mirror of
https://github.com/CTCaer/RetroArch.git
synced 2025-01-13 06:10:55 +00:00
393 lines
11 KiB
C
393 lines
11 KiB
C
/* RetroArch - A frontend for libretro.
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* RetroArch Salamander - A frontend for managing some pre-launch tasks.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2012 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdlib.h>
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#include <string.h>
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#if defined(__CELLOS_LV2__)
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#include <cell/pad.h>
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#include <cell/sysmodule.h>
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#include <sysutil/sysutil_gamecontent.h>
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#include <sys/process.h>
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#include <netex/net.h>
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#include <np.h>
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#include <np/drm.h>
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#include <dirent.h>
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#elif defined(_XBOX)
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#include <xtl.h>
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#endif
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#include "../../compat/strl.h"
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#include "../../conf/config_file.h"
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#if defined(_XBOX)
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#include "../../msvc/msvc_compat.h"
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#elif defined(__CELLOS_LV2__)
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#define NP_POOL_SIZE (128*1024)
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#endif
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#ifndef PATH_MAX
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#define PATH_MAX 512
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#endif
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#define MAX_PATH_LENGTH 1024
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#ifdef HAVE_LOGGER
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#include "logger.h"
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#define RARCH_LOG(...) logger_send("RetroArch Salamander: " __VA_ARGS__);
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#define RARCH_ERR(...) logger_send("RetroArch Salamander [ERROR] :: " __VA_ARGS__);
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#define RARCH_WARN(...) logger_send("RetroArch Salamander [WARN] :: " __VA_ARGS__);
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#else
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#define RARCH_LOG(...) do { \
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fprintf(stderr, "RetroArch Salamander: " __VA_ARGS__); \
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fflush(stderr); \
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} while (0)
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#define RARCH_ERR(...) do { \
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fprintf(stderr, "RetroArch Salamander [ERROR] :: " __VA_ARGS__); \
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fflush(stderr); \
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} while (0)
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#define RARCH_WARN(...) do { \
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fprintf(stderr, "RetroArch Salamander [WARN] :: " __VA_ARGS__); \
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fflush(stderr); \
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} while (0)
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#endif
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#include "../../file.h"
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#if defined(__CELLOS_LV2__)
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static uint8_t np_pool[NP_POOL_SIZE];
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char contentInfoPath[MAX_PATH_LENGTH];
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char usrDirPath[MAX_PATH_LENGTH];
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SYS_PROCESS_PARAM(1001, 0x100000)
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#elif defined(_XBOX)
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DWORD volume_device_type;
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#endif
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char LIBSNES_DIR_PATH[MAX_PATH_LENGTH];
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char SYS_CONFIG_FILE[MAX_PATH_LENGTH];
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char libretro_path[MAX_PATH_LENGTH];
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static void find_and_set_first_file(void)
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{
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//Last fallback - we'll need to start the first executable file
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// we can find in the RetroArch cores directory
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#if defined(_XBOX)
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char ** dir_list = dir_list_new("game:\\", ".xex");
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#elif defined(__CELLOS_LV2__)
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char ** dir_list = dir_list_new(LIBSNES_DIR_PATH, ".SELF");
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#endif
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if (!dir_list)
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{
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RARCH_ERR("Failed last fallback - RetroArch Salamander will exit.\n");
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return;
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}
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char * first_executable = dir_list[0];
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if(first_executable)
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{
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#ifdef _XBOX
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//Check if it's RetroArch Salamander itself - if so, first_executable needs to
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//be overridden
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char fname_tmp[MAX_PATH_LENGTH];
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fill_pathname_base(fname_tmp, first_executable, sizeof(fname_tmp));
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if(strcmp(fname_tmp, "SSNES-Salamander.xex") == 0)
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{
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RARCH_WARN("First entry is RetroArch Salamander itself, increment entry by one and check if it exists.\n");
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first_executable = dir_list[1];
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fill_pathname_base(fname_tmp, first_executable, sizeof(fname_tmp));
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if(!first_executable)
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{
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RARCH_WARN("There is no second entry - no choice but to boot RetroArch Salamander\n");
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first_executable = dir_list[0];
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fill_pathname_base(fname_tmp, first_executable, sizeof(fname_tmp));
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}
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}
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snprintf(first_executable, sizeof(first_executable), "game:\\%s", fname_tmp);
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#endif
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RARCH_LOG("Start first entry in libretro cores dir: [%s].\n", first_executable);
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strlcpy(libretro_path, first_executable, sizeof(libretro_path));
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}
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else
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{
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RARCH_ERR("Failed last fallback - RetroArch Salamander will exit.\n");
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}
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dir_list_free(dir_list);
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}
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static void init_settings(void)
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{
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char tmp_str[MAX_PATH_LENGTH];
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bool config_file_exists;
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if(!path_file_exists(SYS_CONFIG_FILE))
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{
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FILE * f;
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config_file_exists = false;
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RARCH_ERR("Config file \"%s\" doesn't exist. Creating...\n", SYS_CONFIG_FILE);
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f = fopen(SYS_CONFIG_FILE, "w");
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fclose(f);
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}
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else
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config_file_exists = true;
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//try to find CORE executable
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char core_executable[1024];
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#if defined(_XBOX)
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snprintf(core_executable, sizeof(core_executable), "game:\\CORE.xex");
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#elif defined(__CELLOS_LV2__)
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snprintf(core_executable, sizeof(core_executable), "%s/CORE.SELF", LIBSNES_DIR_PATH);
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#endif
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if(path_file_exists(core_executable))
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{
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//Start CORE executable
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snprintf(libretro_path, sizeof(libretro_path), core_executable);
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RARCH_LOG("Start [%s].\n", libretro_path);
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}
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else
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{
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if(config_file_exists)
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{
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config_file_t * conf = config_file_new(SYS_CONFIG_FILE);
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config_get_array(conf, "libretro_path", tmp_str, sizeof(tmp_str));
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snprintf(libretro_path, sizeof(libretro_path), tmp_str);
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}
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if(!config_file_exists || !strcmp(libretro_path, ""))
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find_and_set_first_file();
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else
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{
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RARCH_LOG("Start [%s] found in ssnes.cfg.\n", libretro_path);
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}
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}
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}
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static void get_environment_settings (void)
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{
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#if defined(_XBOX)
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//for devkits only, we will need to mount all partitions for retail
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//in a different way
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//DmMapDevkitDrive();
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int result_filecache = XSetFileCacheSize(0x100000);
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if(result_filecache != TRUE)
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{
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RARCH_ERR("Couldn't change number of bytes reserved for file system cache.\n");
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}
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unsigned long result = XMountUtilityDriveEx(XMOUNTUTILITYDRIVE_FORMAT0,8192, 0);
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if(result != ERROR_SUCCESS)
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{
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RARCH_ERR("Couldn't mount/format utility drive.\n");
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}
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// detect install environment
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unsigned long license_mask;
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if (XContentGetLicenseMask(&license_mask, NULL) != ERROR_SUCCESS)
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{
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RARCH_LOG("RetroArch was launched as a standalone DVD, or using DVD emulation, or from the development area of the HDD.\n");
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}
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else
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{
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XContentQueryVolumeDeviceType("GAME",&volume_device_type, NULL);
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switch(volume_device_type)
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{
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case XCONTENTDEVICETYPE_HDD:
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RARCH_LOG("RetroArch was launched from a content package on HDD.\n");
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break;
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case XCONTENTDEVICETYPE_MU:
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RARCH_LOG("RetroArch was launched from a content package on USB or Memory Unit.\n");
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break;
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case XCONTENTDEVICETYPE_ODD:
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RARCH_LOG("RetroArch was launched from a content package on Optical Disc Drive.\n");
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break;
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default:
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RARCH_LOG("RetroArch was launched from a content package on an unknown device type.\n");
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break;
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}
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}
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strlcpy(SYS_CONFIG_FILE, "game:\\ssnes.cfg", sizeof(SYS_CONFIG_FILE));
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#elif defined(__CELLOS_LV2__)
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unsigned int get_type;
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unsigned int get_attributes;
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CellGameContentSize size;
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char dirName[CELL_GAME_DIRNAME_SIZE];
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memset(&size, 0x00, sizeof(CellGameContentSize));
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int ret = cellGameBootCheck(&get_type, &get_attributes, &size, dirName);
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if(ret < 0)
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{
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RARCH_ERR("cellGameBootCheck() Error: 0x%x.\n", ret);
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}
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else
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{
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RARCH_LOG("cellGameBootCheck() OK.\n");
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RARCH_LOG("Directory name: [%s].\n", dirName);
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RARCH_LOG(" HDD Free Size (in KB) = [%d] Size (in KB) = [%d] System Size (in KB) = [%d].\n", size.hddFreeSizeKB, size.sizeKB, size.sysSizeKB);
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switch(get_type)
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{
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case CELL_GAME_GAMETYPE_DISC:
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RARCH_LOG("RetroArch was launched on Optical Disc Drive.\n");
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break;
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case CELL_GAME_GAMETYPE_HDD:
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RARCH_LOG("RetroArch was launched on HDD.\n");
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break;
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}
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if((get_attributes & CELL_GAME_ATTRIBUTE_APP_HOME) == CELL_GAME_ATTRIBUTE_APP_HOME)
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RARCH_LOG("RetroArch was launched from host machine (APP_HOME).\n");
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ret = cellGameContentPermit(contentInfoPath, usrDirPath);
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if(ret < 0)
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{
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RARCH_ERR("cellGameContentPermit() Error: 0x%x\n", ret);
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}
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else
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{
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RARCH_LOG("cellGameContentPermit() OK.\n");
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RARCH_LOG("contentInfoPath : [%s].\n", contentInfoPath);
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RARCH_LOG("usrDirPath : [%s].\n", usrDirPath);
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}
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/* now we fill in all the variables */
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snprintf(SYS_CONFIG_FILE, sizeof(SYS_CONFIG_FILE), "%s/ssnes.cfg", usrDirPath);
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snprintf(LIBSNES_DIR_PATH, sizeof(LIBSNES_DIR_PATH), "%s/cores", usrDirPath);
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}
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#endif
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}
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int main(int argc, char *argv[])
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{
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int ret;
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#if defined(_XBOX)
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XINPUT_STATE state;
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get_environment_settings();
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XInputGetState(0, &state);
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if(state.Gamepad.wButtons & XINPUT_GAMEPAD_Y)
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{
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//override path, boot first executable in cores directory
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RARCH_LOG("Fallback - Will boot first executable in RetroArch cores directory.\n");
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find_and_set_first_file();
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}
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else
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{
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//normal executable loading path
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init_settings();
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}
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XLaunchNewImage(libretro_path, NULL);
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RARCH_LOG("Launch libretro core: [%s] (return code: %x]).\n", libretro_path, ret);
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#elif defined(__CELLOS_LV2__)
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CellPadData pad_data;
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char spawn_data[256], spawn_data_size[16];
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SceNpDrmKey * k_licensee = NULL;
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cellSysmoduleLoadModule(CELL_SYSMODULE_IO);
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cellSysmoduleLoadModule(CELL_SYSMODULE_FS);
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cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_GAME);
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cellSysmoduleLoadModule(CELL_SYSMODULE_NET);
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cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_NP);
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sys_net_initialize_network();
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#ifdef HAVE_LOGGER
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logger_init();
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#endif
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sceNpInit(NP_POOL_SIZE, np_pool);
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get_environment_settings();
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cellPadInit(7);
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cellPadGetData(0, &pad_data);
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if(pad_data.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_TRIANGLE)
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{
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//override path, boot first executable in cores directory
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RARCH_LOG("Fallback - Will boot first executable in RetroArch cores/ directory.\n");
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find_and_set_first_file();
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}
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else
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{
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//normal executable loading path
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init_settings();
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}
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cellPadEnd();
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#ifdef HAVE_LOGGER
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logger_shutdown();
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#endif
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for(unsigned int i = 0; i < sizeof(spawn_data); ++i)
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spawn_data[i] = i & 0xff;
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sprintf(spawn_data_size, "%d", 256);
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const char * const spawn_argv[] = {
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spawn_data_size,
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"test argv for",
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"sceNpDrmProcessExitSpawn2()",
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NULL
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};
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ret = sceNpDrmProcessExitSpawn2(k_licensee, libretro_path, (const char** const)spawn_argv, NULL, (sys_addr_t)spawn_data, 256, 1000, SYS_PROCESS_PRIMARY_STACK_SIZE_1M);
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RARCH_LOG("Launch libretro core: [%s] (return code: %x]).\n", libretro_path, ret);
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if(ret < 0)
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{
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RARCH_LOG("Executable file is not of NPDRM type, trying another approach to boot it...\n");
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sys_game_process_exitspawn2(libretro_path, NULL, NULL, NULL, 0, 1000, SYS_PROCESS_PRIMARY_STACK_SIZE_1M);
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}
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sceNpTerm();
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sys_net_finalize_network();
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cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_NP);
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cellSysmoduleUnloadModule(CELL_SYSMODULE_NET);
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cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_GAME);
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cellSysmoduleLoadModule(CELL_SYSMODULE_FS);
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cellSysmoduleLoadModule(CELL_SYSMODULE_IO);
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#endif
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return 1;
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}
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