RetroArch/gfx
2014-04-19 16:25:27 +02:00
..
context Build fix. 2014-04-19 16:25:27 +02:00
d3d9 Add HW context support to X/EGL and KMS/EGL. 2014-04-19 16:06:25 +02:00
filters (SoftFilters) 2xBR - big-endian code fixes for XRGB8888 codepath 2014-04-19 01:56:42 +02:00
fonts Should avoid UTF-8 segfault in bitmapfont. 2014-04-15 04:43:14 +02:00
glsym (PSGL) Remove psglu.h header include 2014-02-24 17:30:08 +01:00
image (XDK) Rename xdk_d3d_video_t to d3d_video_t 2014-03-07 20:17:25 +01:00
math Update years on all license headers 2014-01-01 01:50:59 +01:00
py_state Push analog dpad mode for autoconfig as well. 2014-01-08 17:47:07 +01:00
rpng [GX] overlays appear, still some bugs left 2014-02-20 17:58:06 -05:00
scaler Uniquely name gfx/scaler/filter.c for MSVC 2014-04-16 15:48:33 +02:00
filter.c (PS3) Fix some warnings 2014-04-19 01:56:12 +02:00
filter.h (SoftFilters) 2xBR fixed by Hyllian 2014-04-18 20:43:34 +02:00
gfx_common.c (XDK D3D) Refactor initing code completely - make it more inline 2014-03-07 05:31:24 +01:00
gfx_common.h Update years on all license headers 2014-01-01 01:50:59 +01:00
gfx_context.c Add HW context support to X/EGL and KMS/EGL. 2014-04-19 16:06:25 +02:00
gfx_context.h Add HW context support to X/EGL and KMS/EGL. 2014-04-19 16:06:25 +02:00
gl_common.h Add experimental support for separate HW contexts. 2014-04-19 15:37:00 +02:00
gl.c Add HW context support to X/EGL and KMS/EGL. 2014-04-19 16:06:25 +02:00
lima_gfx.c video_lima: increase alignment of allocated memory to 128-bit 2014-03-04 20:26:53 +01:00
null.c Stub function of null_gfx_restart when HAVE_MENU is defined 2014-02-11 17:10:13 +01:00
omap_gfx.c video_omap: plug memory leak 2014-02-24 21:12:12 +01:00
sdl_gfx.c Update years on all license headers 2014-01-01 01:50:59 +01:00
shader_cg.c Pass data param to more shader functions 2014-03-07 05:51:56 +01:00
shader_cg.h Update years on all license headers 2014-01-01 01:50:59 +01:00
shader_common.h Pass data param to more shader functions 2014-03-07 05:51:56 +01:00
shader_glsl.c [Android] Add support for GLES3 HW render. 2014-04-14 13:17:05 +02:00
shader_glsl.h Update years on all license headers 2014-01-01 01:50:59 +01:00
shader_hlsl.c (XDK) Rename xdk_d3d_video_t to d3d_video_t 2014-03-07 20:17:25 +01:00
shader_hlsl.h Update years on all license headers 2014-01-01 01:50:59 +01:00
shader_parse.c Update years on all license headers 2014-01-01 01:50:59 +01:00
shader_parse.h Update years on all license headers 2014-01-01 01:50:59 +01:00
state_tracker.c Push analog dpad mode for autoconfig as well. 2014-01-08 17:47:07 +01:00
state_tracker.h Update years on all license headers 2014-01-01 01:50:59 +01:00
thread_wrapper.h Update years on all license headers 2014-01-01 01:50:59 +01:00
vg.c Add HW context support to X/EGL and KMS/EGL. 2014-04-19 16:06:25 +02:00
video_thread_wrapper.c Fix GPU screenshots with GL + threaded driver. 2014-02-26 20:42:22 +01:00
xvideo.c Update years on all license headers 2014-01-01 01:50:59 +01:00