mirror of
https://github.com/CTCaer/RetroArch.git
synced 2024-12-27 05:05:51 +00:00
333 lines
8.9 KiB
C
333 lines
8.9 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2014 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../../driver.h"
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#include "../../ps3/sdk_defines.h"
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#include "../../console/rarch_console.h"
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#ifdef HAVE_LIBDBGFONT
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#ifndef __PSL1GHT__
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#include <cell/dbgfont.h>
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#endif
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#endif
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#include "../gfx_common.h"
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#ifndef __PSL1GHT__
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#include <sys/spu_initialize.h>
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#endif
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#include <stdint.h>
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "../gl_common.h"
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#include "../gfx_context.h"
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#include "../fonts/gl_font.h"
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#if defined(HAVE_PSGL)
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static PSGLdevice* gl_device;
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static PSGLcontext* gl_context;
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#endif
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static unsigned gfx_ctx_get_resolution_width(unsigned resolution_id)
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{
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CellVideoOutResolution resolution;
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cellVideoOutGetResolution(resolution_id, &resolution);
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return resolution.width;
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}
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static unsigned gfx_ctx_get_resolution_height(unsigned resolution_id)
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{
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CellVideoOutResolution resolution;
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cellVideoOutGetResolution(resolution_id, &resolution);
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return resolution.height;
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}
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static float gfx_ctx_get_aspect_ratio(void *data)
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{
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(void)data;
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CellVideoOutState videoState;
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cellVideoOutGetState(CELL_VIDEO_OUT_PRIMARY, 0, &videoState);
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switch (videoState.displayMode.aspect)
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{
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case CELL_VIDEO_OUT_ASPECT_4_3:
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return 4.0f/3.0f;
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case CELL_VIDEO_OUT_ASPECT_16_9:
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return 16.0f/9.0f;
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}
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return 16.0f/9.0f;
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}
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static void gfx_ctx_get_available_resolutions(void)
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{
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bool defaultresolution;
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uint32_t resolution_count;
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uint16_t num_videomodes;
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if (g_extern.console.screen.resolutions.check)
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return;
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defaultresolution = true;
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uint32_t videomode[] = {
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CELL_VIDEO_OUT_RESOLUTION_480,
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CELL_VIDEO_OUT_RESOLUTION_576,
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CELL_VIDEO_OUT_RESOLUTION_960x1080,
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CELL_VIDEO_OUT_RESOLUTION_720,
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CELL_VIDEO_OUT_RESOLUTION_1280x1080,
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CELL_VIDEO_OUT_RESOLUTION_1440x1080,
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CELL_VIDEO_OUT_RESOLUTION_1600x1080,
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CELL_VIDEO_OUT_RESOLUTION_1080
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};
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num_videomodes = sizeof(videomode) / sizeof(uint32_t);
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resolution_count = 0;
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for (unsigned i = 0; i < num_videomodes; i++)
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{
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if (cellVideoOutGetResolutionAvailability(CELL_VIDEO_OUT_PRIMARY, videomode[i],
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CELL_VIDEO_OUT_ASPECT_AUTO, 0))
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resolution_count++;
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}
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g_extern.console.screen.resolutions.list = malloc(resolution_count * sizeof(uint32_t));
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g_extern.console.screen.resolutions.count = 0;
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for (unsigned i = 0; i < num_videomodes; i++)
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{
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if (cellVideoOutGetResolutionAvailability(CELL_VIDEO_OUT_PRIMARY, videomode[i],
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CELL_VIDEO_OUT_ASPECT_AUTO, 0))
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{
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g_extern.console.screen.resolutions.list[g_extern.console.screen.resolutions.count++] = videomode[i];
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g_extern.console.screen.resolutions.initial.id = videomode[i];
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if (g_extern.console.screen.resolutions.current.id == videomode[i])
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{
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defaultresolution = false;
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g_extern.console.screen.resolutions.current.idx = g_extern.console.screen.resolutions.count-1;
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}
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}
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}
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/* In case we didn't specify a resolution - make the last resolution
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that was added to the list (the highest resolution) the default resolution */
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if (g_extern.console.screen.resolutions.current.id > num_videomodes || defaultresolution)
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g_extern.console.screen.resolutions.current.idx = g_extern.console.screen.resolutions.count - 1;
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g_extern.console.screen.resolutions.check = true;
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}
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static void gfx_ctx_set_swap_interval(void *data, unsigned interval)
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{
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(void)data;
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#if defined(HAVE_PSGL)
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if (gl_context)
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{
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if (interval)
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glEnable(GL_VSYNC_SCE);
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else
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glDisable(GL_VSYNC_SCE);
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}
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#endif
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}
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static void gfx_ctx_check_window(void *data, bool *quit,
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bool *resize, unsigned *width, unsigned *height, unsigned frame_count)
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{
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gl_t *gl = data;
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*quit = false;
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*resize = false;
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if (gl->quitting)
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*quit = true;
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if (gl->should_resize)
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*resize = true;
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}
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static bool gfx_ctx_has_focus(void *data)
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{
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(void)data;
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return true;
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}
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static void gfx_ctx_swap_buffers(void *data)
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{
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(void)data;
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#ifdef HAVE_LIBDBGFONT
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cellDbgFontDraw();
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#endif
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#ifdef HAVE_PSGL
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psglSwap();
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#endif
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#ifdef HAVE_SYSUTILS
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cellSysutilCheckCallback();
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#endif
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}
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static void gfx_ctx_set_resize(void *data, unsigned width, unsigned height) { }
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static void gfx_ctx_update_window_title(void *data)
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{
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(void)data;
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char buf[128], buf_fps[128];
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bool fps_draw = g_settings.fps_show;
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gfx_get_fps(buf, sizeof(buf), fps_draw ? buf_fps : NULL, sizeof(buf_fps));
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if (fps_draw)
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msg_queue_push(g_extern.msg_queue, buf_fps, 1, 1);
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}
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static void gfx_ctx_get_video_size(void *data, unsigned *width, unsigned *height)
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{
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(void)data;
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#if defined(HAVE_PSGL)
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psglGetDeviceDimensions(gl_device, width, height);
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#endif
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}
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static bool gfx_ctx_init(void *data)
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{
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(void)data;
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#if defined(HAVE_PSGL)
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PSGLinitOptions options = {
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.enable = PSGL_INIT_MAX_SPUS | PSGL_INIT_INITIALIZE_SPUS,
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.maxSPUs = 1,
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.initializeSPUs = GL_FALSE,
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};
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// Initialize 6 SPUs but reserve 1 SPU as a raw SPU for PSGL
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sys_spu_initialize(6, 1);
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psglInit(&options);
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PSGLdeviceParameters params;
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params.enable = PSGL_DEVICE_PARAMETERS_COLOR_FORMAT |
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PSGL_DEVICE_PARAMETERS_DEPTH_FORMAT |
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PSGL_DEVICE_PARAMETERS_MULTISAMPLING_MODE;
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params.colorFormat = GL_ARGB_SCE;
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params.depthFormat = GL_NONE;
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params.multisamplingMode = GL_MULTISAMPLING_NONE_SCE;
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if (g_extern.lifecycle_state & (1ULL << MODE_VIDEO_TRIPLE_BUFFERING_ENABLE))
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{
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RARCH_LOG("[PSGL Context]: Setting triple buffering.\n");
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params.enable |= PSGL_DEVICE_PARAMETERS_BUFFERING_MODE;
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params.bufferingMode = PSGL_BUFFERING_MODE_TRIPLE;
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}
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if (g_extern.console.screen.resolutions.current.id)
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{
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params.enable |= PSGL_DEVICE_PARAMETERS_WIDTH_HEIGHT;
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params.width = gfx_ctx_get_resolution_width(g_extern.console.screen.resolutions.current.id);
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params.height = gfx_ctx_get_resolution_height(g_extern.console.screen.resolutions.current.id);
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if (params.width == 720 && params.height == 576)
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{
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RARCH_LOG("[PSGL Context]: 720x576 resolution detected, setting MODE_VIDEO_PAL_ENABLE.\n");
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g_extern.lifecycle_state |= (1ULL << MODE_VIDEO_PAL_ENABLE);
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}
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else
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g_extern.lifecycle_state &= ~(1ULL << MODE_VIDEO_PAL_ENABLE);
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}
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if (g_extern.lifecycle_state & (1ULL << MODE_VIDEO_PAL_TEMPORAL_ENABLE))
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{
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RARCH_LOG("[PSGL Context]: Setting temporal PAL60 mode.\n");
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params.enable |= PSGL_DEVICE_PARAMETERS_RESC_PAL_TEMPORAL_MODE;
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params.enable |= PSGL_DEVICE_PARAMETERS_RESC_RATIO_MODE;
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params.rescPalTemporalMode = RESC_PAL_TEMPORAL_MODE_60_INTERPOLATE;
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params.rescRatioMode = RESC_RATIO_MODE_FULLSCREEN;
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}
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gl_device = psglCreateDeviceExtended(¶ms);
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gl_context = psglCreateContext();
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psglMakeCurrent(gl_context, gl_device);
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psglResetCurrentContext();
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#endif
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g_extern.console.screen.pal_enable = cellVideoOutGetResolutionAvailability(CELL_VIDEO_OUT_PRIMARY, CELL_VIDEO_OUT_RESOLUTION_576, CELL_VIDEO_OUT_ASPECT_AUTO, 0);
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gfx_ctx_get_available_resolutions();
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return true;
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}
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static bool gfx_ctx_set_video_mode(void *data,
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unsigned width, unsigned height,
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bool fullscreen)
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{
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(void)data;
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return true;
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}
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static void gfx_ctx_destroy(void *data)
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{
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(void)data;
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#if defined(HAVE_PSGL)
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psglDestroyContext(gl_context);
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psglDestroyDevice(gl_device);
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psglExit();
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#endif
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}
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static void gfx_ctx_input_driver(void *data, const input_driver_t **input, void **input_data)
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{
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(void)data;
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void *ps3input = input_ps3.init();
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*input = ps3input ? &input_ps3 : NULL;
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*input_data = ps3input;
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}
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static bool gfx_ctx_bind_api(void *data, enum gfx_ctx_api api, unsigned major, unsigned minor)
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{
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(void)data;
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(void)major;
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(void)minor;
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return api == GFX_CTX_OPENGL_API || GFX_CTX_OPENGL_ES_API;
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}
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const gfx_ctx_driver_t gfx_ctx_ps3 = {
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gfx_ctx_init,
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gfx_ctx_destroy,
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gfx_ctx_bind_api,
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gfx_ctx_set_swap_interval,
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gfx_ctx_set_video_mode,
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gfx_ctx_get_video_size,
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NULL,
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gfx_ctx_update_window_title,
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gfx_ctx_check_window,
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gfx_ctx_set_resize,
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gfx_ctx_has_focus,
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gfx_ctx_swap_buffers,
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gfx_ctx_input_driver,
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NULL,
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NULL,
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"ps3",
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};
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