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70 lines
1.7 KiB
C
70 lines
1.7 KiB
C
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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*
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* Some code herein may be based on code found in BSNES.
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*
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* SSNES is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with SSNES.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "main_wrap.h"
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#include "../general.h"
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#include "../strl.h"
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#include <stdlib.h>
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#include <stddef.h>
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#include <string.h>
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#define MAX_ARGS 32
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int ssnes_main_init_wrap(const struct ssnes_main_wrap *args)
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{
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int argc = 0;
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char *argv[MAX_ARGS] = {NULL};
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argv[argc++] = strdup("ssnes");
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if (args->rom_path)
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argv[argc++] = strdup(args->rom_path);
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if (args->sram_path)
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{
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argv[argc++] = strdup("-s");
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argv[argc++] = strdup(args->sram_path);
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}
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if (args->state_path)
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{
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argv[argc++] = strdup("-S");
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argv[argc++] = strdup(args->state_path);
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}
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if (args->config_path)
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{
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argv[argc++] = strdup("-c");
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argv[argc++] = strdup(args->config_path);
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}
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if (args->verbose)
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argv[argc++] = strdup("-v");
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int ret = ssnes_main_init(argc, argv);
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char **tmp = argv;
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while (*tmp)
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{
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free(*tmp);
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tmp++;
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}
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return ret;
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}
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