mirror of
https://github.com/CTCaer/RetroArch.git
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5eb7432fff
This allows e.g. Android to render a keypad overlay for touch.
145 lines
4.9 KiB
C
145 lines
4.9 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __GFX_CONTEXT_H
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#define __GFX_CONTEXT_H
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#include "../boolean.h"
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#include "../driver.h"
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#ifdef HAVE_CONFIG_H
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#include "../config.h"
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#endif
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#if defined(RARCH_CONSOLE) || defined(HAVE_RMENU)
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#include "../console/rmenu/rmenu.h"
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#endif
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#define MAX_EGLIMAGE_TEXTURES 32
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enum gfx_ctx_api
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{
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GFX_CTX_OPENGL_API,
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GFX_CTX_OPENGL_ES_API,
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GFX_CTX_DIRECT3D8_API,
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GFX_CTX_DIRECT3D9_API,
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GFX_CTX_OPENVG_API
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};
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typedef struct rarch_position
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{
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float x;
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float y;
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float width;
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float height;
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} rarch_position_t;
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typedef void (*gfx_ctx_proc_t)(void);
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typedef struct gfx_ctx_driver
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{
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bool (*init)(void);
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void (*destroy)(void);
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bool (*bind_api)(enum gfx_ctx_api); // Which API to bind to.
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// Sets the swap interval.
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void (*swap_interval)(unsigned);
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// Sets video mode. Creates a window, etc.
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bool (*set_video_mode)(unsigned, unsigned, bool);
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// Gets current window size.
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// If not initialized yet, it returns current screen size.
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void (*get_video_size)(unsigned*, unsigned*);
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// Translates a window size to an aspect ratio.
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// In most cases this will be just width / height, but
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// some contexts will better know which actual aspect ratio is used.
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// This can be NULL to assume the default behavior.
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float (*translate_aspect)(unsigned, unsigned);
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// Asks driver to update window title (FPS, etc).
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void (*update_window_title)(bool);
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// Queries for resize and quit events.
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// Also processes events.
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void (*check_window)(bool*, bool*, unsigned*, unsigned*, unsigned);
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// Acknowledge a resize event. This is needed for some APIs. Most backends will ignore this.
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void (*set_resize)(unsigned, unsigned);
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// Checks if window has input focus.
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bool (*has_focus)(void);
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// Swaps buffers. VBlank sync depends on earlier calls to swap_interval.
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void (*swap_buffers)(void);
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// Most video backends will want to use a certain input driver.
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// Checks for it here.
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void (*input_driver)(const input_driver_t**, void**);
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// Wraps whatever gl_proc_address() there is.
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gfx_ctx_proc_t (*get_proc_address)(const char*);
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// Returns true if this context supports EGLImage buffers for screen drawing and was initalized correctly.
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bool (*init_egl_image_buffer)(const video_info_t*);
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// Writes the frame to the EGLImage and sets image_handle to it. Returns true if a new image handle is created.
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// Always returns true the first time it's called for a new index. The graphics core must handle a change in the handle correctly.
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bool (*write_egl_image)(const void *frame, unsigned width, unsigned height, unsigned pitch, bool rgb32, unsigned index, void **image_handle);
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// Called after frame is rendered, but before swap.
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// Can be used to render context-specific overlays and stuff.
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bool (*post_render)(void *gl);
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// Human readable string.
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const char *ident;
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#if defined(HAVE_RMENU) || defined(_XBOX360)
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void (*set_blend)(bool enable);
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void (*set_filtering)(unsigned index, bool set_smooth);
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void (*get_available_resolutions)(void);
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int (*check_resolution)(unsigned resolution_id);
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void (*set_fbo)(unsigned);
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bool (*rmenu_init)(void);
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void (*rmenu_frame)(void *data);
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void (*rmenu_free)(void);
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void (*rmenu_draw_bg)(rarch_position_t *position);
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void (*rmenu_draw_panel)(rarch_position_t *position);
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void (*rmenu_set_default_pos)(rmenu_default_positions_t *position);
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void (*rmenu_screenshot_enable)(bool enable);
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void (*rmenu_screenshot_dump)(void *data);
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const char *(*drive_mapping_previous)(void);
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const char *(*drive_mapping_next)(void);
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#endif
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} gfx_ctx_driver_t;
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extern const gfx_ctx_driver_t gfx_ctx_sdl_gl;
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extern const gfx_ctx_driver_t gfx_ctx_x_egl;
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extern const gfx_ctx_driver_t gfx_ctx_glx;
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extern const gfx_ctx_driver_t gfx_ctx_drm_egl;
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extern const gfx_ctx_driver_t gfx_ctx_android;
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extern const gfx_ctx_driver_t gfx_ctx_ps3;
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extern const gfx_ctx_driver_t gfx_ctx_xdk;
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extern const gfx_ctx_driver_t gfx_ctx_wgl;
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extern const gfx_ctx_driver_t gfx_ctx_videocore;
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const gfx_ctx_driver_t *gfx_ctx_find_driver(const char *ident); // Finds driver with ident. Does not initialize.
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const gfx_ctx_driver_t *gfx_ctx_init_first(enum gfx_ctx_api api); // Finds first suitable driver and initializes.
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#endif
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