mirror of
https://github.com/CTCaer/RetroArch.git
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347 lines
10 KiB
C
347 lines
10 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2014 - Daniel De Matteis
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* Copyright (C) 2012-2014 - Michael Lelli
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../../boolean.h"
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#include "../../driver.h"
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#include "../../general.h"
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#include "../../libretro_private.h"
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#include "../../gx/sdk_defines.h"
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#include "../../file.h"
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#if defined(HW_RVL) && !defined(IS_SALAMANDER)
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#include "../../wii/mem2_manager.h"
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#include <ogc/mutex.h>
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#include <ogc/cond.h>
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#endif
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#include <stdlib.h>
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#include <stddef.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <string.h>
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#include <dirent.h>
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#ifndef _DIRENT_HAVE_D_TYPE
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#include <sys/stat.h>
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#endif
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#include <unistd.h>
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#include <dirent.h>
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#ifdef HW_RVL
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#include <ogc/ios.h>
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#include <ogc/usbstorage.h>
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#include <sdcard/wiisd_io.h>
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extern void system_exec_wii(const char *path, bool should_load_game);
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#endif
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#include <sdcard/gcsd.h>
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#include <fat.h>
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#ifndef IS_SALAMANDER
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enum
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{
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GX_DEVICE_SD = 0,
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GX_DEVICE_USB,
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GX_DEVICE_END
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};
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#if defined(HAVE_LOGGER) || defined(HAVE_FILE_LOGGER)
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static devoptab_t dotab_stdout = {
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"stdout", // device name
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0, // size of file structure
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NULL, // device open
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NULL, // device close
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NULL, // device write
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NULL, // device read
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NULL, // device seek
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NULL, // device fstat
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NULL, // device stat
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NULL, // device link
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NULL, // device unlink
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NULL, // device chdir
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NULL, // device rename
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NULL, // device mkdir
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0, // dirStateSize
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NULL, // device diropen_r
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NULL, // device dirreset_r
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NULL, // device dirnext_r
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NULL, // device dirclose_r
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NULL, // device statvfs_r
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NULL, // device ftrunctate_r
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NULL, // device fsync_r
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NULL, // deviceData;
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};
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#endif
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#ifdef HW_RVL
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static struct {
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bool mounted;
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const DISC_INTERFACE *interface;
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const char *name;
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} gx_devices[GX_DEVICE_END];
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static mutex_t gx_device_mutex;
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static mutex_t gx_device_cond_mutex;
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static cond_t gx_device_cond;
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static void *gx_devthread(void *a)
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{
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struct timespec timeout = {0};
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timeout.tv_sec = 1;
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timeout.tv_nsec = 0;
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while (1)
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{
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LWP_MutexLock(gx_device_mutex);
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unsigned i;
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for (i = 0; i < GX_DEVICE_END; i++)
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{
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if (gx_devices[i].mounted && !gx_devices[i].interface->isInserted())
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{
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gx_devices[i].mounted = false;
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char n[8];
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snprintf(n, sizeof(n), "%s:", gx_devices[i].name);
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fatUnmount(n);
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}
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}
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LWP_MutexUnlock(gx_device_mutex);
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LWP_MutexLock(gx_device_cond_mutex);
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LWP_CondTimedWait(gx_device_cond, gx_device_cond_mutex, &timeout);
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LWP_MutexUnlock(gx_device_cond_mutex);
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}
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return NULL;
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}
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static int gx_get_device_from_path(const char *path)
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{
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if (strstr(path, "sd:") == path)
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return GX_DEVICE_SD;
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if (strstr(path, "usb:") == path)
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return GX_DEVICE_USB;
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return -1;
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}
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#endif
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#ifdef HAVE_LOGGER
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int gx_logger_net(struct _reent *r, int fd, const char *ptr, size_t len)
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{
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static char temp[4000];
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size_t l = len >= 4000 ? 3999 : len;
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memcpy(temp, ptr, l);
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temp[l] = 0;
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logger_send("%s", temp);
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return len;
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}
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#elif defined(HAVE_FILE_LOGGER)
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int gx_logger_file(struct _reent *r, int fd, const char *ptr, size_t len)
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{
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fwrite(ptr, 1, len, g_extern.log_file);
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return len;
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}
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#endif
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#endif
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#ifdef IS_SALAMANDER
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extern char gx_rom_path[PATH_MAX];
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#endif
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static void frontend_gx_get_environment_settings(int *argc, char *argv[],
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void *args, void *params_data)
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{
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#ifndef IS_SALAMANDER
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#if defined(HAVE_LOGGER)
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logger_init();
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#elif defined(HAVE_FILE_LOGGER)
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g_extern.log_file = fopen("/retroarch-log.txt", "w");
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#endif
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#endif
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#ifdef HW_DOL
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chdir("carda:/retroarch");
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#endif
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getcwd(g_defaults.core_dir, MAXPATHLEN);
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char *last_slash = strrchr(g_defaults.core_dir, '/');
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if (last_slash)
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*last_slash = 0;
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char *device_end = strchr(g_defaults.core_dir, '/');
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if (device_end)
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snprintf(g_defaults.port_dir, sizeof(g_defaults.port_dir), "%.*s/retroarch", device_end - g_defaults.core_dir, g_defaults.core_dir);
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else
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fill_pathname_join(g_defaults.port_dir, g_defaults.port_dir, "retroarch", sizeof(g_defaults.port_dir));
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fill_pathname_join(g_defaults.overlay_dir, g_defaults.core_dir, "overlays", sizeof(g_defaults.overlay_dir));
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fill_pathname_join(g_defaults.config_path, g_defaults.port_dir, "retroarch.cfg", sizeof(g_defaults.config_path));
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fill_pathname_join(g_defaults.system_dir, g_defaults.port_dir, "system", sizeof(g_defaults.system_dir));
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fill_pathname_join(g_defaults.sram_dir, g_defaults.port_dir, "savefiles", sizeof(g_defaults.sram_dir));
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fill_pathname_join(g_defaults.savestate_dir, g_defaults.port_dir, "savefiles", sizeof(g_defaults.savestate_dir));
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#ifdef IS_SALAMANDER
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if (*argc > 2 && argv[1] != NULL && argv[2] != NULL)
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fill_pathname_join(gx_rom_path, argv[1], argv[2], sizeof(gx_rom_path));
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else
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gx_rom_path[0] = '\0';
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#else
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#ifdef HW_RVL
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// needed on Wii; loaders follow a dumb standard where the path and filename are separate in the argument list
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if (*argc > 2 && argv[1] != NULL && argv[2] != NULL)
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{
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static char path[PATH_MAX];
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*path = '\0';
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struct rarch_main_wrap *args = (struct rarch_main_wrap*)params_data;
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if (args)
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{
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fill_pathname_join(path, argv[1], argv[2], sizeof(path));
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args->touched = true;
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args->no_rom = false;
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args->verbose = false;
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args->config_path = NULL;
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args->sram_path = NULL;
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args->state_path = NULL;
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args->rom_path = path;
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args->libretro_path = NULL;
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}
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}
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#endif
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#endif
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}
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extern void __exception_setreload(int t);
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static void frontend_gx_init(void *data)
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{
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(void)data;
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#ifdef HW_RVL
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IOS_ReloadIOS(IOS_GetVersion());
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L2Enhance();
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#ifndef IS_SALAMANDER
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gx_init_mem2();
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#endif
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#endif
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#if defined(DEBUG) && defined(IS_SALAMANDER)
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VIDEO_Init();
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GXRModeObj *rmode = VIDEO_GetPreferredMode(NULL);
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void *xfb = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rmode));
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console_init(xfb, 20, 20, rmode->fbWidth, rmode->xfbHeight, rmode->fbWidth * VI_DISPLAY_PIX_SZ);
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VIDEO_Configure(rmode);
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VIDEO_SetNextFramebuffer(xfb);
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VIDEO_SetBlack(FALSE);
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VIDEO_Flush();
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VIDEO_WaitVSync();
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VIDEO_WaitVSync();
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#endif
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#ifndef DEBUG
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__exception_setreload(8);
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#endif
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fatInitDefault();
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#ifdef HAVE_LOGGER
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devoptab_list[STD_OUT] = &dotab_stdout;
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devoptab_list[STD_ERR] = &dotab_stdout;
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dotab_stdout.write_r = gx_logger_net;
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#elif defined(HAVE_FILE_LOGGER) && !defined(IS_SALAMANDER)
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devoptab_list[STD_OUT] = &dotab_stdout;
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devoptab_list[STD_ERR] = &dotab_stdout;
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dotab_stdout.write_r = gx_logger_file;
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#endif
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#if defined(HW_RVL) && !defined(IS_SALAMANDER)
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OSThread gx_device_thread;
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gx_devices[GX_DEVICE_SD].interface = &__io_wiisd;
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gx_devices[GX_DEVICE_SD].name = "sd";
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gx_devices[GX_DEVICE_SD].mounted = fatMountSimple(gx_devices[GX_DEVICE_SD].name, gx_devices[GX_DEVICE_SD].interface);
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gx_devices[GX_DEVICE_USB].interface = &__io_usbstorage;
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gx_devices[GX_DEVICE_USB].name = "usb";
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gx_devices[GX_DEVICE_USB].mounted = fatMountSimple(gx_devices[GX_DEVICE_USB].name, gx_devices[GX_DEVICE_USB].interface);
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OSInitMutex(&gx_device_cond_mutex);
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OSInitCond(&gx_device_cond);
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OSInitMutex(&gx_device_mutex);
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OSCreateThread(&gx_device_thread, gx_devthread, 0, NULL, NULL, 0, 66, 0);
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#endif
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}
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static void frontend_gx_exec(const char *path, bool should_load_game);
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static void frontend_gx_exitspawn(char *core_path, size_t sizeof_core_path)
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{
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bool should_load_game = false;
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#if defined(IS_SALAMANDER)
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if (gx_rom_path[0] != '\0')
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should_load_game = true;
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#elif defined(HW_RVL)
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if (g_extern.lifecycle_state & (1ULL << MODE_EXITSPAWN_START_GAME))
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should_load_game = true;
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frontend_gx_exec(core_path, should_load_game);
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// FIXME/TODO - hack
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// direct loading failed (out of memory), try to jump to salamander then load the correct core
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fill_pathname_join(core_path, g_defaults.core_dir, "boot.dol", sizeof_core_path);
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#endif
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frontend_gx_exec(core_path, should_load_game);
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}
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static void frontend_gx_process_args(int *argc, char *argv[], void *args)
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{
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#ifndef IS_SALAMANDER
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// a big hack: sometimes salamander doesn't save the new core it loads on first boot,
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// so we make sure g_settings.libretro is set here
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if (!g_settings.libretro[0] && *argc >= 1 && strrchr(argv[0], '/'))
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{
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char path[PATH_MAX];
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strlcpy(path, strrchr(argv[0], '/') + 1, sizeof(path));
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rarch_environment_cb(RETRO_ENVIRONMENT_SET_LIBRETRO_PATH, path);
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}
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#endif
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}
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static void frontend_gx_exec(const char *path, bool should_load_game)
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{
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#ifdef HW_RVL
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system_exec_wii(path, should_load_game);
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#endif
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}
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static int frontend_gx_get_rating(void)
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{
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#ifdef HW_RVL
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return 8;
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#else
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return 6;
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#endif
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}
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const frontend_ctx_driver_t frontend_ctx_gx = {
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frontend_gx_get_environment_settings, /* get_environment_settings */
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frontend_gx_init, /* init */
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NULL, /* deinit */
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frontend_gx_exitspawn, /* exitspawn */
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frontend_gx_process_args, /* process_args */
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NULL, /* process_events */
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frontend_gx_exec, /* exec */
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NULL, /* shutdown */
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NULL, /* get_name */
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frontend_gx_get_rating, /* get_rating */
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"gx",
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};
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