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62 lines
1.5 KiB
C
62 lines
1.5 KiB
C
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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*
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* Some code herein may be based on code found in BSNES.
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*
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* SSNES is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with SSNES.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "posix_string.h"
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#undef strcasecmp
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#undef strdup
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#undef isblank
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#include <ctype.h>
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#include <stdlib.h>
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#include <stddef.h>
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#include "strl.h"
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#include <string.h>
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int strcasecmp_ssnes__(const char *a, const char *b)
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{
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while (*a && *b)
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{
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int a_ = tolower(*a);
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int b_ = tolower(*b);
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if (a_ != b_)
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return a_ - b_;
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a++;
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b++;
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}
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return tolower(*a) - tolower(*b);
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}
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char *strdup_ssnes__(const char *orig)
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{
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size_t len = strlen(orig) + 1;
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char *ret = (char*)malloc(len);
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if (!ret)
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return NULL;
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strlcpy(ret, orig, len);
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return ret;
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}
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int isblank_ssnes__(int c)
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{
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return (c == ' ') || (c == '\t');
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}
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