mirror of
https://github.com/CTCaer/RetroArch.git
synced 2024-12-26 12:47:37 +00:00
516 lines
12 KiB
C
516 lines
12 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2011-2016 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <sys/types.h>
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#include <string.h>
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#include <time.h>
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#ifdef _WIN32
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#include <direct.h>
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#else
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#include <unistd.h>
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#endif
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#include <errno.h>
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#include <lists/string_list.h>
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#include <streams/file_stream.h>
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#include <file/file_path.h>
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#include "../core.h"
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#include "../configuration.h"
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#include "../msg_hash.h"
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#include "../runloop.h"
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#include "../verbosity.h"
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#include "tasks_internal.h"
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struct save_state_buf
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{
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void* data;
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char path[PATH_MAX_LENGTH];
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size_t size;
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};
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/* Holds the previous saved state
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* Can be restored to disk with undo_save_state(). */
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static struct save_state_buf undo_save_buf;
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/* Holds the data from before a load_state() operation
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* Can be restored with undo_load_state(). */
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static struct save_state_buf undo_load_buf;
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struct sram_block
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{
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unsigned type;
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void *data;
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size_t size;
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};
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/**
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* undo_load_state:
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* Revert to the state before a state was loaded.
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*
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* Returns: true if successful, false otherwise.
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**/
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bool content_undo_load_state()
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{
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unsigned i;
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retro_ctx_serialize_info_t serial_info;
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size_t temp_data_size;
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void* temp_data = NULL;
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unsigned num_blocks = 0;
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struct sram_block *blocks = NULL;
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settings_t *settings = config_get_ptr();
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global_t *global = global_get_ptr();
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RARCH_LOG("%s: \"%s\".\n",
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msg_hash_to_str(MSG_LOADING_STATE),
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undo_load_buf.path);
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RARCH_LOG("%s: %u %s.\n",
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msg_hash_to_str(MSG_STATE_SIZE),
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undo_load_buf.size,
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msg_hash_to_str(MSG_BYTES));
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/* TODO/FIXME - This checking of SRAM overwrite, the backing up of it and
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its flushing could all be in their own functions... */
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if (settings->block_sram_overwrite && global->savefiles
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&& global->savefiles->size)
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{
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RARCH_LOG("%s.\n",
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msg_hash_to_str(MSG_BLOCKING_SRAM_OVERWRITE));
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blocks = (struct sram_block*)
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calloc(global->savefiles->size, sizeof(*blocks));
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if (blocks)
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{
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num_blocks = global->savefiles->size;
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for (i = 0; i < num_blocks; i++)
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blocks[i].type = global->savefiles->elems[i].attr.i;
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}
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}
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for (i = 0; i < num_blocks; i++)
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{
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retro_ctx_memory_info_t mem_info;
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mem_info.id = blocks[i].type;
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core_get_memory(&mem_info);
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blocks[i].size = mem_info.size;
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}
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for (i = 0; i < num_blocks; i++)
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if (blocks[i].size)
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blocks[i].data = malloc(blocks[i].size);
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/* Backup current SRAM which is overwritten by unserialize. */
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for (i = 0; i < num_blocks; i++)
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{
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if (blocks[i].data)
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{
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retro_ctx_memory_info_t mem_info;
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const void *ptr = NULL;
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mem_info.id = blocks[i].type;
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core_get_memory(&mem_info);
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ptr = mem_info.data;
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if (ptr)
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memcpy(blocks[i].data, ptr, blocks[i].size);
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}
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}
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/* We need to make a temporary copy of the buffer, to allow the swap below */
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temp_data = malloc(undo_load_buf.size);
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temp_data_size = undo_load_buf.size;
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memcpy(temp_data, undo_load_buf.data, undo_load_buf.size);
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serial_info.data_const = temp_data;
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serial_info.size = temp_data_size;
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/* Swap the current state with the backup state. This way, we can undo
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what we're undoing */
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content_save_state("RAM", false);
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bool ret = core_unserialize(&serial_info);
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/* Clean up the temporary copy */
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free(temp_data);
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temp_data = NULL;
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/* Flush back. */
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for (i = 0; i < num_blocks; i++)
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{
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if (blocks[i].data)
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{
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retro_ctx_memory_info_t mem_info;
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void *ptr = NULL;
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mem_info.id = blocks[i].type;
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core_get_memory(&mem_info);
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ptr = mem_info.data;
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if (ptr)
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memcpy(ptr, blocks[i].data, blocks[i].size);
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}
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}
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for (i = 0; i < num_blocks; i++)
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free(blocks[i].data);
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free(blocks);
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if (!ret)
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{
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RARCH_ERR("%s \"%s\".\n",
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msg_hash_to_str(MSG_FAILED_TO_UNDO_LOAD_STATE),
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undo_load_buf.path);
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}
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return ret;
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}
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/**
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* undo_save_state:
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* Reverts the last save operation
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*
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* Returns: true if successful, false otherwise.
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**/
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bool content_undo_save_state(void)
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{
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bool ret = filestream_write_file(undo_save_buf.path, undo_save_buf.data, undo_save_buf.size);
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/* Wipe the save file buffer as it's intended to be one use only */
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undo_save_buf.path[0] = '\0';
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undo_save_buf.size = 0;
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if (undo_save_buf.data)
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{
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free(undo_save_buf.data);
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undo_save_buf.data = NULL;
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}
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if (!ret)
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{
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RARCH_ERR("%s \"%s\".\n",
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msg_hash_to_str(MSG_FAILED_TO_UNDO_SAVE_STATE),
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undo_save_buf.path);
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}
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return ret;
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}
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/* TODO/FIXME - turn this into actual task */
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/**
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* save_state:
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* @path : path of saved state that shall be written to.
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* @save_to_disk: If false, saves the state onto undo_load_buf.
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* Save a state from memory to disk.
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*
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* Returns: true if successful, false otherwise.
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**/
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bool content_save_state(const char *path, bool save_to_disk)
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{
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retro_ctx_serialize_info_t serial_info;
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retro_ctx_size_info_t info;
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bool ret = false;
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void *data = NULL;
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core_serialize_size(&info);
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RARCH_LOG("%s: \"%s\".\n",
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msg_hash_to_str(MSG_SAVING_STATE),
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path);
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if (info.size == 0)
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return false;
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data = malloc(info.size);
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if (!data)
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return false;
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RARCH_LOG("%s: %d %s.\n",
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msg_hash_to_str(MSG_STATE_SIZE),
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(int)info.size,
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msg_hash_to_str(MSG_BYTES));
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serial_info.data = data;
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serial_info.size = info.size;
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ret = core_serialize(&serial_info);
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if (ret)
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{
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if (save_to_disk)
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{
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if (path_file_exists(path))
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{
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/* Before overwritting the savestate file, load it into a buffer
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to allow undo_save_state() to work */
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/* TODO/FIXME - Use msg_hash_to_str here */
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RARCH_LOG("%s\n",
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"File already exists. Saving to backup buffer...");
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content_load_state(path, true);
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}
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ret = filestream_write_file(path, data, info.size);
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}
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else
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{
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/* save_to_disk is false, which means we are saving the state
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in undo_load_buf to allow content_undo_load_state() to restore it */
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/* If we were holding onto an old state already, clean it up first */
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if (undo_load_buf.data)
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{
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free(undo_load_buf.data);
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undo_load_buf.data = NULL;
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}
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undo_load_buf.data = malloc(info.size);
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if (!undo_load_buf.data)
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{
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free(data);
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return false;
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}
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memcpy(undo_load_buf.data, data, info.size);
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undo_load_buf.size = info.size;
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strlcpy(undo_load_buf.path, path, sizeof(undo_load_buf.path));
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}
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}
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else
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{
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RARCH_ERR("%s \"%s\".\n",
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msg_hash_to_str(MSG_FAILED_TO_SAVE_STATE_TO),
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path);
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}
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free(data);
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return ret;
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}
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/**
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* content_load_state:
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* @path : path that state will be loaded from.
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* @load_to_backup_buffer: If true, the state will be loaded into undo_save_buf.
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* Load a state from disk to memory.
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*
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* Returns: true if successful, false otherwise.
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*
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*
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**/
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bool content_load_state(const char *path, bool load_to_backup_buffer)
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{
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unsigned i;
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ssize_t size;
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retro_ctx_serialize_info_t serial_info;
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unsigned num_blocks = 0;
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void *buf = NULL;
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struct sram_block *blocks = NULL;
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settings_t *settings = config_get_ptr();
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global_t *global = global_get_ptr();
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bool ret = filestream_read_file(path, &buf, &size);
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RARCH_LOG("%s: \"%s\".\n",
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msg_hash_to_str(MSG_LOADING_STATE),
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path);
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if (!ret || size < 0)
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goto error;
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RARCH_LOG("%s: %u %s.\n",
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msg_hash_to_str(MSG_STATE_SIZE),
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(unsigned)size,
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msg_hash_to_str(MSG_BYTES));
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/* This means we're backing up the file in memory, so content_undo_save_state()
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can restore it */
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if (load_to_backup_buffer)
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{
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/* If we were previously backing up a file, let go of it first */
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if (undo_save_buf.data)
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{
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free(undo_save_buf.data);
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undo_save_buf.data = NULL;
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}
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undo_save_buf.data = malloc(size);
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if (!undo_save_buf.data)
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goto error;
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memcpy(undo_save_buf.data, buf, size);
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undo_save_buf.size = size;
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strlcpy(undo_save_buf.path, path, sizeof(undo_save_buf.path));
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free(buf);
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return true;
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}
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if (settings->block_sram_overwrite && global->savefiles
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&& global->savefiles->size)
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{
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RARCH_LOG("%s.\n",
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msg_hash_to_str(MSG_BLOCKING_SRAM_OVERWRITE));
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blocks = (struct sram_block*)
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calloc(global->savefiles->size, sizeof(*blocks));
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if (blocks)
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{
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num_blocks = global->savefiles->size;
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for (i = 0; i < num_blocks; i++)
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blocks[i].type = global->savefiles->elems[i].attr.i;
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}
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}
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for (i = 0; i < num_blocks; i++)
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{
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retro_ctx_memory_info_t mem_info;
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mem_info.id = blocks[i].type;
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core_get_memory(&mem_info);
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blocks[i].size = mem_info.size;
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}
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for (i = 0; i < num_blocks; i++)
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if (blocks[i].size)
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blocks[i].data = malloc(blocks[i].size);
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/* Backup current SRAM which is overwritten by unserialize. */
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for (i = 0; i < num_blocks; i++)
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{
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if (blocks[i].data)
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{
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retro_ctx_memory_info_t mem_info;
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const void *ptr = NULL;
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mem_info.id = blocks[i].type;
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core_get_memory(&mem_info);
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ptr = mem_info.data;
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if (ptr)
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memcpy(blocks[i].data, ptr, blocks[i].size);
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}
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}
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serial_info.data_const = buf;
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serial_info.size = size;
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/* Backup the current state so we can undo this load */
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content_save_state("RAM", false);
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ret = core_unserialize(&serial_info);
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/* Flush back. */
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for (i = 0; i < num_blocks; i++)
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{
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if (blocks[i].data)
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{
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retro_ctx_memory_info_t mem_info;
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void *ptr = NULL;
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mem_info.id = blocks[i].type;
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core_get_memory(&mem_info);
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ptr = mem_info.data;
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if (ptr)
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memcpy(ptr, blocks[i].data, blocks[i].size);
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}
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}
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for (i = 0; i < num_blocks; i++)
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free(blocks[i].data);
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free(blocks);
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if (!ret)
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goto error;
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free(buf);
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return true;
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error:
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RARCH_ERR("%s \"%s\".\n",
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msg_hash_to_str(MSG_FAILED_TO_LOAD_STATE),
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path);
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free(buf);
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return false;
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}
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bool content_rename_state(const char *origin, const char *dest)
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{
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int ret = 0;
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if (path_file_exists(dest))
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unlink(dest);
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ret = rename (origin, dest);
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if (!ret)
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return true;
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RARCH_LOG("Error %d renaming file %s\n", ret, origin);
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return false;
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}
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/*
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*
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* TODO/FIXME: Figure out when and where this should be called.
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* As it is, when e.g. closing Gambatte, we get the same printf message 4 times.
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*
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*/
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bool content_reset_savestate_backups(void)
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{
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RARCH_LOG("Resetting undo buffers.\n");
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if (undo_save_buf.data)
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{
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free(undo_save_buf.data);
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undo_save_buf.data = NULL;
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}
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undo_save_buf.path[0] = '\0';
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undo_save_buf.size = 0;
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if (undo_load_buf.data)
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{
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free(undo_load_buf.data);
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undo_load_buf.data = NULL;
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}
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undo_load_buf.path[0] = '\0';
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undo_load_buf.size = 0;
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return true;
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}
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bool content_undo_load_buf_is_empty(void)
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{
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return undo_load_buf.data == NULL || undo_load_buf.size == 0;
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}
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bool content_undo_save_buf_is_empty(void)
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{
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return undo_save_buf.data == NULL || undo_save_buf.size == 0;
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}
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