *info = runloop_get_system_info();
if (info && info->disk_control_cb.get_num_images)
{
const struct retro_disk_control_callback *control =
(const struct retro_disk_control_callback*)
&info->disk_control_cb;
if (!control)
return false;
if (!control->get_eject_state())
return false;
command_event_check_disk_prev(control);
}
else
runloop_msg_queue_push(
msg_hash_to_str(MSG_CORE_DOES_NOT_SUPPORT_DISK_OPTIONS),
1, 120, true);
}
break;
case CMD_EVENT_RUMBLE_STOP:
{
unsigned i;
for (i = 0; i < MAX_USERS; i++)
{
input_driver_set_rumble_state(i, RETRO_RUMBLE_STRONG, 0);
input_driver_set_rumble_state(i, RETRO_RUMBLE_WEAK, 0);
}
}
break;
case CMD_EVENT_GRAB_MOUSE_TOGGLE:
{
bool ret = false;
static bool grab_mouse_state = false;
grab_mouse_state = !grab_mouse_state;
if (grab_mouse_state)
ret = input_driver_grab_mouse();
else
ret = input_driver_ungrab_mouse();
if (!ret)
return false;
RARCH_LOG("%s: %s.\n",
msg_hash_to_str(MSG_GRAB_MOUSE_STATE),
grab_mouse_state ? "yes" : "no");
if (grab_mouse_state)
video_driver_hide_mouse();
else
video_driver_show_mouse();
}
break;
case CMD_EVENT_GAME_FOCUS_TOGGLE:
{
static bool game_focus_state = false;
intptr_t mode = (intptr_t)data;
/* mode = -1: restores current game focus state
* mode = 1: force set game focus, instead of toggling
* any other: toggle
*/
if (mode == 1)
game_focus_state = true;
else if (mode != -1)
game_focus_state = !game_focus_state;
RARCH_LOG("%s: %s.\n",
"Game focus is: ",
game_focus_state ? "on" : "off");
if (game_focus_state)
{
input_driver_grab_mouse();
video_driver_hide_mouse();
input_driver_set_hotkey_block();
input_driver_keyboard_mapping_set_block(1);
if (mode != -1)
runloop_msg_queue_push(msg_hash_to_str(MSG_GAME_FOCUS_ON),
1, 120, true);
}
else
{
input_driver_ungrab_mouse();
video_driver_show_mouse();
input_driver_unset_hotkey_block();
input_driver_keyboard_mapping_set_block(0);
if (mode != -1)
runloop_msg_queue_push(msg_hash_to_str(MSG_GAME_FOCUS_OFF),
1, 120, true);
}
}
break;
case CMD_EVENT_PERFCNT_REPORT_FRONTEND_LOG:
rarch_perf_log();
break;
case CMD_EVENT_VOLUME_UP:
command_event_set_volume(0.5f);
break;
case CMD_EVENT_VOLUME_DOWN:
command_event_set_volume(-0.5f);
break;
case CMD_EVENT_MIXER_VOLUME_UP:
command_event_set_mixer_volume(0.5f);
break;
case CMD_EVENT_MIXER_VOLUME_DOWN:
command_event_set_mixer_volume(-0.5f);
break;
case CMD_EVENT_SET_FRAME_LIMIT:
rarch_ctl(RARCH_CTL_SET_FRAME_LIMIT, NULL);
break;
case CMD_EVENT_DISABLE_OVERRIDES:
command_event_disable_overrides();
break;
case CMD_EVENT_RESTORE_REMAPS:
command_event_restore_remaps();
break;
case CMD_EVENT_RESTORE_DEFAULT_SHADER_PRESET:
command_event_restore_default_shader_preset();
break;
case CMD_EVENT_LIBUI_TEST:
#if HAVE_LIBUI
extern int libui_main(void);
libui_main();
#endif
break;
case CMD_EVENT_NONE:
return false;
}
return true;
}