.. |
ext
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Goddamnit, it was ARGB after all o.O weird.
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2011-05-28 14:11:37 +02:00 |
py_state
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Slight cleanup.
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2011-06-08 17:55:32 +02:00 |
ext.c
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Better shader path semantics.
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2011-08-07 23:35:54 +02:00 |
fonts.c
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Fix possible segfault.
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2011-01-24 23:33:12 +01:00 |
fonts.h
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Update licensing headers.
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2011-01-23 20:29:28 +01:00 |
gfx_common.c
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Improve behavior a bit.
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2011-08-07 22:31:59 +02:00 |
gfx_common.h
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More appropriate renaming.
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2011-08-07 21:15:50 +02:00 |
gl_common.h
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Start implementing access to previous texture.
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2011-07-03 15:39:35 +02:00 |
gl.c
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More appropriate renaming.
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2011-08-07 21:15:50 +02:00 |
image.c
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SDL_image seems to work :)
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2011-06-11 18:05:52 +02:00 |
image.h
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Add lookup texture support. :D yay.
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2011-05-18 20:22:27 +02:00 |
sdl.c
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Move window logic away from SDL input.
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2011-06-11 12:54:14 +02:00 |
shader_cg.c
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Improve error handling.
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2011-07-04 13:33:09 +02:00 |
shader_cg.h
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Start implementing access to previous texture.
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2011-07-03 15:39:35 +02:00 |
shader_glsl.c
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Start implementing access to previous texture.
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2011-07-03 15:39:35 +02:00 |
shader_glsl.h
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Start implementing access to previous texture.
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2011-07-03 15:39:35 +02:00 |
snes_state.c
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Fix issue when input_slot is 2.
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2011-06-16 15:00:04 +02:00 |
snes_state.h
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Input capturing semantic.
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2011-06-11 20:02:17 +02:00 |
xvideo.c
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Fix color conversion for XVideo.
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2011-05-28 14:37:16 +02:00 |