mirror of
https://github.com/CTCaer/RetroArch.git
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293 lines
11 KiB
C
293 lines
11 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2013 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <android/keycodes.h>
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#include <unistd.h>
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#include "input_autodetect.h"
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#include "../../../frontend/frontend_android.h"
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#include "../../../input/input_common.h"
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#include "../../../performance.h"
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#include "../../../general.h"
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#include "../../../driver.h"
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#define MAX_TOUCH 16
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#define PRESSED_UP(x, y) ((-0.80f > y) && (x >= -1.00f))
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#define PRESSED_DOWN(x, y) ((0.80f < y) && (y <= 1.00f))
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#define PRESSED_LEFT(x, y) ((-0.80f > x) && (x >= -1.00f))
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#define PRESSED_RIGHT(x, y) ((0.80f < x) && (x <= 1.00f))
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static unsigned pads_connected;
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static int state_device_ids[MAX_PADS];
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static int back_exits[MAX_PADS];
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static uint64_t state[MAX_PADS];
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struct input_pointer
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{
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int16_t x, y;
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int16_t full_x, full_y;
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};
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static struct input_pointer pointer[MAX_TOUCH];
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static unsigned pointer_count;
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static void *android_input_init(void)
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{
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pads_connected = 0;
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input_autodetect_init();
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for(unsigned player = 0; player < 4; player++)
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for(unsigned i = 0; i < RARCH_FIRST_META_KEY; i++)
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{
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g_settings.input.binds[player][i].id = i;
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g_settings.input.binds[player][i].joykey = 0;
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}
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for(int player = 0; player < 4; player++)
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{
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_B].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_B);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_Y].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_Y);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_SELECT].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_START].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_START);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_UP].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_UP);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_A].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_A);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_X].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_X);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_L].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_L);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_R].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_R);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_L2].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_L2);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_R2].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_R2);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_L3].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_L3);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_R3].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_R3);
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}
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return (void*)-1;
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}
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static void android_input_poll(void *data)
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{
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(void)data;
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RARCH_PERFORMANCE_INIT(input_poll);
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RARCH_PERFORMANCE_START(input_poll);
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bool debug_enable = g_settings.input.debug_enable;
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struct android_app* android_app = (struct android_app*)g_android;
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uint64_t *lifecycle_state = &g_extern.lifecycle_state;
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*lifecycle_state &= ~((1ULL << RARCH_RESET) | (1ULL << RARCH_REWIND) | (1ULL << RARCH_FAST_FORWARD_KEY) | (1ULL << RARCH_FAST_FORWARD_HOLD_KEY) | (1ULL << RARCH_MUTE) | (1ULL << RARCH_SAVE_STATE_KEY) | (1ULL << RARCH_LOAD_STATE_KEY) | (1ULL << RARCH_STATE_SLOT_PLUS) | (1ULL << RARCH_STATE_SLOT_MINUS));
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// Read all pending events.
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while (AInputQueue_hasEvents(android_app->inputQueue) > 0)
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{
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AInputEvent* event = NULL;
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if (AInputQueue_getEvent(android_app->inputQueue, &event) < 0)
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break;
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bool long_msg_enable = false;
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int32_t handled = 1;
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int action = 0;
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char msg[128];
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msg[0] = 0;
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int source = AInputEvent_getSource(event);
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int id = AInputEvent_getDeviceId(event);
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int keycode = AKeyEvent_getKeyCode(event);
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int type_event = AInputEvent_getType(event);
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int state_id = -1;
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for (unsigned i = 0; i < pads_connected; i++)
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if (state_device_ids[i] == id)
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state_id = i;
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if (state_id < 0)
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{
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state_id = pads_connected;
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state_device_ids[pads_connected++] = id;
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bool back_exit = true;
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input_autodetect_setup(android_app, msg, sizeof(msg), state_id, id, source, &back_exit);
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long_msg_enable = true;
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back_exits[state_id] = back_exit;
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}
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if (keycode == AKEYCODE_BACK)
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{
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if (back_exits[state_id])
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*lifecycle_state |= (1ULL << RARCH_QUIT_KEY);
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AInputQueue_finishEvent(android_app->inputQueue, event, handled);
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break;
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}
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else if(type_event == AINPUT_EVENT_TYPE_MOTION && (g_settings.input.dpad_emulation[state_id] != DPAD_EMULATION_NONE))
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{
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float x = 0.0f;
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float y = 0.0f;
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action = AMotionEvent_getAction(event);
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size_t motion_pointer = action >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
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action &= AMOTION_EVENT_ACTION_MASK;
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if(source & ~(AINPUT_SOURCE_TOUCHSCREEN | AINPUT_SOURCE_MOUSE))
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{
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uint64_t *state_cur = &state[state_id];
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x = AMotionEvent_getX(event, motion_pointer);
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y = AMotionEvent_getY(event, motion_pointer);
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*state_cur &= ~((1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) | (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) |
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(1ULL << RETRO_DEVICE_ID_JOYPAD_UP) | (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN));
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*state_cur |= PRESSED_LEFT(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
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*state_cur |= PRESSED_RIGHT(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
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*state_cur |= PRESSED_UP(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
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*state_cur |= PRESSED_DOWN(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
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}
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else
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{
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bool keyup = (action == AMOTION_EVENT_ACTION_UP ||
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action == AMOTION_EVENT_ACTION_CANCEL || action == AMOTION_EVENT_ACTION_POINTER_UP) ||
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(source == AINPUT_SOURCE_MOUSE && action != AMOTION_EVENT_ACTION_DOWN);
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if (motion_pointer < MAX_TOUCH)
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{
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if (!keyup)
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{
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x = AMotionEvent_getX(event, motion_pointer);
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y = AMotionEvent_getY(event, motion_pointer);
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input_translate_coord_viewport(x, y,
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&pointer[motion_pointer].x, &pointer[motion_pointer].y,
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&pointer[motion_pointer].full_x, &pointer[motion_pointer].full_y);
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pointer_count = max(pointer_count, motion_pointer + 1);
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}
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else
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{
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memmove(pointer + motion_pointer, pointer + motion_pointer + 1, (MAX_TOUCH - motion_pointer - 1) * sizeof(struct input_pointer));
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if (pointer_count > 0)
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pointer_count--;
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}
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}
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else
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RARCH_WARN("Got motion pointer out of range (index: %u).\n", motion_pointer);
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}
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if (debug_enable)
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snprintf(msg, sizeof(msg), "Pad %d : x = %.2f, y = %.2f, src %d.\n", state_id, x, y, source);
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}
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else if (type_event == AINPUT_EVENT_TYPE_KEY)
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{
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if (debug_enable)
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snprintf(msg, sizeof(msg), "Pad %d : %d, ac = %d, src = %d.\n", state_id, keycode, action, source);
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/* Hack - we have to decrease the unpacked value by 1
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* because we 'added' 1 to each entry in the LUT -
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* RETRO_DEVICE_ID_JOYPAD_B is 0
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*/
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uint8_t unpacked = (keycode_lut[keycode] >> ((state_id+1) << 3)) - 1;
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uint64_t input_state = (1ULL << unpacked);
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int action = AKeyEvent_getAction(event);
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uint64_t *key = NULL;
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if(input_state < (1ULL << RARCH_FIRST_META_KEY))
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key = &state[state_id];
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else if(input_state)
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key = &g_extern.lifecycle_state;
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if(key != NULL)
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{
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if (action == AKEY_EVENT_ACTION_UP)
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*key &= ~(input_state);
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else if (action == AKEY_EVENT_ACTION_DOWN)
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*key |= input_state;
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}
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if(volume_enable && (keycode == AKEYCODE_VOLUME_UP || keycode == AKEYCODE_VOLUME_DOWN))
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handled = 0;
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}
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if (msg[0] != 0)
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msg_queue_push(g_extern.msg_queue, msg, 0, long_msg_enable ? 180 : 30);
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AInputQueue_finishEvent(android_app->inputQueue, event, handled);
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}
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#if 0
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{
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char msg[64];
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snprintf(msg, sizeof(msg), "Pointers: %u", pointer_count);
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msg_queue_clear(g_extern.msg_queue);
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msg_queue_push(g_extern.msg_queue, msg, 0, 30);
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}
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#endif
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RARCH_PERFORMANCE_STOP(input_poll);
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}
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static int16_t android_input_state(void *data, const struct retro_keybind **binds, unsigned port, unsigned device, unsigned index, unsigned id)
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{
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switch (device)
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{
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case RETRO_DEVICE_JOYPAD:
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return ((state[port] & binds[port][id].joykey) && (port < pads_connected));
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case RETRO_DEVICE_POINTER:
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switch(id)
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{
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case RETRO_DEVICE_ID_POINTER_X:
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return pointer[index].x;
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case RETRO_DEVICE_ID_POINTER_Y:
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return pointer[index].y;
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case RETRO_DEVICE_ID_POINTER_PRESSED:
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return (index < pointer_count) && (pointer[index].x != -0x8000) && (pointer[index].y != -0x8000);
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default:
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return 0;
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}
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case RARCH_DEVICE_POINTER_SCREEN:
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switch(id)
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{
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case RETRO_DEVICE_ID_POINTER_X:
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return pointer[index].full_x;
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case RETRO_DEVICE_ID_POINTER_Y:
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return pointer[index].full_y;
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case RETRO_DEVICE_ID_POINTER_PRESSED:
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return (index < pointer_count) && (pointer[index].full_x != -0x8000) && (pointer[index].full_y != -0x8000);
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default:
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return 0;
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}
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default:
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return 0;
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}
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}
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static bool android_input_key_pressed(void *data, int key)
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{
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return ((g_extern.lifecycle_state | driver.overlay_state) & (1ULL << key));
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}
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static void android_input_free_input(void *data)
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{
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(void)data;
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}
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const input_driver_t input_android = {
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android_input_init,
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android_input_poll,
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android_input_state,
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android_input_key_pressed,
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android_input_free_input,
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"android_input",
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};
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