RetroArch/360/menu.cpp

861 lines
31 KiB
C++

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
* Copyright (C) 2011-2012 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <crtdefs.h>
#include <tchar.h>
#include <xtl.h>
#include "../console/fileio/file_browser.h"
#include "../console/console_ext.h"
#include "xdk360_video.h"
#include "menu.h"
#include "../message.h"
#include "shared.h"
#include "../general.h"
CRetroArch app;
HXUIOBJ hCur;
filebrowser_t browser;
filebrowser_t tmp_browser;
bool hdmenus_allowed;
uint32_t set_shader = 0;
static void return_to_game (void)
{
g_console.frame_advance_enable = false;
g_console.menu_enable = false;
g_console.mode_switch = MODE_EMULATION;
}
static void return_to_dashboard (void)
{
g_console.menu_enable = false;
g_console.mode_switch = MODE_EXIT;
g_console.initialize_rarch_enable = false;
}
/* Register custom classes */
HRESULT CRetroArch::RegisterXuiClasses (void)
{
CRetroArchMain::Register();
CRetroArchFileBrowser::Register();
CRetroArchCoreBrowser::Register();
CRetroArchShaderBrowser::Register();
CRetroArchQuickMenu::Register();
CRetroArchControls::Register();
CRetroArchSettings::Register();
return S_OK;
}
/* Unregister custom classes */
HRESULT CRetroArch::UnregisterXuiClasses (void)
{
CRetroArchMain::Unregister();
CRetroArchCoreBrowser::Unregister();
CRetroArchShaderBrowser::Unregister();
CRetroArchFileBrowser::Unregister();
CRetroArchQuickMenu::Register();
CRetroArchControls::Register();
CRetroArchSettings::Unregister();
return S_OK;
}
static void filebrowser_fetch_directory_entries(const char *path, filebrowser_t * browser, CXuiList * romlist,
CXuiTextElement * rompath_title)
{
filebrowser_push_directory(browser, path, true);
wchar_t * rompath_name = rarch_convert_char_to_wchar(path);
rompath_title->SetText(rompath_name);
free(rompath_name);
romlist->DeleteItems(0, romlist->GetItemCount());
romlist->InsertItems(0, browser->file_count);
for(unsigned i = 0; i < browser->file_count; i++)
{
wchar_t * entry_name = rarch_convert_char_to_wchar(browser->cur[i].d_name);
romlist->SetText(i, entry_name);
free(entry_name);
}
}
HRESULT CRetroArchFileBrowser::OnInit(XUIMessageInit * pInitData, BOOL& bHandled)
{
GetChildById(L"XuiRomList", &m_romlist);
GetChildById(L"XuiBackButton1", &m_back);
GetChildById(L"XuiTxtRomPath", &m_rompathtitle);
GetChildById(L"XuiBtnGameDir", &m_dir_game);
GetChildById(L"XuiBtnCacheDir", &m_dir_cache);
filebrowser_fetch_directory_entries(g_console.default_rom_startup_dir, &browser, &m_romlist, &m_rompathtitle);
return S_OK;
}
HRESULT CRetroArchCoreBrowser::OnInit(XUIMessageInit * pInitData, BOOL& bHandled)
{
GetChildById(L"XuiRomList", &m_romlist);
GetChildById(L"XuiBackButton1", &m_back);
GetChildById(L"XuiTxtRomPath", &m_rompathtitle);
filebrowser_new(&tmp_browser, "game:", "xex|XEX");
filebrowser_fetch_directory_entries("game:", &tmp_browser, &m_romlist, &m_rompathtitle);
return S_OK;
}
HRESULT CRetroArchShaderBrowser::OnInit(XUIMessageInit * pInitData, BOOL& bHandled)
{
GetChildById(L"XuiRomList", &m_shaderlist);
GetChildById(L"XuiBackButton1", &m_back);
GetChildById(L"XuiTxtRomPath", &m_shaderpathtitle);
filebrowser_new(&tmp_browser, "game:\\media\\shaders", "cg|CG");
filebrowser_fetch_directory_entries("game:\\media\\shaders", &tmp_browser, &m_shaderlist, &m_shaderpathtitle);
return S_OK;
}
HRESULT CRetroArchControls::OnInit(XUIMessageInit * pInitData, BOOL& bHandled)
{
unsigned i;
int controlno;
char buttons[RARCH_FIRST_META_KEY][128];
GetChildById(L"XuiControlsList", &m_controlslist);
GetChildById(L"XuiBackButton", &m_back);
GetChildById(L"XuiControlNoSlider", &m_controlnoslider);
m_controlnoslider.SetValue(g_settings.input.currently_selected_controller_no);
m_controlnoslider.GetValue(&controlno);
for(i = 0; i < RARCH_FIRST_META_KEY; i++)
{
snprintf(buttons[i], sizeof(buttons[i]), "%s #%d: %s", rarch_default_libretro_keybind_name_lut[i], controlno, rarch_input_find_platform_key_label(g_settings.input.binds[controlno][i].joykey));
m_controlslist.SetText(i, rarch_convert_char_to_wchar(buttons[i]));
}
return S_OK;
}
HRESULT CRetroArchControls::OnControlNavigate(XUIMessageControlNavigate *pControlNavigateData, BOOL& bHandled)
{
char button[128];
char buttons[RARCH_FIRST_META_KEY][128];
int controlno, i, current_index;
current_index = m_controlslist.GetCurSel();
m_controlnoslider.GetValue(&controlno);
for(i = 0; i < RARCH_FIRST_META_KEY; i++)
{
snprintf(buttons[i], sizeof(buttons[i]), "%s #%d: %s", rarch_default_libretro_keybind_name_lut[i], controlno, rarch_input_find_platform_key_label(g_settings.input.binds[controlno][i].joykey));
m_controlslist.SetText(i, rarch_convert_char_to_wchar(buttons[i]));
}
switch(pControlNavigateData->nControlNavigate)
{
case XUI_CONTROL_NAVIGATE_LEFT:
if(current_index > 0 && current_index != SETTING_CONTROLS_DEFAULT_ALL)
{
rarch_input_set_keybind(controlno, KEYBIND_DECREMENT, current_index);
snprintf(button, sizeof(button), "%s #%d: %s", rarch_default_libretro_keybind_name_lut[current_index], controlno, rarch_input_find_platform_key_label(g_settings.input.binds[controlno][current_index].joykey));
m_controlslist.SetText(current_index, rarch_convert_char_to_wchar(button));
}
break;
case XUI_CONTROL_NAVIGATE_RIGHT:
if(current_index < RARCH_FIRST_META_KEY && current_index != SETTING_CONTROLS_DEFAULT_ALL)
{
rarch_input_set_keybind(controlno, KEYBIND_INCREMENT, current_index);
snprintf(button, sizeof(button), "%s #%d: %s", rarch_default_libretro_keybind_name_lut[current_index], controlno, rarch_input_find_platform_key_label(g_settings.input.binds[controlno][current_index].joykey));
m_controlslist.SetText(current_index, rarch_convert_char_to_wchar(button));
}
break;
case XUI_CONTROL_NAVIGATE_UP:
case XUI_CONTROL_NAVIGATE_DOWN:
break;
}
return S_OK;
}
HRESULT CRetroArchControls::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled )
{
int current_index, i, controlno;
char buttons[RARCH_FIRST_META_KEY][128];
m_controlnoslider.GetValue(&controlno);
if ( hObjPressed == m_controlslist)
{
current_index = m_controlslist.GetCurSel();
switch(current_index)
{
case SETTING_CONTROLS_DEFAULT_ALL:
rarch_input_set_default_keybinds(0);
for(i = 0; i < RARCH_FIRST_META_KEY; i++)
{
snprintf(buttons[i], sizeof(buttons[i]), "%s #%d: %s", rarch_default_libretro_keybind_name_lut[i], controlno, rarch_input_find_platform_key_label(g_settings.input.binds[controlno][i].joykey));
m_controlslist.SetText(i, rarch_convert_char_to_wchar(buttons[i]));
}
break;
default:
rarch_input_set_keybind(controlno, KEYBIND_DEFAULT, current_index);
snprintf(buttons[current_index], sizeof(buttons[current_index]), "%s #%d: %s", rarch_default_libretro_keybind_name_lut[current_index], controlno, rarch_input_find_platform_key_label(g_settings.input.binds[controlno][current_index].joykey));
m_controlslist.SetText(current_index, rarch_convert_char_to_wchar(buttons[current_index]));
break;
}
}
bHandled = TRUE;
return S_OK;
}
HRESULT CRetroArchSettings::OnInit(XUIMessageInit * pInitData, BOOL& bHandled)
{
char shader1str[128], shader2str[128], scalefactor[128];
GetChildById(L"XuiSettingsList", &m_settingslist);
GetChildById(L"XuiBackButton", &m_back);
snprintf(shader1str, sizeof(shader1str), "Shader #1: %s", g_settings.video.cg_shader_path);
snprintf(shader2str, sizeof(shader2str), "Shader #2: %s", g_settings.video.second_pass_shader);
snprintf(scalefactor, sizeof(scalefactor), "Scale Factor: %f (X) / %f (Y)", g_settings.video.fbo_scale_x, g_settings.video.fbo_scale_y);
m_settingslist.SetText(SETTING_EMU_REWIND_ENABLED, g_settings.rewind_enable ? L"Rewind: ON" : L"Rewind: OFF");
m_settingslist.SetText(SETTING_GAMMA_CORRECTION_ENABLED, g_console.gamma_correction_enable ? L"Gamma correction: ON" : L"Gamma correction: OFF");
m_settingslist.SetText(SETTING_HW_TEXTURE_FILTER, g_settings.video.smooth ? L"Hardware filtering shader #1: Linear interpolation" : L"Hardware filtering shader #1: Point filtering");
m_settingslist.SetText(SETTING_HW_TEXTURE_FILTER_2, g_settings.video.second_pass_smooth ? L"Hardware filtering shader #2: Linear interpolation" : L"Hardware filtering shader #2: Point filtering");
m_settingslist.SetText(SETTING_SCALE_ENABLED, g_console.fbo_enabled ? L"Custom Scaling/Dual Shaders: ON" : L"Custom Scaling/Dual Shaders: OFF");
m_settingslist.SetText(SETTING_SHADER, rarch_convert_char_to_wchar(shader1str));
m_settingslist.SetText(SETTING_COLOR_FORMAT, g_console.color_format ? L"Color format: 32bit ARGB" : L"Color format: 16bit RGBA");
m_settingslist.SetText(SETTING_SHADER_2, rarch_convert_char_to_wchar(shader2str));
m_settingslist.SetText(SETTING_SCALE_FACTOR, rarch_convert_char_to_wchar(scalefactor));
return S_OK;
}
HRESULT CRetroArchSettings::OnControlNavigate(XUIMessageControlNavigate *pControlNavigateData, BOOL& bHandled)
{
char scalefactor[128];
int current_index;
xdk360_video_t *vid = (xdk360_video_t*)driver.video_data;
current_index = m_settingslist.GetCurSel();
switch(pControlNavigateData->nControlNavigate)
{
case XUI_CONTROL_NAVIGATE_LEFT:
switch(current_index)
{
case SETTING_SCALE_FACTOR:
if(vid->fbo_enabled)
{
if((g_settings.video.fbo_scale_x > MIN_SCALING_FACTOR))
{
g_settings.video.fbo_scale_x -= 1.0f;
g_settings.video.fbo_scale_y -= 1.0f;
//xdk360_gfx_init_fbo(vid);
snprintf(scalefactor, sizeof(scalefactor), "Scale Factor: %f (X) / %f (Y)", g_settings.video.fbo_scale_x, g_settings.video.fbo_scale_y);
m_settingslist.SetText(SETTING_SCALE_FACTOR, rarch_convert_char_to_wchar(scalefactor));
}
}
default:
break;
}
break;
case XUI_CONTROL_NAVIGATE_RIGHT:
switch(current_index)
{
case SETTING_SCALE_FACTOR:
if(vid->fbo_enabled)
{
if((g_settings.video.fbo_scale_x < MAX_SCALING_FACTOR))
{
g_settings.video.fbo_scale_x += 1.0f;
g_settings.video.fbo_scale_y += 1.0f;
//xdk360_gfx_init_fbo(vid);
snprintf(scalefactor, sizeof(scalefactor), "Scale Factor: %f (X) / %f (Y)", g_settings.video.fbo_scale_x, g_settings.video.fbo_scale_y);
m_settingslist.SetText(SETTING_SCALE_FACTOR, rarch_convert_char_to_wchar(scalefactor));
}
}
default:
break;
}
break;
case XUI_CONTROL_NAVIGATE_UP:
case XUI_CONTROL_NAVIGATE_DOWN:
break;
}
return S_OK;
}
HRESULT CRetroArchQuickMenu::OnInit(XUIMessageInit * pInitData, BOOL& bHandled)
{
GetChildById(L"XuiQuickMenuList", &m_quickmenulist);
GetChildById(L"XuiBackButton", &m_back);
switch(g_console.screen_orientation)
{
case ORIENTATION_NORMAL:
m_quickmenulist.SetText(MENU_ITEM_ORIENTATION, L"Orientation: Normal");
break;
case ORIENTATION_VERTICAL:
m_quickmenulist.SetText(MENU_ITEM_ORIENTATION, L"Orientation: Vertical");
break;
case ORIENTATION_FLIPPED:
m_quickmenulist.SetText(MENU_ITEM_ORIENTATION, L"Orientation: Flipped");
break;
case ORIENTATION_FLIPPED_ROTATED:
m_quickmenulist.SetText(MENU_ITEM_ORIENTATION, L"Orientation: Flipped Rotated");
break;
}
char aspectratio_label[32];
snprintf(aspectratio_label, sizeof(aspectratio_label), "Aspect Ratio: %s", aspectratio_lut[g_console.aspect_ratio_index].name);
wchar_t * aspectratio_label_w = rarch_convert_char_to_wchar(aspectratio_label);
m_quickmenulist.SetText(MENU_ITEM_KEEP_ASPECT_RATIO, aspectratio_label_w);
free(aspectratio_label_w);
return S_OK;
}
HRESULT CRetroArchQuickMenu::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled )
{
xdk360_video_t *d3d9 = (xdk360_video_t*)driver.video_data;
int current_index;
if ( hObjPressed == m_quickmenulist)
{
current_index = m_quickmenulist.GetCurSel();
switch(current_index)
{
case MENU_ITEM_LOAD_STATE:
if (g_console.emulator_initialized)
{
rarch_load_state();
return_to_game();
}
break;
case MENU_ITEM_SAVE_STATE:
if (g_console.emulator_initialized)
{
rarch_save_state();
return_to_game();
}
break;
case MENU_ITEM_KEEP_ASPECT_RATIO:
{
g_console.aspect_ratio_index++;
if(g_console.aspect_ratio_index >= ASPECT_RATIO_END)
g_console.aspect_ratio_index = 0;
gfx_ctx_set_aspect_ratio(d3d9, g_console.aspect_ratio_index);
char aspectratio_label[32];
snprintf(aspectratio_label, sizeof(aspectratio_label), "Aspect Ratio: %s", aspectratio_lut[g_console.aspect_ratio_index].name);
wchar_t * aspectratio_label_w = rarch_convert_char_to_wchar(aspectratio_label);
m_quickmenulist.SetText(MENU_ITEM_KEEP_ASPECT_RATIO, aspectratio_label_w);
free(aspectratio_label_w);
}
break;
case MENU_ITEM_OVERSCAN_AMOUNT:
msg_queue_clear(g_extern.msg_queue);
msg_queue_push(g_extern.msg_queue, "TODO - Not yet implemented.", 1, 180);
break;
case MENU_ITEM_ORIENTATION:
switch(g_console.screen_orientation)
{
case ORIENTATION_NORMAL:
g_console.screen_orientation = ORIENTATION_VERTICAL;
m_quickmenulist.SetText(MENU_ITEM_ORIENTATION, L"Orientation: Vertical");
break;
case ORIENTATION_VERTICAL:
g_console.screen_orientation = ORIENTATION_FLIPPED;
m_quickmenulist.SetText(MENU_ITEM_ORIENTATION, L"Orientation: Flipped");
break;
case ORIENTATION_FLIPPED:
g_console.screen_orientation = ORIENTATION_FLIPPED_ROTATED;
m_quickmenulist.SetText(MENU_ITEM_ORIENTATION, L"Orientation: Flipped Rotated");
break;
case ORIENTATION_FLIPPED_ROTATED:
g_console.screen_orientation = ORIENTATION_NORMAL;
m_quickmenulist.SetText(MENU_ITEM_ORIENTATION, L"Orientation: Normal");
break;
}
video_xdk360.set_rotation(driver.video_data, g_console.screen_orientation);
break;
case MENU_ITEM_RESIZE_MODE:
g_console.input_loop = INPUT_LOOP_RESIZE_MODE;
msg_queue_clear(g_extern.msg_queue);
msg_queue_push(g_extern.msg_queue, "INFO - Resize the screen by moving around the two analog sticks.\nPress Y to reset to default values, and B to go back.\nTo select the resized screen mode, set Aspect Ratio to: 'Custom'.", 1, 270);
break;
case MENU_ITEM_FRAME_ADVANCE:
if (g_console.emulator_initialized)
{
g_console.frame_advance_enable = true;
g_console.menu_enable = false;
g_console.mode_switch = MODE_EMULATION;
}
break;
case MENU_ITEM_SCREENSHOT_MODE:
msg_queue_clear(g_extern.msg_queue);
msg_queue_push(g_extern.msg_queue, "TODO - Not yet implemented.", 1, 180);
break;
case MENU_ITEM_RESET:
if (g_console.emulator_initialized)
{
return_to_game();
rarch_game_reset();
}
break;
case MENU_ITEM_RETURN_TO_GAME:
if (g_console.emulator_initialized)
return_to_game();
break;
case MENU_ITEM_RETURN_TO_DASHBOARD:
return_to_dashboard();
break;
}
}
bHandled = TRUE;
return S_OK;
}
HRESULT CRetroArchMain::OnInit(XUIMessageInit * pInitData, BOOL& bHandled)
{
struct retro_system_info info;
retro_get_system_info(&info);
const char *id = info.library_name ? info.library_name : "Unknown";
GetChildById(L"XuiBtnRomBrowser", &m_filebrowser);
GetChildById(L"XuiBtnSettings", &m_settings);
GetChildById(L"XuiBtnQuickMenu", &m_quick_menu);
GetChildById(L"XuiBtnControls", &m_controls);
GetChildById(L"XuiBtnQuit", &m_quit);
GetChildById(L"XuiTxtTitle", &m_title);
GetChildById(L"XuiTxtCoreText", &m_core);
GetChildById(L"XuiBtnLibsnesCore", &m_change_libretro_core);
char core_text[256];
snprintf(core_text, sizeof(core_text), "%s (v%s)", id, info.library_version);
char package_version[32];
snprintf(package_version, sizeof(core_text), "RetroArch %s", PACKAGE_VERSION);
wchar_t * core_text_utf = rarch_convert_char_to_wchar(core_text);
wchar_t * package_version_utf = rarch_convert_char_to_wchar(package_version);
m_core.SetText(core_text_utf);
m_title.SetText(package_version_utf);
free(core_text_utf);
free(package_version_utf);
return S_OK;
}
HRESULT CRetroArchFileBrowser::OnNotifyPress( HXUIOBJ hObjPressed, BOOL& bHandled )
{
char path[PATH_MAX];
if(hObjPressed == m_romlist)
{
int index = m_romlist.GetCurSel();
if(browser.cur[index].d_type != FILE_ATTRIBUTE_DIRECTORY)
{
struct retro_system_info info;
retro_get_system_info(&info);
bool block_zip_extract = info.block_extract;
const char * strbuffer = rarch_convert_wchar_to_const_char((const wchar_t*)m_romlist.GetText(index));
if((strstr(strbuffer, ".zip") || strstr(strbuffer, ".ZIP")) && !block_zip_extract)
{
char path_tmp[1024];
snprintf(path_tmp, sizeof(path_tmp), "%s\\%s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(browser), strbuffer);
rarch_extract_zipfile(path_tmp);
}
else
{
memset(g_console.rom_path, 0, sizeof(g_console.rom_path));
snprintf(g_console.rom_path, sizeof(g_console.rom_path), "%s\\%s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(browser), strbuffer);
return_to_game();
g_console.initialize_rarch_enable = 1;
}
}
else if(browser.cur[index].d_type == FILE_ATTRIBUTE_DIRECTORY)
{
const char * strbuffer = rarch_convert_wchar_to_const_char((const wchar_t *)m_romlist.GetText(index));
snprintf(path, sizeof(path), "%s\\%s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(browser), strbuffer);
filebrowser_fetch_directory_entries(path, &browser, &m_romlist, &m_rompathtitle);
}
}
else if (hObjPressed == m_dir_game)
{
filebrowser_new(&browser, g_console.default_rom_startup_dir, rarch_console_get_rom_ext());
filebrowser_fetch_directory_entries(g_console.default_rom_startup_dir, &browser, &m_romlist, &m_rompathtitle);
}
else if (hObjPressed == m_dir_cache)
{
filebrowser_new(&browser, "cache:", rarch_console_get_rom_ext());
filebrowser_fetch_directory_entries("cache:", &browser, &m_romlist, &m_rompathtitle);
msg_queue_clear(g_extern.msg_queue);
msg_queue_push(g_extern.msg_queue, "INFO - All the contents of the ZIP files you have selected in the filebrowser\nare extracted to this partition.", 1, 180);
}
bHandled = TRUE;
return S_OK;
}
HRESULT CRetroArchShaderBrowser::OnNotifyPress( HXUIOBJ hObjPressed, BOOL& bHandled )
{
char path[PATH_MAX];
if(hObjPressed == m_shaderlist)
{
int index = m_shaderlist.GetCurSel();
if(tmp_browser.cur[index].d_type != FILE_ATTRIBUTE_DIRECTORY)
{
const char * strbuffer = rarch_convert_wchar_to_const_char((const wchar_t *)m_shaderlist.GetText(index));
switch(set_shader)
{
case 1:
snprintf(g_settings.video.cg_shader_path, sizeof(g_settings.video.cg_shader_path), "%s\\%s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(tmp_browser), strbuffer);
hlsl_load_shader(set_shader, g_settings.video.cg_shader_path);
break;
case 2:
snprintf (g_settings.video.second_pass_shader, sizeof(g_settings.video.second_pass_shader), "%s\\%s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(tmp_browser), strbuffer);
hlsl_load_shader(set_shader, g_settings.video.second_pass_shader);
break;
default:
break;
}
msg_queue_clear(g_extern.msg_queue);
msg_queue_push(g_extern.msg_queue, "INFO - Shader successfully loaded.", 1, 180);
}
else if(tmp_browser.cur[index].d_type == FILE_ATTRIBUTE_DIRECTORY)
{
const char * strbuffer = rarch_convert_wchar_to_const_char((const wchar_t *)m_shaderlist.GetText(index));
snprintf(path, sizeof(path), "%s\\%s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(tmp_browser), strbuffer);
filebrowser_fetch_directory_entries(path, &tmp_browser, &m_shaderlist, &m_shaderpathtitle);
}
}
bHandled = TRUE;
return S_OK;
}
HRESULT CRetroArchCoreBrowser::OnNotifyPress( HXUIOBJ hObjPressed, BOOL& bHandled )
{
char path[PATH_MAX];
if(hObjPressed == m_romlist)
{
int index = m_romlist.GetCurSel();
if(tmp_browser.cur[index].d_type != FILE_ATTRIBUTE_DIRECTORY)
{
const char * strbuffer = rarch_convert_wchar_to_const_char((const wchar_t *)m_romlist.GetText(index));
snprintf(g_console.launch_app_on_exit, sizeof(g_console.launch_app_on_exit), "%s\\%s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(tmp_browser), strbuffer);
g_console.return_to_launcher = true;
g_console.menu_enable = false;
g_console.mode_switch = MODE_EXIT;
}
else if(tmp_browser.cur[index].d_type == FILE_ATTRIBUTE_DIRECTORY)
{
const char * strbuffer = rarch_convert_wchar_to_const_char((const wchar_t *)m_romlist.GetText(index));
snprintf(path, sizeof(path), "%s%s\\", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(tmp_browser), strbuffer);
filebrowser_fetch_directory_entries(path, &tmp_browser, &m_romlist, &m_rompathtitle);
}
}
bHandled = TRUE;
return S_OK;
}
HRESULT CRetroArchSettings::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled )
{
int current_index;
HRESULT hr;
if ( hObjPressed == m_settingslist)
{
current_index = m_settingslist.GetCurSel();
switch(current_index)
{
case SETTING_EMU_REWIND_ENABLED:
g_settings.rewind_enable = !g_settings.rewind_enable;
m_settingslist.SetText(SETTING_EMU_REWIND_ENABLED, g_settings.rewind_enable ? L"Rewind: ON" : L"Rewind: OFF");
msg_queue_clear(g_extern.msg_queue);
msg_queue_push(g_extern.msg_queue, "INFO - You need to restart RetroArch for this change to take effect.", 1, 180);
break;
case SETTING_GAMMA_CORRECTION_ENABLED:
g_console.gamma_correction_enable = !g_console.gamma_correction_enable;
m_settingslist.SetText(SETTING_GAMMA_CORRECTION_ENABLED, g_console.gamma_correction_enable ? L"Gamma correction: ON" : L"Gamma correction: OFF");
msg_queue_clear(g_extern.msg_queue);
msg_queue_push(g_extern.msg_queue, "INFO - You need to restart RetroArch for this change to take effect.", 1, 180);
break;
case SETTING_COLOR_FORMAT:
g_console.color_format = !g_console.color_format;
m_settingslist.SetText(SETTING_COLOR_FORMAT, g_console.color_format ? L"Color format: 32bit ARGB" : L"Color format: 16bit RGBA");
msg_queue_clear(g_extern.msg_queue);
msg_queue_push(g_extern.msg_queue, "INFO - You need to restart RetroArch for this change to take effect.", 1, 180);
break;
case SETTING_SHADER:
set_shader = 1;
hr = XuiSceneCreate(hdmenus_allowed ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_shader_browser.xur", NULL, &app.hShaderBrowser);
if (hr < 0)
{
RARCH_ERR("Failed to load scene.\n");
}
hCur = app.hShaderBrowser;
msg_queue_clear(g_extern.msg_queue);
msg_queue_push(g_extern.msg_queue, "INFO - Select a shader from the menu by pressing the A button.", 1, 180);
NavigateForward(app.hShaderBrowser);
break;
case SETTING_SHADER_2:
set_shader = 2;
hr = XuiSceneCreate(hdmenus_allowed ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_shader_browser.xur", NULL, &app.hShaderBrowser);
if (hr < 0)
{
RARCH_ERR("Failed to load scene.\n");
}
hCur = app.hShaderBrowser;
msg_queue_clear(g_extern.msg_queue);
msg_queue_push(g_extern.msg_queue, "INFO - Select a shader from the menu by pressing the A button.", 1, 180);
NavigateForward(app.hShaderBrowser);
break;
case SETTING_HW_TEXTURE_FILTER:
g_settings.video.smooth = !g_settings.video.smooth;
m_settingslist.SetText(SETTING_HW_TEXTURE_FILTER, g_settings.video.smooth ? L"Hardware filtering shader #1: Linear interpolation" : L"Hardware filtering shader #1: Point filtering");
break;
case SETTING_HW_TEXTURE_FILTER_2:
g_settings.video.second_pass_smooth = !g_settings.video.second_pass_smooth;
m_settingslist.SetText(SETTING_HW_TEXTURE_FILTER_2, g_settings.video.second_pass_smooth ? L"Hardware filtering shader #2: Linear interpolation" : L"Hardware filtering shader #2: Point filtering");
break;
case SETTING_SCALE_ENABLED:
g_console.fbo_enabled = !g_console.fbo_enabled;
m_settingslist.SetText(SETTING_SCALE_ENABLED, g_console.fbo_enabled ? L"Custom Scaling/Dual Shaders: ON" : L"Custom Scaling/Dual Shaders: OFF");
gfx_ctx_set_fbo(g_console.fbo_enabled);
break;
}
}
bHandled = TRUE;
return S_OK;
}
HRESULT CRetroArchMain::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled )
{
xdk360_video_t *vid = (xdk360_video_t*)driver.video_data;
hdmenus_allowed = vid->video_mode.fIsHiDef && (g_console.aspect_ratio_index >= ASPECT_RATIO_16_9);
HRESULT hr;
if ( hObjPressed == m_filebrowser )
{
hr = XuiSceneCreate(hdmenus_allowed ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_filebrowser.xur", NULL, &app.hFileBrowser);
if (hr < 0)
{
RARCH_ERR("Failed to load scene.\n");
}
hCur = app.hFileBrowser;
NavigateForward(app.hFileBrowser);
}
else if ( hObjPressed == m_quick_menu)
{
hr = XuiSceneCreate(hdmenus_allowed ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_quickmenu.xur", NULL, &app.hQuickMenu);
if (hr < 0)
RARCH_ERR("Failed to load scene.\n");
hCur = app.hQuickMenu;
NavigateForward(app.hQuickMenu);
}
else if ( hObjPressed == m_controls)
{
hr = XuiSceneCreate(hdmenus_allowed ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_controls.xur", NULL, &app.hControlsMenu);
if (hr < 0)
RARCH_ERR("Failed to load scene.\n");
hCur = app.hControlsMenu;
msg_queue_clear(g_extern.msg_queue);
msg_queue_push(g_extern.msg_queue, "INFO - Press LEFT/RIGHT to change the controls, and press\nSTART/A to reset a button to default values.", 1, 180);
NavigateForward(app.hControlsMenu);
}
else if ( hObjPressed == m_change_libretro_core )
{
hr = XuiSceneCreate(hdmenus_allowed ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_libretrocore_browser.xur", NULL, &app.hCoreBrowser);
if (hr < 0)
{
RARCH_ERR("Failed to load scene.\n");
}
hCur = app.hCoreBrowser;
msg_queue_clear(g_extern.msg_queue);
msg_queue_push(g_extern.msg_queue, "INFO - Select a Libretro core from the menu by pressing the A button.", 1, 180);
NavigateForward(app.hCoreBrowser);
}
else if ( hObjPressed == m_settings )
{
hr = XuiSceneCreate(hdmenus_allowed ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_settings.xur", NULL, &app.hRetroArchSettings);
if (hr < 0)
RARCH_ERR("Failed to load scene.\n");
hCur = app.hRetroArchSettings;
NavigateForward(app.hRetroArchSettings);
}
else if ( hObjPressed == m_quit )
return_to_dashboard();
bHandled = TRUE;
return 0;
}
int menu_init (void)
{
HRESULT hr;
xdk360_video_t *vid = (xdk360_video_t*)driver.video_data;
hr = app.InitShared(vid->d3d_render_device, &vid->d3dpp, XuiPNGTextureLoader);
if (hr < 0)
{
RARCH_ERR("Failed initializing XUI application.\n");
return 1;
}
/* Register font */
hr = app.RegisterDefaultTypeface(L"Arial Unicode MS", L"file://game:/media/rarch.ttf" );
if (hr < 0)
{
RARCH_ERR("Failed to register default typeface.\n");
return 1;
}
hr = app.LoadSkin( L"file://game:/media/rarch_scene_skin.xur");
if (hr < 0)
{
RARCH_ERR("Failed to load skin.\n");
return 1;
}
hr = XuiSceneCreate(L"file://game:/media/sd/", L"rarch_main.xur", NULL, &app.hMainScene);
if (hr < 0)
{
RARCH_ERR("Failed to create scene 'rarch_main.xur'.\n");
return 1;
}
hCur = app.hMainScene;
XuiSceneNavigateFirst(app.GetRootObj(), app.hMainScene, XUSER_INDEX_FOCUS);
filebrowser_new(&browser, g_console.default_rom_startup_dir, rarch_console_get_rom_ext());
return 0;
}
void menu_deinit (void)
{
app.Uninit();
}
void menu_loop(void)
{
HRESULT hr;
xdk360_video_t *d3d9 = (xdk360_video_t*)driver.video_data;
g_console.menu_enable = true;
d3d9->block_swap = true;
g_console.input_loop = INPUT_LOOP_MENU;
do
{
if(!g_console.emulator_initialized)
d3d9->d3d_render_device->Clear(0, NULL, D3DCLEAR_TARGET, D3DCOLOR_ARGB(0, 0, 0, 0), 1.0f, 0);
else
{
rarch_render_cached_frame();
}
XINPUT_STATE state;
XInputGetState(0, &state);
g_console.menu_enable = !((state.Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_THUMB)
&& (state.Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_THUMB) && (g_console.emulator_initialized)
&& IS_TIMER_EXPIRED(d3d9));
g_console.mode_switch = g_console.menu_enable ? MODE_MENU : MODE_EMULATION;
switch(g_console.input_loop)
{
case INPUT_LOOP_MENU:
app.RunFrame(); /* Update XUI */
if(state.Gamepad.wButtons & XINPUT_GAMEPAD_B && hCur != app.hMainScene)
XuiSceneNavigateBack(hCur, app.hMainScene, XUSER_INDEX_ANY);
break;
case INPUT_LOOP_RESIZE_MODE:
xdk360_input_loop();
break;
default:
break;
}
hr = app.Render(); /* Render XUI */
hr = XuiTimersRun(); /* Update XUI timers */
if(g_console.mode_switch == MODE_EMULATION && !g_console.frame_advance_enable)
{
SET_TIMER_EXPIRATION(d3d9, 30);
}
/* XBox 360 specific font code */
{
const char *msg = msg_queue_pull(g_extern.msg_queue);
if (msg)
{
if(IS_TIMER_EXPIRED(d3d9) || g_first_msg)
{
xdk360_console_format(msg);
g_first_msg = 0;
SET_TIMER_EXPIRATION(d3d9, 30);
}
xdk360_console_draw();
}
}
gfx_ctx_swap_buffers();
}while(g_console.menu_enable);
d3d9->block_swap = false;
g_console.ingame_menu_enable = false;
}