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43 lines
1.4 KiB
C
43 lines
1.4 KiB
C
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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*
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* Some code herein may be based on code found in BSNES.
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*
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* SSNES is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with SSNES.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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// Test module to check re-entrancy of libsnes implementations.
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// Reruns SSNES main loop with all roms defined on command-line
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// to check if libsnes can load multiple roms after each other.
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#include "../getopt_ssnes.h"
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#include "../general.h"
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#include <string.h>
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int ssnes_main(int argc, char *argv[]);
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#undef main
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int main(int argc, char *argv[])
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{
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while (ssnes_main(argc, argv) == 0)
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{
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if (optind + 1 >= argc)
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return 0;
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memmove(&argv[optind], &argv[optind + 1], (argc - optind - 1) * sizeof(char*));
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argc--;
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ssnes_main_clear_state();
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}
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}
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