RetroArch/gfx/context
2012-10-05 14:15:54 +02:00
..
androidegl_ctx.c (Android) Clean up EGL context file - bring it more in line with the 2012-10-05 01:47:52 +02:00
drm_egl_ctx.c Fix CXX_BUILD. 2012-09-28 23:47:20 +02:00
glx_ctx.c Add option for windowed fullscreen. 2012-10-05 14:15:54 +02:00
ps3_ctx.c Should allow fast path for PS3 on glTexImage2D. 2012-10-02 20:16:55 +02:00
sdl_ctx.c Add WGL context. 2012-09-30 14:41:58 +02:00
vc_egl_ctx.c Minor fixes in VC context. 2012-09-26 16:00:06 +02:00
wgl_ctx.c Don't display mouse. Set window title immediately. 2012-09-30 15:08:11 +02:00
x11_common.c Attempt to recover from true fullscreen failing. 2012-10-05 13:55:24 +02:00
x11_common.h Use true fullscreen in X/EGL. 2012-09-29 10:47:55 +02:00
xdk_ctx.c (XDK) 360 and Xbox 1 now both use the same Direct3D driver 2012-10-01 03:35:38 +02:00
xegl_ctx.c Add option for windowed fullscreen. 2012-10-05 14:15:54 +02:00